Microsoft has confirmed that Mass Effect 3 will feature voice controls on Xbox 360.
Microsoft and Electronic Arts have confirmed that Mass Effect 3 will feature Kinect voice controls, ending speculation which began last week when
Electronic Arts let Kinect-labelled box art slip out.
Confirmed at Microsoft's keynote as part of E3 2011, Mass Effect 3 will allow players to read out dialogue options as a means of selecting what Shepherd will say.
Kinect's built-in microphone can also be used in combat too, allowing players to direct squadmates and use special abilities by voice.
An on-stage demonstration was given at E3 2011 by Bioware's Jesse Houston, with more details of the system promised to be unveiled throughout the week.
Mass Effect 3 is currently set for an early 2012 release on PC, Xbox 360 and PlayStation 3.
Check out the Mass Effect 3 trailer below, then let us know your thoughts in
the forums.
You can check out other news from the show via our E3 2011 News hub.
25 Comments
Discuss in the forums ReplyThankfully the Mass Effect series is fine in that regard - Will probably buy it for the PC, so this doesn't interest me.
* Assuming you're one of the 5 people who can get the voice recognition to work
Surly PS Move controller would make more sense.
Glad that people are paying £80 or whatever for Kinect so they can make use of £1 worth of crappy microphone. Money well spent i'm sure.
shouting throw/lift/pull etc could make a bionic playthrough very fast and fluid
probably take some getting used to
Dear oh dear... I am a big time gaming fan, but even i have todraw the line at making myself look a fool...
;)
Kinect movement = very interested.
Imagine the reply options:
"Agree (paragon), Disagree (renegade), Groinal Thrust (sexy paragon), Fondle (sexy renegade)".
Did you watch the demo? They appear to be writing the responses to have contrasting intonations to make it easier for the xbox to pick up the difference, therefore the player actually says what is on the screen. This to me is far more exciting than input-lag filled waving at a screen.
At least you haven't got to aim like they did in the COD: MW3 demo, I hated that as soon as I saw it (pulse your hand to fire :( ), the gunsmith minority report style interface however was interesting.
What were you watching?
Are you sure you weren't getting confused with Ghost Recon?
Using the gunsmith to configure the weapons looked cool, but reaching over your sholder to "draw" the weapon for testing, pulsing your hand to shoot,it just looks like it would be annoying to play like that.
Yep Mw3 involved blowing up subs, clearing streets of baddies, and a building... and a few roof tops.
The gunsmith thing just looks like a tech demo rather than a major part of the game though, doesn't look like it's needed for the game.
Kinect just seems to be dying on it's ***.