id OSftware is currently working on a version of Wolfenstein RPG and Quake 3: Arena for the iPhone.
id Software has been a fan of the iPhone ever since the platform was first announced, with John Carmack lauding the potential of the mobile phone as a gaming device at QuakeCon last year and saying that the company already had
two secret projects in development - one of which would be a "
graphical tour de force".
Now though, thanks to an interview with
Joystiq, those games are secrets no longer.
The first game that id Software is hoping to release Apple's iPhone is a simple port of the successful
Wolfenstein RPG game that the company had previously published on other mobile handsets. Carmack previously described the game as a pretty conventional mobile game and the idea of a turn-based RPG would seem to mesh well with the iPhone's limited inputs.
The other and much more exciting project though has been revealed as a port of
Quake 3: Arena - the same game that id Software currently has running in browsers as the free-to-play
Quake Live.
In the coming interview Carmack described
Quake 3 for iPhones as a bit of a "
internal hack-around project...it needs a significant amount of time to get a framerate worth of the game." He did however mention that, although id Software was very bullish on iPhone development, it wasn't decided yet if
Quake 3 would make a viable iPhone product.
Would you play a fiercely competitive FPS game on the iPhone? Let us know your thoughts in
the forums.
Facts, get some.
First of all, what an icredible asinine response.
Apple have never been interested in gaming, all they want it to make slick products with accessible interfaces and for all the software to be as easy to use as possible. They are quite good at this.
Hell, Carmack himself said that Apple aren't bothered about games: http://www.bit-tech.net/news/gaming/2008/08/05/john-carmack-steve-jobs-hates-games/1
And to my last point, try and name an outstanding game thats been developed on any phone or mobile device that isn't primarily for gaming. Look at the N-Gage. A mobile device that put a lot of money into making a hybrid device to compete with the handheld consoles and not a single noteworthy game was released on it. They even made design choices with gaming in mind, and it still sucked. The iPhone is just a phone with a reasonably powerful processor with gimmicky input devices (for gaming). Its never going to be great. Barely adequate, possibly.
Arguement, get one
http://store.apple.com/us/product/MA631Z/B?mco=MzE2OTkyOQ
Even loller!
He is right, apple products are not aimed at gamers, even when they sell a gaming graphics card they sell it to use for cad etc.
I don't agree though that people shouldn't bother making games for the iphone, it has a reasonable amount of power and can run these games, infact all the fun games and apps are the only thing that I would say are good about the iphone. Otherwise it is just an overpriced touchscreen mobile lacking in features of phones half the price.
If I had an iphone I would be looking forward to this.
it's not really about what Apple wants, is it (even if they have advertised the games that have been created for their machines). It is about what Apple customers want. And many iPhone owners wouldn't say no to a bit of Quake in their pocket.
no mouse = no precision/speed = not Q3