The Old Republic will be entering the ring with MMO giants such as World of Warcraft and Eve Online.
EA are not announcing the release date for in-development MMO The Old Republic because they are worried it will give their competitors an advantage. EA CEO John Riccitiello gave their reasoning at E3 on Wednesday as reported by
CVG.
'
Putting a window out there creates a window of opportunity for our principal competitor to put out an expansion pack or an ad campaign et cetera around our launch window,' said Riccitiello.
He described the idea of announcing a release date as '
irresponsible' and did not state who he thought to be their principal competitor.
Riccitiello also stated that the beta of the game was also preventing them from announcing a release date. He described the possibility of not reacting properly to the beta phase of development as a failure to '
sub-optimise a ten year revenue opportunity.'
He went on to say that EA has created their annual operating plan around the release and have a good idea of what sort of date they're aiming for.
EA has previously announced that the release could be pushed back to 2012 instead of the initially planned 2011.
We've already had a look at
The Old Republic and didn't reckon much to it, but why not check the video below and let us know your thoughts in
the forums?
You can check out other news from the show via our E3 2011 News hub.
18 Comments
Discuss in the forums ReplyAs for TOR itself, I can't say I'm all that excited. Their lofty goals for the Roleplaying aspects of the game will mean nothing once the average internet troll logs in and starts playing. Cutscenes will be rushed, dialogue will be ignored, plotlines will be meaningless - It'll be 'Barrens chat' all over again, just with a different backdrop and more voice-acting.
I've said it elsewhere, but I think TOR would have worked better as a singleplayer title or a small-scale multiplayer title, a sort of hybrid of KotOR and Morrowind. I think going MMO will ruin the RPG aspects of this game, even if it ends up being an effective cash-cow.
There will come a point when they will just have to release it because of the financial motivation to get the game in the shops weather its finished or not. Hopefully it will be finished.
However, with EA not being confident enough to give a timeframe makes me wonder actually how bad they themselves think the game is in it's current state.
I don't expect too much actually from SWTOR since I started following it's development some year or two ago. It's a StarWars themepark without real innovations and the railway-space-shooter part is actually amusing me. They could've just taken one of the old X-Wing vs. TieFighter games to build the space-part of SWTOR.
The ground-combat with it's class-restrictions is nothing exciting too, as we've seen this over and over again during the last ten years, just with different IPs ontop of the same old system.
That said, I'll probably still play the game for the two or three month it takes to play through the whole content, but this just isn't the MMO that keeps me interested for any longer I guess. I'm simply spoiled by SWG and EvE Online in terms of longevity.
I wonder if, internally, the Bioware doctors are really starting to regret saying yes to EA when asked to build a MMO?
Apparently the prevailing rumour this E3 is that EA have invested around $500m into TOR already and a lot of careers are riding on its success - including John Riccitiello himself.
The real numbers are somewhere around the $100 Million mark for SWTOR, but this is still the biggest budget ever been dumped into a MMORPG.
If you look at WoW for example, it has cost Blizzard $200 Million so far to develop the game and all AddOns etc. This is over the whole period of time, i.e. 11 years tho.
The currently developed Warhammer40k MMO by THQ has a budget of $50 Million for example, which is only half the amount EA spends on SWTOR. The same amount was spent on Rift by Trion.
And then look at MMOs like EvE Online that are somewhere at the $20 Million mark, but not any worse.
Big budgets sound good to some people, but it's actually stoopid to spend anymore money then you need. EA failed at that point with SWTOR if you look at it objectively.
And you're underestimating WoW's costs so far too. They spent upwards of $100m just to release the original product. That was late 2004. So 7 years and 3 expansions later, $200m would be pocket change. This Wired report claims that since launch to 2008 (date of publication), WoW's operating budget has been $200m (but that's inflated due to non-devleopment costs like CS reps and servers). But again, this doesn't include marketing which is hugely expensive.
So when you take into account just how long TOR has been in development, how many external studios EA has working on it, what they've spent demoing/promoting the game and how much they intend to spend marketing it - suddenly $500m doesn't sound too crazy.
If you're still not convinced how devoted EA is to 'beating' ActivisionBlizzard, check this out, that's $100m just to market BF3.
TL;DR: Game budgets just ain't what they use to be and EA is taking a huge gamble on The Old Republic.
http://arcantia.net/www/arcantia/files/2011/06/5806c99f00razer.jpg.jpg
Also that keyboard (which I like surprisingly) is going to be something insane like $200!
i would create an expansion pack now and dont anounce till they anounce release date
EA took a risk, but a relatively safe one, as the built-in fanbase ensures this project will never be a complete wash financially (though the ROI is a total wildcard at this point). The positive factor? BioWare will finally be taken down a notch. Perhaps this heralds the dawn of more objective reporting on their projects instead of the ceaseless, fawning adulation which is currently de rigueur. Probably not.
I hate you. A lot.
*jealous*
As for the original topic - as someone who has been tracking this game for a long, long time, it's highly frustrating that SWTOR has been to three E3's and we still don't have a release date. That being said, it probably is good business sense to do this. I have no doubt that Blizzard are watching and waiting to pounce on any SWTOR release date - in fact I am of the opinion that they have shortened the incoming Firelands raid in Patch 4.2 in order to ensure maximum development on Patch 4.3 to release around the same time, remembering as well that Patch 4.3 is scheduled to be the War Of The Ancients raid, which will attract a lot of players who know the lore.
I'm happy to wait for SWTOR, and as someone mentioned earlier in the thread I could care less about reviews and comments. I like the look of it, and am a massive Star Wars fan, so I'll be there on day of release.
CB
This could be for another reason but I would assume it's to heard the masses to SWTOR.
SO as of Dec 15th where will these players be going? I would assume SWTOR with a hopeful release date prior to Xmas.