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Mirror's Edge 2 cancelled

Mirror's Edge 2 cancelled

Electronic Arts has confirmed that it has cancelled Mirror's Edge 2 after disappointing prototypes.

Electronic Arts has confirmed that it has canned Mirror's Edge 2, stopping development of the project after early prototypes were deemed to be disappointing.

Speaking to Press 2 Play, EA's Patrick Soderlund said that the series was close to his heart, but that he had to acknowledge the poor sales of the original.

'EA was shown a prototype, but declined with askance,' says Press 2 Play's report (in Swedish). 'The project has been stopped - involved parties at DICE are working on something else now.'

Developer DICE had a small team working on a sequel to 2008's Mirror's Edge since at least November 2010, according to Eurogamer.

In 2008 EA confirmed that it was planning sequels for both Dead Space and Mirror's Edge, both of which had met with 'disappointing sales'. Dead Space 2 saw a release only a few weeks ago.

Despite poor sales, Mirror's Edge is still a firm fan favourite, having earned Sixth Place in our Top 10 Games of 2009 and 9/10 when we reviewed it on release.

Let us know your thoughts in the forums.

68 Comments

Discuss in the forums Reply
Jamie 14th February 2011, 18:59 Quote
No great loss
r3loaded 14th February 2011, 18:59 Quote
true_gamer 14th February 2011, 19:02 Quote
I'm gutted, as I was looking forward to the sequel. The first one was a great game, with good graphics.
greigaitken 14th February 2011, 19:17 Quote
My mate (gaming since nes) pirated this (lets not get into all that now) and said it was worth playing but glad he didnt buy it. from that, I picked it up on steam sale. again, i thought it was alright. Really liked how it was different and not copying anything but by end of game was glad they didnt try to get any more gameplay hours out of it.
If they had a sequel, it'd have to expand / improve gameplay to make it worth picking up.
I'm dissappointed DICE couldn't take it in a successful direction as we need more variance in types of games.
Eiffie 14th February 2011, 19:22 Quote
Loved the first game to death and I was really, really looking forward to a sequel. :(
Pete J 14th February 2011, 19:23 Quote
Quote:
Originally Posted by true_gamer
I'm gutted, as I was looking forward to the sequel. The first one was a great game, with good graphics.
Same here bud.
The Infamous Mr D 14th February 2011, 19:49 Quote
A real shame. One of the few games that really captured my attention. Can always live in hope a sequel or spiritual successor comes along eventually.
Jim 14th February 2011, 19:52 Quote
I've tried 3 times now, just can't get into the original at all.
WildThing 14th February 2011, 20:01 Quote
Quote:
Originally Posted by Pete J
Same here bud.

+2 Loved the original, even paid full price for it, no regrets. I'd buy a sequel even if it was just more of the same tbh.
frontline 14th February 2011, 20:04 Quote
I purchased the original in the steam sale a while back, wasn't my cup of tea, although i could appreciate the work that went into it and the innovation. Shame that it didn't sell well enough for a sequel.
Volund 14th February 2011, 20:05 Quote
I loved Mirror's Edge... until I got to literally the last room and lost interest.

I would have loved to see a sequel.
schmidtbag 14th February 2011, 20:08 Quote
i think it'd have been better if they just made an expansion to the game. making a full-blown new game isn't really necessary - theres not a whole lot you can change about the game. besides, its graphics are still pretty decent even today, and it wouldn't take much to improve them a little bit.
Centy-face 14th February 2011, 20:14 Quote
Can't say I care overly it was nice to see something original and a sequel would have ruined that. We always have the original.
ChaosDefinesOrder 14th February 2011, 20:25 Quote
I know why Mirrors Edge sales were dissapointing: the PC version came out too late and was too expensive for too long. I ended up importing it from the US 'cos it was more than a fiver cheaper including postage than the prices in the UK even 4 months after release!

(disclaimer: "too expensive" for me is >£25 on PC. To give context, Assassins Creed 2 was £24.99 on release on Play.com)
Necrow 14th February 2011, 20:53 Quote
This was an amazing game and was totally ground breaking. It created a genre for itself. However I am glad it was canned to leave more of the talented programmers at DICE available to work on BF3 and pathces for BF2 and BF2142.
Unicorn 14th February 2011, 20:56 Quote
On one hand this is a shame because I would have liked to see the story continue and basically have had more of the fantastic original gameplay in a new game, but then Centy makes a good point about keeping an original game... well, original:
Quote:
Originally Posted by Centy-face
Can't say I care overly it was nice to see something original and a sequel would have ruined that. We always have the original.

An expansion pack would have been a good idea, but clearly it was disappointing enough for EA to drop it pretty much instantly.

I wish EA would ask me to preview some of their games at an early development stage and make big decisions like that. They'd never publish another game again if I had that decision making power. I still cringe every time I think of how bad and buggy some of the earlier BF games were at launch, games that I spent probably hundreds of pounds on over the years which were so buggy and unreliable that I couldn't be bothered playing them much at all.
mighty_pirate 14th February 2011, 20:59 Quote
Aw nuts. I really liked the original. I bought it twice!
Saivert 14th February 2011, 21:08 Quote
they should sell the mirror's edge IP to Valve.
let pros work on it.
EA/DICE = amateur hour
feathers 14th February 2011, 21:10 Quote
To all those people who "didn't like the game" or "couldn't get into it"...

Smelly fart.


I used to sell Fresnel lenses for PC gaming/simulation. I have a spare Fresnel lens and I'd like to try it with Mirror's Edge... Would pull you right into that perilous game world.

EA are mostly retards of course.
Paradigm Shifter 14th February 2011, 21:18 Quote
I had no interest at all in Mirrors Edge until I played it just before Christmas at a friends. While I did find it a bit disconcerting to play, I enjoyed it a lot so bought it when I saw it in the Steam sales. Admittedly it current languishes in my 'need to download' list, as some SimBin titles and a few Indie games have been sucking my gaming time up. Pity about this, but perhaps it will give them the chance to explore another new IP? The less Eternal Franchises (TM) that fill the gaming world, the better.
thewelshbrummie 14th February 2011, 21:27 Quote
Quote:
Originally Posted by Unicorn
An expansion pack would have been a good idea, but clearly it was disappointing enough for EA to drop it pretty much instantly.

They released the Time Trials DLC, which for me was the best part of Mirror's Edge. I loved the geometric asthetics of it compared to the vanilla release (though if wikipedia is to be believed, the DLC doesn't work on the Steam version). The story of the original let it down, as did the poor and unnecessary fighting/FPS elements of the game. The free running part made it a fantastic release. Even the 2D iPad version was really good as a 2 player game.

Really disapointed by this news. EA are doing an exceptional job of dropping the franchises I love
GFC 14th February 2011, 21:32 Quote
NOOOOOOOO!!! One of the best games I ever played. Ever. Just heart broken :/
cgthomas 14th February 2011, 21:39 Quote
I was really anticipating that one :(
I guess it's a lame excuse for not having enough resource to work on Battlefield 3.

Eventually a sacrifice for a better cause.........
sear 14th February 2011, 21:40 Quote
The first Mirror's Edge was worth $5-10 for me, but was wrought with a lot of design flaws, oversights and a story that felt thematically underdeveloped and devoid of real drama or character. The game could have been so much more, but the level design wasn't always able to live up to the parkour mechanic's potential, and it feels to me like more energy was spent on the game's visual style than it was on real gameplay depth. While I'm upset that there won't be a sequel, I can't say I'm surprised. DICE are talented people and I hope their talent goes towards something more viable.
thehippoz 14th February 2011, 22:14 Quote
remember getting sick playing the first one.. l dunno what it was about that game- get nausea xD could only play in little bits at a time

sliding down buildings was fun though
pingu666 14th February 2011, 22:24 Quote
viewbob possibly, alot of games make me feel yuck :\

and noooooooooooooooooooooooooooooooooooooooooooooo

really liked the game, alot of cool elements that could of been expanded apon
Action_Parsnip 14th February 2011, 22:29 Quote
Quote:
Originally Posted by Saivert
they should sell the mirror's edge IP to Valve.
let pros work on it.
EA/DICE = amateur hour

The battlefield series of games and it's millions of fans disagree with you.

Bit buggy, bit glitchy, yes. Insanely fun, also yes.
Action_Parsnip 14th February 2011, 22:34 Quote
Quote:
Originally Posted by Unicorn
I still cringe every time I think of how bad and buggy some of the earlier BF games were at launch, games that I spent probably hundreds of pounds on over the years which were so buggy and unreliable that I couldn't be bothered playing them much at all.

I was with BF2 from launch week. It was never all _THAT_ bad. By the time it got to version 1.2 it was pretty stable too.
Furymouse 14th February 2011, 23:50 Quote
I got it on a steam sale, played a little bit and lost interest. Did anybody else think those cut scenes were ads for Esurance?
Landy_Ed 15th February 2011, 00:26 Quote
Came free with my gfx card, I was disappointed with the lack of a 3rd person perspective - then again there may be one and I never noticed.

Problem with EA is they have only managed to understand the easy kill, and not every franchise is a success on the first release, or more specifically the people that decide what to buy and when.
Unicorn 15th February 2011, 00:58 Quote
Quote:
Originally Posted by Action_Parsnip
I was with BF2 from launch week. It was never all _THAT_ bad. By the time it got to version 1.2 it was pretty stable too.

Whilst that was the case with BF2, 2142 was a totally different story. It's still the most disappointingly buggy and un-polished game I've ever bought.
flibblesan 15th February 2011, 01:33 Quote
Mirrors Edge is a game I thought was a bit meh when it first came out. But when it was cheap in a steam sale the Christmas before last I bought it and loved it. It's one of those games that you think is going to be crap but is actually bloody fantastic.

EA suck btw, but not as much as Activision do.
FelixTech 15th February 2011, 01:56 Quote
I first played this ona console at an EA event in Trafalgar square. I couldn't understand the controls and couldn't get anywhere. I skipped the game at first, but bought it in a Steam sale later on and absolutely loved it. It takes a little getting used to (having momentum in a 1st person game) but once your moves start flowing it is awesome.
Darkefire 15th February 2011, 02:06 Quote
I played through the first one until you get to the part where ninjas (or people that look like ninjas, anyways) are chasing you, at which point the ridiculous timing required took me right out of it. Throwing combat elements into the game instead of trying to make it into an open-world freerunning simulation was a poor idea, every time you have to go toe-to-toe with enemies it feels like the flow is broken. Awesome concept, poor execution.
yougotkicked 15th February 2011, 02:37 Quote
noooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Seriously, really disappointed this isn't getting a follow up, one of the best games i have ever played. It only sold poorly because of bad reviews at release, many of which were retracted after the reviewers had spent more time with the game. I thought ME 2 would be received much like Assassin's creed 2 was, the perfection of a game concept that wasn't done quite right in the first version.
Action_Parsnip 15th February 2011, 02:48 Quote
Quote:
Originally Posted by Unicorn
Quote:
Originally Posted by Action_Parsnip
I was with BF2 from launch week. It was never all _THAT_ bad. By the time it got to version 1.2 it was pretty stable too.

Whilst that was the case with BF2, 2142 was a totally different story. It's still the most disappointingly buggy and un-polished game I've ever bought.

Ahhhh. I got bf2142 from EA store a little while after it came out. Played like 10 maps then uninstalled. People were right in what they said: it really had lost a little of that BF magic. Never played it long enough to notice the bugs :D
general22 15th February 2011, 03:46 Quote
All they had to do was remove the combat from the game, develop the story further and improve the level design.

By doing those 3 things it would have been one of the best games ever. There is so much potential in the Mirrors Edge gameplay but it was bogged down no doubt by idiot execs insisting you couldn't have a first person game without a gun.

I was really hoping for a sequel that fixed the issues I mentioned but I guess we will have to wait for a better economic climate.
joplin66 15th February 2011, 03:47 Quote
Its always a shame when these things happen but this is nothing compared to the unfinished masterpiece that is SHENMUE.
WILD9 15th February 2011, 09:17 Quote
By disappointing I assume they mean it didn't have online multiplayer and the capacity for a ton of expensive DLC. Really sad to see this incredible IP go to waste, I hope they come back to it in the future.
stonedsurd 15th February 2011, 09:25 Quote
Mirror's Edge had a bit of an iffy story, some dodgy voice acting. I've always considered it a game that was lacking 'something' that would make it truly great.

That said, I still think it was one of the best games I've played and I would have definitely bought a sequel if only to see what it would be like.

Boo EA.
HyBry 15th February 2011, 09:40 Quote
Quote:
Originally Posted by general22
All they had to do was remove the combat from the game, develop the story further and improve the level design.

By doing those 3 things it would have been one of the best games ever. There is so much potential in the Mirrors Edge gameplay but it was bogged down no doubt by idiot execs insisting you couldn't have a first person game without a gun.

I was really hoping for a sequel that fixed the issues I mentioned but I guess we will have to wait for a better economic climate.

I could actually agree with this. I found the combat very much forced, and considering how many people I ended up killing, no wonder I was enemy number one.

And the red tip-of system could have used an imrpovement. I ran past many elevator call buttons and small items just to get stuck for a while.
sotu1 15th February 2011, 10:24 Quote
Quote:
Originally Posted by ChaosDefinesOrder

(disclaimer: "too expensive" for me is >£25 on PC. To give context, Assassins Creed 2 was £24.99 on release on Play.com)

Cheap ass! Hehe, I'm quite happy to pay decent money for a decent game. I'm only ever bothered by a game's price if it doesn't live up to my expectations when I actually play it (looking at you, Quake Warts...)
proxess 15th February 2011, 10:26 Quote
FFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUuuu... EA
Hamfunk 15th February 2011, 10:31 Quote
Quote:
Originally Posted by Landy_Ed
Came free with my gfx card, I was disappointed with the lack of a 3rd person perspective - then again there may be one and I never noticed.

Problem with EA is they have only managed to understand the easy kill, and not every franchise is a success on the first release, or more specifically the people that decide what to buy and when.

+1 for 3rd person! If there had been a 3rd person mode i would have played. I thought free running in first person was horrible.
thil 15th February 2011, 10:33 Quote
Quote:
Originally Posted by stonedsurd
Mirror's Edge had a bit of an iffy story, some dodgy voice acting. I've always considered it a game that was lacking 'something' that would make it truly great.

That's what I loved about it - they spent time polishing the gameplay, which is the core gaming, and not wasting too much on getting high-end voice talent, and wasting tons of time on cutscenes. Thought I disagree with you on the story.

Strong female, realistic character, beautiful art direction, and some of the most original and excellent gameplay around, with little hand-holding. It was just fun to play for no other reason than its mechanics.

Oh, well. More brown military shooters! MOOOAR!
scott_chegg 15th February 2011, 10:37 Quote
A shame. I loved the 1st one. Lots of projects getting shelved recently. I'm just glad portal 2 has made it!
wuyanxu 15th February 2011, 10:41 Quote
Quote:
Originally Posted by thil
Strong female, realistic character, beautiful art direction, and some of the most original and excellent gameplay around, with little hand-holding. It was just fun to play for no other reason than its mechanics.

Oh, well. More brown military shooters! MOOOAR!

so true. well said.

let's hope EA puts the art directors to good use, to lighten up other games.
thil 15th February 2011, 10:44 Quote
I'm willing to bet that EA/DICE wanted to make the sequel a AAA-game, and for that money, the bean counters said "Nay."

That was what I loved about ME, it was a single-A game from a big developer, raw gameplay, no bullshit extended cutscenes or expensive Hollywood actors or spending thousands of hours eyelash rendering.
memeroot 15th February 2011, 10:49 Quote
shame the first game was realy cute looking
Phil Rhodes 15th February 2011, 11:27 Quote
Wouldn't be the first time something of obvious brilliance was overlooked for further development.

http://mirex.mypage.sk/GALERY/oni_scr.jpg
Glitch 15th February 2011, 11:51 Quote
Bad choice. Was looking forward to it alot. If they just kept working on the atmosphere of the game. Clean, open, colourful environments etc. music by DJ krush, could have been brilliant.
wafflesomd 15th February 2011, 11:55 Quote
Quote:
Originally Posted by joplin66
Its always a shame when these things happen but this is nothing compared to the unfinished masterpiece that is SHENMUE.

I'm looking for some sailors.
Mightysi 15th February 2011, 12:32 Quote
NOOOO! damn you EA.
I loved the first game, it was so different to the never ending stream of FPS that we get these days. (which are mostly all the same as far as I'm bothered)
Repo 15th February 2011, 12:58 Quote
ME was OK in places but it wasn't half as good as I was led to believe. And the graphics were a bit dull IMHO.
Quote:
Originally Posted by Phil Rhodes
Wouldn't be the first time something of obvious brilliance was overlooked for further development.

http://mirex.mypage.sk/GALERY/oni_scr.jpg
I wasn't that impressed with Oni either :o
leveller 15th February 2011, 13:17 Quote
Game put on hold, not cancelled I heard ...

Damn shame too, the first game was great.
Bauul 15th February 2011, 14:19 Quote
Real shame, Mirrors Edge was sunk by reviewers who thought they were playing Quake. I didn't pick up a gun until about 2/3 through the game, and then only used it to snipe people in the distance.

If they had ditched the ability to weild guns completely, I think it would have been recieved far more positively. EA gave me a free copy, but I'd have hapilly paid for it. True the story wasn't great (and the ending with positively anemic) but it lots of fun to play and the sense of movement simply hasn't been achieved from a first person perspective before or since.
GravitySmacked 15th February 2011, 14:28 Quote
Mirrors Edge was one of the most overlooked games of recent times; great concept, great gameplay (could have don't with less combat though), great style, bloody loved it.

I do hope they do a sequel at some point, it would be a real shame not to.
thil 15th February 2011, 15:10 Quote
Quote:
Originally Posted by Bauul
Real shame, Mirrors Edge was sunk by reviewers who thought they were playing Quake. I didn't pick up a gun until about 2/3 through the game, and then only used it to snipe people in the distance.

Aye. That's what annoyed me about a lot of the reviews - "GAME IS FIRST PERSON, BUT NO GUNS! FAIL. ALSO, EVERYONE KNOWS THAT FIRST PERSON PLATFORMING DOESN'T WORK AND CANT' EVER WORK." And then you can just picture them crossing their arms and pouting for the rest of the review. And then whinging about how it doesn't have multiplayer.

God forbid they ever experience something new. I remember one guy bitching about there being a blue tree in the game (I have never seen that tree, but that guy must have a stroke when he plays a fantasy game.)

People whine about endless military shooters, but always line up to buy them. But they also whine more about things not fitting into their neat little boxes.
Quote:
If they had ditched the ability to weild guns completely, I think it would have been recieved far more positively. EA gave me a free copy, but I'd have hapilly paid for it. True the story wasn't great (and the ending with positively anemic) but it lots of fun to play and the sense of movement simply hasn't been achieved from a first person perspective before or since.

I think there was an appropriate amount of gunplay, and it was done well - ie, guns were a pain in the arse to use, and should only be used sparingly. I thought the weakest part was the quicktime events of disarming. I think "reaction time" was shoe-horned in to compensate for the limited window. They were actually going to give Faith a pair of pistols, but I'm glad they ditched those; otherwise it would've just been judged a shooter with platform elements.

The story was a refreshing change - saving your sister instead of saving the world - it's a very feminine storyline. Personal.

I also wish I paid more for the game. It's rare that that happens.
Noisiv 15th February 2011, 18:48 Quote
2 words

F U ea
HourBeforeDawn 15th February 2011, 22:24 Quote
NOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! DAMMIT >.<
popdannyvenom 16th February 2011, 13:10 Quote
:( loved the game...EA made people sad with this one..
azrael- 16th February 2011, 15:06 Quote
Fudzilla yesterday claimed Mirror's Edge 2 is "put on hold" and not cancelled. Apparently to focus on the development of BF3. Whatever that's worth to you...
Veles 16th February 2011, 21:35 Quote
Really enjoyed Mirrors Edge, I'm disappointed there won't be a sequel. Maybe that could be a good thing as a sequel might just be a bit crap, but then again, I think Assassins Creed II was an excellent improvement on the first game which was a similar prototype new idea type game.

My brother even had fun just watching me play it when I got it at Christmas.
joplin66 21st February 2011, 04:28 Quote
"Originally Posted by joplin66
Its always a shame when these things happen but this is nothing compared to the unfinished masterpiece that is SHENMUE."

"I'm looking for some sailors."

hahahahahahahahaha!!!
leveller 21st February 2011, 08:13 Quote
Interesting to note that the publisher has reaffirmed that the game has not got the green light 'yet' due to not finding the right formula in prototypes. Most likely due to the amount of love for the first game that has been posted on hundreds of blogs and forums.
samkiller42 23rd February 2011, 01:08 Quote
Apparently, Mirrors Edge 2 hasn't been cancelled, mearly, 'Put on Hold' according to several websites.

Sam
impar 5th March 2011, 20:21 Quote
Skeein 12th May 2011, 09:40 Quote
Mirror's Edge was one of the best games ever. Makes me happy every time I hear the music in the game even, I was stoked for number two... Just saw the trailer for it and than got my hopes ruined... I truly hope they change their mind and make a second one. This game was mind blowing.
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