Grand Theft Auto 4 has been delayed on the PC until the second of December.
Rockstar has confirmed the rumoured delay of
GTA IV PC that puts the release of the game all the way back until December 2nd. The announcement confirms the change in retailer dates that were first spotted on retailers websites.
The delay puts the release of the game back by two whole weeks, though Rockstar haven't explained what exactly the reason for the slip is.
The good news though is that Rockstar has at least released the minimum and recommended system requirements for the game, which appear similar to those which had previously been leaked by Microsoft's Games for Windows website before they were removed, Check them out below.
Minimum System Requirements
* OS: Windows Vista - Service Pack 1 / XP - Service Pack 3
* Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
* Memory: 1.5GB, 16GB Free Hard Drive Space
* Video Card: 256MB NVIDIA 7900 / 256MB ATI X1900
Recommended System Requirements
* OS: Windows Vista - Service Pack 1 / XP - Service Pack 3
* Processor: Intel Core 2 Quad 2.4Ghz, AMD Phenom X3 2.1Ghz
* Memory: 2 GB (Windows XP) 2.5 GB (Windows Vista)
* 18 GB Free Hard Drive Space
* Video Card: 512MB NVIDIA 8600 / 512MB ATI 3870
You can check out our
full Grand Theft Auto IV review on the Xbox 360 for more information on the game itself if you haven't played it. Also, be aware that the game will be coming to PC
under the Games for Windows label.
Does your system tick all those boxes? Let us know in
the forums.
No comment. Waiting the game and will do any thing to make it work.
those specs look a little high...
On the subject of sytem specs, they do seem a little odd. Why does it need such a high end CPU but not so much GPU?
And the HDD space requirements are just silly. It better have some amazing textures.
I usually pre-order the PC releases of GTA but I think I'll wait for a Bit-Tech review this time round.
1: delayed because it still sells well on consoles.
2: delayed because noone has time to play it with too many high profile titles being released last week of oct and in nov.
They Expect that you have 300GB VelociRaptor :)
I believe it's known as 'progress' ;)
I was considering buying this one but now I have my doubts, it would have to be truly awsome to warrant this kind of hardware setup.
They probably meant a C2D rather than a Quad.
but whatever
with those specs half its market just disapeared
its specs are higher than crysis for just minimum
still, i can't wait to play it on PC, it'd be much better than the PS3 version i was playing all last month
Why would it NOT need multi core CPU's when the code is clearly optimized for such CPU's? (the 360 is a tri-core CPU and the PS3 is 8 "cells")
And 18GB is hardly large sheesh. What you have to think of is that they are probably using higher compression ratios on the console DVD's so as to conserve space and also probably lower res textures.
Why keep the data compressed on the PC when you can run with it uncompressed because space allows for it?
but 8600? im not sure about the level of graphics details now :( something like 8800GTS 640MB (what Crysis recommended) should be more reassuring.
iirc the ps3 version is something like 560x1000 upscaled to 720p and the 360 version is even worse. the PC version has to run at 1680x1050 and 1920x1200
Oh and games for windows, I would rather continue playing on my ps3.
Thank-you for contributing to the discussion. Your point was certainly meaningful.
....................try one then...........also take off your serious hat if you play, they are meant to be fun and at times wacky games, also takes the mick out of a lot of things.........
q6600 != Phenom 8750
8600 != 3870
And wtf is with the low GPUs? are they playing at 640x480?
And in response to the delay: ****
Actually the PS3 version is 1152x640 upscaled to 720p. The 360 version is 720p native.
Before you criticise a game for being poorly ported, or infested with DRM or resource hungry at least play the bloody thing first.
I'm looking forward to this game so much, having never played it on the PS3 or Xbox 360. It's going to look a fair bit better on the ol' PC. :)
^THIS.
Because we're human we learn from past experiences, yes it may take some of us a while but eventually learn that putting your hand in the fire is a bad idea and that console to PC ports are normally poorly implemented as developers are encouraged to be lazy by the higher ups and do the minimum needed to ship it out the door and call it working. This is why there are many console to PC ports with idiotic key bindings and often a blind refusal to let you change them or anything but the most basic graphical settings.
Surely the best past experience to go on would be that of Rockstar's previous GTA games rather than products of other companies. San Andreas ran well on my machine and I had no problems with it at all. I have no reason to believe that Rockstar would be releasing a dodgy port.