The new Tomb Raider game, Underworld, will follow directly on from Legend and continue Lara's story.
Eidos is backing the Xbox 360 it seems when it comes to the console wars, promising exclusive DLC for the platform after
Tomb Raider: Underworld is released.
The downloadable content will be in the form of two stand-alone game episodes that continue the story of
Underworld. Each episode is said to be six hours in playing length.
Tomb Raider: Underworld is the eighth game in series, but only the third game to be developed by Crystal Dynamics after the franchise was moved to a different developer.
Underworld will continue the story of Lara Croft and her attempts to break into the realm of Avalon in search of her mother, a plot line that was opened in Crystal Dynamic's first game,
Legend.
The first of the two planned episodes is to be titled
Beneath the Ashes and will be available on Xbox Live before Christmas.
Beneath the Ashes will feature a totally new game area to explore, with more secrets and a storyline that ties into the main game.
The second game is the more controversial of the two and, titled
Lara's Shadow, it will be available in early 2009. This episode is set to offer a slightly different experience however, casting players as a new playable character. Judging by known characters in the new series and the title of the episode, the smart money is on the new character being Amanda,
Legend's main evil-doer.
Tomb Raider: Underworld is set to introduce a whole load of new features to the series, including open environments and a persistent world. The game itself is set for a release on pretty much every platform except for the PSP and should be out by the end of November.
Until then though, you can check out our latest
Tomb Raider: Underworld preview of the game, oggle at
the new Lara model or go ahead and tell us your thoughts in
the forums.
The old article from February says they intended the game to have 8 levels.. so does this mean there's now 10 (if 360 owners are willing to pony up the dough) or is there still 8 and only 6 are included on the retail game?
Ok, that's good then. With the DLC it's always a question of whether they make the game then cut out content for sale later... or make the game the best it can be and then keep working in-order to offer further content down the road.
People don't like to be screwed over and a bit of transparency about DLC would go a long way. I think there are publishers which cut content to make money this way coughEAcough..... it's a slippery slope.
Now had they offered these levels exclusively for free or something, then I'd see this as good news, but that's not the case. Thank you Sony for not wasting your money on 3rd party titles like this, now just continue using it to make more games like LBP.....