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Jheronimus Bosch game design contest launches

Jheronimus Bosch game design contest launches

Entries to the contest must take inspiration from Bosch's infamously grotesque religious imagery.

Distinctive medieval artist Jheronimus Bosch is to inspire entrants to a game competition run by the Netherlands based Jheronimus Bosch 500 Foundation.

The Dutch artist is famous for rich and squalid paintings depicting religious imagery conveying moral themes in a uniquely grotesque manner. The competition invites developers to submit game designs along similar themes.

The rules simply ask for an original game inspired by the paintings of Bosch that relive his work in a new way. The winning game will be awarded €2,500 to create a playable prototype, an opportunity to develop the prototype into a full game and the promise of international exposure for the title.

An expert jury will chose five concepts whose developers will then have five months to create a playable prototype. The Foundation states that it reserves the right to assign the design to an external team if the original developers do not wish to take it further and participants are not allowed to release their pitches until the results are announced.

The judges of the competition include the Foundation's artistic manager Adriaan 's-Gravesande, Global Game Jam co-director Zuaida Buter, Hide&Seek development director Margaret Robertson, games industry veteran Ed Key and Independent Games Festival chairman and former Edge, Gamasutra and Boing Boing contributor Brandon Boyer.

The deadline for entries is the end of December and can be made via the official Jheronimus Bosch 500 Foundation website. The organisation intends to announce the final winner in July 2013.

3 Comments

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XXAOSICXX 17th September 2012, 10:21 Quote
The winning game will be awarded €2,500 to create a playable prototype"

You can't create a playable prototype of a game - even a small indie title - for such a small figure.

"The Foundation states that it reserves the right to assign the design to an external team if the original developers do not wish to take it further"

...AND they get your IP as well... what an amazing deal!
Bakes 17th September 2012, 11:07 Quote
Quote:
Originally Posted by XXAOSICXX
The winning game will be awarded €2,500 to create a playable prototype"

You can't create a playable prototype of a game - even a small indie title - for such a small figure.

"The Foundation states that it reserves the right to assign the design to an external team if the original developers do not wish to take it further"

...AND they get your IP as well... what an amazing deal!

Perhaps the assumption is that you anticipate making money from the game once it is released? It would be stupid if they awarded you the entire development costs, it's just a license to waste money...
XXAOSICXX 17th September 2012, 17:55 Quote
Making money once the game is released is fine IF you can get that far along the process which, with an investment of such a pittance, is highly unrealistic.
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