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id Software responds to Rage PS3 issues

id Software responds to Rage PS3 issues

Rage will definitely run at 60 frames per second on all platforms at release, says id Software.

id Software has followed-up on complaints that founder John Carmack made about the PlayStation 3 architecture and how hard it is to code for, which is apparently causing problems for the development of Rage, by assuring fans that the PlayStation 3 version of Rage will be in similar shape to the other versions when it is released.

Last week it emerged that while preview versions of Rage are running at 60 frames per second on the Xbox 360 and PC, the PlayStation 3 version of the game was struggling to hit 20 - 30 FPS.

Coding guru John Carmack said the problem lay squarely with the architecture of the PS3, which made developing for it a much more complex and drawn out process even though the hardware was "about the same" as in the Xbox 360.

The comments started a flurry of accusations that id Software were simply being lazy when it came to developing for the PS3, even though the statement echoes the comments of some other developers who've had trouble with the system.

"[We are] committed to ensuring that gamers on all platforms have a great RAGE experience," said the team in response to the accusations, via a post on the official Rage twitter feed.

"We expect this to be 60 hertz on every supported platform," said another comment from John Carmack.

Rage itself will be a new type of game for id Software - an open-world FPS/RPG hybrid with a focus on racing through a post-apocalyptic wasteland. Tell us your thoughts in the forums.

35 Comments

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Star*Dagger 3rd August 2009, 11:14 Quote
If Carmack says it is hard, it is hard. This guy has coded more FPS code than the next 3 guys below him.
He will nonetheless find a way, Obama got his motto, Yes,We Can from Carmack,lol
Gunsmith 3rd August 2009, 11:23 Quote
life would be a lot easier if he stopped ****ing around with the console market and stuck to what hes good at!
Paradigm Shifter 3rd August 2009, 11:43 Quote
The more I hear about Rage, the more I think it might be Fallout 3... done right. ;)

Other than that, I agree with Gunsmith.
Lepermessiah 3rd August 2009, 11:56 Quote
Fallout 3 done right? Despite no RPG experience, or the fact IS have not made a good game in eons? lol.
Paradigm Shifter 3rd August 2009, 12:08 Quote
Despite regular evidence to the contrary in most things... I do tend to remain optimistic. :P

If you don't laugh you'll cry, right?
cjoyce1980 3rd August 2009, 12:13 Quote
Quote:
Originally Posted by Gunsmith
life would be a lot easier if he stopped ****ing around with the console market and stuck to what hes good at!

maybe if the PC market wasn't flooded with copied version of everything on the planet, maybe, just maybe this would of been a PC only release, but time and time again developers know they get a good return on console development.

Take COD for example, Infinity Ward know that the 360 version will sell more copies than the PC, so for them not to pay attention to the console market would be a stupid idea and the this series of games would of never reached the acclaim that it has achieved.
hardski 3rd August 2009, 12:40 Quote
So you dont think Xbox 360 has a piracy problem? lol
Every game is easily available to download, normally well before UK release dates eg. Ghostbusters.
Console piracy is more tempting because of the ridiculous prices and awful FPS controls.
yakyb 3rd August 2009, 14:16 Quote
Quote:
Originally Posted by Lepermessiah
Fallout 3 done right? Despite no RPG experience, or the fact IS have not made a good game in eons? lol.

fallout 3 was an rpg? you could have fooled me
perplekks45 3rd August 2009, 14:48 Quote
Quote:
Originally Posted by Star*Dagger
If Carmack says it is hard, it is hard.
QFT.

End of story.
Veles 3rd August 2009, 15:07 Quote
Quote:
Originally Posted by hardski
So you dont think Xbox 360 has a piracy problem? lol
Every game is easily available to download, normally well before UK release dates eg. Ghostbusters.
Console piracy is more tempting because of the ridiculous prices and awful FPS controls.

I'm not sure where in this thread anyone mentioned piracy, he was just referring to raw figures, CoD4 sold more on the xbox 360 than it did on the PC.

Consoles do have piracy, this is very true, but it's much less widespread than PC piracy. Think about it, what do you need to pirate a game on a PC? A PC, that's it. For a console, you need the console, then you need to open it up and add in hardware, invalidating your warranty, risking a permanent ban for that console and your account of it's online capabilities (for the 360 at least). Console piracy is much less accessible than PC piracy is. I know many people with 360s, none of them have a modded xbox, they've all downloaded PC games in the past.
chumbucket843 3rd August 2009, 15:41 Quote
Quote:
Originally Posted by cjoyce1980
maybe if the PC market wasn't flooded with copied version of everything on the planet, maybe, just maybe this would of been a PC only release, but time and time again developers know they get a good return on console development.

Take COD for example, Infinity Ward know that the 360 version will sell more copies than the PC, so for them not to pay attention to the console market would be a stupid idea and the this series of games would of never reached the acclaim that it has achieved.

so thats why i can download 32 maps on cod4 for free? the game also looks better on PC.
Evildead666 3rd August 2009, 17:31 Quote
Quote:
Originally Posted by perplekks45
Quote:
Originally Posted by Star*Dagger
If Carmack says it is hard, it is hard.
QFT.

End of story.
+1
hardski 3rd August 2009, 18:02 Quote
All you need is a PC, Broadband, and a burner, not exactly rocket science. £40 tops to flash your Xbox and games cost roughly 50p each to burn. Simples
hardski 3rd August 2009, 18:30 Quote
Firstly you dont need to add hardware to play copied games on 360, it dosent effect your warranty as the sticker now slides off and back on again! It cost the price of 1 game for endless almost free games. And by the way, ever heard of Stealth patching your ISO before you burn? Its un-detectable online, so no negatives from where im standing.
Im a PC gamer but i just want to open peoples eyes to the fact that its just as easy to pirate console games, considering most households now own a PC.
talladega 3rd August 2009, 19:37 Quote
atleast the PS3 has yet to be cracked to play pirated games. :)
exceededgoku 4th August 2009, 00:17 Quote
Quote:
Originally Posted by talladega
atleast the PS3 has yet to be cracked to play pirated games. :)

because you need a base of users to actually play said pirated games...
My PS£ *cough* PS3 is gathering a layer of dust until I find a game that doesn't play and look better on the 360.

P.S. Awaits the legion of fanboys to start quoting unreleased games with "true next gen graphics" - what a ploy!
themax 4th August 2009, 05:46 Quote
Quote:
Originally Posted by exceededgoku
because you need a base of users to actually play said pirated games...
My PS£ *cough* PS3 is gathering a layer of dust until I find a game that doesn't play and look better on the 360.

P.S. Awaits the legion of fanboys to start quoting unreleased games with "true next gen graphics" - what a ploy!

I didn't realize a user base barely 8 million behind it's competitor constituted not having one at all.
hardski 4th August 2009, 06:40 Quote
Piracy at least sells consoles. Id never dream of shelling out £40 for the shite ive played so far, with a very few exceptions.
PS2 is outselling PS3 so hardly a good advert for the non pirated PS3. Both Xbox and Wii are fully available to flash and play backup copies "cough" and both console sales are very healthy.
Games developers need to spend more time on gameplay and stop wasting so much time and money on purely graphics and anti piracy, maybe then games could be cheaper, more fun and people on a budget might dip in their pocket more often.
All the talk of Modern Warfare 2 at £55 is gonna kill the industry!
Burnin' 4th August 2009, 07:40 Quote
its only a matter of time until they get the engine working properly on the PS3... remember that they won;t be selling only RAGE but the whole IDtech5 engine!! The guy itself showcases the damn engine while showing RAGE

It will be bad business for ID to release a slow running RAGE for the PS3, discouraging the already discouraged PS3 GameDev Crew
steveo_mcg 4th August 2009, 09:14 Quote
Quote:
Originally Posted by themax
I didn't realize a user base barely 8 million behind it's competitor constituted not having one at all.

of the three people i know with one one uses purely as a media device not a games console, they don't bother buying games for it becuase they never play anything but TV. The other two pretty much play battlefield or teken all day and haven't bought a new game in months. Not much point in having sold millions of units if the games don't sell.

Look at this chart, the cross platform games out sell on the x360 vs the ps3 in nearly every case. Though the wii shows them both how to shift games, oddly.
http://vgchartz.com/weekly.php?date=40020&boxartz=3#
Paradigm Shifter 4th August 2009, 12:34 Quote
Quote:
Originally Posted by exceededgoku
because you need a base of users to actually play said pirated games...
I'd have thought it because even now, Blu-ray burners aren't as common as DVD burners, and the discs are far from cheap. I'm ignoring the fact that Sony probably has mountains of DRM in the console for the games, as well.
Quote:
Originally Posted by steveo_mcg
Look at this chart, the cross platform games out sell on the x360 vs the ps3 in nearly every case.
I can't speak for every PS3 owner (and I wouldn't want to) but as I've got both consoles, I'll buy exclusives that interest me (kinda interested in inFamous right now, but want it to drop in price a bit before I buy it) but with games that are released on both, I'll buy whichever is cheaper. Which is usually the 360 version. PS3 games seem to hold their prices high for ages. I think Sony deliberately keeps the price high as long as they can. I just picked up Chronicles of Riddick: Assault on Dark Athena on the 360 because it was half the price of the PS3 version. I did the same with Mirrors Edge and Resident Evil 5 (although the price difference wasn't more than £15 on RE5). But I picked up Tony Hawk's Project 8 and Proving Ground on the PS3 because they were cheaper than the 360 versions at the time.
perplekks45 4th August 2009, 16:16 Quote
I went to a shop recently and was very tempted to pick up Prototype for my 360...

until I saw the 69.90 EUR price tag!
sandys 4th August 2009, 17:24 Quote
Quote:
Originally Posted by hardski
PS2 is outselling PS3 so hardly a good advert for the non pirated PS3. Both Xbox and Wii are fully available to flash and play backup copies "cough" and both console sales are very healthy.

PS2 also outsold xbox this quarter. with only 0.1mil 360s sold over PS3, a machine that is almost 3x the price?
rollo 5th August 2009, 11:24 Quote
ps3 has no real drm as the games arnt region coded. I came back from business trip from japan the other week games all worked that i brought back.

Problem is the cost of the blue ray disks, And a blueray burner is rare. Xbox 360 any torrent site transfer to disk and away you go. Pc games are harder to pirate, As you actually need to have a clue what your doing.

Not getting into a console war. Both got owned by the Wii so what does that tell you. And they are both owned in game sales by the same console, Its sold more and sold more games, Win to nintendo, Lose to microsoft and sony.

new COD to be most pirated game of all time at £55. I now rent console games from an online rent site as it works out far cheaper than ever buying hte games. fable 2 and killzone 2 were last 2 games i actually brought for consoles. Ps2 also has a mass back catalog of 2nd hand games. so does old xbox. Walk in my nearest store they have 1 small space for ps3 and 360 2nd hand games. ( that must be 6 boxes wide by about 12 down lol ) ps2 and xbox have about 100* the space.

As for Rage. Another over hyped pile of toss incoming. When did ID last make a great game?
Elton 5th August 2009, 11:29 Quote
Doom 3 was fast paced fun i guess.

ET:QW was pretty awesome. Although the main reason I loved it was that they were the first to figure out ultra-textures.
Paradigm Shifter 5th August 2009, 12:13 Quote
Quote:
Originally Posted by rollo
ps3 has no real drm as the games arnt region coded. I came back from business trip from japan the other week games all worked that i brought back.
Lack of region locking doesn't mean that the console doesn't have DRM on the games. Simply that Sony are no longer enforcing something which was seriously unfair. Used to wind me up no end that I could import games, but then wouldn't be able to play them due to region locking without getting a US or JP console as well.
perplekks45 5th August 2009, 12:16 Quote
Or some "chip-tuning"...
labr@t 5th August 2009, 13:05 Quote
ID just make the engine and give it to proper ps3 developers, the last decent game you made was quake3, that engine spawned a thousand games.
themax 5th August 2009, 21:55 Quote
[QUOTE=Paradigm Shifter;2055778]I'd have thought it because even now, Blu-ray burners aren't as common as DVD burners, and the discs are far from cheap. I'm ignoring the fact that Sony probably has mountains of DRM in the console for the games, as well.QUOTE]


That's a bit far fetched. Even if they did, what would it matter? It's not like a PC. The DRM is usually the disc itself anyway that prevents it from being copied and played unless you have an already illegally modded system as well. Infact, every console save the Dreamcast had similar DRM on the disc preventing such things.
Paradigm Shifter 5th August 2009, 22:02 Quote
Quote:
Originally Posted by themax
That's a bit far fetched. Even if they did, what would it matter? It's not like a PC. The DRM is usually the disc itself anyway that prevents it from being copied and played unless you have an already illegally modded system as well. Infact, every console save the Dreamcast had similar DRM on the disc preventing such things.

I should have been clearer.

When referring to 'the console' I meant 'the console' as 'the platform' which includes the PS3 itself and the discs which it plays. So therefore any DRM on either the PS3 unit itself or the discs were intended to be covered by that statement.

However, the point remains valid: what about games downloaded via the PlayStation Network? They don't have a disc - can they just be copied to a memory stick and played on a different PS3 or different username? If yes, then they aren't DRM'd... if no... then there is DRM in the console.
sandys 5th August 2009, 22:18 Quote
PS is stack full of DRM, games copied to memory stick don't work on other machines, backups to other PS3s don;t work without activation on the net to your account, either usinf one of your 5 activations if the game allowed that, or locking the other system out of play for 24hrs if multiple activations are not allowed,
themax 5th August 2009, 22:29 Quote
Of couse games downloaded via PSN can't be backed up and played on another console. But again what does it matter that that platform itself has DRM in place? You make it seems as if that's not in place on any other console.
perplekks45 6th August 2009, 10:48 Quote
It is but it's easier to circumvent.
Paradigm Shifter 7th August 2009, 12:11 Quote
Quote:
Originally Posted by themax
Of couse games downloaded via PSN can't be backed up and played on another console. But again what does it matter that that platform itself has DRM in place? You make it seems as if that's not in place on any other console.

So you just made my original point for me. I stated that I was ignoring the potential DRM involved, and saying that the non-existent levels of piracy on the PS3 are due to difficulties and expenses with Blu-ray burners, blank Blu-ray discs etc...

...

It does make me interested in the reasons why the PS3 isn't more popular for publishers. The install base might not be as great as the XBox360's or the Wii's... but piracy doesn't happen. As far as I am aware, there is no piracy on the PS3 (at least when it comes to games, I'm sure there are people out there pirating Blu-ray films or DVDs...) from the developer standpoint PS3 games aren't as easy to code so they aren't going to like it... but for a publisher the PS3 is a dream platform where they don't even have to contemplate piracy.
Boogle 9th June 2011, 11:57 Quote
Quote:
Originally Posted by Paradigm Shifter
It does make me interested in the reasons why the PS3 isn't more popular for publishers. The install base might not be as great as the XBox360's or the Wii's... but piracy doesn't happen. As far as I am aware, there is no piracy on the PS3 (at least when it comes to games, I'm sure there are people out there pirating Blu-ray films or DVDs...) from the developer standpoint PS3 games aren't as easy to code so they aren't going to like it... but for a publisher the PS3 is a dream platform where they don't even have to contemplate piracy.

Easier to develop for = cheaper to develop for. Make the game for X360, then outsource to someone to port to PS3 if the game warrants it.
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