According to analyst research only 20 percent of released games will ever turn a significant profit.
Granted, this bit of rather shocking news only caught our attention thanks to Forbes magazine making a mistake, but it's still worth reporting that apparently only 20 percent of games ever turn a significant profit.
The information, which is based on data gathered by the Electronic Entertainment Design and Research analyst firm (EEDAR, originally showed that only
4 percent of games ever make a profit but EEDAR has now issued a correction to those figures.
According to the correction as posted on
Kotaku the research actually shows that a full 20 percent of released games are able to turn a significant profit. The confusion stems from the fact that only 4 percent of all games
that enter into production ever make a profit; but most games that begin production are never released.
According to EEDAR, a major problem for game developers and publishers is that often more than 60 percent of a games allotted budget will be spent on redesigning fundamental aspects of a game.
It has to be said of course that 20 percent would still seem to be a shockingly low figure, but given the amount of awful games out there and the endless Wii cash-ins that flood the market we'd say that only 20 percent of games ever really
deserve to make a profit.
What were the last five games you bought? Were they worth the cost? Let us know your thoughts in
the forums.
GTA4 (don't know, it's not released yet), L4D (worth the cost), Fallout 3 (worth the cost), Far Cry 2 (not worth the cost), Crysis & Crysis:Warhead (don't know, it's 50/50).
I think all were kinda worth it, tho the xbox games less so due to the increased cost
I think rockstar has made a little profit of it already...i know us console owners cower under the pc might but we do have some small change to buy games with :P
Last five games, Fallout 3 (well worth it), FarCry 2 (hmmm), Crysis:Warhead (Good for £20), Audiosurf (Best value ever!), Mass Effect (well worth it!)
left 4 dead (tenner. yes, worth it)
gears of war 2 (so far it's awesome)
littlebigplanet (yes!)
fable 2 (oh yes)
fallout 3 (i haven't started playing this one yet...)
L4D - would be worth every penny if my ****ing modem wouldn't die every 5 minutes so I could actually play online how it's supposed to be played[/rant]
A Kingdom for Keflings - Really enjoy it, not a whole lot of replayability though
Fallout 3 - Definitely worth it, great game
Fable II - I like it, but it is just Fable 1 how it should have been made, little bit boring but I'm glad I bought it
Not sure what I bought after that, I guess it was Force Unleashed, got it off the bay, meh, would rather have that £30 for something else looking back on it.
Unfortunately we all know that the ones that make a decent amount of profit are all the shitty franchise cash ins.
Kingdom for Kelfings (addictive, but not much to go back to once you've finished it) - should have been about 400 MS point and not 800.
Gears of War 2 (Multi-player is awesome)
Soul Calibur 4 (still trying to get into this)
Lost Odysey (I'm at the beginning of the last disk - enjoyed it so far)
Burnout Paradise (Multi-player is fun, however I found the single player (in order to unlock some Licenses/cars) a bit of a chore).
tomb raider
halflife
cod
moh
crysis
far cry
fear
anything else I won't waste my money on although I plan to check out fallout in the near future.
right now I have cod waw,far cry2 and tomb raider underworld loaded a great way to get thru the
winter.
One thing i've noticed a chunk of the profit making companies have street credit. Valve, Rockstar, Bungie, Westwood (now EA Westwood), 3DRealms (which puzzles me), Bethesda Game Studios etc
Persona 3 FES
Left4Dead
World of Goo
Painkiller Gold Edition
I don't know how many of those turned a considerable profit, I know God of War 2 is platinum, and Left4Dead is very successful. World of Goo probably has made quite a bit considering how small the studio is, but Persona 3 FES is a bit of a niche product, they only do limited prints of it in the PAL region, though I suspect it does well in Japan.
And Painkiller... that Yahtzee review probably sold more of it over steam than it had previously haha.
Fallout 3 - 60$: Huge, sprawling, gigantic, massive world with ludicrous amounts of replayability. Definitely worth it.
Fable 2 - 60$: Not nearly as sprawling as Fallout 3 but still pretty expansive by most RPG's standards. Pretty good game, just a shame that the advertised multi-player (a big reason I was so excited for the game) ended up being so terrible and the storyline kept flipping from really good to completely terrible. In the end worth the 60$ but had I known what was actually in the box I would've been less excited about spending it.
Forza 2 (used) - 10$: Decent racing game, worth the 10$, if I had bought it used I think it would've been worth the 30$ price they ask for it nowadays.
Castle Crashers - 10$ish: Another fun multiplayer game, worth the slightly higher than average XBL asking price.
The vast majority of people only buy a few games a year, and when those cost £30 a pop you choose wisely.
Ankh 2
Farenheit
The longest Journey
Myst - Complete edition
emmmm, the games i prefer to play are somewhat different from the games i prefer to buy.
I buy the games for my girlfriend and she gave me Half Life 2 and Battlefield 2 during the same time...
If I could only remember who's got my copy of "Diskworld Noir"
Xir
FC2 still in the seal on the shelf
Crysis played it liked the visuals but gameplay kinda sucked.
i'm now all over RA3, I just love the C&C universum
nowhere you'll be able to get it ;)
the game is published by EA. i have a friend who works at EA.
Not surprised at all.
How many films made do you think make profit?
Quite a lot if you look at Movietheatre, DVD, Rental and tv-licences. But usually movies are declared a "Flop" if they dont make what the cost within the first week(end).
Even Kevin Kostners "big flops" eventually made a profit...not like Waterworld doesn't run 2-3 times a year on the tv ;-)
Xir