StarCraft II will have casual appeal

StarCraft 2 will have an increased casual focus according to Blizzard, who want to open up the appeal of the game.

Blizzard has said that although it is trying to ensure that StarCraft II will have some hardcore appeal, it'll also strive to have a strong appeal in the casual market - or as the games producer puts it, 'mom-friendly'.

Speaking to MTV, Blizzard's Chris Sigaty confirmed that although Blizzard recognises the importance of StarCraft II as a hardcore and e-sport title, the casual market also can't be ignored.

We’ve trying to make sure that it’s perfectly balanced for e-sport," said Sigaty, "but look — I’m going to try to get my mom to play this game."

"I know she can’t [micromanage] at the level that these pro gamers can, so we’re actually experimenting back in the opposite direction… so that even the layman can come in and get a grasp of these cool things in the game.

That's something that might not sit too well with fans of the game though, who have been feverishly praying for the game for a long, long time.

Blizzard has also angered fans a little with the announcement that StarCraft II as a whole is going to be split into three separate games, each with only one campaign and multiplayer portion included.

Does your mother play as Terran in StarCraft, or doesn't she give a Protoss? Let us know in the forums.
Quote proxess 31st October 2008, 10:17
Nothing will budge my mum off Solitaire.
Quote Blademrk 31st October 2008, 10:23
^^ mine too, although she prefers Spider Solitaire (two suits).
Quote naokaji 31st October 2008, 10:38
So, instead of the console excuse to dumb it down Blizzard uses the Mom excuse?
I dont care either way, stop dumbing down games, k thx bye.
Quote LeMaltor 31st October 2008, 10:44
My mum plays sonic the hedgehog on PS2, got her one of those sega collections with all the sonics on :D
Quote Mentai 31st October 2008, 11:07
Wow, here's hoping they dont massacre Diablo 3 >.>
Quote Cobalt 31st October 2008, 11:36
Diablo 3 "Your little sister can play too!" ¬_¬
Quote UrbanMarine 31st October 2008, 11:44
What else is new???? Every other game these days is for "casual" players. Devs are starting to doom their games before they even hit the market.
Quote yakyb 31st October 2008, 12:08
Diablo was always easy to play hell my 6 year old sister plays it (she loves the butcher) but the theory was always easy to play difficult to master which is true of all good games
Quote UrbanMarine 31st October 2008, 12:16
I like games that I can't beat in a day or a weekend.
Quote koola 31st October 2008, 13:20
Epic FAIL!

I fear this is just another cash cow now *sigh*.
Quote DarkLord7854 31st October 2008, 13:24
The original Starcraft wasn't all that hardcore either, you could pick it up as your first time game and play it just fine (not online of course). As long as you can still play at whatever level you want, I'm good with that
Quote Redbeaver 31st October 2008, 13:35
Quote:
Originally Posted by DarkLord7854
The original Starcraft wasn't all that hardcore either, you could pick it up as your first time game and play it just fine (not online of course). As long as you can still play at whatever level you want, I'm good with that

yup.

the first one is actually quite "casual"; yet it allows you to micro manage and extensive macro manage as well.

in other words, it's easy to learn, hard to master. its a good thing.


having easier learning curve does not equal "butchering" the difficulty level.


relax, folks, sheesh.
Quote MrMonroe 31st October 2008, 13:41
There is no way my mom is going to put this on her laptop and start perfecting her Zerg rush. It just isn't happening. There's a big difference between making the game easy enough to get into to appeal to people who aren't "hardcore" and making it actually appealing as a concept to those people. My mom just doesn't have any interest in amassing an army to subjugate aliens; she doesn't give a damn whether the gameplay is accessible.

I am happy they are simplifying it, though. I might actually be competitive online this way.
Quote The_EXorcist 31st October 2008, 14:17
Casual Gamer??? who are these ppl? They don't matter. Games should be advancing, just like the hardware that is being made to play these games, dumbing down should not be allowed for a sequel under ANY circumstances
Quote UrbanMarine 31st October 2008, 14:34
I just thought about their release phases (1-3) and I doubt a casual gamer would follow SC2 through all three phases.

@Exorcit: Gameplay these days are in 2nd or 3rd place. It's about graphics and casual gamer appeal.
Quote Project_Nightmare 31st October 2008, 14:41
Something my mom will play??? My mother don't even like using the computer, so she thinks me play on the computer is a waste of time. If they had mothers like mine, they will be broke.:(

I also agree, the market is focusing too much on the casual market. If they focused on the hard core market, they will get more coverage which leads to more people buying the game which leads to more money (and more pirating if they use DRM)
Quote proxess 31st October 2008, 14:56
Now that I remember. My mum used to be a Hard Core Super Mario Land gamer on gameboy. Waking me up in the middle of the night asking where batteries are. But now she just plays all the Solitaire games and Mahjonggs on linux.
Quote Ending Credits 31st October 2008, 15:15
Still, even Pokemon has a hardcore following.
Quote TomH 31st October 2008, 17:47
Quote:
Originally Posted by Blademrk
^^ mine too, although she prefers Spider Solitaire (two suits).
I'll raise you Transport Tycoon! Although, that was my dad. He was glued to it for years.
Quote pimlicosound 31st October 2008, 18:11
Quote:
Originally Posted by UrbanMarine
@Exorcit: Gameplay these days are in 2nd or 3rd place. It's about graphics and casual gamer appeal.

But not generally both at the same time, if the Wii is taken as the prime example of casual gaming.

I can't imagine anyone's mum wanting to play this, though. It's dark, violent and requires a lot of co-ordination and quick reactions, which are the sorts of things that put off casual gamers. It has less to do with layers of inaccessible menus than it does with the overall tone and direction of a game.

My fiancé will hardly ever play a game with me, but she's open to games that have interesting characters, good stories, original and thought-provoking concepts (Bioshock) and simple or even non-existent combat. If developers started making RPGs that focus on the first three elements and even ditch combat entirely, or make avoiding combat a viable option for some players, then potential gamers like my fiancé would probably be more willing to get involved. And that's not something that should be sneered at by "hardcore" game-Nazis! ;)
Quote ZERO <ibis> 31st October 2008, 19:58
Coming soon: StarCraft Wii

All you need is a Wii a tv and your imagination and you can have epic battles and obtain victory though happy thoughts. Out patented Wii-mote attachments will pick up on your happy thoughts and use them to create zerg rushes. If you start to lose just wave the magical Wii-mote around in frustration and your units will gain more splash damage. In kid mode even toddlers can play and be safe as enemies bleed candy, just like pinatas! Every copy comes with a starter card collector deck yes that is right, collect all the StarCraft units and beat your opponents in the amazing StarCraft card game!

-Ask your parents for additional booster packs. Warning, cards may contain sharp edges keep away from anyone suffering from hemophilia. Bright lights flash in the game and cause seizures in old geezers and noobs. Disk can be broken into small parts not suitable for children who like to eat sharp objects. Disk may spin at high speeds do not place near hands. Wii-mote is not to be used to beat some one over the head. Brain/"happiness" attachment causes cancer to people in California. Also using this product will cause your head to explode, in rare cases....


:)
Quote LordPyrinc 31st October 2008, 23:43
The Tycoon type games (and they are fun) are definitely more micro-managing than your typical RTS games. However, most Tycoon games don't Zerg rush your arse into oblivion in the first 10 mins of play. I'm just not sure a good RTS could ever become what I would consider casual. Most of the Tycoon games you can pause and build your structures and such during that time period. Even playing single player on an RTS and you pause it, it's not like you can do much in that time frame other than decide what to build next. You typically can't start building while paused.

No real general deploying his troops into battle would consider this to be a casual task. A casualty inducing task maybe. Interesting how similar those words are... never thought about that before. Yet again I diverge.
Quote FeRaL 31st October 2008, 23:56
I hope Blizzard losses their a$$e$ on Diablo 3 and SC2... I don't like the way the whole catering to the inept, er, casual gamer is going.
Quote willyolio 2nd November 2008, 07:34
blizzard has always been masters at making games very easy to learn, but nigh impossible to master.

everyone who's complaining doesn't know the difference between challenge and playability. SC2 will be challenging, i have no doubt about that. blizzard wants to make it more playable by removing unnecessarily complicated actions to do simple tasks. if even a "casual gamer" can figure out he has to, say, march all his units together to attack at once instead of going in single file, why shouldn't the game do stuff like that for him? stuff like that makes the game more playable without doing anything to the level of challenge.

all the complaints seem to stem from people whose ideal RTS game requires separate button clicks to march each marines' legs. left, right, left, right, left, right... and if you accidentally click 'right right' the marine trips! that'll keep the game professional and challenging, yeah.
Quote C0nKer 3rd November 2008, 04:37
My favourite aspect of Starcraft.

Campaign Editor.

Honestly I do think it's a good move. Since they haven't done much wrong, I doubt they will this time around.
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