bit-gamer.net

Fallout 3 already pirated for the Xbox 360

Fallout 3 already pirated for the Xbox 360

Fallout 3 is still 20 days ahead of release, but has already been made available as an Xbox 360 torrent.

See - we told you that pirating wasn't a PC-only problem, didn't we? And we were right.

More than 20 days before release and on the same day that the game goes gold, the Xbox 360 version of Fallout 3 has been leaked as a torrent.

The torrent has only been available for a few hours and we've checked on a number of torrent sites to see how available the pirated version is - and it's very available, unfortunately. Worse, the code has only been available for a few hours at most and has already clocked up between 15,000 and 20,000 downloads at a conservative estimate.

Because the game has been made available so early, the current speculation is that the code is a copy of an early review edition or a leak of the master code from one of the factories where the discs are currently being made. Either way, the torrent weighs in at a convincing 6.52 GB.

The official version of the game is shipping on the Xbox 360 as a lead platform but will also be available for PC and PlayStation 3. Fallout 3 goes on sale at the end of October - there are more details in our Fallout 3 hands-on preview.

Let us know your thoughts in the forums.

85 Comments

Discuss in the forums Reply
Silver51 10th October 2008, 10:09 Quote
People have to realize, that by pirating a game it harms everyone else involved. The developers, the publisher, honest paying customers...
Tim S 10th October 2008, 10:13 Quote
Quote:
Originally Posted by Silver51
People have to realize, that by pirating a game it harms everyone else involved. The developers, the publisher, honest paying customers...

QFT - that's why there's the war between consumers and the industry wrt DRM... Invasive DRM gives the perception of 'protection' for the industry, invasive DRM upsets customers and consequently leads to more piracy, developers flock away from the platform - it's a vicious circle. And I don't think either side wants to give a little slack. :(
talladega 10th October 2008, 10:14 Quote
Well, you dont have to worry about PS3 games being pirated. :)
skpstr 10th October 2008, 10:16 Quote
Silver51 is right, Unfortunately the people that do it just don't care. >:(
Grasshopper 10th October 2008, 10:18 Quote
Ahhhh, the joy... I was waiting so long for something like this to happen. Let see how the devs that release games for consoles only will say "We do it because of the piracy" with straight faces. :)
airchie 10th October 2008, 10:21 Quote
An important thing to note is that a large number of those downloads will be by Fallout fanatics who just couldn't wait who will almost certainly buy a legit copy on every platform they own as soon as they can...

Of course, some are just theiving b*stards but they would never have bought it anyway...
badders 10th October 2008, 10:22 Quote
Oh noes!

Piracy is killing PC Console Gaming!
Paradigm Shifter 10th October 2008, 10:28 Quote
Quote:
Originally Posted by Grasshopper
Let see how the devs that release games for consoles only will say "We do it because of the piracy" with straight faces. :)
Yes, I can't help but feel a certain amount of schadenfreude at the fact that it's a console version that's being pirated so early, when the industry always harps on about 'PC gamers are lying thieving pirate scum'.

20 days early is rather horrifying. By the time the actual release rolls around, that will have been about for ages. Not a good thing. Maybe they'll push the release date forward. If they do, hope they push the PC release forward too.

Seems the only system that is more or less immune to piracy at the minute is the PS3... from the industry perspective, Sony seem to have got that right, at least.
airchie 10th October 2008, 10:29 Quote
Quote:
Originally Posted by badders
Oh noes!

Piracy is killing PC Console Gaming!

That's not funny!... *snigger*
mmorgue 10th October 2008, 10:42 Quote
So, when the developer/publisher releases a pre-release of the game to the various reviewers, QCers, etc, why don't they imbed some easily retrievable content code that is unique to each of the releases they distrubute? A hidden, simple button-combo that displays the unique disc code for that individual copy.

It's easily enough removable at pre-gold release so that it doesn't ruin the build release code's "QC".

That way, when one of these dodgy versions show up like this, the publisher can torrent it, test the button-combo and get the unique id, see who this was originally sent to, and f**k them up legally!

As a dev myself, I can think of a dozen ways for me to "test" which pre-release of code someone has. It isn't that hard to do...

True, it doesn't "stop" piracy, but it sure helps identify who released it! At least in these situations.. not on a mass market release, mind you...
donnie 10th October 2008, 10:44 Quote
Quote:
Originally Posted by Grasshopper
Ahhhh, the joy... I was waiting so long for something like this to happen. Let see how the devs that release games for consoles only will say "We do it because of the piracy" with straight faces. :)

I agree, it'll be hard for them to blame piracy solely on the PC crowd now but then again they may say they PC piracy has lead us to this point.

So I guess "Oh noes" quite fits the situation
The Infamous Mr D 10th October 2008, 10:59 Quote
Where there is a will, there is a way - PC, console, handheld et al, people ingenious enough to do so will work out ways to get something for nothing.
goafreak 10th October 2008, 11:02 Quote
I totally respect the need to post such news, but I don't wanna know how many readers of this news now start downloading it... And don't try to tell us it's not available anymore. Who believes that?
I hope Microsoft has some kind of system that can detect anyone playing this version and banning his account. >:(
steveo_mcg 10th October 2008, 11:13 Quote
Quote:
Originally Posted by Paradigm Shifter
Yes, I can't help but feel a certain amount of schadenfreude at the fact that it's a console version that's being pirated so early, when the industry always harps on about 'PC gamers are lying thieving pirate scum'.

20 days early is rather horrifying. By the time the actual release rolls around, that will have been about for ages. Not a good thing. Maybe they'll push the release date forward. If they do, hope they push the PC release forward too.

Seems the only system that is more or less immune to piracy at the minute is the PS3... from the industry perspective, Sony seem to have got that right, at least.

Isn't that the truth.
impar 10th October 2008, 11:18 Quote
Greetings!

Unfortunate.

However, it opens an opportunity to check the "PC is pirate heaven" claim.

Just have to keep track of the downloads of this X360 version and compare them to the coming downloads of the PC version in three weeks.

Ratio would be, what? 1:10? 1:20? (X360:PC)
mclean007 10th October 2008, 11:25 Quote
Quote:
Originally Posted by airchie
An important thing to note is that a large number of those downloads will be by Fallout fanatics who just couldn't wait who will almost certainly buy a legit copy on every platform they own as soon as they can...
In theory, yes, but it's amazing how easy it is never to get round to buying the legit version when you've had the pirated version for 20 days before release and completed the game already. Early leaks are the most damaging type of piracy - if a person who would have bought the game downloads it because it's available early, then he might not bother to buy the original (whereas he would have bought the original if it was released at or before the pirated version). Even worse, if the pirated version is an earlier version of the code, it might have bugs that aren't in the release version, which then reflects unfairly on the game.
Kúsař 10th October 2008, 11:26 Quote
It's really pitty something like this happened to Bethesda! Why them? There are others who deserves to be punished. This is extremely unfair...

But we shall not disappoint them, if it's worth we shall buy it! They have always been honest with PC gamers(so far). No DRM, activations, just a simple copy-protection. I'm looking forward to play & buy it.

But it would be fitting if this leaked version was some kind of low level HDD formating virus or whatever to screw up pirates...
Narishma 10th October 2008, 11:47 Quote
impar: You can't count the number of downloads as there are a ton of ways to download it. Torrents is only one of them. Even if you only count torrents, there a too many trackers around, some private some public so you can't really compare them. It's the same thing really as people who try to measure the market share of open source programs (like Linux). There are so many ways you can get it that you just can't get accurate measurements.
Narishma 10th October 2008, 11:49 Quote
Kusar: Did you read the article? This pirated version is for the Xbox 360, not the PC.
Kúsař 10th October 2008, 11:52 Quote
Quote:
Originally Posted by Narishma
Kusar: Did you read the article? This pirated version is for the Xbox 360, not the PC.

Yes, I did. I know a little about xbox. Perhaps red-ring virus would be much more effective:)
impar 10th October 2008, 11:55 Quote
Greetings!
Quote:
Originally Posted by Narishma
impar: You can't count the number of downloads as there are a ton of ways to download it.
Sure. But you get an idea of the numbers.
Dont really think that whoever pirates the X360 version uses different methods than the ones who will pirate the PC version.
Flibblebot 10th October 2008, 11:58 Quote
Quote:
Originally Posted by mmorgue
So, when the developer/publisher releases a pre-release of the game to the various reviewers, QCers, etc, why don't they imbed some easily retrievable content code that is unique to each of the releases they distrubute? A hidden, simple button-combo that displays the unique disc code for that individual copy.

It's easily enough removable at pre-gold release so that it doesn't ruin the build release code's "QC".

That way, when one of these dodgy versions show up like this, the publisher can torrent it, test the button-combo and get the unique id, see who this was originally sent to, and f**k them up legally!

As a dev myself, I can think of a dozen ways for me to "test" which pre-release of code someone has. It isn't that hard to do...

True, it doesn't "stop" piracy, but it sure helps identify who released it! At least in these situations.. not on a mass market release, mind you...
Because, more often than not, reviewers get the first batch of the gold discs - i.e. it's the final release code. To do what you're suggesting might work if you only send review code out to a few reviewers, but a game like Fallout will probably be sent to a couple of hundred reviewers, and it's not feasible to produce unique discs for that many people.

Piracy is limited on consoles because AFAIK it requires the use of a mod-chip for pirated games to work - this puts the piracy out of the reach of the more casual pirate into the hardcore pirates. PC piracy is more rampant because anyone can pirate games - you don't need any special hardware mods to allow you to play pirated games on your PC.
Tulatin 10th October 2008, 12:34 Quote
I'll let you gents know if it's a real slice, based on the source release. It's also largely possible that this is a modified internal release, intended to brick the 360s it graces. Either way.

Also, where in the **** do you "Piracy is immoral" people get off your horse on this one? The game isn't available. ANYWHERE. It won't be available for the rest of the month. At this point, there is a 0.0000000000000000000000000000000% chance of this affecting sales, provided the game isn't pants. If this thing IS real, the people playing it now will probably end up buying it later provided they like it, if for nothing other than to get back through around the bugs, as well as get the achievements (You'd be retarded to play this while connected to XBL).

So yeah, it's a DISC IMAGE. It's not like you went and punched a baby and stole his copy of fallout 3. Take the cock of the ethics crowd out of your mouths, and maybe discuss a relevant issue for once, please?


Edit: Fibble - modding a 360 is actually far simpler than a chip; at the current time provided you have a compatible DVD drive, it just requires a special SATA card, a torx t10 screwdriver, and a usb key to boot from.
Cadillac Ferd 10th October 2008, 12:41 Quote
Wow... did someone rip off the code on the way to the disc pressing factory? The damn game went gold like... yesterday.
Loot3r 10th October 2008, 12:42 Quote
Quote:
Originally Posted by Kúsař
Quote:
Originally Posted by Narishma
Kusar: Did you read the article? This pirated version is for the Xbox 360, not the PC.

Yes, I did. I know a little about xbox. Perhaps red-ring virus would be much more effective:)

BTW the red ring is a overheating issue :P

I say let the consoles get some flak
UrbanMarine 10th October 2008, 12:46 Quote
Yeah I briefly mentioned this in the COD5 PC delay thread.
Almightyrastus 10th October 2008, 12:49 Quote
Piracy on consoles??!?!

/*sticks head in sand*/

Nope, nothing to see here, move along...........
UrbanMarine 10th October 2008, 12:52 Quote
Quote:
Originally Posted by Flibblebot
Piracy is limited on consoles because AFAIK it requires the use of a mod-chip for pirated games to work - this puts the piracy out of the reach of the more casual pirate into the hardcore pirates. PC piracy is more rampant because anyone can pirate games - you don't need any special hardware mods to allow you to play pirated games on your PC.

The 360 really doesn't need a modchip. You can flash the cdrom firmware just like a mobo and there you have it a modded 360.
Kúsař 10th October 2008, 13:00 Quote
Quote:
Originally Posted by Loot3r
Quote:
Originally Posted by Kúsař

Yes, I did. I know a little about xbox. Perhaps red-ring virus would be much more effective:)

BTW the red ring is a overheating issue :P

I say let the consoles get some flak

I know it's overheating issue.
LeMaltor 10th October 2008, 13:12 Quote
Ow noes the 360 is dieing :s
impar 10th October 2008, 13:12 Quote
Greetings!
Quote:
Originally Posted by Tulatin
If this thing IS real, the people playing it now will probably end up buying it later provided they like it, ...
Maybe... Maybe not...
Firehed 10th October 2008, 13:16 Quote
Quote:
Originally Posted by Paradigm Shifter
Seems the only system that is more or less immune to piracy at the minute is the PS3... from the industry perspective, Sony seem to have got that right, at least.
Isn't that because nobody's been bothered to crack the PS3 because there's nothing worth playing?

*ducks*
Yemerich 10th October 2008, 13:22 Quote
Can anybody tell me what is "QTF"??

So, they can now have an excuse for an eventual poor sale?
Flibblebot 10th October 2008, 13:23 Quote
Quote:
Originally Posted by Tulatin
Edit: Fibble - modding a 360 is actually far simpler than a chip; at the current time provided you have a compatible DVD drive, it just requires a special SATA card, a torx t10 screwdriver, and a usb key to boot from.
Quote:
Originally Posted by UrbanMarine
The 360 really doesn't need a modchip. You can flash the cdrom firmware just like a mobo and there you have it a modded 360.
Yes, but it's still something that average Joe Public won't know how to do. It still makes 360 pirating harder than PC pirating.

But anyway, I thought a lot of zero-day releases (or even -20 day releases like this one) either came from the disc pressing factories or from stores who get stock in early for release day.

If games companies want to stamp out piracy, focus on the source of the problem (pre-release leakage), not on those people who bought the game and are therefore actually supporting the games companies.
Silver51 10th October 2008, 13:32 Quote
Quote:
Originally Posted by Yemerich
Can anybody tell me what is "QTF"??

So, they can now have an excuse for an eventual poor sale?

QFT - Quoted For Truth
dire_wolf 10th October 2008, 13:34 Quote
Ok, it's been leaked but i bet the percentage of xbox360 owners that have a chipped console and are also capable of burning the disc correctly is pretty small in the grand scheme of things.

Personally i've got the Pc version of the collectors ed. on pre-order, wanted a little pip-boy figure since i first played the originals :)
Veles 10th October 2008, 13:58 Quote
Quote:
Originally Posted by impar
Just have to keep track of the downloads of this X360 version and compare them to the coming downloads of the PC version in three weeks.

Ratio would be, what? 1:10? 1:20? (X360:PC)

Nail on the head. To all these people who are saying developers have egg on their faces, they don't. I don't think one ever said there was no piracy on consoles, because they're not stupid (for the most part). What they said is they don't develop for PCs because there is a high amount of piracy. Yes there is piracy on consoles, but it's nowhere near as high as on PCs.
TurtlePerson2 10th October 2008, 14:10 Quote
So much for pirates just being PC gamers. Once the game companies stopped making games for PC, the pirates just moved on to the next platform. It's kind of funny actually.
Lepermessiah 10th October 2008, 14:12 Quote
How ironic, if this were PC the dev would be doing an interview saying it is killing PC and is why they are now focusing on console. Now that it is the 360 the say "No Comment" and try and brush it off.

BUT, the fact is guys, the rate of piracy on PC dwarfs consoles, so devs do still have a point.
rollo 10th October 2008, 14:34 Quote
/owned ?
Lepermessiah 10th October 2008, 14:37 Quote
The governments refusal to do anything about torrent sites hosting illegal files is the issue, not gamers who are at fault, at least not to a large degree. If people were not so paranoid with the "Big brother is watching us" attitude, maybe governments could punish any sites who host anything other then valid files. Anyway, piracy exists everywhere, but PC piracy is much greater then consoles, and eventually PC will continue to lose devs. It is sad when a Classis PC franchise like Fallout has its lead dev platform a console. Games should be made on PC then ported to console not the other way around.
MrMonroe 10th October 2008, 15:04 Quote
Quote:
Originally Posted by Tulatin
Also, where in the **** do you "Piracy is immoral" people get off your horse on this one? The game isn't available. ANYWHERE. It won't be available for the rest of the month. At this point, there is a 0.0000000000000000000000000000000% chance of this affecting sales, provided the game isn't pants. If this thing IS real, the people playing it now will probably end up buying it later provided they like it, if for nothing other than to get back through around the bugs, as well as get the achievements (You'd be retarded to play this while connected to XBL).

This is straight BS. There are going to be a very significant number of people who will pirate this now and then never buy it legitimately, assuming the cracked version is basically stable.. I can't see how you can possibly argue that this doesn't translate to lost sales. You're seriously contending that people are going to cough up the $60 so they can get their XBL Achievements? You've got to be kidding me.

Also, when the value is 0, you really only need one digit to convey that.
UrbanMarine 10th October 2008, 15:06 Quote
Leper you're starting to sound like an American....we can't police the world on piracy. If the host country of the website doesn't have piracy laws then companies are SOL.
Narishma 10th October 2008, 15:06 Quote
Lepermessiah: First you can't say PC piracy dwarfs console piracy without showing numbers to back that. And so far no one has done this.
Second, the government can't do anything about it. If it shuts down one server a dozen others will spring up. Also it can't shut down servers that are located in other countries where it is legal to host torrents. Piracy has always existed and will always exist, there's not way to stop it. You either ignore it or you stop making games/music/movies/whatever and do something else.
mmorgue 10th October 2008, 15:13 Quote
@Lepermessiah -- it's not the govt's responsability to handle this. What needs to be done is a) a conpletely different/consumer centric business model and more importantly, b) a change in the general perception of piracy and it's implications.
Veles 10th October 2008, 15:16 Quote
Quote:
Originally Posted by Narishma
Lepermessiah: First you can't say PC piracy dwarfs console piracy without showing numbers to back that. And so far no one has done this.

Even without facts or figures, it's pretty stupid to argue against this point.

There is also nothing illegal about running a torrent web site, the government can shut it down while it investigates, but it will find no illegal files on the server, so they have to drop it.

I also don't think they should be shut down, torrents are a fantastic way of distributing data, and there's a definite legal use for them.
Quote:
Originally Posted by mmorgue
@Lepermessiah -- it's not the govt's responsability to handle this.

Actually it kind of is. The government has a duty to protect it's citizens. If someone is stealing a citizens IP, they're harming their income and the government need to stop it. Unfortunately there's not a whole lot they can do as most piracy methods lie where the law can't do anything about it.
Nature 10th October 2008, 15:34 Quote
We have to remember that fall out 1 and 2 are also being constantly pirated and have been for about a decade. This is bad for the rest of us who enjoy pirated content in due time! Acts like this bring attention to the industry cops, hurt the publisher and developer the most by taking away the fan boys who get this game the first week. Let's not forget that this might put microsoft in an sour mood having pirated windows xp and now games for their leading console. Why wouldn't this be done for the upcoming street fighter 4 and tekken 6?

Here in the china you can buy "any" xbox 360 because they are on those wonderful dvd's... So even though blu-ray has been taking a spill lately (like everything else economic wise) expect for it to pull ahead further on down the road because of it's foundation. I rember a bit-tech article from years past saying that the blu-ray disc is that last portable data medium and I'd guess that to.... with the exception of 1tb usb 4.0 flash drives. Downloadable or "steamable" content is the future it is...
Narishma 10th October 2008, 15:42 Quote
Quote:
Originally Posted by Veles
Even without facts or figures, it's pretty stupid to argue against this point.

How is it stupid? You can't expect people to believe something without proof just because some developers say it.
impar 10th October 2008, 16:01 Quote
Greetings!
Quote:
Originally Posted by Narishma
You can't expect people to believe something without proof just because some developers say it.
Narishma, when you have the time, go to a torrent site that tracks the number of downloads of the ".torrent" files and search for a AAA game that has been released in PC and X360 versions. Call of Duty 4 is a good example.
A couple of minutes and I have a ratio of 1:53 (X360:PC) in ".torrent" downloads. :(
UrbanMarine 10th October 2008, 16:28 Quote
Just found out that the Fallout 3 release currently on Torrent sites is not the final game but a reviewers copy (outdated build). Popped up on my RSS reader from Xbox-Sky.
chrisb2e9 10th October 2008, 17:04 Quote
developers should release the game as a torrent but put a virus on the game that takes over your computer.
steveo_mcg 10th October 2008, 17:05 Quote
Quote:
Originally Posted by impar
Greetings!

Narishma, when you have the time, go to a torrent site that tracks the number of downloads of the ".torrent" files and search for a AAA game that has been released in PC and X360 versions. Call of Duty 4 is a good example.
A couple of minutes and I have a ratio of 1:53 (X360:PC) in ".torrent" downloads. :(

True but what are the ownership figures... 1:53000(X360:PC) once you include all the pc's in operation remember statistics can say any thing ;)
LeMaltor 10th October 2008, 17:14 Quote
Indeed, whats the potential market PC vs 360, and what where the sales figures for both?
kenco_uk 10th October 2008, 17:23 Quote
Quote:
Originally Posted by UrbanMarine
Just found out that the Fallout 3 release currently on Torrent sites is not the final game but a reviewers copy (outdated build). Popped up on my RSS reader from Xbox-Sky.

Named/shamed yet?
impar 10th October 2008, 17:46 Quote
Greetings!
Quote:
Originally Posted by steveo_mcg
True but what are the ownership figures... 1:53000(X360:PC) once you include all the pc's in operation remember statistics can say any thing ;)
I know. Had already wrote that here.
Now think on the game company point of view.
53 PC gamers playing without paying versus 1 console gamer playing without paying.
To what market would you develop your next game?

PS:
Do note that the 53 number came from a fast head count. Real ratio can be different.
You can do your own head count. ;)
Narishma 10th October 2008, 17:59 Quote
Quote:
Originally Posted by impar
Now think on the game company point of view.
53 PC gamers playing without paying versus 1 console gamer playing without paying.
To what market would you develop your next game?

The market that has the most paying customers, regardless of how many pirate it. Because it doesn't matter if a million people piate it on PC if more people buy it than those who buy the 360 version. You shouldn't look at how many pirate your game but how many buy it.
impar 10th October 2008, 18:23 Quote
Greetings!
Quote:
Originally Posted by Narishma
You shouldn't look at how many pirate your game but how many buy it.
Again, that is the console market, not the PC market.
Console gamers bought more CoD4 copies than PC gamers.
n3mo 10th October 2008, 18:34 Quote
anyway, PC version is also available, i'm playing it since yesterday (ofc i am going to buy original).
Dreaming 10th October 2008, 18:36 Quote
Kind of affirmation that invasive DRM restrictions aimed to prevent piracy don't work. But that's what the fans / customers have been telling the industry for as long as restrictions have been about and they haven't listened so far.
julianmartin 10th October 2008, 19:02 Quote
Quote:
Originally Posted by Lepermessiah
The governments refusal to do anything about torrent sites hosting illegal files is the issue, not gamers who are at fault, at least not to a large degree. If people were not so paranoid with the "Big brother is watching us" attitude, maybe governments could punish any sites who host anything other then valid files. Anyway, piracy exists everywhere, but PC piracy is much greater then consoles, and eventually PC will continue to lose devs. It is sad when a Classis PC franchise like Fallout has its lead dev platform a console. Games should be made on PC then ported to console not the other way around.


It's opinions like that that make people worry about Big Brother in the first place.

Mate, you seriously have your facts wrong. I challenge you to find any torrent site that hosts a pirated piece of software. The torrent sites aren't doing anything wrong, they are just providing an index to its users who most definetly ARE doing something wrong. That's why governments only go for the really big torrent sites to try and slow everyone down. But no government will ever be able to stop torrenting, because of it's massively distributed upload nature, it's virtually impossible to wipe it out completely and it'll never happen.

If enforcement agencies really wanted to do something about piracy then they should be aiming for the scene.
seveneleven 10th October 2008, 19:22 Quote
Quote:
Originally Posted by skpstr
Silver51 is right, Unfortunately the people that do it just don't care. >:(

Or don't have the money to spend on several $70+ games woth only a ~$350 salary.Think about that before you start bashing...

Also how am I suppose to know if the game is worth my money when there's no demo for Fallout 3?How can I be sure that the game is of the quality one would expect when paying $70+ - just look at Stalker: Clear Sky...
seveneleven 10th October 2008, 19:35 Quote
mistake
Silver51 10th October 2008, 19:43 Quote
Quote:
Originally Posted by seveneleven
Or don't have the money to spend on several $70+ games woth only a ~$350 salary.Think about that before you start bashing...

Also how am I suppose to know if the game is worth my money when there's no demo for Fallout 3?How can I be sure that the game is of the quality one would expect when paying $70+ - just look at Stalker: Clear Sky...

Bit-tech reviews, youtube reviews, friends, forums, in store demos, Zero Punctuation...
UrbanMarine 10th October 2008, 19:56 Quote
I have a list of games that got good reviews and I bought the game soon to find out it was a fanboyish review. Spore got 9s and I didn't like it one bit. Halo got grand reviews and I didn't like it. So there goes $100 down the drain. Fallout 3 might be on the list. I wasted $400 on a 360 because of the industry change. Sony blew it on their next gen system and titles are lacking.

Oh well....everyone has their genre just like they have their own ways in testing, reviewing etc a game.
dire_wolf 10th October 2008, 20:26 Quote
Quote:
Originally Posted by julianmartin
If enforcement agencies really wanted to do something about piracy then they should be aiming for the scene.

Spot on, all these downloads are worthless without the effort put in by crackers to create keygens/nocd cracks or bypass drm.
devdevil85 10th October 2008, 20:35 Quote
Quote:
Originally Posted by Firehed
Quote:
Originally Posted by Paradigm Shifter
Seems the only system that is more or less immune to piracy at the minute is the PS3... from the industry perspective, Sony seem to have got that right, at least.
Isn't that because nobody's been bothered to crack the PS3 because there's nothing worth playing?

*ducks*
C'mon Firehed. Your jokes are usually better than thattttttttt.......
Quote:
Originally Posted by talladega
Well, you dont have to worry about PS3 games being pirated. :)
Exactly, another reason more developers should develop for PS3 IMO. Less piracy.
Tulatin 10th October 2008, 23:10 Quote
Quote:
Originally Posted by MrMonroe
This is straight BS. There are going to be a very significant number of people who will pirate this now and then never buy it legitimately, assuming the cracked version is basically stable.. I can't see how you can possibly argue that this doesn't translate to lost sales. You're seriously contending that people are going to cough up the $60 so they can get their XBL Achievements? You've got to be kidding me.

Also, when the value is 0, you really only need one digit to convey that.

Yeah, and I totally saw this movie at my friend's house, and now I'm never gonna' buy it.

You seem to think that EVERY SINGLE Xbox 360 in existance is modded. You seem to think that every single person with a console has the know how on how to do this. If someone was going to pirate the game, they'll do it now, or in the 20 days when it came out. The fact that it's leaked early is meaningless.

To make it simpler for your linear brain [Black, White; discard thought path], when something gets leaked to a crowd that's going to pirate it is irrelevant.

As to console safety... it's just as hard to pirate for them as the PC, sadly. But hey, when it comes to piracy protection, shed the restrictions management, and go with a good CD check. That way buyers can play without issues, and piracy remains unchanged.

Also, as to the idea of a government going after other countries to protect the IP of it's citizens, that's not care, that's facism. Let's enforce our rules on the rest of the world, right?
Amon 10th October 2008, 23:16 Quote
Take that 'exclusive' PC piracy horseshit and shove it right up their asses.

No. I don't care whether Fallout 3, or any other game, was pirated. I do care about the organizations behind curtains that have the game industry on strings and what their next move in reaction to this will be.
B3CK 11th October 2008, 02:55 Quote
Just food for thought, but with the whole trend of releasing games before doing a thorough bug check is getting so popular, this whole discussion has got me to thinking about something else... Not many people that play pirated games are using them with online service, (xbox at least), and if they ship the game with a game breaking bug, but allow the update feature from live to fix it, then they could actually slow immensly the amount of pirated copies out there.
Seriously, you can use xbox live silver, without paying a cent for live service. So you can get the updates even if you don't want to pay for the whole gold membership. But for those without an inet connection, you would be out of luck, so just put a nice little sticker on the outside, stating xbox live enabled account is a requirement to playing the game. It's not like there aren't already games released that are required to have live service. And if you don't have live, don't buy the game.
So now, in the future, if you want to play a game, you have to dowload a "key" that is in reality the last 2% of the game in order to play it.
Anyway, just food for thought.
CardJoe 11th October 2008, 08:45 Quote
Great for those people who have the internet and don't mind buying a broken product, sure.
Evildead666 11th October 2008, 09:40 Quote
I'm looking forward to this one....hope it will be available on steam....

For those who are strapped for cash, get steam.
Every once in a while they do special offers.
I got the whole Rockstar collection a couple of weekends back for $34.99. All the GTA's, Wild metal, etc etc...

Oblivion wasn't very well protected, and was actually passed to me on DVD. I was very surprised it had little to no copy protection.
I now own Oblivion and all the add-ons, which I bought, even going the extra mile to buy horse armour when it was free on the expansion pack that came out a little later...

If its a good game, it will sell....
willowthewhite 11th October 2008, 09:47 Quote
Quote:
Originally Posted by CardJoe
Great for those people who have the internet and don't mind buying a broken product, sure.

Joe isn't that every PC gamer, and seems to be most console gamers, every PC game that I own requires a patch and 4 out of 5 PS3 games that I own require patching, and the 360 is just as bad.

The 360 has had it's games pirated since release, it's easier to get the console to play pirate games than any of the previous generations (you don't even need to chip it). Of course the developers will continue to blame the PC for piracy and will ignore the 360 piracy the same way they have been for the past few years.
Marc5002 11th October 2008, 12:59 Quote
Never needed patching beside the game i rent from club does people use them as disc trowing device and nail polishing
it my only theory of so much damaged disk :D
anyway i can't wait fallout 3 + Fable 2 : TWO RPG. 5 DAY OF Launch difference
RPG playing STYLE A BATTLE TO THE DEATH who will get the AWARD OF THE SALES FOR RPG GAME STAY TUNE!
DXR_13KE 11th October 2008, 13:59 Quote
if it is good it will sell, piracy will play only a minor role in this scenario.
Kurayamino 11th October 2008, 19:47 Quote
HAHA, I love this, I'm not going to download it I might add! Never downloaded a game illegally. But seriously after some rants from people in the game industry delaying games etc..... Well just goes to show that PC isn't the only format being torrented. Give PC some more love!
SuperNova 12th October 2008, 13:49 Quote
There is an irony to all this...

The "consoles business" or what you call is aims to make the console more and more like a PC. You play games on it, you should be able to surf on it, run folding sessions and so on. So the the base line for consoles to come is to make them into small PCs. Then developers stop making games for PC due to "piracy"...

The sum is: You stop developing games for PC in favor of consoles. The consoles manufactures goal is to make the console into a PC.

Is it just me that starts to see an circle here? Once the "consoles" have taken over the piracy will have moved... There is just one way to lessen the effects of piracy: Make gamers happy - A happy gamer buys games. If you release a demo so people can see that the game works on their rig you eliminate the "i download to see if the gem works on my computer" argument. If you remove strange DRM you eliminate another reason. Perhaps you could lower the price a bit to so more people would find it very attractive at launch.

As is see it there are three types of piracy or causes to why people download:

1. The people who just don't want to pay for the game - This group cant be eliminated by any means.

2. The ones who download the game to test it and don't buy it later (as some of you already have said, when you have completed the game the urge to buy it goes down) - This can be solved by releasing a good demo and change routines when releasing the code.

3. The ones who actually don't have enough money to pay for the game, young students and so on - This could be solved by lower the prices a bit. There has to be a break line where the total profit due to more people buying the game overweight the loss due to price cuts.


In the end it come down to fight the battles you can win. I know its far from easy but i hope things can be solved. I don't like to hear people comparing console vs PC rations since this is dragging the pc down (more than it should be). Piracy on the PC has always been present but we have a great gaming industry anyways. Just because the numbers on the console are lower you don't have to assume that the numbers on the PC gets higher in a linear fashion.

You could release a game on a 100-layer holographic disk bundled with a reader to a console and claimed 0% piracy and then compared it to the PC version (regular dvd) of which 5 have been pirated (out of 10000) and then yell 500% more piracy on PC the business is going down!!! Buts that far from the truth, you have to take the total number on games into account. I mean you said that there are 50:1 rations when comparing PC to console (i have no idea if that's true so ill have to take your words on that) but I'm pretty sure there are more than 50 times more games out for PC than xbox360 right?


I know it isn't always as easy as i might have explained thing but it sows you how i think things could be solved, shows you the principal... English isn't my native language so sorry for any language mistakes.
Veles 12th October 2008, 16:40 Quote
Quote:
Originally Posted by Amon
Take that 'exclusive' PC piracy horseshit and shove it right up their asses.

Again, no developer ever said there was no piracy on consoles.

I'll repeat what I said in another thread. Publishers measure sales on each platform, the suits may be retards when it comes to DRM but they ain't when it comes to money. If they see that they're making more money on console sales than PC sales, they will prefer to sell on PCs. It wouldn't matter to them one bit if consoles had a higher piracy rate than PCs. The raw figures show the consoles make them more money, THAT is what counts. They might be a bit annoyed that they're "losing" so many sales through piracy, but so long as the platform is making them more money than the other, they'll prefer it from a business standpoint. Piracy is just their scapegoat for declining PC sales.
ironjohn 12th October 2008, 22:42 Quote
It's not pirating... It's theft!
In any form it needs to be stopped.
I had my home broken into and many thousands of dollars of things taken. It wasn't pirating!

People need to found and put in prison, yes 14 and 15 years olds in prison, this is Grand Theft of multi-million dollar software.

But, I guess if the Police don't care about crime, it won't stop.
Krazeh 12th October 2008, 23:08 Quote
Quote:
Originally Posted by ironjohn
I had my home broken into and many thousands of dollars of things taken. It wasn't pirating!
Krazeh 12th October 2008, 23:10 Quote
Quote:
Originally Posted by ironjohn
I had my home broken into and many thousands of dollars of things taken. It wasn't pirating!

You're right, having your house broken into and having things stolen isn't piracy. It's theft which is different to copyright infringement.

And it's got nothing to do with the Police not caring, copyright infringement is a civil matter and therefore is not dealt with by the Police.
ironjohn 13th October 2008, 00:43 Quote
Wow, code isn't property...?
Krazeh 13th October 2008, 00:49 Quote
Quote:
Originally Posted by ironjohn
Wow, code isn't property...?

Where did I say that?? However the fact that software/code can constitute property doesn't alter the fact that piracy is copyright infringement rather than theft.
dyzophoria 13th October 2008, 06:41 Quote
you still have to consider that in the console world, most of the people with modded xbox's have also unmodded ones, and most that download pirated games, also buy the legit one in the end, now in the pc world how many people who downloaded the pirated version but the legit one in the end? my guess is not that many..
UrbanMarine 13th October 2008, 12:45 Quote
Maxconsole had a statement from Bethesda on the leak over the weekend. http://www.maxconsole.net/?mode=news&newsid=32522
Redbeaver 14th October 2008, 16:26 Quote
Quote:
Originally Posted by skpstr
Silver51 is right, Unfortunately the people that do it just don't care. >:(

QFT.

end of story.

no, seriously, there's nothing can be done until the developers and the industry give in and code brilliant games for free even if they have to live as a hobo.... and THEN the consumers will be satisfied.

sorry, but it's only our human nature.
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums

More About...