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Mass Effect 3 delayed

Mass Effect 3 delayed

Bioware has delayed Mass Effect 3 until 2012 and admitted the game will cater more to the mainstream.

Bioware and Electronic Arts have delayed Mass Effect 3, pushing the much-anticipated sequel back from a Christmas 2011 release date to a more vague Q1 2012.

Bioware's Executive Producer Casey Hudson broke the news via the official Facebook page, saying that the game has been delayed as Bioware strives to exceed expectations.

'Mass Effect 3 will be released in the first three months of 2012,' said Hudson.

'The development team is laser focused on making sure Mass Effect 3 is the biggest, boldest and best game in the series, ensuring that it exceeds everyone's expectations.'

Electronic Arts however has said that Mass Effect 3 has been significantly tweaked to offer a more mass-market appeal than the previous two games in the series.

'One of the things that Ray Muzyuka and the team up in Edmonton have done is essentially step-by-step adjust the gameplay mechanics and some of the features that you'll see at E3 to put this in a genre equivalent to shooter-meets-RPG," said EA boss John Riccitiello in an investor conference, "and essentially address a much larger market opportunity than Mass Effect 1 and Mass Effect 2 began to approach.

Console yourself by watching the trailer below, reading our Mass Effect 2 review and letting us know your thoughts in the forums.

49 Comments

Discuss in the forums Reply
alf- 5th May 2011, 11:19 Quote
hopefully that means a majorly improved planet exploring mechanism,
mass effect 1 was repetitive, mass effect 2 was tedious, hopefully they can come up with a new and better solution

as for the delay, if it results in a better game, i can live with a few months delay.
coolius 5th May 2011, 11:26 Quote
At least it won't clash with Skyrim anymore!
Krikkit 5th May 2011, 11:27 Quote
Nnnnoooooooo!!!

Ah well, if it makes for a better game then it's worth it. Let's pray for no more delays.
Cei 5th May 2011, 11:37 Quote
Yeah, mining in ME2 was just...dire.

Looking forward to this, but I can wait.
greypilgers 5th May 2011, 11:39 Quote
Shooter-meets-RPG?

Oh no... Just... Oh no... If thos turns out to be some EA driven drivel designed solely to make as much money as possible from stupid teenage console owners then I honeslty do not know what I'll do... Pray to Minsc and Boo that that ominous statement turns out to be hyperbole...
chelseascum 5th May 2011, 11:42 Quote
It's probably for the best, ME3 was going to get swamped by other games in the pre-Christmas rush otherwise, like the next CoD etc.
chrisdj 5th May 2011, 11:43 Quote
Please dont let this mean they have scrapped it all, and just putting new textures on the Dragon Age 2 engine!!!
maximus09 5th May 2011, 11:46 Quote
so basically drastically tweeked for console owners then?!?!

I'm afraid I cannot "Console" myself with the trailer, but thatnks for trying Joe!
SMIFFYDUDE 5th May 2011, 11:47 Quote
More mass market appeal sounds a bit worrying.
MaverickWill 5th May 2011, 11:54 Quote
Quote:
Originally Posted by Cei
Yeah, mining in ME2 was just...dire.

Looking forward to this, but I can wait.

Was it...

Ore-ful?

I'll get me coat...
greypilgers 5th May 2011, 12:01 Quote
Quote:
Originally Posted by MaverickWill
Was it...

Ore-ful?

I'll get me coat...

Uh oh - a 'rich vein' of humour is about to be 'mined' methinks....

Canon 5th May 2011, 12:08 Quote
I'm willing to wait, gives me time to playthrough ME2 properly :)
kenco_uk 5th May 2011, 12:26 Quote
Quote:
Originally Posted by MaverickWill
Was it...

Ore-ful?

Oil get me coat...

fix'd.
Mentai 5th May 2011, 12:34 Quote
Other than the mining I ME2 exceeded my expectations gameplay wise. I hope they don't take a step backwards with more mass market appeal. I thought things were plenty simplified. Fingers crossed on them getting the end of the trilogy right too, I'm trying to keep my expectations in check.

And yeah, what's a few months delay if it means they get it right.
[USRF]Obiwan 5th May 2011, 13:28 Quote
So it gets a PEGI 12?
D B 5th May 2011, 13:36 Quote
"One of the things that Ray Muzyuka and the team up in Edmonton have done is essentially step-by-step adjust the gameplay mechanics and some of the features that you'll see at E3 to put this in a genre equivalent to shooter-meets-RPG," said EA boss John Riccitiello in an investor conference, "and essentially address a much larger MARKET OPPORTUNITY than Mass Effect 1 and Mass Effect 2 began to approach. "
Yeah, the above sure doesn't sound like it bodes well for us
vdbswong 5th May 2011, 14:22 Quote
After Joe's scathing SWTOR Preview, he obviously shocked the entire Bioware office into reexamining everything ;>.
Unknownsock 5th May 2011, 14:49 Quote
After what the other team did to Dragon Age 2..I don't know what to think about this now.

I just hope it has some of the original games RPG elements.
DragunovHUN 5th May 2011, 14:55 Quote
What? I don't see how they could simplify Mass Effect any more. They talk as if ME2 was hardcore or something.
vdbswong 5th May 2011, 15:02 Quote
One thing i'd actually like them to do is to develop a SaveGame Creator of some sort.

I do love the Mass Effect series, but i'll be damned if i'm going to spend ~50 Hours for every new character that i want to use in Mass Effect 3. Since let's be honest here, the benefits and experience of importing a savegame was much more rewarding than using the standard cardboard cutout Shepard.

Hell, take the PS3 ME1 Comic Book story, create an ME2 one and then combine both for the third game.
Unknownsock 5th May 2011, 15:36 Quote
Quote:
Originally Posted by vdbswong
I do love the Mass Effect series, but i'll be damned if i'm going to spend ~50 Hours for every new character that i want to use in Mass Effect 3. Since let's be honest here, the benefits and experience of importing a savegame was much more rewarding than using the standard cardboard cutout Shepard.

Don't see the problem. If you want the extras, play them again. If not, live with it.

Plus I theres already something like that out there.
Tangster 5th May 2011, 15:39 Quote
Quote:
Originally Posted by vdbswong
One thing i'd actually like them to do is to develop a SaveGame Creator of some sort.

I do love the Mass Effect series, but i'll be damned if i'm going to spend ~50 Hours for every new character that i want to use in Mass Effect 3. Since let's be honest here, the benefits and experience of importing a savegame was much more rewarding than using the standard cardboard cutout Shepard.

Hell, take the PS3 ME1 Comic Book story, create an ME2 one and then combine both for the third game.

Masseffectsaves.com
Fizzban 5th May 2011, 15:50 Quote
I think this is linked to TOR. They can't release 2 games at once. Much better to delay ME3 so that they can concentrate on getting TOR out before the fans loose faith and the EA shareholders do their nut. And if it means they tweak ME3 a bit more before launch I can wait.
greypilgers 5th May 2011, 16:41 Quote
Ah, don't we all wish we could hark back to the halcyon days of 'proper' Bioware releases that weren't directed by the corporate busybodies... These days we are left with what reports to be mediocre releases in Dragon Age 2, Star Wars TOR, and now perhaps even ME3! I thought ME2 did really well in a mass amrket way anyway? Why turn it into a shooter?
Ayrto 5th May 2011, 16:49 Quote
I suppose the more cynical may think this is EA clearing the decks for the behemoth that BF3 is likely to be. If they really want to defeat COD , as is their stated aim , this makes sense in that context.
thil 5th May 2011, 16:51 Quote
How long does it take to delete all the combat sequences and just have a few corridors leading from one over-wrought conversation to the next?

That's what EA's doing, right?
Fizzban 5th May 2011, 17:05 Quote
Quote:
Originally Posted by thil
How long does it take to delete all the combat sequences and just have a few corridors leading from one over-wrought conversation to the next?

That's what EA's doing, right?

EA don't make Mass Effect, Bioware do. And EA arn't stupid, they leave Bioware alone as much as possible. So making assumptions based on other EA Titles is...daft. Understandable granted, but ill informed.
Hrodwulf666 5th May 2011, 17:05 Quote
Quote:
Originally Posted by greypilgers
Uh oh - a 'rich vein' of humour is about to be 'mined' methinks....

However long the delay Im sure the game will be worth its 'Wait' in Gold...
tristanperry 5th May 2011, 17:13 Quote
Nooo!! But I guess with Skyrim and BF3, at least this won't clash now.
Quote:
Originally Posted by DragunovHUN
What? I don't see how they could simplify Mass Effect any more. They talk as if ME2 was hardcore or something.
That's what I was thinking. ME2 certainly wasn't difficult/hardcore, so talk of simplifying ME3 is.. odd?
Pete J 5th May 2011, 17:39 Quote
Quote:
Originally Posted by MaverickWill
Was it...

Ore-ful?

I'll get me coat...
It was really BORING.
Quote:
Originally Posted by Canon
I'm willing to wait, gives me time to playthrough ME2 properly :)
Definitely do! The different classes radically change gameplay IMHO. Vanguard is my favourite at the moment: the biotic charge ability combined with a shotgun makes you feel like a battering ram of destruction!
Quote:
Originally Posted by DragunovHUN
What? I don't see how they could simplify Mass Effect any more. They talk as if ME2 was hardcore or something.
I hope they don't over simplify it either. ME2 was the minimum (or maximum :p ) amount of simplification I'd like to see.
Quote:
Originally Posted by vdbswong
I do love the Mass Effect series, but i'll be damned if i'm going to spend ~50 Hours for every new character that i want to use in Mass Effect 3.
Man up! I've recently started my seventh-ish play through of the original, so that I then can complete my fourth play through of ME2. After all, each time a new DLC arrives, you have to do that, right? :)
vdbswong 5th May 2011, 17:50 Quote
Quote:
Originally Posted by Tangster
Masseffectsaves.com

I already know about that and have done it for the ME2 games where i didn't have an original save.

Also they are still limited to what people have done in the past and uploaded as opposed to you making the choices yourself.
Quote:
Originally Posted by Unknownsock
Don't see the problem. If you want the extras, play them again. If not, live with it.

Plus I theres already something like that out there.

Well i'm glad that you have the time to sit through a whole 50 hours just to get the characters you want into the game, other people don't.

Also, the Mass Effect franchise has always been about your choices, your Shepard, case in point that if you wanted to play ME2 having saved the Council? Tough, you'll have to have played through ME1 first or import a save from the aforementioned site and hope that the choices made were somewhat agreeable.

And whilst i'm all fine with using the 3rd Party tools available (like the Savegame Editor), it'd be much nicer if there was an official way to do this since it's not the most user friendly way of doing things.
thehippoz 5th May 2011, 17:58 Quote
console gamers are running the show.. think you have to put the spoon in their chubby pieholes or they aren't going to buy it
Quote:
Originally Posted by Pete J
Man up! I've recently started my seventh-ish play through of the original, so that I then can complete my fourth play through of ME2. After all, each time a new DLC arrives, you have to do that, right?

=]
Fizzban 5th May 2011, 18:25 Quote
Quote:
Originally Posted by vdbswong
I already know about that and have done it for the ME2 games where i didn't have an original save.

Also they are still limited to what people have done in the past and uploaded as opposed to you making the choices yourself.

Use the Gibbed editor linked on that site. One of its many functions is the manipulations of save states. So make a new game on ME2 and save at the first opportunity, then load it up in the editor and pick what ME1 choices you want. You can also change the face, hair, hair colour, eyes, iris colour (and make them look like the illusive man's and change the colour of that too if you want) AND resources/credits.

Example of one of my Shepards with altered eyes and hair. I copied from someone who put up their Shepard on the site. You can't see it clearly in that shot but those eyes are the same as the Illusive man's, except they are quite clearly gold.

Have a more direct link : http://www.masseffect2faces.com/index.php?show=tutorials&tutorial=saveEdit


http://i54.tinypic.com/1hvw1u.jpg
vdbswong 5th May 2011, 18:25 Quote
Quote:
Originally Posted by Pete J
Man up! I've recently started my seventh-ish play through of the original, so that I then can complete my fourth play through of ME2. After all, each time a new DLC arrives, you have to do that, right? :)

Everytime i psych myself up to do it and then each time after starting i quickly remember why never wanted to.

The original ME, whilst being a very good game was still fundamentally flawed, be it that early game you can't hit the side of a barn with any weapon consistently or the fact that every choice is either talking your way into or out of a fight. And whilst i do like the game, the fact that i have to go through all of it just to get a character imported into the next is ultimately too time consuming for me.

Despite me knowing pretty much where I exactly need to go and exactly what to do, it still takes me 20-30 hours just to complete all the relevant quests... needless to say, the majority of that time is probably spent in the Mako driving to and from areas.
vdbswong 5th May 2011, 18:30 Quote
Quote:
Originally Posted by Fizzban
Use the Gibbed editor linked on that site. One of its many functions is the manipulations of save states. So make a new game on ME2 and save at the first opportunity, then load it up in the editor and pick what ME1 choices you want. You can also change the face, hair, hair colour eyes, iris colour and make them look like the illusive man's and change the colour of that too AND resources/credits.

Yeah, i've only just started playing around with that so am still trying to understand exactly how to use it.

It's great for those who like to tinker, but it's not exactly the most accessible nor most well known tool.

Also, the amount of comments of how much better ME2 is with an imported save probably put a few people off buying the game just because they think they should have played the first one in order to get a proper experience.
SMIFFYDUDE 5th May 2011, 19:00 Quote
Just bought ME2 from STEAM sale £9.99
Action_Parsnip 5th May 2011, 19:38 Quote
Quote:
Originally Posted by MaverickWill
Quote:
Originally Posted by Cei
Yeah, mining in ME2 was just...dire.

Looking forward to this, but I can wait.

Was it...

Ore-ful?

I'll get me coat...

Lol what a legend
ZERO <ibis> 5th May 2011, 20:46 Quote
When has EA ever ruined a game... oh crap.
Zurechial 5th May 2011, 22:47 Quote
So Shepard's going to be replaced by Master Chief and the leveling system will be replaced by DLC microtransactions?
I mean, I don't see how else they could make the ME series any more mainstream than it already is.

Maybe it's the right direction for the series, though, considering the action aspect of the first two games was crap compared to more singularly-focused action games.
Maybe placing traditional RPG elements such as stats, levels, skills etc. in ME1 and ME2 was a mistake in hindsight, since it just makes gamers expect the number-crunching, character-building side of the game to live up to its actual role-playing, plot development aspects; and it didn't really, while resulting in action gameplay that relied on character stats but delivered a bland experience all-round.

Maybe the ME games should've just been all-out action games with plot development and role-playing; instead of this 'RPG Lite' approach that they hamfisted into the first two titles.
I think I'd find my own expectations of the series to be more realistic in that situation, as long as I remember to view modern Bioware as the very different entity it is from Baldur's Gate-era Bioware.
Sheiken 5th May 2011, 23:06 Quote
Less EA, more KoTOR
Xir 6th May 2011, 10:05 Quote
Quote:
to put this in a genre equivalent to shooter-meets-RPG
I thought both ME1 and 2 WERE shooter-meets-RPG:?

What do they want...more shooter? or more RPG?
How is it classed now?
vdbswong 6th May 2011, 13:33 Quote
Quote:
Originally Posted by Xir
I thought both ME1 and 2 WERE shooter-meets-RPG:?

What do they want...more shooter? or more RPG?
How is it classed now?

No, the first ME was more RPG meets Shooter (more like Fallout 3). Borderlands would probably been a better example of Shooter meets RPG.

ME2 was a step more towards the Shooter direction at the expense of RPG elements (like the Inventory, Character Progression etc.). Although admittedly they did buff up the Storytelling experience, it was still a big change from the first game.
thehippoz 6th May 2011, 17:55 Quote
well taking the crews armor out from the first one was imo a way for them to bust out as many mass effect sequels as they wanted with the least amount of work.. then they wouldn't have to bother with a whole set for each companion- and the planet scanning =p

I enjoy that kind of thing though, hunting down and buying/mixing and matching the best armors, weapons.. I know it's beyond console gamers now days to think like that.. they want a pie sploshed in their face and then tell them their balls are cannon sized and they're happy to part with 50 bucks

I haven't gamed in weeks now xD probably time to give it up
GiantStickMan 6th May 2011, 23:24 Quote
Something about this really disappoints me and it isn't the change of release date.
ME2 was already hugely streamlined over the first. Whilst I can see the issue of attracting new customers to the final part of a trilogy, when they suggest making it more mass market friendly it just really worries me... Time will tell i suppose.
modfx 9th May 2011, 11:46 Quote
[QUOTE=greypilgers]
Quote:
Originally Posted by MaverickWill
Was it...

Ore-ful?

I'll get me coat...

Uh oh - a 'rich vein' of humour is about to be 'mined' methinks....


Oh come on! Stop shepard-ing bad puns onto the forum
kosch 9th May 2011, 13:16 Quote
I'm hoping this means that a giant human shaped robot built by enslaved zombie cyborg aliens isnt a good plot line and they redeveloped the script for ME3 to make it suck less than ME2.
vdbswong 9th May 2011, 13:50 Quote
Quote:
Originally Posted by kosch
I'm hoping this means that a giant human shaped robot built by enslaved zombie cyborg aliens isnt a good plot line and they redeveloped the script for ME3 to make it suck less than ME2.

Actually i found it rather nifty to learn that each Reaper is made using an amalgamation of Reaper Technology and a Civilization's DNA.

Being human shaped was rather lame, but i liked the concept.
kosch 9th May 2011, 17:16 Quote
I agree the idea was good I just hated the fact it was a giant human robot!
Xir 11th May 2011, 10:13 Quote
Quote:
Originally Posted by kosch
I agree the idea was good I just hated the fact it was a giant human robot!

Ddn't we have something like that back in Doom...2? err 3? :|
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