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Mass Effect 2 details revealed

Mass Effect 2 details revealed

Mass Effect 2 will apparently feature a new "anti-citadel" location that'll be a hive of scum and villainy.

BioWare has unveiled a fair few details about some of the new characters, locations and story details that players can expect to come across in Mass Effect 2, with more details promised to be unveiled at E3, but no news on the newly announced Mass Effect iPhone game.

The details were unveiled in a preview in the latest issue of OXM magazine, which states rather enigmatically that players can expect to play as Shepherd for "at least a portion of the game," according to Eurogamer. Shepherd will have changed in the time between titles however, with the sequel presenting the character in a darker and much grittier style than before.

Matching the darker mood of the game are a bunch of new characters that can Shepherd can recruit. including an assassin called Thane, an unnamed Salarian scientist and a Krogan warrior called Grunt. Joker, pilot of the Normandy, will return for the sequel too and will again be voiced by Seth Green.

Three new major locations have been revealed too, including a new "anti-citadel" that promises to be a hive of scum and villainy, a Cerebus mothership and a heavily populated Asari planet called Illium. Mixed in there somewhere will also be a new alien race, the Drell.

The preview talks briefly about some new gameplay features too, including weapons that can clear rooms in one shot or utterly dissolve enemies. The Mako planet-exploring section of the game is being totally redesigned too and the long elevator rides and texture pop-up are being completely removed. Players can also look forward to some suitably distinct endings based on whether their character leans more towards Paragon or Renegade.

More details are set to be unveiled at E3 2009, but BioWare also revealed that the final downloadable content pack for Mass Effect 1 is currently being finished up. There's no release date set for it yet, but it should offer players a chance to explore a new 'Fight Club' arena system. Let us know what you think about that in the forums and, if you haven't done so already, check out our Mass Effect PC review for more details on the game.

24 Comments

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Krikkit 26th May 2009, 12:23 Quote
Oooh... Can't wait. If it's as entertaining as the first this'll be win. :D
Boogle 26th May 2009, 12:42 Quote
I'm not sure about only playing Shephard for a small portion, I usually hate games that have you playing more than one character. I like to really develop a single character.

Still, it is Bioware so I'll give them the benefit of the doubt.
Cobalt 26th May 2009, 12:52 Quote
"darker and much grittier style" oh crap, not again.
Paradigm Shifter 26th May 2009, 13:01 Quote
Quote:
Originally Posted by Cobalt
"darker and much grittier style" oh crap, not again.

That's PR speak for 'our engine does badly when there is too much on screen so we have to make it really dark so that you don't have enough view distance to nosedive the framerate'. Like Doom 3. ;)
Krikkit 26th May 2009, 13:10 Quote
That's PR speak for "we want more violence, sex and drugs".
pimlicosound 26th May 2009, 13:12 Quote
This all sounds good, except for the prospect of being forced to lose Commander Shepherd as the main playable character. They'd better have an extremely cool alternative character for us if this is the case.

I can't wait to track down Cerberus. The small aspects of their influence on the galaxy were some of the most intriguing parts of the first game.

I really hope the Shadow Broker turns up in some form. It was too much of a tease in the first game to hint at his/her existence and great influence, but to provide almost no revelation or interaction with him/her. They definitely need to flesh that out in the sequel.
liratheal 26th May 2009, 13:43 Quote
I hate Mass Effect.

It is the embodiment of a good game, yet I cannot understand why. It made me play it through twice without letting me know why I couldn't put the controller down :(

I'm looking forward to ME2, if only so Shepard gets fired into the sun or something.
Claave 26th May 2009, 15:10 Quote
Quote:
Originally Posted by the article
Joker, pilot of the Normandy, will return for the sequel too and will again be voiced by Seth Green.

Oh noes - I hated having to talk to that cocky tw*t. Anyone who calls themselves 'Joker' deserves a slap. or at least to have the spacebar hammered until they finally shut up...
DarkLord7854 26th May 2009, 16:06 Quote
Quote:
Originally Posted by Claave
Oh noes - I hated having to talk to that cocky tw*t. Anyone who calls themselves 'Joker' deserves a slap. or at least to have the spacebar hammered until they finally shut up...


I rather enjoyed Joker, highly entertaining :D


Lookin forward to ME2
thehippoz 26th May 2009, 16:10 Quote
played mass effect on a crt at 1600x1200 8q with the grain mode on.. it was like watching a freaking movie- on lcd it didn't have the same effect.. can't wait for the sequel
knyghtryda 26th May 2009, 17:04 Quote
a darker world would be good for ME2. The Witcher showed that you could be "dark" without going totally emo (condemned anyone?). What they need to fix before anything else though is the utterly broken inventory system of ME. Its never fun to have to wade through pages of unsorted items in order to find the weapon you want. How bout some nice small icons, maybe some stacks, and maybe even shrinking the amount of stuff you can carry and have less reliance on picking up everything you see?
pimlicosound 26th May 2009, 17:07 Quote
Quote:
Originally Posted by DarkLord7854
Quote:
Originally Posted by Claave
Oh noes - I hated having to talk to that cocky tw*t. Anyone who calls themselves 'Joker' deserves a slap. or at least to have the spacebar hammered until they finally shut up...


I rather enjoyed Joker, highly entertaining :D

I wished Joker had had more dialogue. There was only one conversation to be had with him (about his disease but still being an ace pilot), or did I miss something that would develop his character?
DarkLord7854 26th May 2009, 17:41 Quote
There were 2 or 3 dialogues you could have I think, nothing much sadly
cyrilthefish 26th May 2009, 18:14 Quote
Quote:
Originally Posted by thehippoz
played mass effect on a crt at 1600x1200 8q with the grain mode on.. it was like watching a freaking movie- on lcd it didn't have the same effect.. can't wait for the sequel
I just hope they don't forget to put the AA option in this time.

Awesome game, but very frustrating spending so much time fiddling with driver properties and so on to try to attempt to force anti-aliasing on

Never have liked film-grain in any game so far myself, but i play on LCDs :P
pimlicosound 26th May 2009, 18:25 Quote
Quote:
Originally Posted by cyrilthefish
Quote:
Originally Posted by thehippoz
played mass effect on a crt at 1600x1200 8q with the grain mode on.. it was like watching a freaking movie- on lcd it didn't have the same effect.. can't wait for the sequel
I just hope they don't forget to put the AA option in this time.

Awesome game, but very frustrating spending so much time fiddling with driver properties and so on to try to attempt to force anti-aliasing on

Never have liked film-grain in any game so far myself, but i play on LCDs :P

I played ME on X360 and the film grain looks fantastic on my Panasonic plasma TV. No AA issues there, either. :P
Skiddywinks 26th May 2009, 20:24 Quote
Can't. ****ing. Wait.
Darkefire 26th May 2009, 22:22 Quote
I just recently picked ME up on Steam. Best $20 I've ever spent on a game. I'm not sure how it can get all that much darker; the game already lets you play as a complete jackass and the world is fairly reflective of the darker aspects of civilization running concurrent to the enlightened side. An anti-citadel would be good, though; I didn't like that I effectively had only one major world to visit that wasn't part of the storyline missions.

I'm honestly fine with anything they do so long as they bring Wrex back. Even when I was playing for Paragon, he's such a badass that I couldn't help myself from agreeing with him constantly.
thehippoz 26th May 2009, 23:14 Quote
Quote:
Originally Posted by cyrilthefish
I just hope they don't forget to put the AA option in this time.

Awesome game, but very frustrating spending so much time fiddling with driver properties and so on to try to attempt to force anti-aliasing on

Never have liked film-grain in any game so far myself, but i play on LCDs :P

yeah you could force it in the control panel.. found some shots of the film grain effect check these out

http://img33.imageshack.us/img33/6364/masseffect2008072718031.jpg

http://img12.imageshack.us/img12/9808/masseffect2008080319124.jpg

http://yfrog.com/0tmasseffect2008072718013jx
cyrilthefish 27th May 2009, 00:56 Quote
Quote:
Originally Posted by thehippoz
yeah you could force it in the control panel.. found some shots of the film grain effect check these out

http://img33.imageshack.us/img33/6364/masseffect2008072718031.jpg

http://img12.imageshack.us/img12/9808/masseffect2008080319124.jpg

http://yfrog.com/0tmasseffect2008072718013jx
Ugh, thanks for reminding me how horrible the film grain looks :D

I still don't think much of a graphics filter that essentially makes 'the picture so bad you won't be able to see any jaggies anymore'
but all personal preference really :)
Quote:
Originally Posted by pimlicosound
I played ME on X360 and the film grain looks fantastic on my Panasonic plasma TV. No AA issues there, either. :P
thats because the 360 GPU has a RAM chip on the GPU package itself, giving it essentially 'free' AA' on any game.

as a bizarre consequence, half-hd-res (but with AA) on the 360 looks nicer than full HD res (or greater) with no AA on a PC
docodine 27th May 2009, 07:51 Quote
I thought the film grain effect was awful, why is there film grain in a super Sci-Fi ish game? I would switch it on in a Western game, or something, but not Mass Effect.

Did anyone else notice Bioware's explanation for why the guns don't run out of ammo? I thought it was pretty ridiculous. :o

The game had a great story, but it wasn't too well made. That one planet with the lava floors had it's ground texture entirely missing for me, it took about an hour to clear for me. What are the odds, the only level with environmental hazards was nearly impossible to complete. :-/
DarkLord7854 27th May 2009, 08:09 Quote
Quote:
Originally Posted by docodine
The game had a great story, but it wasn't too well made. That one planet with the lava floors had it's ground texture entirely missing for me, it took about an hour to clear for me. What are the odds, the only level with environmental hazards was nearly impossible to complete. :-/

A quick Google search would have revealed all it takes to fix that is delete a file and reload the game lol..
pimlicosound 27th May 2009, 17:27 Quote
[QUOTE=cyrilthefish]
Quote:
Originally Posted by thehippoz
Quote:
Originally Posted by pimlicosound
I played ME on X360 and the film grain looks fantastic on my Panasonic plasma TV. No AA issues there, either. :P
thats because the 360 GPU has a RAM chip on the GPU package itself, giving it essentially 'free' AA' on any game.

as a bizarre consequence, half-hd-res (but with AA) on the 360 looks nicer than full HD res (or greater) with no AA on a PC

I know, I was astonished at how crisp images appeared on my X360 when I first got it. I wasn't used to having such good AA on my gaming PC. I know the texture resolutions and shader depths are lower on X360 than on PC, but damn I love that crisp image!
thehippoz 27th May 2009, 18:24 Quote
yeah on the pc.. ended up playing it on a crt with the film effect.. that game looked sick- like watching a movie

crysis looks better on a crt too imo, and you can play it at a more reasonable res for very high effects.. good to have a crt and lcd for gaming
Journeyer 27th May 2009, 20:04 Quote
Gaming will be good this autumn then; Bioshock 2 and then Mass Effect 2. Ahhh. Fantastic. :D
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