Microsoft may not have got Games for Windows Live right yet, but is still standing by PC gaming.
Although Microsoft has made some rather substantial cut-backs in their gaming divisions, terminating the entire
Flight Simulator studio in the process, the company says that it still believes that Windows is a first-class gaming platform.
The comments come at the same time as Microsoft appoints a new general manager for the controversial Games for Windows Live division which has been met with scorn from many gamers. Chris Early is apparently being replaced with Ron Pessner, who is being taken from Microsoft's Entertainment and Devices division, according to
Kotaku.
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Moving ahead, Microsoft will continue to invest in Windows as a first–class gaming platform through great Windows out of box experiences, our online gaming services including Games for Windows – LIVE, MSN Games, and Messenger games, and through new games for Windows developed by Microsoft Games Studios," an MS spokesperson said in a statement.
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Our Windows gaming service efforts will be led by General Manager Ron Pessner, who is joining Microsoft’s Interactive Entertainment Business. He comes from within Microsoft’s Entertainment & Devices Division."
While Microsoft has refused to comment on further personnel changes, it is rumoured that there will be further high-level lay-offs as the company tries to consolidate some management positions.
Games for Windows Live has faced some pretty fierce criticism from gamers, especially when it comes to
GTA IV on the PC, which uses multiple logon systems.
Have you had any troubles with
Games for Windows Live? What do you think of the PC as a gaming platform? Let us know in
the forums.
world:
Steam <interrupting>
I still think it would have been better to have integrated Live into MS Messenger, so that you can see which of your friends are playing on 360 or PC (GFWL) without having to have a game running on the PC.
DoW2 is my latest exposure to GfWL, and i can put up with all the game bugs at the moment, but i CANT stand GfWL.
I wish there was some way to get a response from the Devs regarding their decision to use GfWL instead of steam... :(
however its just not in the same class as steam
i've mostly been using steam to co-ordinate games, then getting on TS for comms and only actually using GFW to join the same game :\
That about sums it up, yes.
What little experience I've had of GfW(L) has been sufficiently negative to make me dislike the idea entirely. I realise that the XBox Live service had teething troubles at the start and is now rather decent... but once bitten, twice shy. Particularly on a platform which already has diversity and competent competition available - a console is a closed system so there isn't much choice... Live or nothing, sort of thing.
Having a common patch downloading interface is a good idea, but with the restrictions they put on games with GFWL and the clunky broken interface even that minimal benefit is cancelled out.
Yes, provided you don't use GFWL it is...
You mean GFW. GFWL is Microsoft's online 'service', and it sucks just about as much as.. all their other services.
By now I'm pretty much convinced that they're shitting up all the A-rate PC games on purpose just to get people to buy their console instead.
I'm starting to think Microsoft hired EA staff members into their ranks.
rofl
I honestly never even thought about using this system
i will go as far as say i will NEVER buy any game with GFWL implemented. i cannot share savedgames for Fallout3 or GTA4, it put me right off.
only solution for GTA4 is to get a specificity made xlive wrapper, but it's not available for every game. :(
Simply put, it does nothing to increase the success of games.
It is not necessary, it is bloated, it is pointless.
There are too many forms of communication for PC gaming and forcing any of them into a game is annoying. ex. DOW2 why the hell do i need 4 forms of ingame communication? Steam, Chat, GFWL and built it VOIP.
I also hate installs now: I just want to install the damn game, no i don't want to register, no i don't need AGEIA, no i don't need a communicator (I forget the name of it), my damn Direct X is up to date and no i don't need to install it.
I had to reboot 3 times just to get the client installed, and the integration with Fallout 3 is just plain bad.
It was also the first time I had to use the Microsoft point system for buying the DLC and I find it simply annoying. Why do I have to buy more points than what I need?
I work as a developer and I have the outmost respect for Microsoft in regards of their development tools and their vision for enterprise products, but IMHO they do not understand the consumer market.
Microsoft: Despite our efforts, people can still play games on Windows.
i actually quite like the GFWL on the PC, even if i mainly only use it to check my xbox online friends list while playing fallout 3
If they can only sort out that 'mouse clicks are registered 20-30 pixels above the mouse cursor' silly interface bug, it'd be okay
Games need to STOP being bundled with shite. No, every game should NOT install DX9! Every game should NOT try and install other crapware! GFWL should be trying to lead the way, but, well.... I open up the GFWL - Marketplace and it has 9 items..... 5 games but 9 items only. Wtf?
<sarcastic>
Thats probably a console port left over, because with a joypad it's such a joy trying to touch a 1pixel zone.
</sarcastic>
Mice rule....
the difference is that when steam was in its infancy it wasn't competing with a fully functional service. if there was no steam, i would be willing to give G4WL a chance. but when there is such an excellent alternative, microsofts fumbles are inexcusable.