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Stormrise is Vista, DirectX 10 only

Stormrise is Vista, DirectX 10 only

Sega's Stormrise will be released as a Vista and DirectX 10 exclusive game on PCs, though not on consoles.

Sega has confirmed that the new real-time strategy game from Total War developers Creative Assembly will require both Windows Vista and DirectX 10 hardware on the PC.

Stormrise will also ship on the Xbox 360 and PlayStation 3, where it'll obviously not have such requirements, but the PC version has apparently been built with DX10 in mind from the start.

"DX10 has offered a lot of advantages over DX9," said lead designer Artem Kulakov in an interview with PC Games Hardware.

"First of all, DirectX 10 allowed us to simplify the rendering engine. It matches capabilities of next generation consoles better than DX9, which is important for us considering that Stormrise is a multi-platform title. We had fewer driver-specific compatibility issues with Stormrise compare to our previous games released with DX9."

At this point DirectX 10 and Vista have been out long enough for this not to be too shocking a blow, but it's worth remembering that there's still an awful lot of gamers out there who run on Windows XP or with DirectX 9 hardware. Check the Steam Hardware Survey if you don't believe us, as it shows that only a quarter of the systems using Steam (which is more than 15 million PCs) have DirectX 10 hardware.

Are you one of those gamers who'll need to upgrade if they want to play Stormrise? Let us know in the forums.

23 Comments

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Bauul 5th March 2009, 12:23 Quote
Someone had to do it eventually, devs can't keep developing for DX9 forever. Given the general consensus of the number of people looking to move to Win 7 when it's released, which I presume will come out before this, this might not be so much of a problem.
UncertainGod 5th March 2009, 12:38 Quote
I was looking to play this, guess I will have have to wait until September.
Gunsmith 5th March 2009, 12:40 Quote
great, another RTS built for and ruined by consoles!

this is lunacy! when will it stop?!
steveo_mcg 5th March 2009, 12:43 Quote
I'll go dx10 soonish but i'm not upgrading for a consolified rts.... Biggest problem for me is the 8800gts (320mb) has fairly poor dx10 support if i remember correctly.
CardJoe 5th March 2009, 12:56 Quote
Interestingly I've been watching Garry's Mod lately, where Garry explains that he won't update the game to the Left4Dead engine anytime soon because it requires DX8 and would cut off the HUGE portion of DX7 gamers who play the game.
steveo_mcg 5th March 2009, 13:08 Quote
DX7

I thought i was slow to upgrade... guess it just the company i keep round here that makes it seem that way.
phuzz 5th March 2009, 13:09 Quote
I was expecting a lot more whining from people about having to move to Vista than this, quite frankly internet I'm disappointed in you, where's your unjustified rage?
steveo_mcg 5th March 2009, 13:13 Quote
I'm sure if it was for a decent fps then more folk would be up in arms burning an effigy of EA but its unlikely to be very good on the pc lets face it.
Joeymac 5th March 2009, 13:22 Quote
Who cares, if they lose money that's there problem. I'm sure they've forecast that they can get a proper return on their investment. In the "current economic climate" they probably aren't going to be doing anything they regard as risky.
Maybe they've made it for the consoles first because, they will actually buy the game... and they don't whine every time a developer tries to instigate a little progress.
ParaHelix.org 5th March 2009, 14:22 Quote
Weyhey! Thank god, one PC game that will not perform like **** because of been converted from consoles *cough*Rockstar*cough*.
Sebbo 5th March 2009, 14:30 Quote
Quote:
Originally Posted by Joeymac
Who cares, if they lose money that's there problem. I'm sure they've forecast that they can get a proper return on their investment. In the "current economic climate" they probably aren't going to be doing anything they regard as risky.
Maybe they've made it for the consoles first because, they will actually buy the game... and they don't whine every time a developer tries to instigate a little progress.

I had the privilege of seeing a presentation from TCA last year. Granted, the focus was more on local game developers in my city, but they showed off quite a bit of StormRise, and said that it was designed primarily for consoles. They then added that there would be a PC DX10 version because they basically get it for free from the XBox 360 version and its SDK. I guess that's basically what the quote in the article says, but unspun.

I myself am surprised that DX9 games are still being made, and that people are still expecting DX9 versions of games, especially as DX11 is less than a year away. Not to mention that most people don't even have DX10 capable cards (not to mention 10.1), and that even these aren't fully compatible with DX11 (so far its really only hardware tessellation and possibly SM5.0 that most DX10 cards fall short on, though i've heard AMD/ATI say that some 4800 series cards have a compatible hardware tessellater). Though I guess much of this is because of people refusing to move from XP to Vista. Apple would never have allowed this...
devdevil85 5th March 2009, 17:12 Quote
Meh. I wouldn't want to play this game on a DX9-only card anyway. It probably wouldn't be able to handle the game at the resolution I want with the optional features enabled anyways. I play on PC for the latest advancements. The rest is for console.
wuyanxu 5th March 2009, 17:36 Quote
good, good. more devs should do it. besides, with Win7's reputation, it's really not that surprising.
thehippoz 5th March 2009, 18:18 Quote
Quote:
Originally Posted by CardJoe
Interestingly I've been watching Garry's Mod lately, where Garry explains that he won't update the game to the Left4Dead engine anytime soon because it requires DX8 and would cut off the HUGE portion of DX7 gamers who play the game.

lol yeah.. actually my girl took a class on poverty (she's a teacher) and the things people do while in poverty for entertainment.. they make up a huge part of the entertainment market- they go to movies, play games, watch tv more than the middle class to get their minds off thier problems

dx7 gamers that's pretty funny :D I was poor when I was younger around 17, was homeless awhile- I was always trying to get that nut though.. didn't watch tv or anything so I dunno- maybe welfare gamers XD
leexgx 5th March 2009, 18:45 Quote
i guess gary wants his game to still work on windows 95, most if not all intel IGPs support DX8 (admity very poorly but if your useing intel IGP your going to suffer what ever intel video card it is)
Zut 5th March 2009, 21:28 Quote
I have a friend who works in 3D graphics, and his eyes light up whenever he talks about DX10 and how much easier it is to work with it is compared to DX9. I think DX10 exclusivity is something that just *needs* to happen so that devs can move on to better tech without wasting effort on backwards compatibility.

If it makes the difference between having a PC version made of a console game and not having it, then I'd say Vista/DX10 exclusivity is good.
DarkLord7854 5th March 2009, 22:09 Quote
I'm glad they move to DX10 only, we make all these advancement in technology, make things faster, easier, better, yet developers still only develop for the older generation with the excuse of "but everyone still has the old hardware/software"

Well duh, of course they do, since developers still only create for the older stuff, why upgrade if there's no incentive? Heh.

Can't keep living in the past and expect the products from the future to fit in nicely.

It's like wanting a working electric fridge but not having electricity. Doesn't quite work.
UncertainGod 5th March 2009, 22:17 Quote
The only reason the shift to DX10 has taken so long is the terrible adoption rate of Vista and M$'s refusal to release DX10 for XP. Once 7 hits most people who play games on their rig will switch up.
DarkLord7854 5th March 2009, 22:26 Quote
Quote:
Originally Posted by UncertainGod
The only reason the shift to DX10 has taken so long is the terrible adoption rate of Vista and M$'s refusal to release DX10 for XP. Once 7 hits most people who play games on their rig will switch up.

Read up on DX10 please, ignorance ain't bliss. :(

http://en.wikipedia.org/wiki/DirectX

http://arstechnica.com/microsoft/news/2007/02/7060.ars

It would require significant changes to the OS to the point where it doesn't make any sense what-so-ever to even bother doing them. Moving forward with a new OS built with DX10 at it's core was the way to go.

Sorry if you feel it as an attack/rude but I find it rather annoying when people say MS is at fault for not putting DX10 in XP. If you're creating an entirely new feature that isn't compatible with your current OS core, there's no business sense to alter your current OS to match it when it wasn't designed to support it.

And sure, there are "ports" of DX10 to XP, but last I heard they don't exactly work well and don't look quite the same as Vista DX10 (provided the game is actually supports proper DX10)
UncertainGod 5th March 2009, 22:36 Quote
I know all about the difficulties in converting the DX10 runtime to work in XP, however that should have been kept on the table by M$ after the oh so warm welcome they managed to generate for Vista if they wanted to drive adoption of the new instruction set.
DarkLord7854 5th March 2009, 22:39 Quote
Quote:
Originally Posted by UncertainGod
I know all about the difficulties in converting the DX10 runtime to work in XP, however that should have been kept on the table by M$ after the oh so warm welcome they managed to generate for Vista if they wanted to drive adoption of the new instruction set.

They're looking to move forward, not stay in the same place. The next gen OS was already in planning/development so it made more sense to integrate it into that rather than take resources off to put into altering XP to support DX10 and then having a whole slew of support dedicated to the bugs/problems it would create since XP wasn't built to support it.
DXR_13KE 5th March 2009, 22:50 Quote
Quote:
Originally Posted by CardJoe
Interestingly I've been watching Garry's Mod lately, where Garry explains that he won't update the game to the Left4Dead engine anytime soon because it requires DX8 and would cut off the HUGE portion of DX7 gamers who play the game.

Garry is dumb, my s*** graphic card can play DX8...
Bauul 9th March 2009, 15:29 Quote
Quote:
Originally Posted by DXR_13KE
Garry is dumb, my s*** graphic card can play DX8...

You're pretty wrong actually, my Dad regularly still plays Steam based games (slowly working through Episode 2 at the moment), and when I tried to install L4D on his PC it barely worked (I'm impressed it worked at all), all because his card doesn't support DX8.
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