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Portal 2 PC metacritic score sabotaged

Portal 2 PC metacritic score sabotaged

Fans have, in protest again Portal 2's consolification, sabotaged its metacritic score.

Valve's recently released Portal 2 has suffered a protest from fans on metacritic, as users sabotage the User Score with low ratings and complaints against the game - despite it being the highest rated game of the year so far according to critics.

Most of the protest is focused around the PC version of Portal 2, with fans giving out low scores as they complain about supposed consolification, a short game length and the controversial ARG that ran ahead of Portal 2's release.

Portal 2 was released early on some platforms as part of the climax of an alternate reality game Valve was running, but many players have expressed anger due to the way the ARG pushed players to buy unrelated games from the Steam store.

Portal 2 specifically has come under fire for supposed consolification and the addition of an in-game store already littered with optional content and character accessories for the co-operative campaign. Users have also complained about frequent level loading, though this seems to be more a limitation of the Source Engine rather than evidence of a console port.

Metacritic's User Score for the PC version of Portal 2 currently sits at 6.7, while the Critic's Score sits at 94/100. You can check out our own Portal 2 review to see what we think.

Check out the Portal 2 video below, then let us know what you think in the forums.

71 Comments

Discuss in the forums Reply
r3loaded 20th April 2011, 12:46 Quote
Consolification? Wut?!! Looks like this term is being abused even more than "fragmentation" by the uninformed.
Mankz 20th April 2011, 12:47 Quote
Its just about the most UN-consolificated game thats come out on multiple platforms recently...

Those guys must be huffing some pretty strong paint.
Flanananagan 20th April 2011, 12:51 Quote
This'll be the same mob that were in the "Left 4 Dead 2 Boycott" group on steam, all of whom ended up buying it anyway...
r3loaded 20th April 2011, 12:53 Quote
Quote:
Originally Posted by Flanananagan
This'll be the same mob that were in the "Left 4 Dead 2 Boycott" group on steam, all of whom ended up buying it anyway...
Don't forget the "Boycott MW2" mob - who all went and bought it anyway (except for me).
Dannythemusicman 20th April 2011, 12:54 Quote
Played 2+ hours last night and can't really say I agree with the protest at all. The ARG process (I liked it tbh, who can honestly complain at the price of the potato sack!?! AND we could play the game early!!!) was just extra fun, icing on the cake even.

The only console reference I found was the 'controller' options, yet this is actually an example of Valve incorporating consoles into the PC version.

I play in Eyefinity at some insane resolution, and I had no problems enabling this support - many games require hacks (sometimes these can be ultra hard to implement) and Valve's source engine is coded to and engineered to support it 'out of of the box' - I simply cannot fault them (even if the loading screens appear stretched - I can live with that!)

Also, although I'm only 2+ hours in, I am genuinely enjoying this game and am surprised at the way the puzzles have diversified beyond the mechanics of the original.
Pete J 20th April 2011, 12:55 Quote
Quote:
Originally Posted by r3loaded
Consolification? Wut?!! Looks like this term is being abused even more than "fragmentation" by the uninformed.
Quote:
Originally Posted by Mankz
Its just about the most UN-consolificated game thats come out on multiple platforms recently...
My thoughts exactly. This game is actually a beacon of hope amongst other sequels which were hit hard by 'consolification'.
UncertainGod 20th April 2011, 12:56 Quote
Consolification, are you bloody serious?

The game is simply sublime.
MaverickWill 20th April 2011, 12:59 Quote
The save message says "Please don't turn off your console", which didn't bother me. Here is the official word from Valve:
Quote:
It's easy for strings like this to get mixed up during development. On the console versions we can fail cert for not having a string warning the user not to shut off the console. We can also fail cert if the string says "Please don't turn your PC off...". So as such the strings get changed to be appropriate on the console (usually during the phase where we are heavily testing consoles and working to pass cert late in development). In this case it looks like a bug that the string was also changed on the PC version.

That really has no bearing on which platform is the "lead" platform, all of the platforms are important to us and it's certainly not true that the game was built for consoles and then ported to PC. Like most of our past titles PC in fact tends to be the most used platform internally during much of development, though consoles get plenty of love too since we want to ensure quality across the board.
smc8788 20th April 2011, 13:01 Quote
Hmm, let's play a game of spot the console port:

Crysis --> Crysis 2:

Smaller, less open levels
Lower res textures
Nerfed graphics options
Nerfed control scheme and gameplay
Auto-aim


Portal --> Portal 2

Improved graphics, textures, lighting, and water effects
Much larger levels
Same graphics options as all other Valve games
Exactly the same gameplay mechanics and feel as the first game

Any ideas? I'm struggling myself.
Quote:
Originally Posted by MaverickWill
The save message says "Please don't turn off your console", which didn't bother me.

If you have to look that hard for evidence of consolification, doesn't that tell you all you need to know?

Some people seem to have very strange and irrational forms of logic.
soviet_ 20th April 2011, 13:03 Quote
It's the cool word to shout at any big release these days.

****ing jokers, Portal 2 is sublime
Baz 20th April 2011, 13:08 Quote
Bah, people will complain about anything. I think a fair bit of this must come from Valve somewhat spoiling gamers in the past with the orange box. HL2: Ep2, TF2 and Portal all for £25? Gabe, with these games you are spoiling us!
runadumb 20th April 2011, 13:08 Quote
Quote:
Originally Posted by Dannythemusicman
Played 2+ hours last night and can't really say I agree with the protest at all. The ARG process (I liked it tbh, who can honestly complain at the price of the potato sack!?! AND we could play the game early!!!) was just extra fun, icing on the cake even.

The only console reference I found was the 'controller' options, yet this is actually an example of Valve incorporating consoles into the PC version.

I play in Eyefinity at some insane resolution, and I had no problems enabling this support - many games require hacks (sometimes these can be ultra hard to implement) and Valve's source engine is coded to and engineered to support it 'out of of the box' - I simply cannot fault them (even if the loading screens appear stretched - I can live with that!)

Also, although I'm only 2+ hours in, I am genuinely enjoying this game and am surprised at the way the puzzles have diversified beyond the mechanics of the original.

LOL it's like I wrote this post. I'm 2 hours in and playing on 3 screen setup (Nvidia) and it's ****ing awesome. Loving the game, very funny. The potato sack wasn't forced on anyone and was great fun. Felt very team spirited.

Excellent work valve. Shame on all these narrow minded fools. If they don't like the game that's fine but this hate attack is over the top and misplaced.
TWeaK 20th April 2011, 13:09 Quote
I did kind of feel like there was a bit of catering to consoles tbh, though I wouldn't call it consolification.

The things that bothered me were the console-esque prompts to 'press E' to pull a level that obviously needed to be pulled, I would've liked a little delay to make it less obvious.

I also thought the puzzles weren't as hard as the first one - I remember getting stuck in Portal 1 a lot more, whereas the only times I got stuck in Portal 2 were things like trying to use gel or carrier beam things to get across to somewhere, when in fact all I had to do was portal myself there.

Still, I wouldn't call it consolificated at all.
bowman 20th April 2011, 13:10 Quote
Loading times, lol.

My game loads (and saves) so fast I don't even see the screen where it says 'please don't turn off your console'. I only became aware of it when someone posted a screenshot.

Maybe it's a hint from Valve to upgrade your PC. ^_^
vdbswong 20th April 2011, 13:28 Quote
I can't believe that people are complaining at the ARG/Potato Sack thing.

They're just hurt that they didn't get access to the game early (<- key word).

And who cares if it required people to buy unrelated games?

a) Not only were the games actually rather decent in the Potato Sack (i already owned quite a few of them anyways).

b) It's a simple case of not purchasing the games if you don't want to... not as if Valve is forcing you to buy them in order to release Portal 2.

c) In reality you didn't even have to buy the games to contribute, those that owned the games usually just left them on (at the request of a friend who had preordered).
faugusztin 20th April 2011, 13:29 Quote
Quote:
Originally Posted by TWeaK
I did kind of feel like there was a bit of catering to consoles tbh, though I wouldn't call it consolification.

The things that bothered me were the console-esque prompts to 'press E' to pull a level that obviously needed to be pulled, I would've liked a little delay to make it less obvious.

Same as in L4D/L4D2.
Quote:
Originally Posted by TWeaK
I also thought the puzzles weren't as hard as the first one - I remember getting stuck in Portal 1 a lot more, whereas the only times I got stuck in Portal 2 were things like trying to use gel or carrier beam things to get across to somewhere, when in fact all I had to do was portal myself there.

Well, i got stuck many times, but only at the 2nd part of the game (the really old test chambers) ;).
Dannythemusicman 20th April 2011, 13:49 Quote
Quote:
Originally Posted by TWeaK

The things that bothered me were the console-esque prompts to 'press E' to pull a level that obviously needed to be pulled, I would've liked a little delay to make it less obvious.
Still, I wouldn't call it consolificated at all.

I hear you on this point - I didn't see an option to turn off the hints, however, from my experience Portal found a whole new audience and it is possible that through feedback Valve decided to implement this hint system, perhaps anticipating a wider audience share for this game.

I know my g/f wouldn't have been able to play through the original without me explaining a few things - I hate to admit but we're one of those couples who got the valentine's pack... :p
Unknownsock 20th April 2011, 13:52 Quote
I really am starting to hate PC gamers.
Sick to death of the constant whine.
TheLegendJoe 20th April 2011, 14:01 Quote
Is consolification the word of the month!? Bloody hell, the loading screens take barely seconds, the attention to detail is great, the levels get massive further on in the game, the story is well written and the way they have updated the Source Engine is great! The textures and water effects are miles better than portal's were!

But oh well, leave the uniformed to rot whilst we all enjoy the game, eh?
tristanperry 20th April 2011, 14:10 Quote
I started typing a more rant-type post, but I'll just say "Well that's a bit silly of them" ;)

Thankfully the rating is starting to go up now (7.3) so hopefully it'll be at a more fair rating soon enough.

I haven't played Portal 2 (yet!) but from everything I hear, it truly is an awesome PC game. Is sad to see some people moaning about it.

I can kind of understand Amazon rating sabotages for games with OTT DRM, but not complaints that an apparently awesome game is 'consolified'.
Omnituens 20th April 2011, 14:11 Quote
A few people (including myself) noted that while there were more puzzle elements (gels, light bridges etc) some of the more complex actions were toned down. There are very few complex portal actions (multi-portal in the air, precision shots, quick reaction shots). As for the map layout in regards to loading, it seems odd. all the early test chambers are 1 map each - in portal 1, they were in sets of 2 up until about test chamber 8 I think. I was suprised when doing a short chamber I was loading again.

After listening to some of the commentary nodes, I learned that sometimes the player isn't actually where the viewpoint is, they are in a bit of the level that has been locked off. So maybe some of the new stuff needs more of these hidden areas that you can't have too many chambers in one area.

As for the "Saving Game... Please don't turn off your console" message, that can be explained away by looking at the files. If you look at the file that the game gets that message from, there are 2 versions of that line -

"Saving Game... Please don't turn off your console" [!#PS3]
"Saving Game... Please don't turn off your PS3 console"[#PS3]

In theroy, adding the line "Saving Game... Please Wait" [#WIN32] or editing the !#PS3 on to that would cause that line to be shown. Apparently NOT having that line in the console version causes them to fail the cert for that console. PC version is only certed by themselves. It's basically an oversight and can be fixed by anyone with NOTEPAD installed on thier machine.

Portal 2 is a PC game, but the gameplay might have had some consessions made.
runbmp 20th April 2011, 14:14 Quote
Quote:
Originally Posted by r3loaded
Quote:
Originally Posted by Flanananagan
This'll be the same mob that were in the "Left 4 Dead 2 Boycott" group on steam, all of whom ended up buying it anyway...
Don't forget the "Boycott MW2" mob - who all went and bought it anyway (except for me).

I never bought a COD after the 4th one.
Draksis 20th April 2011, 14:15 Quote
w00t! the game world at a all time low! How sad and pathetic
loftie 20th April 2011, 14:16 Quote
I noticed the frequent loading on it, but I'm assuming that's more to do with valve making it be able to be run on older machines. Since the loads are fast, why should we care? Does seem like my portal gun has aiming assist thought... oh well, don't care, it's a fun game :P

As far as the indie games go, no-one was forcing anyone to buy them, I already had killing floor, and I bought Toki Tori because it looked fun and was £1.75, the rest didnt really interest me - and shock horror I didnt buy them.
GravitySmacked 20th April 2011, 14:30 Quote
Whiny kids will whine.
IvanIvanovich 20th April 2011, 14:36 Quote
madness. valve will be one of the last devs to over consolify a pc game. i've seen some BAD consolification - devil may cry 3 - as far as i remember no way to remap keys at all with on screen messages to press b or triangle etc, in spite of not having a controller. i loved when the first time i loaded it said press start to begin, and having to press every key on my keyboard to find out which key correspond, which was some random key like k or something; resident evil 4 - had to run a separate exe to use the mouse, which felt tacked on like some of the first games to have mouse support. then of course we have tons of games with crap textures etc because it has to work on consoles and they couldn't be bother to have hi-res texture pack for pc version. i could go on and on, but portal 2 does not look or feel like console game.
BentAnat 20th April 2011, 14:37 Quote
"Consolification" is the new buzzword, and quite frankly, I am sick to effing death of the constant whining. So your game has been made easier and aimed at casual gamers? Hm... let's see... maybe it's got something to do with casual gamers outnumbering the hardcore bunch (and this being bit-tech, most people are likely to be fairly serious gamers) [probably - i am guessing] 20:1.
Get over it... /rant
von_stylon 20th April 2011, 14:49 Quote
Quote:
Originally Posted by r3loaded
Quote:
Originally Posted by Flanananagan
This'll be the same mob that were in the "Left 4 Dead 2 Boycott" group on steam, all of whom ended up buying it anyway...
Don't forget the "Boycott MW2" mob - who all went and bought it anyway (except for me).

LOL.. I boycotted the game, got it cheap online and then sold it and made a fiver, MW2 made me monies
proxess 20th April 2011, 15:01 Quote
Damn pussies! 32 euros for 8h gameplay + 7h co-op gameplay. I can't even begin to imagine how console gamers are gonna play this without a keyboard and mouse (tho I think that about all FPS). If they didn't want the Potato Pack, they could just have waited for the normal release time. PUSSIES! Portal 2 FTW! It's damn awesome! I got in 2~3h gameplay yesterday (Siberia mirrors were the fastest IMHO).

EDIT: pussies as in pussy cat
Fizzban 20th April 2011, 15:07 Quote
Quote:
Originally Posted by lysol
madness. valve will be one of the last devs to over consolify a pc game. i've seen some BAD consolification - devil may cry 3 - as far as i remember no way to remap keys at all with on screen messages to press b or triangle etc, in spite of not having a controller. i loved when the first time i loaded it said press start to begin, and having to press every key on my keyboard to find out which key correspond, which was some random key like k or something; resident evil 4 - had to run a separate exe to use the mouse, which felt tacked on like some of the first games to have mouse support. then of course we have tons of games with crap textures etc because it has to work on consoles and they couldn't be bother to have hi-res texture pack for pc version. i could go on and on, but portal 2 does not look or feel like console game.

Yeah Resident Evil 4 needed several mods to be playable. A mouse one like you say plus another to remap the keys. Also was worth getting a mod for the graphics as the PC version was worse to look at than the console equivalents.

Can't see why people are moaning about Portal 2 at all. Hope the meta score goes up.
shokwaav 20th April 2011, 15:36 Quote
im confused how are loading times slow? its pretty fast for me actually...

but i have to say i would have preferred a PC exclusive. the "Please don't turn off your console" thing is pretty weird too. they should have noticed it.
r3loaded 20th April 2011, 15:58 Quote
Quote:
Originally Posted by shokwaav
im confused how are loading times slow? its pretty fast for me actually...

but i have to say i would have preferred a PC exclusive. the "Please don't turn off your console" thing is pretty weird too. they should have noticed it.
The beauty of Steam is that they can patch it out very quickly to fix that problem. :)
knuck 20th April 2011, 16:07 Quote
Quote:
Originally Posted by Omnituens
A few people (including myself) noted that while there were more puzzle elements (gels, light bridges etc) some of the more complex actions were toned down. There are very few complex portal actions (multi-portal in the air, precision shots, quick reaction shots).

I agree and this is the only thing I found slightly disappointing. After watching the trailers I was expecting this kind of thing to be much harder and I like that kind of challenge.

I'm not yelling "consolification" for this :|
DarkLord7854 20th April 2011, 16:29 Quote
Quote:
Originally Posted by knuck
I agree and this is the only thing I found slightly disappointing. After watching the trailers I was expecting this kind of thing to be much harder and I like that kind of challenge.

I'm not yelling "consolification" for this :|

Agreed. Some of the puzzles definitely weren't as challenging as I had hoped (there were some pretty frustrating puzzles in Portal 1), but, they had said they toned it down a bit due to people not completing Portal 1 because of this difficulty curve.

What would have been nice is if they kept the Challenge levels for those of us who want a higher difficulty level, especially for the co-op portions as I found those incredibly easy but loads of fun.

Still wouldn't call it consolified though.
Mentai 20th April 2011, 16:30 Quote
I didn't even know there was a save screen. It was always instant for me, and my PC is a few years old. All the complaints about this game are completely ridiculous. I've clocked single player twice, once with the commentary nodes, and I'm looking forward to the coop. Valves best game yet as far as I'm concerned.
Psy-UK 20th April 2011, 17:22 Quote
Heaven forbid that the designers give you hints that introduce you to the basic mechanics of the game! And it's downright shameful that Valve mixed up ONE WHOLE SENTENCE within the PC build of the game for something so important as the message that displays for 0.5 seconds when saving the game.

Blasphemy! BLASPHEMY! Off with their heads!
dyzophoria 20th April 2011, 17:34 Quote
Quote:
Originally Posted by vdbswong
I can't believe that people are complaining at the ARG/Potato Sack thing.

They're just hurt that they didn't get access to the game early (<- key word).

And who cares if it required people to buy unrelated games?

a) Not only were the games actually rather decent in the Potato Sack (i already owned quite a few of them anyways).

b) It's a simple case of not purchasing the games if you don't want to... not as if Valve is forcing you to buy them in order to release Portal 2.

c) In reality you didn't even have to buy the games to contribute, those that owned the games usually just left them on (at the request of a friend who had preordered).

this. people are just whining cause they didnt have any idea that there would be a possibility of a free copy of Portal 2 involved
Sloth 20th April 2011, 17:53 Quote
Quote:
Originally Posted by knuck
I agree and this is the only thing I found slightly disappointing. After watching the trailers I was expecting this kind of thing to be much harder and I like that kind of challenge.

I'm not yelling "consolification" for this :|
I'd put that in the "mainstream" category. Particularly after making Portal 1 free a lot of people who just enjoyed the fun, unique gameplay and interesting story started hopping on the bandwagon, not just the ones who liked the challenge. Just a shift in the game's direction.

Reminds me of God of War's puzzles. The first game had some that were fairly challenging, but by the third game they were almot non-existent. The more popular the game gets the less they can put in things that may alienate those who can't figure all the puzzles out.
knuck 20th April 2011, 18:04 Quote
yep and as shallow as this will make me look ; I hate casual "gamers". I hate them for ruining my "hardcore gaming"


:D
thehippoz 20th April 2011, 18:14 Quote
yeah thing is games have gotten to the point where.. where is the challenge anymore

I haven't played portal yet, might not cause after the current releases I realized (well except maybe assassins creed brotherhood- not bad at all) what gaming is today.. and been too busy building my mill- calibrating it and making a cage for the digital readout =o ooo yeah

like give you an example.. here's quake 3 which imo is actually easier to play than quake 2 (they took out a lot of physics where you could circle jump and double jump- which took a lot of practice to master in 2 but added another dimension to the gameplay.. forget about a casual coming into quake 2 and doing anything to a vet- you could have the blaster and no armor and give the newbie permanant quad, max armor, all the guns and could jump around the map raping him.. there almost was no skill cap)

u65C-b_Jt5M

nowdays console geeks have no clue.. not one about playing as fast as you can think.. and it looks like we never will again.. the casual crowd is the majority- hardcore gamers aren't the pc geeks anymore who enjoyed challenge

it's sad but that's the state of gaming today.. not going to get any better either.. it's almost to the point that a toothless crackwhore can compete with a brain surgeon in these games

maybe protal 2 is great.. can't comment until I play it, but if these past titles have shown us anything.. it's going downhill fast
knuck 20th April 2011, 19:11 Quote
To be fair I didn't mean to compare portal 2 to games that were dumbed down. This game is about much more than challenge. It's an extremely immersive experience, not just a game.



I do agree with what you say, though. Nothing will ever be as hardcore as the old Quake and UT days :'(
frontline 20th April 2011, 19:14 Quote
Played about 3 or 4 hours last night with a mixture of single player and co-op with a friend. Have already got my money's worth just from the entertainment so far.

Graphics look a bit slicker than previous source engine titles and the rooms are a lot larger than the previous version. It's a more polished release with a longer single player experience plus the addition of a co-op mode.

Can't see where all the hate is coming from.
wafflesomd 20th April 2011, 19:25 Quote
Quote:
Originally Posted by BentAnat
"Consolification" is the new buzzword, and quite frankly, I am sick to effing death of the constant whining. So your game has been made easier and aimed at casual gamers? Hm... let's see... maybe it's got something to do with casual gamers outnumbering the hardcore bunch (and this being bit-tech, most people are likely to be fairly serious gamers) [probably - i am guessing] 20:1.
Get over it... /rant


Quote:
Originally Posted by lysol
madness. valve will be one of the last devs to over consolify a pc game. i've seen some BAD consolification - devil may cry 3 - as far as i remember no way to remap keys at all with on screen messages to press b or triangle etc, in spite of not having a controller. i loved when the first time i loaded it said press start to begin, and having to press every key on my keyboard to find out which key correspond, which was some random key like k or something; resident evil 4 - had to run a separate exe to use the mouse, which felt tacked on like some of the first games to have mouse support. then of course we have tons of games with crap textures etc because it has to work on consoles and they couldn't be bother to have hi-res texture pack for pc version. i could go on and on, but portal 2 does not look or feel like console game.

DMC3 on pc was just awful. There were a few patches and trainers you could get to make it playable though.

RE4 should be played with a controller TBH. Though you should be able to use one if you want. I will say that about 4 gigs of mods later, RE4 on PC was freaking awesome. Complete hi-res texture packs, HDR, motion blur, and proper control implementation.

Luckily, RE5 and DMC4 run very well on just about anything.
ZERO <ibis> 20th April 2011, 19:47 Quote
Due to school I have not had enough time to get though the entire game yet but I can say that it appears longer than the first although so far it has been a LOT easier than the original. It could be that portal prelude broke by brain so that they would half to have some reality breaking ones in order to present a true challenge. I can say that so far the skill required to shoot portals quickly and move around like the original is lost. While there are times when you do this the challenge is not as hard as it was relative to the first game. As for the complexity I think that the lasers were believed to be harder than they actually are. If you have any understanding of angles you solve these problems instantly. I do understand though that kids my not be so good at dealing with angles and thus these challenges may be very difficult for them.

For the pre release stuff I did not buy the sack but had some of the games already and played them. I found that perhaps playing so much defense grid may have helped get me into the right mind set for beating portal 2.

As for the story I really like what they have done and I have enjoyed the presentation thus far.
3lusive 20th April 2011, 20:26 Quote
Most of the negative reviews on metacritic complained way more about the fact the game has 'too little content for such an overpriced game', than anything about consolification. Yes some people said it was a 'console port' but a lot of the criticism is concerned with how short the campaign is above anything else.
Waynio 20th April 2011, 21:54 Quote
Flipping morons tainting a masterpiece, no need at all, good thing I know it'll be an awesome game as I sometimes prefer user scores (sometimes).
StoneyMahoney 20th April 2011, 22:24 Quote
Quote:
Originally Posted by bowman
My game loads (and saves) so fast I don't even see the screen where it says 'please don't turn off your console'. I only became aware of it when someone posted a screenshot.

Maybe it's a hint from Valve to upgrade your PC. ^_^

Lucky I wasn't drinking when I read that, I would have ruined my shiny new laptop ;)

Sounds like Portal 2 has the same kind of relationship with it's prequel as Half Life 2. I was disappointed when HL2 didn't have any nuclear reactor start-up procedures to figure out or empty coolant pools to flood with water re-routed through damaged ducting complexes. They were hard puzzles with a shade of frustration that I found actually enhanced the feeling of achievement when you persevered and finally beat them, but I bet a lot of people got turned off by them. I wouldn't denegrate them by labelling them "casual" gamers and accusing them of ruining a sequel, I'd praise Valve for finding ways to still make an awesome game when one of the main features has to be heavily toned down for the audience - it is a business after all.
Pliqu3011 20th April 2011, 23:21 Quote
Aw c'mon.
I understood it a bit when they did it with DA2, but with Portal?

What a shame.
faugusztin 20th April 2011, 23:55 Quote
Look, there are different ways to look at this. Look at Portal 1 for example, which was relatively easy once you got through it. But then look at Portal Flash Map Pack or Portal Prelude, they built on top of that and gave you much harder puzzles.

Same will be with Portal 2, i expect lot of community content using the new stuff.

In my eye Portal 2 is at same or even higher level of difficiulty as Portal 1, thanks to the new stuff.
Mentai 21st April 2011, 02:02 Quote
Difficulty wise I think it was about the same as Portal 1. I don't want the puzzles to be harder. I come to a Valve game for the immersion in the amazing worlds they create and if I get stuck for too long it breaks that for me. If you want more difficult puzzles they will come as DLC or user made maps, but for the campaign I think everyone should be able to enjoy the ride. Also think of it this way, this game is rated for everyone 10+, these puzzles would actually be difficult for children at times I think.
Pieface 21st April 2011, 02:10 Quote
Quote:
Originally Posted by Waynio
Flipping morons tainting a masterpiece, no need at all, good thing I know it'll be an awesome game as I sometimes prefer user scores (sometimes).

God forbid people having a differing opinion to you. How dare they!
Waynio 21st April 2011, 02:19 Quote
Quote:
Originally Posted by Pieface
God forbid people having a differing opinion to you. How dare they!

How dare they indeed :):p.
Also god forbid me for having an opinion of people having an opinion :D.
Denis_iii 21st April 2011, 11:24 Quote
I've purchased Portal 2 but not played so the article had me worried but then reading the review and comments feel much better :)
Teq 21st April 2011, 15:25 Quote
I'm one of those evil doers who bought the PS3 version, though only because it has Steam interoperability and I can play the PC version as well :-P
stonedsurd 21st April 2011, 15:52 Quote
Quote:
Originally Posted by Omnituens
A few people (including myself) noted that while there were more puzzle elements (gels, light bridges etc) some of the more complex actions were toned down. There are very few complex portal actions (multi-portal in the air, precision shots, quick reaction shots).

/snip

Portal 2 is a PC game, but the gameplay might have had some consessions made.

My roommates and I noticed the lack of quick-hand-eye elements as well. I was expecting a lot more of the 'place a portal after being launched from another portal that you were launched into by another portal' stuff but I was terribly disappointed that there was none of that.

On the whole however, well worth my time and money (so far, not finished SP or co-op yet).
kenco_uk 21st April 2011, 16:07 Quote
Quote:
Originally Posted by Teq
I'm one of those evil doers who bought the PS3 version, though only because it has Steam interoperability and I can play the PC version as well :-P

Same here, but I intend to only play it on PC. (Someone was kind enough to buy it for me!)
wuyanxu 21st April 2011, 16:49 Quote
http://www.destructoid.com/valve-fans-whine-and-cry-about-portal-2-like-idiots-199220.phtml
Quote:
I swear, no company gets shat on by its fans more than Valve, and it seems that it's solely due to the fact that Valve actually treats its customers well. Apparently, years of free content, and treating consumers with respect, and actually understanding gamers has the effect of creating some of the most demanding, infantile, greedy little ****ers on the face of the earth.


'nuff said.
unikey 22nd April 2011, 02:25 Quote
Stopped buying valve products when they forced steam on me (yes I know lots of people like it but I don't)
having had to put up with steam for Civ5 (now thats a title that suffered from consolifiction) in future I will avoid as often as possible and if not i'll use the pirate'd copy to avoid steam
Stewb 22nd April 2011, 12:44 Quote
Quote:
Originally Posted by unikey
Stopped buying valve products when they forced steam on me (yes I know lots of people like it but I don't)
having had to put up with steam for Civ5 (now thats a title that suffered from consolifiction) in future I will avoid as often as possible and if not i'll use the pirate'd copy to avoid steam

Erm, Civ5 wasn't released on consoles

Dumbed down perhaps, but that right there is a blatant misuse of the word "consolification".
SexyHyde 22nd April 2011, 16:28 Quote
Quote:
Originally Posted by Unknownsock
I really am starting to hate PC gamers.
Sick to death of the constant whine.
They ruining the platform. Valve are one of the best developers out there, they release a stonking game, put loads of EFFORT (rather than money) into promotion and get rewarded by a bunch of morons that have been shouted at by Jeremy Kyle too much! I wish they would just play their call of duty console ports and be quiet.
PhoenixTank 22nd April 2011, 17:08 Quote
Quote:
Originally Posted by unikey
Stopped buying valve products when they forced steam on me (yes I know lots of people like it but I don't)
having had to put up with steam for Civ5 (now thats a title that suffered from consolifiction) in future I will avoid as often as possible and if not i'll use the pirate'd copy to avoid steam
This is all kinds of illogical. Civ 5 has been streamlined from previous versions, yes. "Consolification" is, ironically, fiction for both Portal 2 and Civ.
chrismarkham1982 23rd April 2011, 09:40 Quote
im so glad that there are some normal minded pc gamers out their, the people that were pissing around the meta score are just morons, havnt played portal 2 yet but having got the orange box for the xbox 360 i can honestly it just felt like playing a pc game with the xbox controller
unikey 25th April 2011, 10:50 Quote
Quote:
Originally Posted by PhoenixTank
This is all kinds of illogical. Civ 5 has been streamlined from previous versions, yes. "Consolification" is, ironically, fiction for both Portal 2 and Civ.

Cant comment on portal as I haven't played 2 yet but Civ is definately "consolification" It has been streamlined to the point of being annorexic and whilst Civ5 wasn't released onto consoles (yet) have a look a civ revolutions and you will see the console port across to Civ 5 from resources to the map to the AI that can no longer defeat a 10 year old it even still has the same identical problems with the AI using certain units, diplomacy options removed,hidden or dumbeds down because the interface can't display them hotkeys removed because a controller can't use them (think thats been patched back now)
Makes it consolification in my book
faugusztin 25th April 2011, 11:32 Quote
Unofrunately you use the wrong word. Dumbed down ? Yes. Targetted more toward the causa gamers ? Probably. Consolification ? No, period.
K404 25th April 2011, 13:02 Quote
Heres a weird one.... is it possible to "sabotage" a score? The people who marked it down, clearly felt strongly about it. Whether they were right or wrong is subjective.... one mans selling point is another mans deal breaker.... but if they all were able to make their own decision to vote and weren't pressured into it, would the vote not be legitimate?
faugusztin 25th April 2011, 13:29 Quote
So you say it's ok to give a otherwise perfect game 0% just because it has one sentence about consoles and it gives you hints about levers you need to pull ? And you call those votes legitimate ?
K404 25th April 2011, 13:35 Quote
If thats how they feel about it.....

Personally, I think it's over-reacting. Portal became a deeply personal thing for a lot of people.... obsessed maybe.



Also.... if the critics gave balanced, well-reasoned scores and feedback, no-one would be talking about this and Valve wouldn't ever hear about it.

Did someone make sure their voice was spread far & wide and heard? Yes.
faugusztin 25th April 2011, 13:44 Quote
If small stupid issues like these would be legitimate reason to give zero rating to games, then 99.9% of the games would be rated in 0-1% region.
UrbanSmooth 27th April 2011, 18:02 Quote
Portal has always been a "meh" series. It's always seemed just a mini-game that you play while your main game is loading.
GravitySmacked 27th April 2011, 23:07 Quote
The first one was short but at the same time ground breaking, the second was just an incredible gaming experience, no meh to be seen.
Hrodwulf666 30th April 2011, 10:59 Quote
Quote:
Originally Posted by Unknownsock
I really am starting to hate PC gamers.
Sick to death of the constant whine.

He whinged... ;)
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