Rage will definitely run at 60 frames per second on all platforms at release, says id Software.
id Software has followed-up on complaints that founder John Carmack made about the PlayStation 3 architecture and how hard it is to code for, which is apparently causing problems for the development of
Rage, by assuring fans that the PlayStation 3 version of
Rage will be in similar shape to the other versions when it is released.
Last week it emerged that while preview versions of
Rage are running at 60 frames per second on the Xbox 360 and PC, the PlayStation 3 version of the game was struggling to hit 20 - 30 FPS.
Coding guru John Carmack said the problem lay squarely with the architecture of the PS3, which made developing for it a much more complex and drawn out process even though the hardware was "
about the same" as in the Xbox 360.
The comments started a flurry of accusations that id Software were simply being lazy when it came to developing for the PS3, even though the statement echoes the comments of some other developers who've had trouble with the system.
"
[We are] committed to ensuring that gamers on all platforms have a great RAGE experience," said the team in response to the accusations, via a post on
the official Rage twitter feed.
"
We expect this to be 60 hertz on every supported platform," said
another comment from John Carmack.
Rage itself will be a new type of game for id Software - an open-world FPS/RPG hybrid with a focus on racing through a post-apocalyptic wasteland. Tell us your thoughts in
the forums.
35 Comments
Discuss in the forums ReplyHe will nonetheless find a way, Obama got his motto, Yes,We Can from Carmack,lol
Other than that, I agree with Gunsmith.
If you don't laugh you'll cry, right?
maybe if the PC market wasn't flooded with copied version of everything on the planet, maybe, just maybe this would of been a PC only release, but time and time again developers know they get a good return on console development.
Take COD for example, Infinity Ward know that the 360 version will sell more copies than the PC, so for them not to pay attention to the console market would be a stupid idea and the this series of games would of never reached the acclaim that it has achieved.
Every game is easily available to download, normally well before UK release dates eg. Ghostbusters.
Console piracy is more tempting because of the ridiculous prices and awful FPS controls.
fallout 3 was an rpg? you could have fooled me
End of story.
I'm not sure where in this thread anyone mentioned piracy, he was just referring to raw figures, CoD4 sold more on the xbox 360 than it did on the PC.
Consoles do have piracy, this is very true, but it's much less widespread than PC piracy. Think about it, what do you need to pirate a game on a PC? A PC, that's it. For a console, you need the console, then you need to open it up and add in hardware, invalidating your warranty, risking a permanent ban for that console and your account of it's online capabilities (for the 360 at least). Console piracy is much less accessible than PC piracy is. I know many people with 360s, none of them have a modded xbox, they've all downloaded PC games in the past.
so thats why i can download 32 maps on cod4 for free? the game also looks better on PC.
Im a PC gamer but i just want to open peoples eyes to the fact that its just as easy to pirate console games, considering most households now own a PC.
because you need a base of users to actually play said pirated games...
My PS£ *cough* PS3 is gathering a layer of dust until I find a game that doesn't play and look better on the 360.
P.S. Awaits the legion of fanboys to start quoting unreleased games with "true next gen graphics" - what a ploy!
I didn't realize a user base barely 8 million behind it's competitor constituted not having one at all.
PS2 is outselling PS3 so hardly a good advert for the non pirated PS3. Both Xbox and Wii are fully available to flash and play backup copies "cough" and both console sales are very healthy.
Games developers need to spend more time on gameplay and stop wasting so much time and money on purely graphics and anti piracy, maybe then games could be cheaper, more fun and people on a budget might dip in their pocket more often.
All the talk of Modern Warfare 2 at £55 is gonna kill the industry!
It will be bad business for ID to release a slow running RAGE for the PS3, discouraging the already discouraged PS3 GameDev Crew
of the three people i know with one one uses purely as a media device not a games console, they don't bother buying games for it becuase they never play anything but TV. The other two pretty much play battlefield or teken all day and haven't bought a new game in months. Not much point in having sold millions of units if the games don't sell.
Look at this chart, the cross platform games out sell on the x360 vs the ps3 in nearly every case. Though the wii shows them both how to shift games, oddly.
http://vgchartz.com/weekly.php?date=40020&boxartz=3#
until I saw the 69.90 EUR price tag!
PS2 also outsold xbox this quarter. with only 0.1mil 360s sold over PS3, a machine that is almost 3x the price?
Problem is the cost of the blue ray disks, And a blueray burner is rare. Xbox 360 any torrent site transfer to disk and away you go. Pc games are harder to pirate, As you actually need to have a clue what your doing.
Not getting into a console war. Both got owned by the Wii so what does that tell you. And they are both owned in game sales by the same console, Its sold more and sold more games, Win to nintendo, Lose to microsoft and sony.
new COD to be most pirated game of all time at £55. I now rent console games from an online rent site as it works out far cheaper than ever buying hte games. fable 2 and killzone 2 were last 2 games i actually brought for consoles. Ps2 also has a mass back catalog of 2nd hand games. so does old xbox. Walk in my nearest store they have 1 small space for ps3 and 360 2nd hand games. ( that must be 6 boxes wide by about 12 down lol ) ps2 and xbox have about 100* the space.
As for Rage. Another over hyped pile of toss incoming. When did ID last make a great game?
ET:QW was pretty awesome. Although the main reason I loved it was that they were the first to figure out ultra-textures.
That's a bit far fetched. Even if they did, what would it matter? It's not like a PC. The DRM is usually the disc itself anyway that prevents it from being copied and played unless you have an already illegally modded system as well. Infact, every console save the Dreamcast had similar DRM on the disc preventing such things.
I should have been clearer.
When referring to 'the console' I meant 'the console' as 'the platform' which includes the PS3 itself and the discs which it plays. So therefore any DRM on either the PS3 unit itself or the discs were intended to be covered by that statement.
However, the point remains valid: what about games downloaded via the PlayStation Network? They don't have a disc - can they just be copied to a memory stick and played on a different PS3 or different username? If yes, then they aren't DRM'd... if no... then there is DRM in the console.
So you just made my original point for me. I stated that I was ignoring the potential DRM involved, and saying that the non-existent levels of piracy on the PS3 are due to difficulties and expenses with Blu-ray burners, blank Blu-ray discs etc...
...
It does make me interested in the reasons why the PS3 isn't more popular for publishers. The install base might not be as great as the XBox360's or the Wii's... but piracy doesn't happen. As far as I am aware, there is no piracy on the PS3 (at least when it comes to games, I'm sure there are people out there pirating Blu-ray films or DVDs...) from the developer standpoint PS3 games aren't as easy to code so they aren't going to like it... but for a publisher the PS3 is a dream platform where they don't even have to contemplate piracy.
Easier to develop for = cheaper to develop for. Make the game for X360, then outsource to someone to port to PS3 if the game warrants it.