APB will have no monthly subscription

APB will have no monthly subscription

Realtime Worlds' new MMO APB will have no monthly subscription, but the actual price is still being discussed.

Realtime Worlds has revealed that it's new massively multiplayer game, All Points Bulletin, will have no monthly subscription fee and will instead 'go Guild Wars'.

The news has apparently been public for a while now on an official APB website FAQ, but was only recently spotted by Eurogamer.

Interestingly though, the actual price for the game at retail hasn't yet been narrowed down according to Realtime Worlds, raising the possibility that APB may have a slightly different pricing model or financial plan to compensate for the lack of subscription fees.

"The actual price for the game itself is still under discussion but we'll keep you up to date. We can confirm that APB will not require a monthly subscription," reads the official FAQ.

APB is set to launch on PC next year, with rumours of Linux and Mac port having been rubbished and the possibility of a console port still uncertain according to the FAQ, though rumours of an Xbox 360 port persist.

We've yet to have a proper look at APB, though we'll be trying to take a look at it at GamesCom in Cologne later this week, but the game is essentially an online version of cops and robbers according to early reports.

Let us know what you think of monthly subs and MMOs in the forums.


Discuss in the forums Reply
DragunovHUN 17th August 2009, 12:04 Quote
Awesome! Can't wait for this game. This is the first MMO that actually made me consider paying a monthly fee.
Bursar 17th August 2009, 12:06 Quote
As long they don't make the game into a two-tier system where those who are prepared to spend real cash on in game items will get major boosts over those that don't.
bowman 17th August 2009, 12:12 Quote
They will probably make a microtransaction system where you can buy all sorts of trinkets, cosmetic items and boondoggles for real dollars.
SpeedLegion 17th August 2009, 12:13 Quote
I have applied for the Beta for this, looks interesting!
HourBeforeDawn 17th August 2009, 16:07 Quote
didnt even know this game existed until I saw this posting lol
alpaca 17th August 2009, 17:15 Quote
me neither
thehippoz 17th August 2009, 19:04 Quote
any news on guildwars 2 joe? or is it vaporware in your opinion
SpeedLegion 16th October 2009, 20:50 Quote
I got on the BETA :D

Anyone else?
AlexB 16th October 2009, 21:06 Quote
aye, although I cant log in.. lol
SpeedLegion 16th October 2009, 22:07 Quote
Yeah I had that problem at first, but is working ok now, just downloading the 7GBs of updates lol!
AlexB 17th October 2009, 14:31 Quote
Yeah, thats pretty mad.
So, play-times are tues, thurs and sunday nights - cool. See you there tomorrow night.
liratheal 17th October 2009, 14:34 Quote
Yep - Another Beta here. Will, hopefully, see you tomorrow!
ry@n 17th October 2009, 14:52 Quote
yet another here, downloaded ready to play tomorrow night!
SpeedLegion 17th October 2009, 16:59 Quote
I should be on tomorrow night :)
ry@n 18th October 2009, 23:24 Quote
So what did everyone think?

Apart from the initial server problems it ran pretty smoothly for a starting beta, the main problem was the sound and physics glitches which were to be expected and the memory leak, mine peaked at 3.5GB usage which is a lot considering I only have 6GB total.

Talking on a Vent server with some others playing and apparently we aren't allowed to talk about the game with non beta testers and screenshots were also disabled (although I managed to take a few by running windowed mode :D).
liratheal 19th October 2009, 10:20 Quote
It played better than a fair few beta's I've played - The snags here and there were, well, expected - Especially for their first foray into the whole.. MMO market.

Their beta agreement does seem a lot more restrictive than most betas, but hey, I've seen worse.

I'm looking forward to a full on release.
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