Probably its most notable title, Too Human was released in 2008 to a middling criticial reception.
Too Human developer Silicon Knights has closed up its offices and sold off its equipment and game assets.
According to Polygon, a small number of employees is still based at the studio keeping it alive, but the offices are however already available for lease. Most of the studio's employees were let go last summer with a report in October 2012 stating that the company had less than five staff.
Assets for Silicon Knights' Eternal Darkness were sold to Precursor Games to help them along with a spiritual successor to the title that they are working on, Shadow of the Eternals. Precursor's chief executive Paul Caporicci and its chief creative officer Denis Dyack are both former Silicon Knights executives.
Computer equipment was also sold over to Precursor Games, although Epic filed a legal motion to force Silicon Knights to format its computers before handing them over to the other studio.
The troubled studio currently faces paying damages of $4.45m to Epic Games for the use of Unreal Engine 3 in the development of Too Human. At the end of last year, Silicon Knights was also ordered to destroy all unsold copies of games using Epic's engine, including Too Human and X-Men: Destiny.
Despite the legal issues Silicon Knights is facing, it is still yet to fund for bankruptcy.
Silicon Knights released its first title, Cyber Empires, for the Amiga, Atari ST and PC in 1992. The last game that the studio managed to release was X-Men: Destiny in 2011.