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Dead Space 3 to feature micro-transactions

Dead Space 3 to feature micro-transactions

The original Dead Space launched as a fresh IP in 2008. The third instalment is geared up for an early February release.

Micro-transactions are set to get a stronger foothold outside of their native mobile gaming home as Dead Space 3 is set to include them as part of its new weapon crafting system.

According to Eurogamer, resources required to build new weaponry can be simply purchased from an in-game store for real-world money as well as being found throughout the world by the player or scavenger bots.

The most powerful weapons in the game will not however be available from the beginning, even if you were to pour money into the in-game store. Dead Space 3 associate producer Yara Khoury also explained that there were no resources available at the in-game store that couldn't also be found through just playing the game.

The different denominations of in-game currency offered and how much these will cost have not been confirmed.

Developed by Visceral Games and published by EA, Dead Space 3 is set for an early February release and will continue the series following Isaac Clarke on his struggle against zombie-like Necromorphs. A playable demo is currently available on Xbox Live and the Playstation network.

This third instalment will also feature a co-op multiplayer mode for its campaign which will apparently unlock extra parts of the story not available through single player.

The inclusion of a co-op mode has sparked concerns that this will remove a lot of the tension that is characteristic in the series, citing Resident Evil 5's co-op mode as something that finally converted that particular horror series into a full blown action title.

22 Comments

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towelie 23rd January 2013, 14:12 Quote
Money making scheme! Hate these Buy weapons campaigns, don't mind if it a free to play game....Specially on online scenarios where they can own you with these bought weapons.

Also very concerned this game won't have that scare/horror theme with it:(
schmidtbag 23rd January 2013, 14:36 Quote
Quote:
Originally Posted by towelie
Money making scheme! Hate these Buy weapons campaigns, don't mind if it a free to play game....Specially on online scenarios where they can own you with these bought weapons.

Also very concerned this game won't have that scare/horror theme with it:(

Agreed, but since this isn't a free-to-play game, I'm sure the stuff you can buy in those stores aren't overly useful, but probably slightly better than the free stuff. Or at least that's how it should be. I personally hate free-to-play games. Basically spend $30 and you're the best player in the game no matter how much you actually suck, and then there's no motivation to keep playing because you already unlocked the best items.
Griffter 23rd January 2013, 15:44 Quote
wow... this pit just keeps getting deeper and deeper
Shirty 23rd January 2013, 16:04 Quote
Not for me thanks. The first two were solid games, but this would have to be a gaming revolution for me to put up with that sort of nonsense.
Fizzban 23rd January 2013, 16:29 Quote
This is troubling news. I was already concerned that this game wouldn't have the scares that the first two had.
Neogumbercules 23rd January 2013, 17:38 Quote
Dead Space. Perfect example of a game that started fresh and was genuinely great then got serialized, monotized, stripped down and sold out until it became a shell of what made it good. I hate seeing truly good games get "mainstreamed" by publishers who just transform them into a big-action set-piece joy-ride CoD style game with no soul.
runadumb 23rd January 2013, 17:39 Quote
Quote:
Originally Posted by schmidtbag
Basically spend $30 and you're the best player in the game no matter how much you actually suck, and then there's no motivation to keep playing because you already unlocked the best items.

Maybe the fun of playing the game keeps you coming back instead of unlocks???
Instagib 23rd January 2013, 18:07 Quote
Quote:
Originally Posted by Neogumbercules
Dead Space. Perfect example of a game that started fresh and was genuinely great then got serialized, monotized, stripped down and sold out until it became a shell of what made it good. I hate seeing truly good games get "mainstreamed" by publishers who just transform them into a big-action set-piece joy-ride CoD style game with no soul.

This, ad infinitum.
I also hate how CoD is now a by-word for this state of affairs. Call Of Duty 1 was a definitive FPS of its day. Look how far it's fallen.
GravitySmacked 23rd January 2013, 18:22 Quote
Action oriented co-op & micro transactions; great way to ruin a great series.
Tangster 23rd January 2013, 18:41 Quote
From the demo, it looks like a mashup of ME3, Gears and Lost Planet. Nothing like the original Dead Space.
VikArmo 23rd January 2013, 18:57 Quote
You read about a sequel to a great game.
Then you hear a co-op mode will unlock more to once was a great single player story.
Then you hear of micro transactions.
Then you realise the publisher is EA.
Oh well.
S1W1 23rd January 2013, 19:05 Quote
If Joe's previews are anything to go by they've already ruined the (previously superb) gameplay and atmosphere of the series.
Could this get any worse?
sotu1 23rd January 2013, 22:01 Quote
Quote:
Originally Posted by schmidtbag
Agreed, but since this isn't a free-to-play game, I'm sure the stuff you can buy in those stores aren't overly useful, but probably slightly better than the free stuff. Or at least that's how it should be. I personally hate free-to-play games. Basically spend $30 and you're the best player in the game no matter how much you actually suck, and then there's no motivation to keep playing because you already unlocked the best items.

OK I'm calling bullsh*t on this one. You need skill to be the winner, not the one with all the items. BF Heros may offer microtransactions but I've come top of the table without any microtransactions. I'm sure Dust 514 will be the same.

Same as BF3. The unlock all weapons DLC did not mean you were going to win or a better player. I own the unlock all weapons DLC for the reason that I can't be bothered to play through all the sniper class because I don't enjoy playing sniper class, but want to be able to faff around around with the later unlockables.

Re: DS3, I think the microtransactions are there just for those who want to be able to skip thru the game quicker.
Sloth 23rd January 2013, 22:49 Quote
Quote:
Originally Posted by sotu1

Re: DS3, I think the microtransactions are there just for those who want to be able to skip thru the game quicker.
This factor is what concerns me more than gaining a competitive edge through money (they did say everything is still available in game...). It's an incredibly counter-intuitive idea which shouldn't work, but somehow does. Why would a person pay more to get less gameplay?

The reason, as I speculate, is that the game just isn't fun. Obviously some parts of the game need to be fun, what you can unlock with money needs to be fun, but actually getting there needs to be so dire that players would rather fork over money than play through it themselves.

It becomes pretty clear why the microtransactions in DS3 have been designed the way they are. Who likes gathering and farming for crafting materials in games? It's hard to make this process legitimately fun and interesting, and in order to create value for these materials they must require some sort of difficulty to aquire in either challenge or time invested. Or, take the easy way out. It doesn't need to be fun, leave it as a boring grindfest. Just add the option to spend real money rather than time spent on boring farming. They've cleverly taken the same idea behind MMO gold selling websites and incorporated it into their next AAA title. The blight of an entire genre, now an exciting new feature! Just needs a nice marketing spin.
Ream 23rd January 2013, 22:56 Quote
Simple solution, dont buy the game, if no one buys it then they might stop with microtransactions. When did people start thinking it was ok to pay for a game and then start paying for parts of a game that should have came with it.
Lockinvar 23rd January 2013, 23:44 Quote
I haven't read anything positive about Dead Space 3 and this certainly continues the trend.
DriftCarl 24th January 2013, 00:30 Quote
So take out all the fun in the game in finding weapons and just letting the player buy them.
This isnt so much micro transactions,it is more just selling cheat codes, they are just cheat codes wrapped up in a nice looking box and put in an online store.

Why even bother playing the game, just watch someone streaming it on twitch.tv from start to finish, save yourself the money.
BLC 24th January 2013, 08:34 Quote
You've had my money once already, when I bought the game. Why should I pay you even more just to get access to stuff that's already in the game which I'll eventually unlock/encounter/build/whatever on my own? Yeah it's a grind to build up crafting materials, but do you hear me complaining about that in Minecraft?

Unless your game is free-to-play (and not pay-to-win) you can shove your "microtransactions" where the sun don't shine.
phinix 24th January 2013, 08:54 Quote
I loved first part, liked second, but this is a bit too far.
I read about that they simply moved all graphics from consoles to PC and PC won't get any upgrades on graphics/textures etc.
Now I read about micro-trasactions. Well, it's not that bad maybe, it's like in Diablo 3 - you can buy some items straight away, or wait till you find it in the game. Here, they saying that it will be the same - there won't be an item in the in-store that you won't be able to find in the game later on. So I guess it's up to us players if we want to buy it now or wait til we craft it later on in game.
impar 24th January 2013, 09:49 Quote
Greetings!
Quote:
Dead Space 3 on PC to be straight port, no additional features added

The PC version is understood to have some graphics options, but no support for DirectX 11, no additional high-resolution textures, and no further graphical enhancements above and beyond those seen on the PS3 or Xbox 360.

http://games.on.net/2013/01/dead-space-3-on-pc-to-be-straight-port-no-additional-features-added/
[USRF]Obiwan 24th January 2013, 15:11 Quote
First porting from consoles, then abandon the creation of high quality PC games with cutting edge graphics, then shorten the play time to 3 hours max, then introduce micro-payment for a game you already bought.

No wonder the PC market is dead. And they can all blame themselves for it.!
impar 30th January 2013, 21:22 Quote
Greetings!
Quote:
Quote:
Dead Spin: Yes, The PC Deserves A Better Dead Space 3

During an interview with Shack News, Dead Space 3 producer Steve Papoutsis expressed confusion about why PC players are disappointed at the lack of any extra frills in our version of the game. “It’s confusing to me that this question even comes up,” he says. It’s by no means any less important to us; it gets a lot of attention. The PC is a very different platform. As developers, you want to deliver an experience that’s as similar as possible on different platforms.”
In a word: Hurm…
...

http://www.rockpapershotgun.com/2013/01/29/dead-spin-yes-the-pc-deserves-a-better-dead-space-3/
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