Developer id Software has confirmed that the PC version of Rage will ship with a level editor.
Esteemed FPS developer id Software has confirmed that its next game, the post apocalyptic Rage, will include a level editor for the PC version.
Speaking to
PC Gamer, id's Creative Director, Tim Willits, said that all the the same tools that id used to make the game will be included.
'
Pull down the console, type 'id studio', then press enter,' said Willits. '
Then, bam, there's all the tools we use.'
Willits did warn that the tools would therefore be more difficult to master than some modders might be used to, however. He noted that the tools, like the game, had moved on significantly from id's previous games. id Software had previously warned that
Rage might be too complex for modders to tackle, in fact.
'
Building levels from scratch is more difficult, because we have a layer system in some of the levels,' said Willits. '
I can foresee somebody modding up Wellspring [a town in-game] and adding different characters, giving them different voice-over.'
Check out the Rage trailer below and let us know your thoughts in
the forums.
23 Comments
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This also means we're less likely to see moronic, overpriced level packs DLC like we get from other devs..
I take serious issue with this!
But then I still maintain that Doom 3 was an excellent game, so my opinion is probably void.
You're not the only one, I loved Doom 3. It was a seriously slick game and dripping with iD's pedigree, but I think the weak story and their level-design nods to the older Doom games just made for an experience that couldn't live up to its major rival (HL2) at the time so it was inevitably bound to be overshadowed.
So? with proper editing possibilities included we already have the first step to countless hours of multiplayer fun, now they just have to allow proper controls, dedicated servers and the rest of the stuff PC Gamers expect and the game will be a success.
A number of the promotional videos so far have shown keyboard&mouse play and I'd be shocked if iD didn't supply a dedicated server system for gamers. :)
Does every game have to copy every COD gimmick there is? Rise above it and make better stuff, not copy irritating features. If it's only in single player (or is only single player) then fine, but if I start seeing hundreds of RC cars blowing up in multiplayer, then I'm out. I had enough of annoying no-skill killstreaks.
I think Rage has been in production since before the time of Black Ops.
When a game company takes so long to make a game then I lose interest. On the rare times ID release a new piece of information about the game I think to myself "too little, too late".
I seem to remember STALKER taking forever as well. When it finally did arrive it was interesting to some extent but not interesting enough for me to play very far.
Rage will be a flop I suspect. Who cares about level editing on the Rage engine? Unreal 3 latest SDK is far more advanced and readily available without waiting another 5 or 10 years.
And you know that how exactly ?
So games are only enjoyable if they come out quickly after being announced? So if ID hadn't announced Rage until now for instance, that would have magically made the game better? What a funny world you live in.
As for the engine being out of date - maybe in some cases, but ID always deliver on certain things. Doom 3's big innovation was a unified lighting system, which to my knowledge most game engines still can't do. The Rage engine is all about unique texturing, which I'm pretty sure is a first.
http://www.hawkengame.com/blog/media
http://www.youtube.com/watch?v=XgS67BwPfFY&hd=1
I have always liked the Doom series but there comes a point where waiting year after year for a game gets rather boring. So often such games fail to justify the long development times. Doom 3 was great in terms of scare factor and the lighting effects looked great. The game was somewhat mediocre though.
I also enjoyed it for the sheer fright factor, and for the escapism. I'd not played a game that immersed me so much as Doom 3 did, although playing with the lights out certainly helped.
Say what you want about the company, but their engines are always a step forward in technology. Id used to be known for making above average games and superior gaming engines. I hope they can bring back some of their old magic.