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GoldenEye Wii has regenerating health

GoldenEye Wii has regenerating health

Activision has revealed that the new GoldenEye game for the Wii has regenerating health, among other changes.

GamesCom 2010: One of the non-PC games we got a chance to look at at GamesCom in Germany this year was Activision's GoldenEye for the Wii, which has been revealed to give James Bond the gift of regenerating health.

Regenerating health applies to three of four difficulty modes, the last of which is the 'Classic' mode that only unlocks once you've completed the game. Classic mode is the highest difficulty mode, with players forced to conserve health carefully.

Regenerating health applies in both single and multiplayer portions of the game.

The new GoldenEye game is a reimagining of the Nintendo 64 classic of the same name, which was developed by Rare – and the word 'reimagining' is key, says Activision.

"This is a reimagining of GoldenEye," said an Activision spokesperson. "It is not a remake."

The move to regenerating health is just one of many sweeping changes to the game, the most obvious of which is the replacement of then-Bond Pierce Brosnan with now-Bond Daniel Craig. Dame Judi Dench also appears as the motherly M.

Activision's GoldenEye adopts the tone of the recent Bond films too, discarding nearly all gadgets in favour of a more edgy approach. Bond's only gizmo in GoldenEye is his smartphone, which has multiple uses including hacking sentry guns to target enemies.

Let us know your thoughts in the forums.

37 Comments

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TWeaK 20th August 2010, 22:50 Quote
It's Activision. Go figure.
Orderoftheflame 20th August 2010, 22:51 Quote
Can't see this being worth it.

Activision seem to have gone out of their way to take a dump on the people that remember the original, who were surely the only people looking to get this?
Neogumbercules 20th August 2010, 23:54 Quote
Why even bother? The only reason anyone would even have interest in a goldeneye game would be a remake of the classic that they love using the technology of the day. Just more Wii shovelware.
Sloth 20th August 2010, 23:55 Quote
Quote:
Originally Posted by Neogumbercules
Why even bother? The only reason anyone would even have interest in a goldeneye game would be a remake of the classic that they love using the technology of the day. Just more Wii shovelware.
>Technology of the day
>Wii

Ha.
crazyceo 21st August 2010, 00:28 Quote
Fantastic, can't wait for this little baby. On the Wii will make it an excellent experience and well worth the wait.
wafflesomd 21st August 2010, 01:08 Quote
I think people just want a remake with some online play and an updated engine.

The game successful for what it was, why change anything?
BurningFeetMan 21st August 2010, 01:15 Quote
The success of this game will totally depend on the Facility, and if it can be beaten in just under 1 minute.
Glix 21st August 2010, 04:22 Quote
Quote:
Originally Posted by BurningFeetMan
The success of this game will totally depend on the Facility, and if it can be beaten in just under 1 minute.

Or long it takes players to realise how to leave the tanks room. :>
general22 21st August 2010, 06:03 Quote
The first mistake was putting this on the Wii, the second was destroying the formula of the actual Goldeneye game and the third was Activision.
knyghtryda 21st August 2010, 08:02 Quote
Sadly I don't think this is completely Acitivision's fault. Gamers these days don't respond well to the play/die/reload mechanic anymore, and Activision is simply "streamlining" the game to fit those changing tastes. Is it a slap in the face to the hardcore fans? Of course, but remember, the majority of the dollars don't come from hardcore fans, they come from the Walmart crowd. Yeah... it sucks, which is why everyone here should be supporting the indie devs instead of the likes of Activision.
NickCPC 21st August 2010, 09:42 Quote
Pah, sounds terrible thus far. Way to go Activision.

http://www.moddb.com/mods/goldeneye-source
^ Looks much more promising.
13eightyfour 21st August 2010, 11:15 Quote
Im going to completely ignore it on release because its never going to be what i want it to be, The amount of hours i spent on the original is shocking.

I also disagree that the game is aimed at a newer generation of gamers, The newer generation imo arent going to be interested in a game based on a 15 year old movie. The majority of interest will be from people that remember the film and more importantly the game.

I hope it fails hard!
SDeshmukh 21st August 2010, 11:20 Quote
Well it'll depend on pricing for me, but I'm willing to give this game the benefit of the doubt. It's not going to be like the N64 Goldeneye, but if it's still fun I don't mind.
UberTiger 21st August 2010, 13:13 Quote
I'd love a PC port of this :(
StoneyMahoney 21st August 2010, 13:25 Quote
I already played one remake of Goldeneye on the Gamecube. It was the first level of Timesplitters 2.
mclean007 21st August 2010, 14:46 Quote
Am I the only person who was wholly unimpressed by the original Goldeneye? At the time I was used to playing PC FPS games, probably Quake, Quake 2, and Half-life, and Goldeneye was so slow and clunky. Okay it was probably partly to do with the fact I wasn't used to the N64 controller, but the developers really hadn't figured out how to do an FPS on a console by then, which is why they compensated for the lack of fine control with ludicrous auto-aiming and slow movement. I can recognise it as an important precursor to pretty much every console FPS game, so I respect its place in video game history, but as a game in its own right it did nothing for me.
sotu1 21st August 2010, 15:50 Quote
Quote:
Originally Posted by knyghtryda
Sadly I don't think this is completely Acitivision's fault. Gamers these days don't respond well to the play/die/reload mechanic anymore, and Activision is simply "streamlining" the game to fit those changing tastes. Is it a slap in the face to the hardcore fans? Of course, but remember, the majority of the dollars don't come from hardcore fans, they come from the Walmart crowd. Yeah... it sucks, which is why everyone here should be supporting the indie devs instead of the likes of Activision.

Actually, 80% of income comes from 20% of your audience. True for the vast majority of businesses and games are no exception. It's the core market which is important.
Gunsmith 21st August 2010, 20:25 Quote
Quote:
Originally Posted by mclean007
Am I the only person who was wholly unimpressed by the original Goldeneye? At the time I was used to playing PC FPS games, probably Quake, Quake 2, and Half-life, and Goldeneye was so slow and clunky. Okay it was probably partly to do with the fact I wasn't used to the N64 controller, but the developers really hadn't figured out how to do an FPS on a console by then, which is why they compensated for the lack of fine control with ludicrous auto-aiming and slow movement. I can recognise it as an important precursor to pretty much every console FPS game, so I respect its place in video game history, but as a game in its own right it did nothing for me.

rest assured you are not alone, I was playing quake 2 online when this came out so I was wholey unimpressed.

and then Unreal Tournament came out. :D
sear 21st August 2010, 23:04 Quote
Quote:
Originally Posted by mclean007
Am I the only person who was wholly unimpressed by the original Goldeneye? At the time I was used to playing PC FPS games, probably Quake, Quake 2, and Half-life, and Goldeneye was so slow and clunky. Okay it was probably partly to do with the fact I wasn't used to the N64 controller, but the developers really hadn't figured out how to do an FPS on a console by then, which is why they compensated for the lack of fine control with ludicrous auto-aiming and slow movement. I can recognise it as an important precursor to pretty much every console FPS game, so I respect its place in video game history, but as a game in its own right it did nothing for me.
Goldeneye was responsible for creating an entire generation that revolved around local multiplayer with four people, one which has largely evolved into the party game genre today. For its time it was an amazing accomplishment considering the poor quality of all previous console shooters, and it's actually much faster than current console shooters, even faster than a few PC shooters as well. Obviously it hasn't aged well, though, and to someone used to playing Quake or Half-Life, Goldeneye is admittedly not very exciting.

I'm really not sure why they are remaking this game. The people who it targets have largely moved on, and most of them are not Wii owners anymore, they're people who are busy playing Halo, Call of Duty and Team Fortress 2. Plus, you mess with the original too much and the old fans are going to shun you, and you simply can't make a game based entirely around nostalgia and expect to sell it to new players. I know this idea probably looked great on paper and it focus tested well with a core group of people, but I have serious doubts whether that will translate into real sales and profits.
mikeuk2004 21st August 2010, 23:57 Quote
Quote:
Originally Posted by sear
Goldeneye was responsible for creating an entire generation that revolved around local multiplayer with four people,

No it didnt.
Spuzzell 22nd August 2010, 02:09 Quote
Quote:
Originally Posted by mclean007
Am I the only person who was wholly unimpressed by the original Goldeneye? At the time I was used to playing PC FPS games, probably Quake, Quake 2, and Half-life, and Goldeneye was so slow and clunky. Okay it was probably partly to do with the fact I wasn't used to the N64 controller, but the developers really hadn't figured out how to do an FPS on a console by then, which is why they compensated for the lack of fine control with ludicrous auto-aiming and slow movement. I can recognise it as an important precursor to pretty much every console FPS game, so I respect its place in video game history, but as a game in its own right it did nothing for me.

Nope, you're not alone, I feel exactly the same.

I played Goldeneye for the first time 3 years ago when I picked up an N64 and a load of games at a car boot sale on a whim, and time has not been kind to it.

Playing it without the rose tinted love we all have for our old classic games, it's actually not much fun, even the multiplayer.

Oh, and I've been playing 4 player games on one console since waaaaay back on the SNES thanks to the wonder that was multi-tap. Bomberman and Super Smash Tennis FTW.
Yslen 22nd August 2010, 04:21 Quote
Quote:
Originally Posted by Sloth
Quote:
Originally Posted by Neogumbercules
Why even bother? The only reason anyone would even have interest in a goldeneye game would be a remake of the classic that they love using the technology of the day. Just more Wii shovelware.
>Technology of the day
>Wii

Ha.

+1
Glix 22nd August 2010, 04:39 Quote
Quote:
Originally Posted by Gunsmith
rest assured you are not alone, I was playing quake 2 online when this came out so I was wholey unimpressed.

and then Unreal Tournament came out. :D

Quake and Quake 2 were 18 cert, and internet didn't exist back then. I didn't have any means of having lan party (only had one computer and hardly any friends with a pc that could run games).

UT didn't come out till 1999, so Goldeneye had a good 2 year lead on it.

Point stands Goldeneye was great for it's time. Don't trash a 13 year old game, it's like moaning because doom had an autoaim.

This article is just putting another nail in the coffin since they are changing so many major aspects of the original game f.e. main character and the health system.
Gunsmith 22nd August 2010, 05:37 Quote
Quote:
Originally Posted by Glix
Quake and Quake 2 were 18 cert, and internet didn't exist back then.


wrong they were 15 and wrong again because it did exist.
HourBeforeDawn 22nd August 2010, 08:53 Quote
The guys working on this game are dumbasses, Daniel Craig is in the new bond movies yes but this is called Goldeneye dumbshits which would not be him ~_~
crazyceo 22nd August 2010, 14:23 Quote
This is absolutely hilarious. Why vent so much negativity when you don't know anything about the actual game itself? You know nothing of the game look, style and playability.

All you currently know is that it's a bond game with daniel craig in it and that its available on the wii.

Personally, I've never had a bad experience with a Wii game and the numbers dont lie! A few idiots moaning on here wont change that!
Glix 22nd August 2010, 17:41 Quote
Quote:
Originally Posted by Gunsmith
wrong they were 15 and wrong again because it did exist.

:o apologies I was wrong about cert. You played on dial up?
mikeuk2004 22nd August 2010, 18:38 Quote
I played alot of games on dialup, mainly C&C Tiberian Sun. Dial up was fast enough for games back then.
Ending Credits 22nd August 2010, 20:16 Quote
Perfect Dark Zero is already better than this will be.
supermonkey 23rd August 2010, 00:00 Quote
Quote:
Originally Posted by Glix
:o apologies I was wrong about cert. You played on dial up?
When necessary, yes I played on dial up. However, when school was in session my friends and I had much more fun using the Ethernet connection provided by the dorm. Sometimes I think people forget how long the internet has been around.
CardJoe 23rd August 2010, 08:46 Quote
Quote:
Originally Posted by Glix
Quote:
Originally Posted by Gunsmith
wrong they were 15 and wrong again because it did exist.

:o apologies I was wrong about cert. You played on dial up?

Jedi Knight win.
BRAWL 23rd August 2010, 13:35 Quote
Pssh, such heresy.

Goldeneye was one of the most awesome FPS games I ever played, infact I still have an emulator with Goldeneye on my pc for just such an time when I decide to go jump off a dam and drive a tank through St. Petersburg.

Regenerating Health... basically, KF7 Soviet - Headshot - Hide [repeat]
javaman 24th August 2010, 13:33 Quote
Might buy it second hand, after all, second hand ideas with a bit of polish? Gotta love the nintendos trend of re releasing games lately. Companies really are scraping the barrel these days =/
Glix 25th August 2010, 02:46 Quote
Quote:
Originally Posted by CardJoe
Jedi Knight win.

Dark Forces 2 was most excellent on lan :> I loved flipping the switch on my brother, role playing at it's best.
ubiquity 28th August 2010, 01:19 Quote
Hmm have already pre-ordered this for the ps3, (yes I know fps is far better with a mouse and keyboard, but I still need to build a capable pc,) but I dont know if the modding will be such a great asset. Watched Goldeneye on ITV last night, kept thinking about playing facility, and how Goldeneye was such a great fps overall (right up there with the Doom, Quake and Half life franchises)
Synikal Ali 7th September 2010, 16:49 Quote
Get ready to be disappointed.

I think im probably just gonna skip this one over... oh wait i dont even have a wii... :P
HourBeforeDawn 7th September 2010, 16:57 Quote
Quote:
Originally Posted by crazyceo
This is absolutely hilarious. Why vent so much negativity when you don't know anything about the actual game itself? You know nothing of the game look, style and playability.

All you currently know is that it's a bond game with daniel craig in it and that its available on the wii.

Personally, I've never had a bad experience with a Wii game and the numbers dont lie! A few idiots moaning on here wont change that!

okay we know you like to troll more then anything else and you dont have a since of principle but thats the point here, its a principle thing, you dont call a Bond Game Goldeneye and say its going to more true to the movie and the movie story line and then have Daniel Craig be the bond in it when he clearly wasnt, its ridiculous and absurd.
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