Starbreeze and EA have revealed they are reimagining Bullfrog's Syndicate as an FPS.
Electronic Arts has finally confirmed the long-suspected rumour that developer Starbreeze is working on a 'reinvention' of 1993 classic, Syndicate.
Starbreeze's version of Syndicate has been in development for a few years already, under the codename '
Project Redline'.
Planned for release on PC, PlayStation 3 and Xbox 360, Starbreeze's reimagining of Bullfrog's seminal strategy game will be a FPS with a four-player co-operative campaign that stands separate from a singleplayer story. The game is currently set for a 2012 release date.
The new storyline begins in 2069, where mega-corporations have replaced governments and neural implants have hit the mainstream, allowing companies to exert control over customers directly.
Players will take the role of Miles Kilo, an enforcer for one of three syndicates attempting to seize control of the American market.
Gameplay will apparently feature upgradable weaponry, armour, equipment and neural implant enhancements that allow players to look through walls, slow time perception and more, according to information unearthed on
NeoGAF.
Missions from the original Syndicate will apparently feature in neo-Syndicate's co-op campaign.
'
Our goal with Syndicate is to provide a challenging action shooter for today's gamers as well as fans of the original,' said Jeff Gamon, EA Partners Executive Producer.
Let us know your thoughts in
the forums.
27 Comments
Discuss in the forums ReplyAnd what about forgetting one of the squad, losing them and leaving them invisibly tucked inside a building somewhere until we really need them...
Or was that just me?
I can't help think that EA is trying to get some more monies from old IP.
Let us hope I am mistaken...
Where the hell is peter molineaux when we need him??
EA, if you want to regurgitate FPS games then do that, don't take a tried and tested formula that all Syndicate fans want and turn it into ANOTHER FPS clone.
Golden Axe remake fail, now this :( my dreams are ruined and hate to see what the Dungeon Keeper remake whenever will turn out to be.
Do the retards that make these decisions even get paid?
Ok, look, it may turn out to be a awesome FPS but I will still be yearning for the original.
"Cooper Team" and clicking both mouse buttons on the "select all team members" button made for some very fun moments of just having fun!
Hmmm, the four-player-team is in line with the original, but the single player mode is what's really interesting as you'd still have to organise the team of four...maybe it's mixed? Planning phase in RTS style then into the action in FPS style?
Ah well, we'll see.
I still fear another part of my adolescence is about to horribly ruined.
http://forums.bit-tech.net/showthread.php?t=216550
:D
So we rang another friend up in the early hours of the morning, and he knew it straight away - after just being woken up at 2am we we're duely impressed.... although his wife wasn't
That's night will also be remembered for me blinding a colleague in the toilets with a martial arts move I didn't even know would work, don't ask
But all things aside - Syndicate was an awesome game and one due an update, just not sure if another shooter for the console generation is what's needed. As they say - we get what we deserve :(
Syndicate was awesome in it's time, but isometric games have become extinct outside of J-RPGs. Fallout survived the transition to 3D pretty well, I'll reserve judgement for Syndicate.
If it becomes a generic Deus ex clone, then we'll have an issue.
For reference here's the gameplay, while awesome at the time it seems somewhat dated by today's standards
Question: being as the bulk of the console gamer market won't even remember the original, why resurrect the IP just to make another boring-ass FPS!?
Edit: no, ba5tardised is not swearing.
Hopefully in the promotion for the new title, we have to hope for a graphical retouch of the original games as was with Win7 compatibility, since nothing else really needed changing.
Couldn't have put it better myself.
http://www.rockpapershotgun.com/2011/09/13/monkey-island-fps-revealed/
:)
Says it all, really.
The monkey sounds, being the sounds from System Shock 2, sent a shiver down my spine immediately. Now I want to play SS2.