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Bethesda Confirms Modding for Skyrim

Bethesda Confirms Modding for Skyrim

Bethesda has confirmed that Skyrim's new Creation Engine will support modding.

Bethesda has confirmed that the new Creation Engine, which will be used in the upcoming The Elder Scrolls V: Skyrim, will support mods in the PC version of Skyrim.

Confirmation comes via Big Download, who point to the official message board where a Bethesda community manager confirmed that the PC version of Skyrim specifically will support mods, just as previous games in the series have done.

'Like the Elder Scrolls Construction Set for Morrowind and Oblivion, we plan to release Creation Kit so you guys can mod Skyrim,' said the community manager in question.

Skyrim will move players to the northernmost reaches of Tamriel, where The Elder Scrolls have prophesied the rising of a dragon that could destroy the world. You, the last Dragonborn, must avert this catastrophe.

Skyrim is currently set for a November 2011 release, but until then you can let us know your thoughts in the forums.

26 Comments

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deathtaker27 20th January 2011, 04:39 Quote
sounds great, cant wait for this game

also joe do you ever leave the office?
Zurechial 20th January 2011, 05:31 Quote
Of course it supports mods - Bethesda have relied on modders to fix the bugs and design flaws of their biggest releases for almost a decade at this stage.

Still, it's certainly better news than it could have been with the decline in developer-supported modding as of late.
Draksis 20th January 2011, 06:47 Quote
The question now is how soon after release will we have to download the construction kit to start fixing quests and such! I really hope they bug test skyrim better than they did their previous games :(
xaser04 20th January 2011, 11:42 Quote
Sounds great!

Releasing a game that doesn't need patching 5 minutes after its launch would also be nice.
kylesaisgone 20th January 2011, 13:22 Quote
Bethesda games have always been buggy, but that is *more* than made up by the fact that they make epic games, and stay true to their form, even as they grow in popularity. For us hardcore Bethesda fans and Elder Scrolls fans, this is excellent news. Pretty much every game Bethesda makes has an extensive mod community, and it grows in size every year (Hell, people *still* mod Morrowind to this day). The fact that Skyrim will be on an entirely new engine and will support modding, is extremely exciting. I really wish they announced all this news closer to the release date, because it's going to be a long 10 months for fans like myself.
kosch 20th January 2011, 13:27 Quote
1+ to games that release mod kits. I always though it a shame they never released a mod kit for mass effect 1 that would have boosted its popularity even more but I suppose its not in the interest of them flogging DLC for ME to do that.
mastorofpuppetz 20th January 2011, 13:36 Quote
Quote:
Originally Posted by kylesaisgone
Bethesda games have always been buggy, but that is *more* than made up by the fact that they make epic games, and stay true to their form, even as they grow in popularity. For us hardcore Bethesda fans and Elder Scrolls fans, this is excellent news. Pretty much every game Bethesda makes has an extensive mod community, and it grows in size every year (Hell, people *still* mod Morrowind to this day). The fact that Skyrim will be on an entirely new engine and will support modding, is extremely exciting. I really wish they announced all this news closer to the release date, because it's going to be a long 10 months for fans like myself.

ROFL, dillusional bethesda fanboy, hardcore? Stay tru to their form? LOL, Oblivion was the most watered down, dumbded down, shallow, broken RPG I have ever seen.
kylesaisgone 20th January 2011, 14:08 Quote
Quote:
Originally Posted by mastorofpuppetz
ROFL, dillusional bethesda fanboy, hardcore? Stay tru to their form? LOL, Oblivion was the most watered down, dumbded down, shallow, broken RPG I have ever seen.

Troll more. I wasn't a huge fan of Oblivion, but it wasn't as bad as you make it out to be. I suppose you prefer the Treyarch/IW model of recycling the same engine and putting it into 3-4 different games, charging ridiculous prices (MW2 still costs upwards of $50, and if you include all the MW2 DLC, it quickly approaches $100) and basically adding a few new features to the game? Save yourself some embarrassment and just admit you're trolling.
bennyjh 20th January 2011, 14:13 Quote
Quote:
Originally Posted by mastorofpuppetz
ROFL, dillusional bethesda fanboy, hardcore? Stay tru to their form? LOL, Oblivion was the most watered down, dumbded down, shallow, broken RPG I have ever seen.

Its got nothing on Morrowind but Oblivion was still a cracking game. Maybe not an rpg in the traditional sense but still awesome.
GravitySmacked 20th January 2011, 14:33 Quote
I loved Oblivion, hell I still play it now. The fact that Bethesda are helping modders out again can only be commended.
mastorofpuppetz 20th January 2011, 14:43 Quote
Quote:
Originally Posted by kylesaisgone
Troll more. I wasn't a huge fan of Oblivion, but it wasn't as bad as you make it out to be. I suppose you prefer the Treyarch/IW model of recycling the same engine and putting it into 3-4 different games, charging ridiculous prices (MW2 still costs upwards of $50, and if you include all the MW2 DLC, it quickly approaches $100) and basically adding a few new features to the game? Save yourself some embarrassment and just admit you're trolling.


HUH? Nice job of assuming, I have not played or bought a COD game since cod 2..............

And no im not trolling, here we go again, someone doesn't like a game they troll, if they love it they are a fanboy? Bit-tech, where kids post.

No one can look at oblivion and say with a straight face it was a good RPG, or hardcore in anyway. The game, levelling system,. loot scaling, lack of depth, hand holding, linearity of almost all quests, lack of dialog, wooden NPC's. Mods are the only thing that made it playable so that is a plus i guess. For a game so open, it is one of the most linear, straight forward RPG's i have played. Im a massive orc with zero magic skill, but I became arch mage of the mages guild, how logical. You hear the fighters guild is hiring, everyone in Cyrodill has, because its all they say for weeks on end. Its a RPG designed for the afore mentioned COD gamers on Xbox.

The lack of variety in the environment, caves also made it a repetitive bore, and the worst main story in years. Close another Oblivion gate? No thanks. I suck at writing I think i could have written a better main quest line.

its not all bad, Dark Brotherhood was fun, enchanting items made the loot scaling a little less terrible. The game was pretty before you realised everything was the same everywhere,
WildThing 20th January 2011, 15:10 Quote
Quote:
Originally Posted by deathtaker27
sounds great, cant wait for this game

+1
Quote:
Originally Posted by Zurechial
Of course it supports mods - Bethesda have relied on modders to fix the bugs and design flaws of their biggest releases for almost a decade at this stage.

Still, it's certainly better news than it could have been with the decline in developer-supported modding as of late.

I Lol'd!
mastorofpuppetz 20th January 2011, 15:12 Quote
Mods are essential, all the ENHANCEMENTS in skyrim beth took directly from the mod community, and what they did in oblivion, bethesda relies on the community for innovation LOL.
ChromeX 20th January 2011, 17:31 Quote
Quote:
Originally Posted by mastorofpuppetz
Mods are essential, all the ENHANCEMENTS in skyrim beth took directly from the mod community, and what they did in oblivion, bethesda relies on the community for innovation LOL.


How the hell do you know what the enhancements in skyrim are? The game is 10 months away from release!!
mastorofpuppetz 20th January 2011, 17:34 Quote
umm, they have announced them , learn to research. its one the Game informer article and bethesda forums.
mastorofpuppetz 20th January 2011, 17:37 Quote
Finishing moves? Dual weilding? Combat changes? Levelling changes? All already done via mods (Deadly reflex anyone)? These have been announced by bethesda, and in detail. All done by mods already for oblivion.
Fizzban 20th January 2011, 17:52 Quote
Must say I didn't feel Oblivion much myself, even with mods. I know I'm in a minority there though. Hopefully this will be more varied story and quest-wise. Also without mods it would be a disaster! Of course they are going to allow them.
mastorofpuppetz 20th January 2011, 18:25 Quote
Your not alone fizzban, most long time gamers, and Es fans liked morrowind better and were dissappointed in OB. Oblivion was just to shallow.
nukeman8 20th January 2011, 18:32 Quote
Quote:
Originally Posted by Fizzban
Must say I didn't feel Oblivion much myself, even with mods. I know I'm in a minority there though. Hopefully this will be more varied story and quest-wise. Also without mods it would be a disaster! Of course they are going to allow them.

I loved Oblivion, wanted to play it for months n months.
And then i experienced Oblivion's leveling system and i haven't been able to play much, i just hate that system.

What's so bad about a generic xp leveling system anyway? Innovation is good and all but not when it ruins the entire game.
Ah well just another thing the modding community sorted out hehe

@mastorofpuppetz - you would rather they didn't include stuff from the community?
Or just wanted to laugh at a game company for recognising that their community is awesome and churns out some pretty good stuff that if included in future games would make everything better all round...
mrbens 20th January 2011, 19:22 Quote
Quote:
Originally Posted by nukeman8
I loved Oblivion, wanted to play it for months n months.
And then i experienced Oblivion's leveling system and i haven't been able to play much, i just hate that system.

Same here, the levelling system was horrible.

I restarted the game with AF levelling mod and Oscuro's Oblivion Overhaul (OOO) and still love to return to the game for a few hours every now and then.
mastorofpuppetz 20th January 2011, 19:28 Quote
Quote:
Originally Posted by nukeman8
I loved Oblivion, wanted to play it for months n months.
And then i experienced Oblivion's leveling system and i haven't been able to play much, i just hate that system.

What's so bad about a generic xp leveling system anyway? Innovation is good and all but not when it ruins the entire game.
Ah well just another thing the modding community sorted out hehe

@mastorofpuppetz - you would rather they didn't include stuff from the community?
Or just wanted to laugh at a game company for recognising that their community is awesome and churns out some pretty good stuff that if included in future games would make everything better all round...

Please show me where I said I rather they not? in fact, i said the exact opposite, not sure what your even getting at. Still no game company relies on the community for ideas then bethesda. Really, many of the community enhancements were no brainers for oblivion to begin with.
Fizzban 20th January 2011, 19:55 Quote
Quote:
Originally Posted by mastorofpuppetz
Your not alone fizzban, most long time gamers, and Es fans liked morrowind better and were dissappointed in OB. Oblivion was just to shallow.

Yeah I much preferred Morrowind to Oblivion.
Quote:
Originally Posted by nukeman8
I loved Oblivion, wanted to play it for months n months.
And then i experienced Oblivion's leveling system and i haven't been able to play much, i just hate that system.

Gotta say I wasn't a fan of the levelling system either..and the UI! Don't get me started..
nukeman8 20th January 2011, 20:02 Quote
Quote:
Originally Posted by mastorofpuppetz
Please show me where I said I rather they not? in fact, i said the exact opposite, not sure what your even getting at. Still no game company relies on the community for ideas then bethesda. Really, many of the community enhancements were no brainers for oblivion to begin with.

I didn't say you was or wasn't, i was asking you hence the question mark at the end of the sentence.
I wish more game companies took note and ideas from their community rather then blindly bumble about adding stuff in that might seem good to them.
mastorofpuppetz 20th January 2011, 20:57 Quote
Quote:
Originally Posted by Fizzban
Yeah I much preferred Morrowind to Oblivion.



Gotta say I wasn't a fan of the levelling system either..and the UI! Don't get me started..

Yeah, not sure what Bethesda were thinking when doing the UI, worst Ui ever, and for those saying it was consolized, it sucked on console to, just a terrible UI. Again, mods to the rescue.
Eiffie 20th January 2011, 21:05 Quote
A positive step forward that more game companies should take notice of. Any game that supports mods or the ability to load extra content created by users into the game is really a great things, it extends the length of any game unless your mods turn you into a 100ft tall dragon that can destroy a city in one fire ball flung from your mouth. Then it would kinda shorten the game as a whole. Still enjoyable though!
the-beast 21st January 2011, 14:30 Quote
Hopefully unlike FNV this game will be available on something other an Steam, so those of us still in the dark age with out a decent internet connection or without an internet connection on out single player off-line computer can buy and play this game, just like we did with Fallout 3 and Oblivion!
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