Valve has released a handful of images in the style of Apple adverts, teasing an upcoming announcement.
Valve has been very, very busy lately. At the same time as issuing repeated updates to
Portal, which ties into an Alternate Reality Game
we've tried to document, the
Half-Life developer has also leaked a handful of images which tease an "
upcoming announcement".
There's not definite word on what the announcement might be, but judging from the fact that the images echo the style of Apple adverts it's a safe bet that a Mac Steam client or official iPhone app is on the way.
It's rumoured that Valve will make further announcements about the new project - and possibly the ARG - at GDC 2010 next week.
Until then, you can browse the images below, via
Macnn.com and let us know your thoughts in
the forums.
Let us know your thoughts in the forums.
51 Comments
Discuss in the forums ReplyAnd you don't think they would have thought about that already? Clearly they will have a solution for that particular conundrum or else why bother releasing it there in the first place?
oh snap :D
Like what? The wrapper explanation is a good one, and so is the possibility that what we're going to see is just ten billion variations on Tap Tap Revenge, but here's the real crux of the problem. Most Macs have extremely basic graphics hardware - i.e., will struggle to play most of the recent games the Store sells at any decent setting/framerate - and that's not something Valve can fix with a neat downloadable solution. Is the store only going to sell you games it thinks you will be able to play?
The profusion of Valve's own characters - particularly from the more modern games - in the adverts suggests to me that there's a wrapper-based solution for the Source engine being released here. That makes the most amount of sense - this way Valve maximizes profits by selling it's own games, and the Source engine isn't so demanding that nobody will be able to play them. It's got to be wrapper-based because the engine's now pretty old, so I doubt they'd go to the trouble of creating a Mac alternative purely to sell some disinterested Mac owners TF2. But I'll eat my hat, your hat, and anybody else's hat if they can sell you half of the games in the Store upon release to play on your Mac.
I have to say, you're right there. I know they will have a solution but how or what is not something I have worked out. Let's trust valve shall we? They usually come through in the end.
I also think this is not "we have games for you to play" so much as it's "we have a distribution platform for games" so developers will consider making Mac-native games that Valve can make a profit on selling on.
I also hope it does well - it would be nice to see more titles making it to the mac (and ideally, linux!)
The Mac market is so miniscule compared to the PC market though this must be aimed at shifting their own catalogue.
An increasing number of Macs doesn't mean there's a decreasing number of PCs. Just that the PC market may be growing slightly less quickly.
When you check the latest Steam survey results and see the explosion in Win7 machines you'll realise that PC growth doesn't actually change that much, the size of the user base means it does not matter if it only increases 0.1%, that's still a metric f*ckton of hardware.
Why should this be any different on mac to how the pc steam works? It's not like all pc hardware is upto playing bioshock 2 at decent frame rates now is it?
The Mac percentage-of-market-share is increasing faster - much faster - at the expense of the PC. For example, Mac OS X’s share of the OS market increased from 7.31% in December 2007 to 9.63% in December 2008. If that trend can continue - and given the explosion in Apple product use, I don't see why it won't - they'll be a force to be reckoned with sooner or later. If you consider the number of games sold to iPhone users through the App Store, I think they'll even start to represent a part of the gaming market too. PC gaming is perpetually on the wane, it seems, and Valve is right to try and kickstart development for Mac games; who knows, maybe one day Apple will start to include more powerful graphics because of user demand.
Seriously? Because Mac hardware is not upgradeable by 99% of Mac users. That's why. Not all Steam PCs can play BioShock, but almost all of them could with an easy and inexpensive graphics card upgrade. Steam, therefore, can in good conscience and in good business practice sell it's games and people can choose to upgrade their hardware if they want to play it more smoothly. Macs, by contrast, cannot play BioShock or any other number of new and demanding games, and never will be able to because Cupertino locks down it's hardware and software. So probably half the AAA-rated games (i.e., the popular and profitable ones) on the Store categorically cannot be played at decent settings by ANY Macintosh PC. So Steam is theoretically attempting to retail games that cannot be played, or can only be played at 800x600 on a 27" iMac. That is a bad business model.
Also if you zoom in and read the text on the last image, it basically spells out that steam is coming to mac... i have posted that image below
http://images.bit-tech.net/news_images/2010/03/valve-teases-steam-for-mac-iphone/5.jpg
Its a start - once you've ported over to a UNIX platform, a linux port probably isn't too much hassle. It will require a dramatic user shift over to linux to create a market for it though.
I'd have thought Microsoft's new £150 service pack would have been enough motivation for people to switch to linux, but clearly people need more convincing.
You can use any mouse on the mac...
yeh...me too :D
indeed, one mouse button or touch mouse buttons would never work in gaming. who will lift up primary finger just to do a right click?
yes, im a PC. (according to Apple, apparently there's a difference..........)
Do you really think steam will try and flog games that won't run on macs? That wouldn't make sense at all. My point was that i doubt steam will limit what games it will sell you depending on your hardware. It'll be the same as pc games, check the specs before you buy.
edit :
Just to be clear, i dont think they will limit what they will sell you from the limited set of mac compatable games..
also have people also noticed that the logo on Gordon's suit behind the crowbar looks like an apple?
http://images.bit-tech.net/news_images/2010/03/valve-teases-steam-for-mac-iphone/2.jpg
I only stick with windows because it has my games on it and I'm a bit too lazy to learn linux.
I do have my laptop dual-booted though and find myself using linux more and more.
If I had steam with at least some AAA titles, windows would be gone tbh.
Any windows-only software would be run in a virtual machine.
So as has been said, if we get the AAA titles on Mac, hopefully it wouldn't be long til it came to linux. :)
oh I didn't notice. nice
http://images.macrumors.com/article/2010/03/03/204931-valve_6.jpg
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That pretty much sums it up for me, Steam has to be coming to mac...
Utilizing the power of the Unity game engine, you can quite easily port a game to both platforms without much tweaking at all. With Unity gaining popularity (http://unity3d.com/gallery/game-list/) youre likely to see more cross platform titles being developed. For example, we are and indie developer, but we are making what we consider to be a AAA quality game that will be for Mac and PC right out of the box. You can check it out at www.ascensionwar.com or look us up on Facebook at http://www.facebook.com/ascensionwar
haha so that's where Futurama got the idea from ! haha !!!
That actually makes perfect sense ! In Futurama they make a commercial for Planet Express, which is, for this episode, ran by a guy that was from the 1980s
Awesome. Awesome to the MAX
"owners of Valve games will have access to both platform versions"
Steam is on its way to mac
i mean, you can't expect them to game on their wireless mighty/magic mouse? i've used one and they have awful input lag.
If not then it wont be hard at all to get steam working under linux, the hard parts have now been taking care of, for example the source engine will have opengl support and the steam UI no longer requires IE ;)
which they would certainly deny to death ... until I get in the conversation
I know probably nobody else cares about this, but the number of my friends at University that are Mac users means this is going to be a big deal. Major props to Valve for making this work, especially given that just about every other PC game that was released for Mac wouldn't play nice with the Mac version.
It's got to be a good move for Valve; for all the perceived advantages and disadvantages of either platform, the Mac is still a market to make money from. It might only be Valve software now, but look what Steam did for gaming on the PC - that started off with Counter Strike 1.6 and there are over 1000 games available now...