Capcom wants to drop Western developers

Capcom wants to drop Western developers

Disappointed with the output and issues surrounding Western developers, Capcom will re-focus on Japanese teams.

Disappointed with the output of and issues surrounding Western developers, Capcom president Haruhiro Tsujimoto has said that the company will begin to develop all major new IPs exclusively in Japan.

The Capcom-published Bionic Commando, which was developed by Swedish-based GRIN, seems to be a particularly sore point for Tsujimoto and he claims there were lots of problems over the course of Bionic Commando's development.

"Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new titles to overseas companies," said Tsujimoto in a comment to Kotaku.

"Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances.

"We are considering ways to separate the roles of activities in Japan and overseas," he added. "We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or line-ups of such games."

Bionic Commando was, you may remember, a pretty awful game and it's failure to make a critical or commercial splash was likely a big factor in the closure of GRIN last year.

Let us know your thoughts in the forums.


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1ad7 4th January 2010, 13:20 Quote
Well F you too japan... lol nah i think they have it spot on, hell look at IW...
rickysio 4th January 2010, 14:17 Quote
Know what? Capcom is right - mostly because Western companies like to F with good developers... See what happened to Bungie?
Skiddywinks 4th January 2010, 14:51 Quote
I like how Capcom still felt it was worth releasing Bionic Commando though.
fodder 5th January 2010, 09:36 Quote
Having worked for a foreign office of a Japanese company in a developement role, I completely understand why.

The Japanese have such a different approach that, tbh, trying to develop something collaboratively is very hard without conflict. Mainly due to peoples ego's in the western work environment unfortunately. It's a shame, as we could learn a lot from the way they work.
Makaveli 9th January 2010, 16:21 Quote
i'm not even surprised alot of this **** happens in north america. And if it means better games for it then go capcom.
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