Sony's new motion controller will be called the Move and will sell for less than $100 USD later this year.
Sony has provided the first really interesting details on it's new motion controller for the PlayStation 3, officially dubbing the device as the 'Move', ditching the Arc codename which the peripheral has previously existed under.
The first and most important detail is naturally the price, with Sony claiming that a bundle of Move controllers will retail for less than $100 USD when the device launches this Autumn.
Sony has been keen to stress that the Move will complement existing controllers too, not replace them. The Move will sport an analog stick and buttons, but users can use a DualShock instead if they prefer. It's worth mentioning that Sony already makes use of SixAxis motion detecting in it's standard controllers.
The Move will be used with the PlayStation Eye attachment too, which will detect movement and angles as players wield the wand-shaped Move.
"
We like to think this is the next-generation of motion gaming," said SCEA's Peter Dille during the announcement at GDC 2010 (via
GI.biz). "
Nintendo has done a great job introducing motion gaming to the masses. We like to think the migration from Wii to PS3 is a pretty natural path."
The Move will have support from big-name publishers like EA, Activision and Ubisoft, but Sony itself will have 20 Move - or Move supporting - titles ready before the end of March 2011.
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29 Comments
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oh sorry, wrong company
And I've yet to see a single instance of a game improved by motion controls.
Gimme keyboard and mouse instead...
If not, then I don't want it
it's not replacing the DS3 guys!
its to attract the wii gamers. whats wrong with that. i will most likely not get it unless some game i like uses it properly. but if it sells more consoles great. they arent discontinuing the regular controllers.
the price is pretty good though. <$100 for the two Move controllers, the PS EYE, and one game.
Really? REALLY? Really. :|
The wii has the wiimote, xbox has natal and ps3 has a bulb on a stick.
Out of those, i'm sure bulb-on-a-stick wins every time and will become the de-facto standard for motion controllers the world over.
One game improved by motion control?
Pro Evo on the Wii. No doubt.
I've never played it, sports games (well sports overall really) are not my thing. Though I can see why tactile feedback and motion would make sense in a sports title. Swinging your arm to play tennis in wii sports does make sense, but that's a mini game. I played through Mario Galaxy and would have preferred a classic controller.
Maybe I'm just stubborn? I just don't see the point in waggle over pushing a button. Having said that, devs have had decades to perfect gamepad control schemes, so it makes sense that they don't have a new system at it's full potential yet.
Heavy Rain uses it well.
I own a Wii, and it is the least used gaming system in the house next to only my old PSX, even the PS2 gets used more. There just aren't that many games on it that can hold my interest and of those that have so far, almost all of them have been ports of older titles (Resident Evil Zero and Remake at the moment). I'm not against motion controllers, I just don't think there's been many games that have really used them to their full potential.
I'm fairly certain they demoed project natal in vegas back in january. I got the impression it would be hitting the shelves very soon.
Natal is just gonna get people calling up the psych ward to come get their neighbors.