Treyarch's Josh Olin says that games shouldn't use technology just for the sake of it.
Asked whether the constant push to use new technology is holding back games developers, Treyarch's Josh Olin told bit-tech
that games shouldn't just use technology for the sake of it.
"The technology has to make sense,
" said Josh, in a Q&A about Activision's Call of Duty: Black Ops
. "Games have to use technology for a purpose.
The comments arose after Josh boasted about how Treyarch is using The House of Moves for Call of Duty: Black Ops
; the same motion capture and special effects studio which worked on Avatar – could the constant pursuit of new gimmicks be holding back progression?
"Technology shouldn't be used just to be used,
" said Josh. "[i]Like Kinect or Move; developers shouldn't put that stuff in for the sake of it. It should make sense and create compelling gameplay.[i]"
Obviously, that's what Treyarch think they are doing – but without any hands-on time with the game, who are we to judge?
Is technology holding back games development in other areas? Let us know your thoughts in the forums