Electronic Arts has announced a March 6th, 2012 release date for Mass Effect 3 at E3 2011.
Electronic Arts and Bioware have announced a release dated for the much-anticipated third chapter in the Mass Effect series at E3 2011.
Mass Effect 3 will be released for Xbox 360, PlayStation 3 and PC on March 6th, 2012.
The announcement was made by Bioware's Casey Hudson, who took to the stage to show off new gameplay footage for the game, including a new melee attack for Commander Shepherd.
The demo also showed on-rails shooting sections, with Shepherd funnelled along tracks as he defeated a giant reaper.
Microsoft previously announced at its own E3 2011 press conference that the Xbox 360 version of Mass Effect 3 will include voice controls via the Kinect motion and voice sensor. Players will be able to select dialogue options by reading them aloud, as well as ordering squadmates around vocally.
Mass Effect 3 will focus on Commander Shepherd's efforts to defeat the Reapers once and for all, after they launch a massive attack on Earth itself. Why? Read our
Mass Effect 2 review to find out.
Check out the Mass Effect 3 announcement trailer below, then let us know your thoughts in
the forums.
You can check out other news from the show via our E3 2011 News hub.
9 Comments
Discuss in the forums ReplyI kind of want to get this over and done with. After the first game I felt like the reapers were a real threat, and I assumed the next couple of games would be trying to keep the reapers locked in dark space, since there was no way the current armies could handle more than a couple of them at a time, let alone thousands.
Cut to the ME2 story, which meandered around for a while with the recruitment stuff before finding the reaper factory and shutting it down. Kind of lame, but the rest of the game was excellent so I didn't mind. But now with the Arrival DLC it turns out the reaper fleet was on its way the whole time and they're here now.
Wait, what? How the hell does this make sense according to the first games fiction? And now reapers don't feel like threats at all. Just another army. It's obvious if you gained enough allies over the first couple of games you win. Sure there might be some drama and losses, but at the end of the day the fiction has gone from something I really loved to something I expect to be mediocre. I hope I'm wrong but I actually feel more trepidation towards this title than excitement. I just can't shake the feeling that they're going to have generic crap for a story.
9 months will not go quickly. :(
Good to see a simultaneous launch too - as I played the first 2 on the PC. :)
It's more likely to be a an "Ah, it's arrived then" from me with an inward "WAHEY! WHOOP! YIPPEE! YAY!" and much running around in Daffy Duck-esque fashion :D
Unfortunately March seems a looong time away :(
I agree with this.
The first game portrayed a single Reaper (Sovereign) as being able to annihilate with ease even the most powerful ships (dreadnoughts) from the known space races, and shake off incoming fire from an entire fleet with minimal damage (heck it was only defeated when it lost its shields any the known races fired everything they had at it...). Yet we are now meant to believe that they are just one more enemy for us to fight?
The space battle in Mass Effect really reminded me of the Battle of Wolf 359 mixed with the Battle of sector 001 in Star Trek. Entire Fleets of Federation starships utterly decimated by a single Borg Cube (not even a tactical cube...). The Enterprise saved the day but at a catastrophic cost to the Federation.
It will be interesting to see how the Known races manage to stand up against more than one fully powered Reaper.