Namco Bandai will be supporting the online portion of Hellgate London until the end of January 2009.
Namco Bandai has now announced that it will close all the servers for the ill-fated
Hellgate: London, ending the online portion of the game, on the 31st of January, 2009.
The game, which was published by Electronic Arts and developed by Flagship Studios, proved to be a failure on both critical and financial fronts and resulted in the
closure of Bill Roper's Flagship Studios earlier this year.
The failure also forced the cancellation of Flagship's other project,
Mythos, which was then in the late beta stage.
Namco Bandai, who now run the servers for the online RPG portion of the game, have announced that in a gesture of support for the community the servers will be free from now until the shutdown date.
Whether or not the games will return in some form at a later date is still a bit unclear, but Asian publisher T3 has bought the rights to both games and is rumoured to have an internal studio working on the titles.
Hellgate: London scored only mediocre reviews back when it was released, though you can check out our extensive
graphics analysis and review for more information.
Were you a fan of the series, or could you care less that
Hellgate has gone down the pan? Let us know what you think in
the forums.
12 Comments
Discuss in the forums Replyi was sad though because i was really hoping this one would be good
In the face of WoW, there was no chance. It was just too mediocre.
tis a shame I think a Hell gate london:2 if properly executed could be quite impressive and I really liked playing a dungeon crawler with guns
It wasn't a WoW competitor anyway, it was developed by ex-devs of Diablo 2, who wanted a make a Diablo 3.
I bought it but you don't have to pay for online play, just some extra features, so that seems a bit misleading. Like, you get extra storage space and stuff. It was never worth the money to pay.
It's a good game but wasn't properly finished, it rolled straight out of beta onto the shelves.
The major flaw was it never took off as a multiplayer. It was like a single player with a multiplayer lobby, no real reason to go round in groups or anything.
Can't wait for D3 though! I'm sure I spent literally 1000's of hours playing Diablo, Hellfire, D2, and LOD between '96 up through 2007. While I bought many other games in that time span, I kept going back to the diablo games.
The game was indeed average but getting better as time and patches went by.
A shame it went tits up.
A+ for effort A+for vision B- For implementation