bit-gamer.net

Super Street Fighter IV not coming to PC

Super Street Fighter IV not coming to PC

Capcom has decided not to launch Super Street Fighter IV on PC, blaming pirates for the move.

Capcom has announced that it will not be launching Super Street Fighter IV on PC, claiming that piracy was a big problem for Street Fighter IV's PC launch.

In an interview with 4Gamer, translated by Andriasang, Capcom's Yohinori Ono said that, while Street Fighter 4 did sell well on PC, the game was wounded by rampant piracy.

To protect the series, Capcom has therefore cancelled plans to release a PC version of the game - even though the PC version is said to be 99 percent complete.

Asked whether Capcom would consider a digital release over more piracy-proof platforms like Steam or GamersGate, Ono said that such a move would be unfair to anyone who did not have access to the service.

Steam and GamersGate are free to use digital distribution platforms, accessible to anyone with an internet connection and the funds to buy the games they want.

Super Street Fighter IV was already released on consoles back in April this year.

Let us know your thoughts in the forums.

49 Comments

Discuss in the forums Reply
TWeaK 22nd September 2010, 11:35 Quote
Does anyone care what Capmcom releases these days?
liratheal 22nd September 2010, 11:37 Quote
So.. It's unfair to use Steam, and it's fair to cancel it all together?

Make up your mind.
PT88 22nd September 2010, 11:37 Quote
If a game has a good online component, ie a good multiplayer, then it will sell well on PC's. In my eyes what alot of these developers are realising is that the PC market is harder to please because we expect more from a game than the console zombie players. If a game is half assed, people dl it illegally, simple. Top notch games sell well on PC's. I reckon its just now developers are too lazy to make a PC version of a game!
mrbens 22nd September 2010, 11:39 Quote
Seems strange as it's already 99% complete.

They might as well get it on sale and make some money from it on PC instead of no money and wasted production costs.
Snips 22nd September 2010, 11:41 Quote
Aarrrggghhhh! Jim Lad! Shiver me timbers! Pieces of Eight! Yo! Ho! Ho! and a bottle of rum!
DriftCarl 22nd September 2010, 11:46 Quote
Probably just a big excuse for not having a good enough PC version. They can blame piracy all they want but the fact is that they cannot measure the "rampant piracy" If they could measure it accuratly then they would be in a position to prosecute the pirates.
I think the street fighter games have lost their appeal anyway now, unless something revolutionary has been added since SS2 :)
r3loaded 22nd September 2010, 11:49 Quote
Quote:
Originally Posted by mrbens
Seems strange as it's already 99% complete.

They might as well get it on sale and make some money from it on PC instead of no money and wasted production costs.

That South Park episode where the boys go on strike along with a bunch of other musicians just popped into my head when you said that. Same issue here, they're getting so caught up on the potential effects of piracy that they'd rather make no money than some money from selling the game.
the-beast 22nd September 2010, 11:50 Quote
Quote:
Originally Posted by liratheal
So.. It's unfair to use Steam, and it's fair to cancel it all together?

Make up your mind.

Well I suppose that at least now its equal unfair to everyone!
Quote:
To protect the series, Capcom has therefore cancelled plans to release a PC version of the game - even though the PC version is said to be 99 percent complete.

So rather then make some money they have chosen to make none? There loss in the end.
GiantStickMan 22nd September 2010, 11:59 Quote
Quote:
Originally Posted by TWeaK
Does anyone care what Capmcom releases these days?

Yes! Dead Rising 2!! Hooray!

Otherwise... no.
liratheal 22nd September 2010, 12:09 Quote
Quote:
Originally Posted by the-beast
Quote:
Originally Posted by liratheal
So.. It's unfair to use Steam, and it's fair to cancel it all together?

Make up your mind.

Well I suppose that at least now its equal unfair to everyone!

There is that aspect, I suppose!
Hustler 22nd September 2010, 12:13 Quote
Quote:
Originally Posted by mrbens
Seems strange as it's already 99% complete.

They might as well get it on sale and make some money from it on PC instead of no money and wasted production costs.

They will make the money back on the PC side with the arcade version......as that is basically a PC based system in an arcade cabinet...
l3v1ck 22nd September 2010, 12:27 Quote
Quote:
Asked whether Capcom would consider a digital release over more piracy-proof platforms like Steam or GamersGate, Ono said that such a move would be unfair to anyone who did not have access to the service.
So because a few can't get it, no one can?
What kind of EPIC FAIL policy is that????
LeMaltor 22nd September 2010, 12:32 Quote
The game is just crap, admit it.
NikoBellic 22nd September 2010, 12:35 Quote
I think that in developer terms, Piracy means that they can't do a good port to that platform, I know more console gamers that play pirated games than PC gamers, most PC gamers that I know buy thier games off Steam.
B1GBUD 22nd September 2010, 12:40 Quote
Har-yu-ken!!

Yoga Flame!!

You lose!!
PQuiff 22nd September 2010, 12:45 Quote
ah well that would be why your profits are down 40% capcom. All the internet pirates stealing your lewt? what a bunch of douche bags.

pram>>>>>toys thrown out of.
Deadpool46 22nd September 2010, 12:45 Quote
An interesting position they've placed themselves in.

They can have good sales (if it sells like the first one) but 'rampant' piracy if they release the PC version. Or they can have zero piracy (because piracy equals lost sales in their eyes) but also have zero sales by not releasing.

Surely some/good sales is preferred over none.

Do they really think all those pirates would buy a legit copy if they couldn't download a free cracked copy?
Evildead666 22nd September 2010, 12:47 Quote
Wow, and Consoles have 0 piracy ?

What world do they live in ?
Mentai 22nd September 2010, 12:48 Quote
First of all SF4 on PC was a perfect port (never dropped below 60fps with more advanced graphics settings than console, what else do you want?) of the best game in it's genre in years. So the "OHHHHH, only the best is allowed on my machine or I'll pirate it" excuse (if you can call it that) does not fly at all.

Secondly, F*** you Capcom. I am sick of this pathetic excuse from any dev/publisher. It's not like I was expecting you to release SSF4 on PC anyway, but I would much rather you just ignore PC gamers than bring this crap up again. Legitimate buyers have no control over whether others pirate games, so why the hell are you punishing them and yourselves by eliminating a market? GFWL is required to play SF4. You've already imposed a terrible online system on us once, switching to steam would be a blessing not unfair.

Capcom, this is the most misinformed and rage inducing garbage I've heard in months. You can make up for being such twats by releasing a port of Tatsunoko vs. Capcom. Thanks.
Jim 22nd September 2010, 13:21 Quote
If it took them until the game was 99% finished to decide that it wasn't worth releasing on PC, somebody needs sacking.
borandi 22nd September 2010, 13:31 Quote
So, SSF4 not coming to PC, but Dead Rising 2 is? I have a feeling this is just different arms of Capcom deciding to shove silver spoons up their own arses.
bogie170 22nd September 2010, 13:39 Quote
Agreed
Krayzie_B.o.n.e. 22nd September 2010, 13:49 Quote
Oh No say it ain't so!

"We don't want to use Steam as that wouldn't be fair"

Not fair to who? Microsoft and their crappy GFWL?

Tisk tisk Capcom but seriously no PC gamer is gonna miss your super duper street fighter mega turbo champion arcade combo breaker ultra slick costume fighter 4 hyper maximum vice versa edition.

besides unless Capcom can beat the Sagat as Kratos , Blanca as Thundercat, El Fuente as Space Ghost, or any of the other 100's of mods then forget it.
V3ctor 22nd September 2010, 13:56 Quote
Meh... I have SF4, and I don't think SSF4 brings any real value to the series, they are just milking the cow with 3-4 more fighters...
I thought that SF4 sold very well, even with the pirate copies they must have won some money... Blaming this on piracy is low as usual, every developer favourite line for some time now is "**** you pc pirates"...
Blademrk 22nd September 2010, 14:26 Quote
Quote:
Originally Posted by Krayzie_B.o.n.e.
"We don't want to use Steam as that wouldn't be fair"

Not fair to who? Microsoft and their crappy GFWL?

And how would SSFIV being on Steam affect Microsoft with G4WL?
If capcom did put it SSFIV on steam it would still contain G4WL just like all the other G4WL games on Steam.
Woodspoon 22nd September 2010, 14:48 Quote
It's unfair to us so they lose potential buyers and income, yes I can see how that works.
Dumb
robots 22nd September 2010, 14:54 Quote
This is one case where I don't think piracy was to blame. The problem is that the average PC gamer is the thoughtful, studious type, who would much rather be playing Civilization or Dragon Age or something, and not some crappy 2d fighting game that you get bored of after a couple of days.

I liked SF2..... but that was about 20 years ago and I was a little kid. Things have moved on, and SF4 didn't. It's the exact same game, just flashy graphics and the ultra mega super dooper whatsit.

Evolve the genre and people will buy it. Remake a 20 year old concept with modern graphics and a barely any innovation at all, and don't be surprised if everyone 'tries before they buy' and then says, "meh, forget it".
Tokukachi 22nd September 2010, 15:11 Quote
Quote:
Originally Posted by GiantStickMan
Quote:
Originally Posted by TWeaK
Does anyone care what Capmcom releases these days?

Yes! Dead Rising 2!! Hooray!

Otherwise... no.

This.

I cared about Steel Battalion Heavy Armor, right up until i saw it was Kinect only...

I want a massive controller and a kinect interface for other cool stuff, I have no idea how a mech game will work with Kinect, probably like the driving games with auto accelerate and brake... ohh.. yay fun! :(
Jack_Pepsi 22nd September 2010, 15:21 Quote
I'm an avid SF fan and I want SSFIV on my PC - FU Capcom, Dead Rising 2 better not get screwed over.
sstteevveenn 22nd September 2010, 15:42 Quote
so I guess the 1% left to do is the 'porting it over' part.

To the 'it was a perfect port, 60fps what more do you want' post, I was under the impression the pc version was essentially broken single player and was frustrating as hell as a result.

This really does sound to me like they just couldn't make it good enough so they decided they'd try to make some half-arsed point rather than damage the brand.
KayDat 22nd September 2010, 16:30 Quote
Quote:
Originally Posted by Mentai
First of all SF4 on PC was a perfect port (never dropped below 60fps with more advanced graphics settings than console, what else do you want?) of the best game in it's genre in years. So the "OHHHHH, only the best is allowed on my machine or I'll pirate it" excuse (if you can call it that) does not fly at all.

Now, I liked SFIV, but you can't honestly say that it was a "perfect port". The menu tips at the bottom were freaking XBox buttons. And you had to press the letters "A" and "B" in some circumstances for menu confirmation and cancelling for crying out loud! I don't get why they ported it from the XBox instead of the arcade version; the arcades these days are basically running XP anyhoo, just loaded up with DRM encryption stuff.
Quote:
Originally Posted by sstteevveenn
so I guess the 1% left to do is the 'porting it over' part.

To the 'it was a perfect port, 60fps what more do you want' post, I was under the impression the pc version was essentially broken single player and was frustrating as hell as a result.

This really does sound to me like they just couldn't make it good enough so they decided they'd try to make some half-arsed point rather than damage the brand.

The game was fine, you're basically playing the XBox SFIV, only on your PC. What was broken about it?
Fizzban 22nd September 2010, 17:35 Quote
Don't see how piracy can be blamed. Anyone wanting Street Fighter would want to play it online. Pirate copies don't work online.

Also, who actually cares? Street Fighter IV was rubbish.
thehippoz 22nd September 2010, 18:20 Quote
here searched my posts for a sf4 pic.. street fighter 4 wasn't rubbish on a pc- it was pretty sweet http://forums.bit-tech.net/showpost.php?p=2254038&postcount=27

now look at pictures on this article.. consoles aren't on par by any means.. that's what pc devs need to start doing- putting up pictures on console and what it can look like on a gaming pc.. maybe it would get smarter people to see the light and build a gaming rig instead

you can use xbox controllers on a pc too and go out to the big screen if that's your thing :D they need to market things like that, otherwise the market will sink more
eddtox 22nd September 2010, 18:57 Quote
pathetic
frontline 22nd September 2010, 20:07 Quote
I think i can live without Capcom on my PC (especially after playing the 'Lost Planet - Extreme Condition' demo)
Memnoch-fr 22nd September 2010, 22:15 Quote
Not too bothered. I only enjoy SF or any other of this kind of game on a console really (Don't bother with SP or Online, just MP with friends). I wouldn't buy the new one in any case, first version 20€ in bargain bin I won't pay 70 for 4 extra characters.
Neogumbercules 23rd September 2010, 00:30 Quote
99% done? They might as well just finish it off. They've already invested the majority of the cost in developing it. They can take the hit on whatever it costs them to throw it up on steam and probably make a profit off it. Don't even bother doing physical copies. Doesn't make sense...
eddtox 23rd September 2010, 00:44 Quote
Quote:
Originally Posted by Neogumbercules
99% done? They might as well just finish it off. They've already invested the majority of the cost in developing it. They can take the hit on whatever it costs them to throw it up on steam and probably make a profit off it. Don't even bother doing physical copies. Doesn't make sense...

They're just b***ing, moaning and whining. It's probably a POS flop anyway, so they'll release it in a few months time (due to overwhelming demand), it will fail and they will say "We told you so!"
runadumb 23rd September 2010, 05:45 Quote
As said above this "reason" makes no sense. SF4 sold well but had lots of piracy...so they still made money? They don't like making money? I guess this is proven by their financial results earlier in the year. How bizarre.

I did buy Sf4 but hardly played it. The GFWL multiplayer just sucked.
eddtox 23rd September 2010, 10:32 Quote
It's a publicity stunt.
They will soon say that there was "a huge outcry", so they've decided that they will release it after all, but they will have to put XYZ draconian DRM to protect themselves. When it flops, they will say "I told you the pirates would get us"
SNIPERMikeUK 23rd September 2010, 14:10 Quote
Capcom signed the pc alliance thing a few month ago, does that mean as little now as it did then???
sstteevveenn 23rd September 2010, 23:25 Quote
Quote:
Originally Posted by KayDat
Quote:
Originally Posted by sstteevveenn
so I guess the 1% left to do is the 'porting it over' part.

To the 'it was a perfect port, 60fps what more do you want' post, I was under the impression the pc version was essentially broken single player and was frustrating as hell as a result.

This really does sound to me like they just couldn't make it good enough so they decided they'd try to make some half-arsed point rather than damage the brand.

The game was fine, you're basically playing the XBox SFIV, only on your PC. What was broken about it?

hmm well maybe I was wrong. I haven't played it. I was just saying I looked it up when it was on a steam sale and my memory is of reading about how infuriating it was to play on the pc. Something to do with stupidly hard ai in the single player iirc, but if people who have played it say it was fine then I guess I was wrong.
theflatworm 24th September 2010, 02:11 Quote
Quote:
Originally Posted by sstteevveenn


hmm well maybe I was wrong. I haven't played it. I was just saying I looked it up when it was on a steam sale and my memory is of reading about how infuriating it was to play on the pc. Something to do with stupidly hard ai in the single player iirc, but if people who have played it say it was fine then I guess I was wrong.

Well, I found it stupidly hard, even on the easy levels, but then I don't play fighting games, and I was playing it with a keyboard, not a controller, which isn't exactly optimal. The number of super-moves you have to perform in order to unlock the final characters is sorta crazy. I don't know if it was like that on the XBox, perhaps the console kiddies raised on this stuff find it all humdrum and easy. I, as at least one other person here has said, prefer more thinky games (I'm REALLY looking forward to playing Civ V after it unlocks -- demo was even better than I expected).

Oh, and it goes without saying the Capcom are talking out of their arses.
Tulatin 24th September 2010, 04:16 Quote
Yes, because piracy makes it ever so difficult for you to apply your 3GB package of additional ****, and upload it once to the steam cloud. Ho hum. Why don't you guys just go ahead and cripple your game with DRM just like Ubisoft does, where the pirates get to play all they want and the customer gets ****ed.
jimmyjj 26th September 2010, 21:33 Quote
Piracy can not be controlled by draconian measures or stopped by just cancelling PC games. DRM only angers fans and makes no inroads against piracy.

Put it on Steam. make it cheap, make it GOOD and it will sell and make you money.

Some will always pirate games, but this should be viewed as a positive thing, raising awareness, increasing the fan base and driving legitimate sales.

Free DLC for registered users, paid for DLC that is high quality and reasonably priced. These things will also drive legitimate sales and bring revenue.

The PC games market is huge. Many reports of falling sales had not taken in to account sales via digital distribution. With the consoles get technically dated the time is NOW for PC gaming. I think our hobby is going to be awesome in the near future.

Developers and publishers who think outside the box and adapt will succeed, those who get angry and cancel games in a fit of pique will fail.
Rebourne 27th September 2010, 09:45 Quote
BULLSHIT.

If it's 99% done they only stand to make money even if it was pirated. I really don't think their games appeal to a large number of PC gamers in the first place and they were hitting bumps in development. If not they made a really bad business decision.
Sensei 27th September 2010, 14:23 Quote
I bought it for the PS3 and tbh, got bored very quickly. Besides the graphics and a few new characters there was nothing new. The game has been made and remade so many times. So for it not coming to the pc, who cares.
SirReno7 11th February 2011, 11:59 Quote
"Capcom's Yohinori Ono said that, while Street Fighter 4 did sell well on PC, the game was wounded by rampant piracy."

I would like to ask him exactly how he KNOWS this. How exactly did Capcom COUNT the number of people who pirated the game? Did they go door to door & conduct a survey? Did they ASK each person on Earth whether or not they pirated a copy of SF4?? Of course, we can all ASSUME that more than 20 copies of it were pirated... We can assume than more than 100 copies were pirated. But those are just ASSUMPTIONS... I want to KNOW -- where did Capcom get their actual FIGURES from? Sales figures are ONE thing, but how do you measure the AMOUNT of piracy, on a particular product? By the way, while we are ASSUMING things, I'll bet there were more than 100 copies of the CONSOLE versions, which were ALSO pirated... Just sayin'.

And ALSO:

"Asked whether Capcom would consider a digital release over more piracy-proof platforms like Steam or GamersGate, Ono said that such a move would be unfair to anyone who did not have access to the service."

...But then, as writer Joe Martin points out, in the very next PARAGRAPH:

"Steam and GamersGate are free to use digital distribution platforms, accessible to anyone with an internet connection and the funds to buy the games they want."

In other words, EVERYONE would have access to it. Thus, Ono's point totally FAILS... So to Ono, I would ask: How is it any MORE fair to release it ONLY on consoles? Isn't that a bit unfair to those who don't have "ACCESS TO THE SERVICE" which is needed to play THOSE versions online?

A company who is willing to punish EVERY PC user, do to the idea that SOME PC users commit piracy... is a company who shouldn't even be ALLOWED to use the word "fair" in their reasoning.

I agree with everyone who says Capcom is using piracy as an EXCUSE, to cover up OTHER reasons they don't want to release a PC version. ESPECIALLY when you consider that they're still going to release OTHER PC games... Are we to believe that only STREET FIGHTER fans are pirates? The answer is no. Is Capcom full of ****? The answer is yes..

I used to like Capcom, but I will NEVER EVER purchase a product by Capcom again -- even if I DO buy a console, and there's a Capcom game for it, which REALLY interests me. I'm going to AVOID buying it now, all because of THIS. I know: I'm just ONE former fan. So MY boycotting of the company isn't going to hurt them AT ALL. I'm sure they will be FINE without little ole' ME. But it's just the PRINCIPAL. If I ever have children, I'll teach them the same thing someday: Even if a company makes something you might be interested in, DO NOT BUY that product if you have reason to question the company's integrity.
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums