RedLynx, developer of the Trials games, has admitted it uploaded torrents of Trials 2 to the internet.
RedLynx, developers of the
Trials series, has admitted that it uploaded some copies of
Trials 2: Second Edition torrent sites on the same day that it released the game to customers.
The pirated version wasn't the full game though, according to
GI.biz, who revealed that it lacked leaderboard support. RedLynx CEO Tero Virtala said that the idea was to encourage pirates to then upgrade to the full, legit version.
"
Piracy is here, so how can we take advantage of that? What we did actually, on day one, we put that game immediately on all the torrent networks ourselves," said Virtala.
"
That game relies really heavily on the server side - the leaderboards are the soul of the game. I don't know if it's helped, I'd assume so because even though the version that we put on the torrent networks wasn't the full version, it's the version of the game without the actual soul, without the leaderboards to play against other players."
The game has gone on to sell 150,000 copies on PC, though RedLynx isn't sure how it piracy affected sales.
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When we compare that hacked version with those who have access to leaderboards and are accessing our servers they match. So at least people have not cracked our leaderboards yet," he added.
Following on from that same point, Torsten Reil of NaturalMotion lamented the piracy rate on iPhone title
Backbreaker even though the game is sold at the lowest AppStore price point - just 59p.
"
At 59p it's pretty fair to assume that a lot of those pirates would have been able and would have bought the game, but there's an overall attitude that it's fine to pirate."
"
There is in general a feeling that IP and content should be free. That's fine to say, but if you have to pay all the people that actually put their heart and soul into a game - who have to pay a mortgage off and have children - it becomes much more difficult. Yes, you can limit [piracy] with technical tricks, but there needs to be an overall change in the perception of IP and the people who create it."
Let us know your thoughts in
the forums.
Completely agree with this
but how does the dev pay for the staff, the building, the equipment etc etc :B
Sounds like your work for a HR dept... :p
It is just a cost savings program for the programmers. It's not going to save the company any money since that is what they expect you to do already.
The idea that we play 3 to 5 times the amount of the loan over 30 years is one of the greatest system of social control for the people who are intelligent enough to actually start and succeed in revolutionary action. Every mortgage payment is a loss of your freedom and money to people who do not have your interests in mind.
And that ladies and gentleman is why we should push for real banking reform and any other area that limits our lives.
S*D
As someone who is curerntly doing a degree in games programming, I'm definitely not in favour of this, :D
Pirates should have their eletrical goods taken off them and crushed.
FFS Joe, why is it always your grammar fails I see?
Little wonder why mortgage means death grip.
..what are you, high?
I'm not sure what ssl/ssh has to do with anything, and piracy clearly IS lost sales. Not all pirates would buy games if piracy was impossible, but some would. gtfo my bit-tech.
its what is used for loading games without itunes
Choice exists, unlike a mugging. If you don't buy your home, you're paying someone else's mortgage instead. We all get to see beforehand how much it's going to cost us based on current interest rates. Still no excuse for theft (whether it's software, music or physical product). Nothing is free in this life, it's just a question of who foots the bill. & good on you RedLynx for taking a brave approach, unlike IW who are not even releasing a demo of MW2. I've never heard of the Trials series, but I'll certainly look out for them.
riiiight. I'm going to assume that means you play it on your iphone or ipods..
2 things,
1. What a horrible gaming medium, games on mobile devices, for now, are gimmicks and only that.
2. Why are iphone/apple gamers reading a PC tech website, and complaining about issues that don't -really- affect them?
Um, if the developer torrented it and you downloaded that torrent, you have not pirated the game.
It would be interesting to know if this approach did lead to any more sales.
Also, re-reading the story, I notice that it refers to the "pirated version" of the game. Really, the copyright holder torrented it, so how can it be pirated? Unimpressed...
This is an iPhone game? I've never used my iPhone for gaming, but I assume there's no way of getting demos?