bit-gamer.net

Work begins on Baldur's Gate: Raspberry Pi Edition

Work begins on Baldur's Gate: Raspberry Pi Edition

Baldur's Gate: Enhanced Edition could come to the Raspberry Pi, with Beamdog's Scott Brooks working on a Linux port.

Beamdog's Scott Brooks has announced that he is attempting to port its rebooted role-playing title Baldur's Gate: Enhanced Edition to the Linux-based Raspberry Pi microcomputer.

Announced back in March, Baldur's Gate: Enhanced Edition updates BioWare's 1998 classic Advanced Dungeons & Dragons 2nd Edition computer role-playing game (CRPG, not an initialism that sees much use these days) brought a bunch of former BioWare staffers together in a Beamdog-owned studio dubbed Overhaul in an effort to introduce the classic title to a new generation of gamers. Based on the original source code, the Enhanced Edition includes new missions, characters, and a claimed 400 improvements to the game engine.

The Enhanced Edition is also available on more devices: as well as a version for Windows, Beamdog has released an iPad version with plans to launch the title on OS X soon and Android at some indeterminate point in the future. What the company hasn't officially announced, however, is a Linux port.

Scott Brooks, a server-side architecture developer and system administrator at Beamdog, aims to resolve that lack, taking the Baldur's Gate: Enhanced Edition source code and attempting to compile a Linux version tweaked to run on the £30 Raspberry Pi - a computer which, it must be noted, costs less than did the original boxed Baldur's Gate game at launch.

Speaking to the Raspberry Pi Foundation via Twitter, Brooks confirmed his plans: 'First attempt at compiling Baldur's Gate: Enhanced Edition on our Raspberry Pi,' wrote Brooks. 'Step 1: sort out all the dependencies.'

That Baldur's Gate: Enhanced Edition should run on the low-power Pi is no real surprise: the game was written with 1998's hardware in mind, and the improvements in the Enhanced Edition are such that it will happily run on the Apple iPad - a device based on an ARM architecture processor much like the one in the Raspberry Pi, with a more powerful CPU portion but less grunt in the GPU department.

Brooks' standalone comment, however, shouldn't be confused with an official announcement of Linux support from Beamdog or Overhaul. While a Raspberry Pi release would be a great validation of the device for low-cost gaming use, or as the basis for a low-power games console, a general Linux release would be even better - but thus far the promise of an Android port is as close to offering a Linux version as Beamdog has come.

With companies increasingly looking at Linux as a potential platform for growth, it's hard to imagine Brooks is working on the project without the blessings of his employer.

6 Comments

Discuss in the forums Reply
XXAOSICXX 14th December 2012, 12:20 Quote
It'd be nice if they fixed a few of the bugs that are in the PC version of BG:EE before they moved on to a flippin' RPi version of the game. I've been playing it relentlessly and I *constantly* have to save, quit and re-load in order to go from one area to the next...and there's plenty more where that came from.

http://forum.baldursgate.com/categories/windows-pc

TONS of problems :/
bigc90210 15th December 2012, 14:43 Quote
Been playing it nonstop on the ipad since launch day and I agree its absolutely riddled with bugs and issues. Multiplayer is unplayable at the moment (you get around 5 mins of mp time before the guest drops and has to reconnect, then you have to give them back their characters and in game permissions, which takes a good few minutes). Even the single player has so many issues that you are constantly dodging them with workarounds or quicksave/reloading.

Having said that they've done an awesome port with new features of possibly one of the best RPGs of all time. They just need to go on a massive bug squashing spree and try and get it working PROPERLY on the platforms people have paid good money for, than branching out and spreading themselves thinner even more
XXAOSICXX 16th December 2012, 11:19 Quote
Quote:
Originally Posted by bigc90210
Been playing it nonstop on the ipad since launch day and I agree its absolutely riddled with bugs and issues. Multiplayer is unplayable at the moment (you get around 5 mins of mp time before the guest drops and has to reconnect, then you have to give them back their characters and in game permissions, which takes a good few minutes). Even the single player has so many issues that you are constantly dodging them with workarounds or quicksave/reloading.

Having said that they've done an awesome port with new features of possibly one of the best RPGs of all time. They just need to go on a massive bug squashing spree and try and get it working PROPERLY on the platforms people have paid good money for, than branching out and spreading themselves thinner even more

Yup. Unfortunately, in my case - with the PC version - they haven't done a port at all, which is even MORE infuriating!! Lol.
MrJim 16th December 2012, 12:11 Quote
"(CRPG, not an initialism that sees much use these days)"

Err...I think you mean 'acronym'? :)
RedFlames 16th December 2012, 14:30 Quote
Quote:
Originally Posted by MrJim
"(CRPG, not an initialism that sees much use these days)"

Err...I think you mean 'acronym'? :)

nope it's an initialism... if you say it as a word like SCUBA or RAID it's an acronym, if you just say it as a bunch of letters like NHS or in this case CRPG it's an initialism
XXAOSICXX 17th December 2012, 20:00 Quote
Quote:
Originally Posted by RedFlames
Quote:
Originally Posted by MrJim
"(CRPG, not an initialism that sees much use these days)"

Err...I think you mean 'acronym'? :)

nope it's an initialism... if you say it as a word like SCUBA or RAID it's an acronym, if you just say it as a bunch of letters like NHS or in this case CRPG it's an initialism

Correctamundo!
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums