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Sony: 'Virtual reality is coming back'

Sony: 'Virtual reality is coming back'

Sony has hyped the return of virtual reality with its HMD headset, which was announced at CES.

Sony has hyped the return of virtual reality devices for gaming in an interview to promote the upcoming b.tween 3D event, claiming that virtual reality could represent the future of 3D content.

'Another thing that's coming back which I'm very excited is the notion of virtual reality,' said Sony's Mike Hocking, who discussed Sony's new head-mounted display (HMD) device. 'You can see that we can now get back to where we really wanted to get with virtual reality in the '80s'

'We've now got the power to do it, we've got the screen resolution to do it, we've got the processing power to update fast enough so we can have very immersive experiences on head-mounted displays in gaming in the not too distant future.'

'Being in a virtual world where I can see my virtual hands or a virtual gun with all the things we can do in the gaming world is going to be absolutely amazing,' he said.

While Sony unveiled its HMD at CES earlier this year, it's yet to announce either a release date or a firm set of specificiations.

Sony has also been a major proponent of 3D in gaming, a topic which we recently tackled in our 3D Season across Bit-Tech and Bit-Gamer.

Let us know your thoughts in the forums.

47 Comments

Discuss in the forums Reply
liratheal 29th June 2011, 11:02 Quote
...Bahhahaha.
[PUNK] crompers 29th June 2011, 11:11 Quote
wont happen
runadumb 29th June 2011, 11:11 Quote
I really hope he's right! I want it.
Eggy 29th June 2011, 11:20 Quote
Would be awesome, but probably still too expensive.
DriftCarl 29th June 2011, 11:26 Quote
I need to turn my living room into a strip club, so hopefully this will come soon :p
TheStockBroker 29th June 2011, 11:37 Quote
If this is good, I can see it becoming the new Beats! (For those who don't know - Every Grandparent, parent, child and his pet terrapin have a pair in London).

I will be sure to get a pair so I can 'accidentally' punch annoying people on the tube.

TSB


(also porn anywhere, anytime?)
thom804 29th June 2011, 11:50 Quote
Lulzsec decide to hack their 10 year plan before buggering off?
Xir 29th June 2011, 11:56 Quote
...hmmm, if it works...
Wonder when the sexy "interactive gloves" start popping up again :D
Woodspoon 29th June 2011, 12:58 Quote
Welcome to the 80's
Turbo buttons, 3D and virtual reality, what's next? a knackered economy and mass protests

Seriously though, I thought Augmented Reality was being touted as "the next big thing"
PlayedStation 29th June 2011, 13:06 Quote
Quote:
Originally Posted by TheStockBroker
If this is good, I can see it becoming the new Beats! (For those who don't know - Every Grandparent, parent, child and his pet terrapin have a pair in London).

I'd like to second this comment. If i see another Beats by dre pair of headphones i will hurt someone. Overpriced marketing hyperbole at its best.

Happy with my MDR-V700's

Oh and VR making a come back, just like 3d tv's.

Whats next, smellovision?
Spreadie 29th June 2011, 13:13 Quote
Until they develop a HoloDeck, I'm not interested.
leveller 29th June 2011, 13:15 Quote
Just what I've been waiting for. VR is like the current 3D tech x100.
NiHiLiST 29th June 2011, 13:30 Quote
*sigh*
edzieba 29th June 2011, 13:34 Quote
If they can produce a stereoscopic HMD with a decent resolution (640x480? in 2011? And you want HOW many thousand for it?) at consumer prices, I can see it being a massive breakaway smash hit. Hell, if they can get 1280x720 per eye, I'd easily pay £200 for one.

But, like the Kinect, a massive smash hit that nobody bothers to use with their console.
dyzophoria 29th June 2011, 14:23 Quote
if they hit a sweet spot on the price, It will honestly sell, (and bring developers to it), otherwise, it will still be a dream (and honestly make it more smaller,lol
adam_bagpuss 29th June 2011, 16:27 Quote
virtual reality isnt 3D though but immersion in a 3D environment.

so why would it need to be stereoscopic ?

personally for games we are way off but i want to control my PC with this bad boy. Think johnny mnemonic interface or minority report with a headset instead
Snips 29th June 2011, 17:07 Quote
Important safety tips:-

"Do not operate the device near stairs, open windows or cliffs"

I'm sure I read that on something to do with VR back in the 90's
Nikols 29th June 2011, 17:38 Quote
Wont be any good without virtual tissues...
OCJunkie 29th June 2011, 17:50 Quote
Can't see this taking off anytime soon.
Nexxo 29th June 2011, 17:56 Quote
It could work. We have the technology to make cheap, light, compact dual-screen 3D goggles, and we have cheap movement/orientation sensors. We could produce them for about £100,--. We also have the processing power to render the dual images fast enough.

Combine it with a Kinect and you won't need gloves. You just look around and you see and hear the virtual landscape around you; you just gesture to interact with it. Simples!
DrTiCool 29th June 2011, 18:24 Quote
Quote:
Originally Posted by Spreadie
Until they develop a HoloDeck, I'm not interested.

+1
Donteatmypanda 29th June 2011, 18:43 Quote
holdeck would seal the deal for me too, but if the virtual reality monkey deathmatch intro to Lawnmower man is anything to go by it could be very fun to play mp crysis 2 with your mates wearing Geordi La Forge specs zapping the crap out of one another
mrlongbeard 29th June 2011, 19:07 Quote
Sweet.
I used to work for Walden industries / VRi / Virtuality many many many moons ago before they went boobies up after floating on the stock market

If you played this you will know my real name as it was in the credits;

http://kramerintl.com/images/recoil4.jpg
Nexxo 29th June 2011, 19:08 Quote
Oh yeah, I had a few goes on one of those. Ah, the memories...
mrlongbeard 29th June 2011, 19:10 Quote
I still think my BiL has one of the prototype shotguns kicking around somewhere.

Ahhh happy days when work was 50% playing on them things, hell we even got to go on music video shoots, the 90's were crazy times
ssj12 29th June 2011, 22:42 Quote
i could see it, but we need way better tech. Two screens placed in front of the eyes and some joysticks have been done plenty of times before in arcades.Thats the extent of arcade VR. So we need to advance past that to say Kinect x 2 + Hydra + gamer containment center + mental visual injection technology. I mean movies, and the Batman Beyond animated series, have presented exactly where it should go. Just need to get there.
SexyHyde 29th June 2011, 23:19 Quote
really! i mean REALLY! the fact that for it to work it has to override your senses, is the reason it won't catch on.
edzieba 30th June 2011, 01:57 Quote
Quote:
Originally Posted by SexyHyde
the fact that for it to work it has to override your senses, is the reason it won't catch on.
Yes, those new fangled 'head phones' never did take off, eh?
rogerrabbits 30th June 2011, 02:16 Quote
Can't wait.
Whindog 30th June 2011, 03:10 Quote
That way Sony can live in a world where they dont get hacked and can get away with pathetic security, thus limiting cost.

If you see it enough you will eventually believe it. Its the matrix theory ;P
blackerthanblack 30th June 2011, 07:07 Quote
I clicked on this purely to see an old picture of a guy in a funny suit wearing a big clunky helmet and visor - consider me disappointed.
SexyHyde 30th June 2011, 09:18 Quote
Quote:
Originally Posted by edzieba
Quote:
Originally Posted by SexyHyde
the fact that for it to work it has to override your senses, is the reason it won't catch on.
Yes, those new fangled 'head phones' never did take off, eh?

I'm not talking about one sense. But all senses. If any of your senses say anything different the 'reality' is broken and your senses begin to fight over where you are. Also paranoia will kick in for some people. Playing your vr machine? Is there an intrude laughing at me while stealing my stuff? Also vr is pretty much a solo activity going against most of the play with friends scene of the mass market.
leveller 30th June 2011, 09:52 Quote
Quote:
Originally Posted by SexyHyde
I'm not talking about one sense. But all senses. If any of your senses say anything different the 'reality' is broken and your senses begin to fight over where you are. Also paranoia will kick in for some people. Playing your vr machine? Is there an intrude laughing at me while stealing my stuff? Also vr is pretty much a solo activity going against most of the play with friends scene of the mass market.

VR is not RL. We all agree? Therefore you will not get all your RL senses tingled, but you will get the senses that VR tingles, tingled. You have used VR? Then you will know how VR feels and which senses it tingles.

As for VR being a solo activity that excludes your mates ... you have played console games online? Or PC games online? What makes you think VR will exclude any of these activities? I can currently play CSS or L4D with 3D glasses on. I'm fairly sure VR goggles when combined with a little extra code will be playable with online games as well.
Quote:
Originally Posted by mrlongbeard
http://kramerintl.com/images/recoil4.jpg

Ahhhh the memories! Not that specific game, but as a youngster I remember getting strapped-in, having the heaviest goggles put over my head and then getting my ass handed to me on a plate because I was too busy looking around in wonder at my new VR pixellated world that rotated round about me as I moved my head.
mrlongbeard 30th June 2011, 10:22 Quote
The heavy visettes we used to use on the 1000 models were ruddy massive;

http://www.amigahistory.co.uk/virtuality.html
http://www.youtube.com/watch?v=j0SmB0i9Ato

It's a shame they never really caught on in arcades as thinks may have progressed a lot more by now, but arcades didn't want to have operators by the machines when traditional games were stand alone needing no assistance.
SexyHyde 30th June 2011, 15:30 Quote
I know its not rl. But for it to work it has to have total visual and audial sense control, you will probably be flailing your arms around to do what is required only you'll be flailing them about in rl where you might put your foot in the fire, knock over an ornament or trip and knock yourself out or possibly worse. There might be some light hearted holodeck jokes but for it to really work that's what you'll need. I think Sony are just trying to out do the kinect but not really thinking about it.
leveller 30th June 2011, 16:01 Quote
Quote:
Originally Posted by mrlongbeard
The heavy visettes we used to use on the 1000 models were ruddy massive;

http://www.amigahistory.co.uk/virtuality.html
http://www.youtube.com/watch?v=j0SmB0i9Ato

It's a shame they never really caught on in arcades as thinks may have progressed a lot more by now, but arcades didn't want to have operators by the machines when traditional games were stand alone needing no assistance.

Were you involved in making a VR game where the player could fall down a hole into a sewer? I can't be much more descriptive because back in my yoof they were bloody expensive to play and none of myself or friends could get very far before our pockets were emptied. When my character landed in the sewer, I physically bent my knees to absorb the landing even though I didn't need to ... oddest feelling, and hugely fun at the same time.
Nexxo 1st July 2011, 09:28 Quote
"Garlic bread-- I've tasted it! It's the future!" --Phoenix Nights

I've tried VR (with those heavy goggles which were a helmet, really) on a 486DX2-66 (remember those?) as far back as 1995. It really did work, even then. With current tech, combined with something like Kinect, it could rock.
leveller 1st July 2011, 09:45 Quote
Quote:
Originally Posted by Nexxo
486DX2-66

Mt first PC ... and my first PC game was Discworld

I had a group of friends round the day it arrived and we all huddled round the 15" monitor and cooed at the awesome graphics and amazing gameplay ...
[USRF]Obiwan 1st July 2011, 12:09 Quote
ROFL... Yeah and on 21 december 2012 the world is gone...
Nexxo 1st July 2011, 18:09 Quote
Quote:
Originally Posted by leveller
Mt first PC ... and my first PC game was Discworld

I had a group of friends round the day it arrived and we all huddled round the 15" monitor and cooed at the awesome graphics and amazing gameplay ...

Aaah... good times, right? :)
JAMF 2nd July 2011, 23:37 Quote
It reminds me of the Carl Zeiss Cinemizer 720p... 1280x720 OLED HMD, capable of 3D and an optional head tracker.
leveller 3rd July 2011, 13:22 Quote
Quote:
Originally Posted by Nexxo
Aaah... good times, right? :)

Some of the best! And soon followed my first experience of upgrades, using student credit cards and loans ... ;)

Which PC did you start with Nexxo?
Nexxo 3rd July 2011, 15:45 Quote
A Dan Computers Pentium 90, running Windows 3.11, with 4Mb RAM, 250Mb HDD, 6x CD-ROM, a Soundblaster 16 and a Cirrus Logic GPU if I recall. :)

Not my first computer though. That was a Commodore 64, which was heavily modified within a year. Then an Amiga 500, then an Amiga 2000. After that, it was PCs.
dicobalt 3rd July 2011, 23:01 Quote
As long as the HMD doesn't weigh too much and has a well engineered way to stay on the head that doesn't irritate. At this point I can't even wear headphones for more than an hour before I get a headache.
technogiant 4th July 2011, 07:21 Quote
I'd much sooner have something like this than eyefinity/vision surround or 3d on a standard monitor....so much more immersive.
samantha89 4th July 2011, 14:42 Quote
Pff, nothing is good until the holodec comes out!

I hope Sony makes less irritating "glasses" this time around.
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