Torchlight 2 delayed

Torchlight 2 delayed

Runic Games has delayed Torchlight 2 for PCs due to work on an Xbox 360 port of the original.

Runic Games has delayed the release of hack-n-slash sequel Torchlight 2, pushing the title back from the intended May/June release.

Torchlight 2 will now see a July release on PC, with Runic Games CEO Max Schaefer telling Digital Spy that the current Xbox 360 port of the original game is to blame for the delay.

'I’d say that the Xbox project, having to do the extra work with the interface, has pushed us back a little bit, so we’re probably talking July right now for Torchlight II,' said Schaefer.

On the plus side, Schaefer confirms that some of the improvements being made to the Xbox 360 version of Torchlight will filter through to the PC version of Torchlight 2.

'We’ve actually got some optimisations and technical improvements that went into making the Xbox version that we’ve been able to go back and implement into Torchlight II for PC.'

The Xbox 360 version of Torchlight will be released on 9th March, for 1200 MS points.

You can read our original Torchlight review for more information on the game, then let us know your thoughts in the forums.


Discuss in the forums Reply
Singularity 10th February 2011, 10:22 Quote

Stupid consoles...
sotu1 10th February 2011, 10:23 Quote
Any word on pricing for TL2?
yakyb 10th February 2011, 10:25 Quote
hope it gets the same release price as the first one!
liratheal 10th February 2011, 10:29 Quote
A 360 port of the origianal?
WarrenJ 10th February 2011, 10:32 Quote
1200 points is about 9.99 for Xbox. Wouldn't have thought the PC version would be far off.
rollo 10th February 2011, 10:39 Quote
it was what £12 on steam on release

seen it on sales for £2-3 if not less
bowman 10th February 2011, 10:40 Quote

And **** Runic a little for caring about them.
miester7 10th February 2011, 11:33 Quote
Stupid 360 stopping PC releases coming out sooner. Crysis 2 demo comes to mind!
Bede 10th February 2011, 12:30 Quote
Sort yourselves out and stop bitching, it's pathetic and you contribute to the stereotype of PC gamers as over-sensitive babies with a massive sense of entitlement. If you want Runic to keep making good games then pray they have success on the 360 - they're clearly a company dedicated to PC games but everyone needs money.
Skiddywinks 10th February 2011, 13:14 Quote
I don't see how issues with the 360 version cause a delay in the PC version. Is it just a case of not enough time to do both, and so focusing on the 360 release, or is there something I am missing?
TWeaK 10th February 2011, 14:29 Quote
Sounds like they just needed the development manpower to work on the 360 version, which might be new territory for them. It might also be that while working on the 360 version they notice they were finding ways to improve the new game, so rather than finishing the new game and then having to shoehorn in or forget any other improvements they find they're doing the sensible thing and finishing the old game first before the new game. There's also the issue of some other major releases clogging up the spring months *cough*Deus Ex*cough*.

As an aside, is TL2 going to be multiplatform or are they just releasing it for PC?
Sloth 10th February 2011, 19:33 Quote
Originally Posted by Skiddywinks
I don't see how issues with the 360 version cause a delay in the PC version. Is it just a case of not enough time to do both, and so focusing on the 360 release, or is there something I am missing?
Believe it or not, Runic has a finite number of employees who, sadly, can only work so fast.

As Bede says, they likely need money to keep those employees coming to work each morning. Getting out a likely profitable 360 port of the first Torchlight will likely provide a good flow of cash to cover the time until TL2 is done.

Besides, it's been delayed a month. That's nothing.
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