Gearbox and 2K Games have confirmed that Borderlands 2 is set for a 2012 release date.
2K Games has confirmed that Borderlands 2 is currently in development, following rumors of an upcoming announcement yesterday.
Set to be revealed at GamesCom this year, Borderlands 2 is being developed by original developer Gearbox Software and is set for release in 2K's 2012 financial year - so, between April 2012 and April 2013.
Borderlands 2 will feature '
all-new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story,' according to 2K Games.
'
Players will reveal secrets, and escalate mysteries of the Borderlands universe as they adventure across the unexplored new areas of Pandora.'
The game is confirmed for release on PlayStation 3, Xbox 360 and PC.
Check out our
Borderlands review for more information on the series, then let us know your thoughts in
the forums.
44 Comments
Discuss in the forums ReplyNow, Gearbox, if you don't mind:
add proper FOV and movement that doesnt make you vom to that list.
QFT!
For those of you crying about FOV there was a mod out for that a week after the game was released, use that little search engine bar on the upper right of your browser (if you are still using IE you have other problems)
Yours in Pandora Punishing Power Plasma,
Star*Dagger
I have yet to complete all the DLC for this still. I am about 2/3 of my way through my 2nd playthrough of the main story.
Accidentally went to a DLC area around level 42.... cyber ninja bitches kicked the living crap out of me and a mate. :D
Only complaint is that it's a bit easy if you're playing solo, but really tough with two people.. I solo'd the 'destroyer' boss in under a minute, the walk to this boss was harder than the actual fight.... So +1 on the 'please add real bosses' comment earlier.
I think the game needs more NPCs and character customization, and more non-combat skills maybe. Just to be more RPGish.
If it had better RPG elements, it could be like Deus Ex with guns that are actually satisfying to use. That would be a winner IMO.
Also, some level of destructable environment would be lovely.
gonna Borderlands again tonight
+ More than 15 different enemies
+ less of a F**K you ending
+ proper PC controls (mice have scroll wheels you know)
+ some random quests would be nice
IF they can manage that, it will be awesome, as while I do enjoy the first game, it has some quite serious flaws. Most notably the lack of variety in enemies
+1
Borderlands made me feel so ill :(
And key for Duke Nukem Forever 2! XD
I found the SP pretty lonely though as I didn't have anyone for co-op, the NPCs didn't fill that void and it would be better as some kind of online thing, or at least with AI companions to accompany you...
Try google next time.
3rd person that said this. A) I didn't realise it was the game making me feel crap for quite some time as it has only ever happened to me once before and B) the ini.config fix I tried didn't work.
Regardless you shouldn't have to piss around with this stuff. It should be in the menu, that's the point!
Yes, exactly. I've been using the Borderlands Config Editor v2.1.4 ever since it was released, and it doesn't always work perfectly. For example if you bind the FOV change to W (move forward) the screen will flicker every time you accelerate in the car.
I thought so too until I hit the DLC, do you have those?
Also maybe a full-on urban setting would be good, cause in the first one you out in the sticks.
I know they hint at the whole planet being like that, but there must be a more developed section of the planet.
And +1 to a better ending! ;)
Does it improve on this after the first few hours of gameplay?
The urban idea reminded me of old haven, I loved that section, would be good to have more tactical areas, I'd quite like a cover sytem as well, something like Mass Effect 2s. I play as semi-stealthy character so being able to sneak up behind walls sounds good.
Immeasurably.
Seriously this game is far, far better with other players. The more the better, because the difficulty scales with people, and the loot gets better too. Plus it becomes far more frantic and I found myself laughing a lot more at the stupid crap that would happen.
I adore this game, and like many others think I'll be having another session tonight. I'm very happy with this news.
That is essentially the entire game.
1. Although the extensive weapon selection was a nice change from other FPS games, in my opinion it got a little too extensive. By the time I completed the first play through I no longer cared what the bad guys dropped. I already exceeded the money counter and I was for the most part easily defeating anything in my way. After a while I just couldn't be bothered to compare so many different weapons and all of the their multiple stats.
2. The general areas were often far more difficult than the boss fights. In fact, I died many times on the final map, but the final boss never damaged me at all. The bosses just seemed far underpowered in comparison to the rest of the game.
Have you tried the DLC?
I breezed through the game, but the last 2 DLC's were a lot harder.
Words used: 38
Words conveyed: 1 (it's still on Pandora)
Borderlands was brilliant though, looking forwards to it.
It's fun, but it is repetitive.
Its a good laugh in small doses, will complete it slowly but surely I think. Wish I had gifted a copy to a friend when it was on sale, sounds like it would be a lot more fun.
If you don't enjoy the game after you have obtained your first vehicle, you won't afterwards (the game does improve at this point if only mildly). It IS much more fun with a good 4 player co-op going on, but only if all 4 players are around the same level.