According to analyst research only 20 percent of released games will ever turn a significant profit.
Granted, this bit of rather shocking news only caught our attention thanks to Forbes magazine making a mistake, but it's still worth reporting that apparently only 20 percent of games ever turn a significant profit.
The information, which is based on data gathered by the Electronic Entertainment Design and Research analyst firm (EEDAR, originally showed that only 4
percent of games ever make a profit but EEDAR has now issued a correction to those figures.
According to the correction as posted on Kotaku
the research actually shows that a full 20 percent of released games are able to turn a significant profit. The confusion stems from the fact that only 4 percent of all games that enter into production
ever make a profit; but most games that begin production are never released.
According to EEDAR, a major problem for game developers and publishers is that often more than 60 percent of a games allotted budget will be spent on redesigning fundamental aspects of a game.
It has to be said of course that 20 percent would still seem to be a shockingly low figure, but given the amount of awful games out there and the endless Wii cash-ins that flood the market we'd say that only 20 percent of games ever really deserve
to make a profit.
What were the last five games you bought? Were they worth the cost? Let us know your thoughts in the forums