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Halo series generates $3bn

Halo series generates $3bn

The much anticipated Halo 4 will launch next week on November 6.

Halo has pulled in approximately $3bn in revenue since its 2001 debut, shipping a total of 46 million copies across the series.

Microsoft revealed that the popular first person shooter franchise (which had brief foray into real-time-strategy) has resulted in 5 billion hours of gameplay on Xbox Live.

The fastest earner was 2010s Halo: Reach which made $200m on launch day in the US and Europe. The was followed by Halo 3 which earned $170m on day one in the US alone and Halo 2 which generated $125m in its first 24 hours.

Upcoming Halo 4 is the most costly title in the series to date and Microsoft hopes that it can continue the series money-making trend. It has been developed by 343 Industries which has taken over from Bungie and is aiming for a November 6 release.

An iOS promotional title for Halo 4 sponsored by Mountain Dew was released earlier this week. It's full improbable title is Halo 4: King of the Hill Fuled by Mountain Dew, iffy spelling and all.

Halo first appeared on the gaming radar in 2001 with Halo: Combat Evolved. It was originally announced as a Windows and Mac title at the 1999 Macwrold Conference but became an Xbox exclusive when Microsoft acquired Bungie in 2000.

The style of the game changed several times during development, going through a third-person shooter phase and even a real-time strategy focus at an early stage. Combat Evolved was the only title in the series to receive a PC port.

The popularity of the series meant that a film adaptation was on the cards for a while, with Peter Jackson attached as producer and Neil Blomkamp as director. When funding was pulled, the pair went on to create District 9 instead.

13 Comments

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megadriveguy 1st November 2012, 11:50 Quote
Combat Evolved was the only title in the series to receive a PC port

No it wasn't Halo 2 was ported to pc when vista launched
Phalanx 1st November 2012, 11:52 Quote
Quote:
1999 Macwrold Conference

Iffy spelling and all...
phoenixck 1st November 2012, 14:14 Quote
Quote:
Originally Posted by megadriveguy
Combat Evolved was the only title in the series to receive a PC port

No it wasn't Halo 2 was ported to pc when vista launched

This is correct actually, I can see the pc version box from where I'm sitting.
Griffter 1st November 2012, 14:56 Quote
playstation fan... not fan boy, but halo 4 first time i feel like i want to buy an xbox. too bad its too close to new gen consoles. will have to swop my ps3 with uncharted for a month with my friends xbox to play.
rollo 1st November 2012, 15:43 Quote
halo 1 was great
2 was ok
3 was awful
will 4 be any good i wonder?
veato 1st November 2012, 17:59 Quote
Quote:
Originally Posted by rollo
halo 1 was great
2 was ok
3 was awful
will 4 be any good i wonder?

I preferred 3 to 2, really enjoyed ODST once I gave it a fair chance (I was predisposed to not liking it due to the lack of Spartans) and also thought Reach was well worth a play.

Truthfully though after all that I'm just not sure I want to play another one. Maybe when it hits rock bottom prices but certainly not a day one purchase anymore.
Gunsmith 1st November 2012, 18:07 Quote
am I the only person here who felt Halo was another Golden Eye?

A massively overrated FPS lacking everything that had been done in PC fps years before?
rollo 1st November 2012, 18:09 Quote
i never did multiplayer on them so

3 had like 8hrs of play time to it basically then you could do legendary after that i guess but 1 and 2 seemed to take ages in comparison to the 3rd one.
javaman 1st November 2012, 18:28 Quote
I enjoyed reach but didn't enjoy 1 or 2. Just could never get into them. Only other FPS I've enjoyed on console have been Timesplitters and Black. Kinda looking forward to this tho at bargin basement or if a friend picks it up..
Deders 1st November 2012, 18:34 Quote
Quote:
Originally Posted by Gunsmith
am I the only person here who felt Halo was another Golden Eye?

A massively overrated FPS lacking everything that had been done in PC fps years before?

After playing Unreal, Far cry and Half Life etc, The first Halo felt quite dull at parts. Loads of the levels were just the same parts repeated. The only new things that the game actually brought to the table for me was flying vehicles and regenerating shield. The flood was fun though, especially with the shotgun.
veato 1st November 2012, 20:15 Quote
Quote:
Originally Posted by Gunsmith
am I the only person here who felt Halo was another Golden Eye?

A massively overrated FPS lacking everything that had been done in PC fps years before?

I think the point was that it raised the bar for FPS on consoles tbh. Of course as a PC gamer it didn't offer a great deal of 'new'.
Skiddywinks 1st November 2012, 23:38 Quote
Quote:
Originally Posted by Deders
Quote:
Originally Posted by Gunsmith
am I the only person here who felt Halo was another Golden Eye?

A massively overrated FPS lacking everything that had been done in PC fps years before?

After playing Unreal, Far cry and Half Life etc, The first Halo felt quite dull at parts. Loads of the levels were just the same parts repeated. The only new things that the game actually brought to the table for me was flying vehicles and regenerating shield. The flood was fun though, especially with the shotgun.

It brought more than that, like dedicated grenade and melee buttons and the two weapon restriction. You have to remember though, this was a console FPS. Of course us PC lot were not blown away by anything (although I was impressed with how well the whole game was put together on top of these new FPS conventions), but even then aspects of Halo have come to PC as well, for better or worse.

It was a revolutionary FPS, for the consoles.
ArcAngeL 3rd November 2012, 08:12 Quote
Another release like this and they will be able to pay off the EU, not that they deserve it, Microsoft, hasn't done anything wrong compared to any other corporation in the OS field.
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