bit-gamer.net

Unreal Engine 3 runs on iPhone

Unreal Engine 3 runs on iPhone

Epic has shown that the iPhone GPU is capable of running the Unreal Engine 3 in a modified form.

Epic has been tinkering with the iPhone as a games platform lately by the looks of things, having recently given a demo of the popular Unreal Engine 3 adapted to run on an iPhone.

Demoed to Anandtech last week, the iPhone is apparently capable of running the same engine as powers games like BioShock and Gears of War 2. Oh, an Unreal 3 itself, of course.

The demo was presented by Epic's Mark Rein and showcased a modified version of a tech-demo level that was fully playable thanks to a virtual thumbstick. You can check out footage from the demo below, but apparently the control scheme on show is just one of many types that Epic is experimenting with.

Epic has been eyeing up mobile platforms for some time by the sounds of it and Mark Rein promised that Epic would demo the engine working on other mobile platforms at CES early next year.

Check out the video below and then let us know your thoughts in the forums.

17 Comments

Discuss in the forums Reply
skunkmunkey 23rd December 2009, 14:55 Quote
Looks good, i must say I prefer the on rails style of doom as it gives you more space on the screen and lets you concentrate on shooting stuff. I find the virtual thumbsticks pretty awkward to use with my fat thumbs
WildThing 23rd December 2009, 15:08 Quote
That's pretty cool, but who would want to play UT3 with thumbsticks, virtual or otherwise lol?!?!
knuck 23rd December 2009, 18:31 Quote
why the hell are they wasting time one this instead of doing a proper UT for the pc


argggggggggggggggggggggggggggggggggggg :(



/hopeless rant
javaman 23rd December 2009, 18:33 Quote
already beat you to it last night =p other thread
SchizoFrog 23rd December 2009, 18:44 Quote
Doesn't this just prove that the engine was lame to start with and was never fully developed for decent hardware even for the time? I mean come on, a mobile phone is supposed to have the same power as a gaming PC thats a few years old? Even at lower resolutions that doesn't stand up.
The so called death of PC gaming isn't anything to do with piracy, just look at the success of WoW and Steam... No it is developers who produce mediocre releases because they are too busy trying to just cash in rather than concentrate on quality.
13eightyfour 23rd December 2009, 19:34 Quote
Seems a little pointless to me, my fat thumbs on the screen would mean i wouldnt be able to see sod all.
[PUNK] crompers 24th December 2009, 01:02 Quote
you'd need to be plugged into the wall too because im fairly sure you'd get about 20 minutes on battery. nice to see it can do it but for me its just that, a tech demo.
ssj12 24th December 2009, 02:23 Quote
Quote:
Originally Posted by Ghys
why the hell are they wasting time one this instead of doing a proper UT for the pc


argggggggggggggggggggggggggggggggggggg :(



/hopeless rant
Epic has multiple dev teams...
xaser04 24th December 2009, 09:05 Quote
Quote:
Originally Posted by SchizoFrog
Doesn't this just prove that the engine was lame to start with and was never fully developed for decent hardware even for the time? I mean come on, a mobile phone is supposed to have the same power as a gaming PC thats a few years old? Even at lower resolutions that doesn't stand up.
The so called death of PC gaming isn't anything to do with piracy, just look at the success of WoW and Steam... No it is developers who produce mediocre releases because they are too busy trying to just cash in rather than concentrate on quality.

Um no, it means it can scale really well.

I mean compare this to say Mass effect or GOW.
BLC 24th December 2009, 11:48 Quote
Certainly an impressive technical achievement, but whether this flies or flops is going to be down to how good the controls are, IMO. I can't see myself buying it, I doubt very much I'd get on with the control scheme. I managed to adapt to playing FPS's on consoles, but forgot what a joy the mouse & keyboard is. You'd have to prise my mouse & keyboard from my cold dead hands before you try and give me another control scheme.
Denis_iii 24th December 2009, 19:17 Quote
hope game dev's give android 2.1 just as much love as i'm getitng a Nexus ONE asap
wuyanxu 24th December 2009, 21:46 Quote
none of the FPS on the iphone is good, simply can't aim with any touch screen!

if Epic want this to succeed, they need to sell an accessary along with it: mouse.
Star*Dagger 25th December 2009, 10:34 Quote
Get Shattered Horizon and DX10/11 to run on it, and then we are talking! No one wants to play 2d FPS games anymore, once they have been in the freedom of 6 degrees of freedom.

*Lets out William Wallace yell FREEEEDOOMMM!*

Shattered Horizon is available now on Steam, come play!
spectre456 26th December 2009, 14:10 Quote
Quote:
Originally Posted by Star*Dagger
Get Shattered Horizon and DX10/11 to run on it, and then we are talking! No one wants to play 2d FPS games anymore, once they have been in the freedom of 6 degrees of freedom.

*Lets out William Wallace yell FREEEEDOOMMM!*

Shattered Horizon is available now on Steam, come play!


why are you always peddling this shattered horizon game? i've seen you do it in a quite a few threads and it sometimes seems like a spam post.
knuck 26th December 2009, 20:49 Quote
Quote:
Originally Posted by wuyanxu
none of the FPS on the iphone is good, simply can't aim with any touch screen!

if Epic want this to succeed, they need to sell an accessary along with it: mouse.

the important part of this demonstration however is how the engine runs on an iphone, not UT. The engine can be used for other games that could be playable on the device
dec 30th December 2009, 18:40 Quote
......Epic.....
BLC 30th December 2009, 20:26 Quote
Quote:
Originally Posted by dec
......Epic.....

......Fail..... ;)
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums