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Mirror's Edge PC delayed

Mirror's Edge PC delayed

Sorry, Sir, your delivery to the PC will now be late because I too busy kicking arse and getting shot at.

Electronic Arts has announced several little bits of news for the upcoming free-running feast Mirror's Edge, but the news isn't all good unfortunately and it seems that the PC version of the game has been delayed indefinitely.

While launch dates have been announced for the console versions of the game, it seems that the superior PC version has been pushed back until "later in the winter".

The PlayStation 3 and Xbox 360 versions of the game however will launch on the 14th of November, with pre-orders starting on the 26th of September - or next Friday to all those without a calendar to hand.

EA has also revealed that it will have a demo of the game available before release, one which will showcase the prologue of the story as well as the tutorial segment and a small section of the singleplayer gameplay. EA hasn't made any specific announcements regarding platforms, so we're guessing it'll hit the Xbox 360 and PlayStation 360 at the same time.

Most interesting of all though is that the demo will have an exclusive time trial mode hidden in it, as well as a ghost mode and online leaderboards. Those who pre-order the game will get a special code to unlock these parts of the demo, though the bulk of the demo will be available to all.

Electronic Arts has still not commented on when the exclusive downloadable content will be available for the PlayStation 3, nor what it will be exactly.

Disappointed at the delay of the PC version, or were you planning on getting it for the Xbox 360 or PS3 anyway? Let us know your thoughts in the forums.

43 Comments

Discuss in the forums Reply
will. 19th September 2008, 11:37 Quote
I call bull.
A lot of PC versions come later for the simple reason that they would rather you bought the console version. They make more money that way from the people (like myself) who own a PC and a console.
[PUNK] crompers 19th September 2008, 11:39 Quote
as long as it is released as a full game and not a bug ridden mess im fine with pushed back releases
Amon 19th September 2008, 11:56 Quote
Same. I'm in no hurry to play it, but I'm suspecting this strategy is used to reduce the impact of piracy.
Krikkit 19th September 2008, 11:58 Quote
Noes!! :(

Looks like I'll have to pick this up in the new year then, sounds like it won't be out for Xmas at this rate...
proxess 19th September 2008, 11:59 Quote
Quote:
Originally Posted by Amon
Same. I'm in no hurry to play it, but I'm suspecting this strategy is used to reduce the impact of piracy.

Nothing new here...
Bauul 19th September 2008, 12:08 Quote
Quote:
Originally Posted by article
the PC version of the game has been delayed indefinitely.

Indefinitely??? As in 'forever', as in its never coming out? You don't mean that Joe do you?
WILD9 19th September 2008, 12:21 Quote
Im thinking this is a piracy thing, the game has enough hype to sell bucket loads inspite of this so they would rather force people to buy it on console instead of being able to get their mirrors edge fix on a torrented PC version.
DougEdey 19th September 2008, 12:43 Quote
What do you mean by pre-orders starting on the 26th? People will get them shipped next friday?
Lepermessiah 19th September 2008, 12:54 Quote
typical move to try and force people to buy the console version, I hate consoels and everything stand for, people getting suckered by the corporations. Pc version will be the same, scaled back graphics, complexity and scale just because they have to make the console versions and PC the same, not fair.
Gareth Halfacree 19th September 2008, 12:54 Quote
Quote:
Originally Posted by Bauul
Indefinitely??? As in 'forever', as in its never coming out? You don't mean that Joe do you?
I don't think that word means what you think it means.
mikeuk2004 19th September 2008, 13:24 Quote
Quote:
so we're guessing it'll hit the Xbox 360 and PlayStation 360 at the same time.

Did I miss something?? When did sony bring out a new console called the Playstation 360 :)

Did MS and Sony join forces while i was sleeping :)
Bauul 19th September 2008, 14:23 Quote
Quote:
Originally Posted by Gareth Halfacree
I don't think that word means what you think it means.

From Wikictionary:

Adverb
indefinitely

For the time being
For a long time, no end defined
Forever


Ok now I'm confused, how can one word mean "for the time being" and mean "forever"? I always read it as "without limits", i.e. infinite, but I guess I stand corrected. Looks like one of those words that can be misunderstood quite easilly.
DougEdey 19th September 2008, 14:38 Quote
It's an indefinite description!
mclean007 19th September 2008, 14:56 Quote
Quote:
Originally Posted by Bauul
Quote:
Originally Posted by Gareth Halfacree
I don't think that word means what you think it means.

From Wikictionary:

Adverb
indefinitely

For the time being
For a long time, no end defined
Forever


Ok now I'm confused, how can one word mean "for the time being" and mean "forever"? I always read it as "without limits", i.e. infinite, but I guess I stand corrected. Looks like one of those words that can be misunderstood quite easilly.
I wouldn't always rely on wiktionary. "Indefinite" means for not definite, i.e. in this case the delay is for a time which has not been defined. It could turn out to be forever, or it could mean a delay of a week. All it means is "we've delayed the release, but we're not telling you how long it is delayed."
MrMonroe 19th September 2008, 14:57 Quote
Well, this way I will have time to play through Fallout 3 two or three times before this comes out, so it's not that terrible.

However, still...


DAMN YOUR EYES, EA!
The_Pope 19th September 2008, 17:24 Quote
What makes the PC version "superior" beyond blatant PC fanboyism?
CardJoe 19th September 2008, 17:49 Quote
Quote:
Originally Posted by The_Pope
What makes the PC version "superior" beyond blatant PC fanboyism?
Quote:
Originally Posted by The_Pope
PC fanboyism
Lepermessiah 19th September 2008, 18:46 Quote
Quote:
Originally Posted by The_Pope
What makes the PC version "superior" beyond blatant PC fanboyism?

Graphics, Mods, versatility, more control options (M/k or gamepad), better online capabilities. you can play how you want to. You can custoomize the experience to your liking on PC.
Faulk_Wulf 19th September 2008, 19:13 Quote
Quote:
Originally Posted by Lepermessiah
Graphics, Mods, versatility, more control options (M/k or gamepad), better online capabilities. you can play how you want to. You can custoomize the experience to your liking on PC.
+1
Redbeaver 19th September 2008, 19:46 Quote
Quote:
Originally Posted by Faulk_Wulf
Quote:
Originally Posted by Lepermessiah
Graphics, Mods, versatility, more control options (M/k or gamepad), better online capabilities. you can play how you want to. You can custoomize the experience to your liking on PC.
+1

+1
spectre456 19th September 2008, 21:26 Quote
perhaps EA is rethinking securom and is trying to pull it out/get a different form of drm.
Skepsis 19th September 2008, 21:29 Quote
Quote:
Originally Posted by Redbeaver
Quote:
Originally Posted by Faulk_Wulf
Quote:
Originally Posted by Lepermessiah
Graphics, Mods, versatility, more control options (M/k or gamepad), better online capabilities. you can play how you want to. You can custoomize the experience to your liking on PC.
+1

+1

= 2

+1
WildThing 19th September 2008, 22:43 Quote
Quote:
Originally Posted by Skepsis
= 2

+1

Lol!!!

P.S. +1
Krikkit 19th September 2008, 22:45 Quote
Quote:
Originally Posted by spectre456
perhaps EA is rethinking securom and is trying to pull it out/get a different form of drm.

Just don't bother releasing - that's 0% piracy right there!
Veles 20th September 2008, 00:14 Quote
Quote:
Originally Posted by Krikkit
Just don't bother releasing - that's 0% piracy right there!

Think of all the money they'll save from those dirty pirates!
dyzophoria 20th September 2008, 16:22 Quote
sadly.. I too think piracy in the PC is the cause, its just sad that even people who buy the game legit also has to take that crap reason..

on another note, I really hate people who admit they pirate PC games and complain when releases are delayed because of this (got to let it out, had a number of encounters that were like this)
cyrilthefish 20th September 2008, 18:31 Quote
Quote:
Originally Posted by spectre456
perhaps EA is rethinking securom and is trying to find something worse.
fixed :(
HourBeforeDawn 20th September 2008, 23:11 Quote
ahh that sucks but anyhow does this game remind anyone else of Break Down on the Xbox ^^
docodine 21st September 2008, 07:32 Quote
Is is even possible for a game not to be pirated on the PC?

If I were a developer with any aspirations of making money, I would keep a mile away from the PC..
HourBeforeDawn 21st September 2008, 07:34 Quote
Quote:
Originally Posted by docodine
Is is even possible for a game not to be pirated on the PC?

If I were a developer with any aspirations of making money, I would keep a mile away from the PC..

is it possible for a game NOT to be pirated on a console? I think not, you have to remember consoles are no different then a PC and where there is a way there will always be a how.
docodine 21st September 2008, 07:50 Quote
Quote:
Originally Posted by HourBeforeDawn
is it possible for a game NOT to be pirated on a console? I think not, you have to remember consoles are no different then a PC and where there is a way there will always be a how.

Yeah, actually.

The games that you actually CAN pirate usually require a modchip of some sort, or a software modification, which 99.9% of users won't do, as it costs money, might damage your console, and can be patched pretty fast.

On the other hand, it's actually EASIER to play a pirated game on the PC, a few clicks to get the torrent, a few clicks to mount the ISO, a clicks to install a crack, and presto.
HourBeforeDawn 21st September 2008, 08:16 Quote
Quote:
Originally Posted by docodine
Yeah, actually.

The games that you actually CAN pirate usually require a modchip of some sort, or a software modification, which 99.9% of users won't do, as it costs money, might damage your console, and can be patched pretty fast.

On the other hand, it's actually EASIER to play a pirated game on the PC, a few clicks to get the torrent, a few clicks to mount the ISO, a clicks to install a crack, and presto.

I will disagree with you there, no mod chip is needed for the Wii, and although its not there yet with the 360 on the xbox they did make a soft mod that didnt require a mod chip, so either way you look at it, it can be done so I take your argument with a grain of salt, again where there is a will there is a way. Think about but not to hard dont want you to hurt yourself, if PC games go away then the people focusing on pirating those will focus on consoles so such slower advancements in console pirating will get accelerated. ;)
Krikkit 21st September 2008, 08:24 Quote
I have to agree with docodine - it's much easier to pirate a PC game imo - there are ways on a console, but that doesn't mean that it's easy. With a torrented PC game it's so simple to get it working, it's just untrue.

Look at the PSP for example - one of the most pirated consoles ever I'd think, but it's not an easy process to get custom firmware on a newer PSP (anything with about v3 firmware or above).
lewchenko 21st September 2008, 10:47 Quote
I do think that over 99% of 360 and PS3 users do not bother with Pirated games on their consoles. Its way too much hassle when you can either borrow a game from your friends, or rent etc instead until you buy. With the Wii... its probably 99.999% who dont bother, due to their audience being grandma's and women LOL!

Also, the game may not turn out to be 'better' on the PC. Whilst it may have better graphics options, we have all seen 'glitchy console ports' that arent worth the dvd they were burned on. A PC version doesnt always mean better, in many proven cases. Take Gears of War for example - a game rated as 'Meh' on the PC - that is if you were one of the people who didnt suffer from all the install/crashes that seemed to plague the game upon its release.

I have a top end PC, but for me the choice is whether to buy (or rent) this now for 360 or PS3. Cant really blame EA for their console first approach to be honest, on a game like this one, the console sales will dwarf the PC version, thanks to the 250,000 people++ who will download it on a torrent and steal it (yes I am assuming that 99% of these people will not buy it after 'trying it out')
Mentai 21st September 2008, 11:30 Quote
Quote:
Originally Posted by docodine
Is is even possible for a game not to be pirated on the PC?

If I were a developer with any aspirations of making money, I would keep a mile away from the PC..

The assumption that piracy causes 0% profits is ludicrous. Even if it were one of the most pirated games, high piracy comes with popularity and sales. Would you turn down a few million dollars because 4x as many people got it for free than bought it? The money is there for the taking...
cyrilthefish 21st September 2008, 16:04 Quote
Quote:
Originally Posted by Krikkit
I have to agree with docodine - it's much easier to pirate a PC game imo - there are ways on a console, but that doesn't mean that it's easy. With a torrented PC game it's so simple to get it working, it's just untrue.

Look at the PSP for example - one of the most pirated consoles ever I'd think, but it's not an easy process to get custom firmware on a newer PSP (anything with about v3 firmware or above).
I think you forgot about the R4 cards and equivalents on the DS

you really can't get any easier than 'copying one file to a micro-sd card' for piracy :p
docodine 22nd September 2008, 03:47 Quote
Quote:
Originally Posted by Mentai
Quote:
Originally Posted by docodine
Is is even possible for a game not to be pirated on the PC?

If I were a developer with any aspirations of making money, I would keep a mile away from the PC..

The assumption that piracy causes 0% profits is ludicrous. Even if it were one of the most pirated games, high piracy comes with popularity and sales. Would you turn down a few million dollars because 4x as many people got it for free than bought it? The money is there for the taking...

I didn't say 0 profits, but the amount you make must be substantially less.

Has Steam been cracked yet, or is it still a decent way to fight piracy.
spectre456 22nd September 2008, 11:19 Quote
i always wondered, is it possible to make a form of drm that deletes certain game files/ disables when it detects its security measures being circumvented. it would render the game unplayable by a would be cracker? if a legit customer happens to have done this by "accident" then they can download the files which are linked to an ID or account. i don't know much about cracking and the like but this method seems workable or perhaps it isn't (maybe due to some ridiculous law), which is why its not being implemented in some form.
CardJoe 22nd September 2008, 12:17 Quote
It is - they did this for Operation Flashpoint and called it FADE technology. The game detected if it was cracked and would let itself run fine at first. Then, as you played it more, it would break more. Textures would disappear. The rules would bend against you. Pop-up would be extraordinary. Guns and controls wouldn't work. The DRM was very hard to remove.

Unfortunately, the downside was that the game got awful word-of-mouth as a result because all the pirates played the game and then just took it to be a buggy, unfinished mess.
spectre456 22nd September 2008, 22:28 Quote
Quote:
Originally Posted by CardJoe
It is - they did this for Operation Flashpoint and called it FADE technology. The game detected if it was cracked and would let itself run fine at first. Then, as you played it more, it would break more. Textures would disappear. The rules would bend against you. Pop-up would be extraordinary. Guns and controls wouldn't work. The DRM was very hard to remove.
thanks for that info. joe, i never actually heard about it. a quick google search spawned this article:
http://www.drmwatch.com/drmtech/article.php/3093361

it seems kind of old (2003) but with some uncanny refinements, i think it's the way to go. dev's should really use this tech.
Quote:
Originally Posted by CardJoe
Unfortunately, the downside was that the game got awful word-of-mouth as a result because all the pirates played the game and then just took it to be a buggy, unfinished mess.

To be honest with you, it really is up to the developer/publisher to clarify the mess.
thyris 18th November 2008, 15:09 Quote
Quote:
Originally Posted by docodine
Is is even possible for a game not to be pirated on the PC?

If I were a developer with any aspirations of making money, I would keep a mile away from the PC..

wow...this has to be the most ignorant remark I've ever seen.

The few people who do download games hardly come close to the people who buy it, for one, if you are going to download a game for PC this means that you need meet the hardware requirements, that cuts down the amount of people who are going to buy/download for PC way lower than those who will buy the game for console instead of PC.

The other lump of people who will download are those who are either, A. Familiar with the legal definitions regarding such things and can defend themselves in court if "caught". or B. Aren't familiar and just don't give a damn.

There are way more people who are afraid of legal repercussions and won't even so much as browse a site where they could obtain pirated copies than there are of either A or B above. The gaming companies make plenty of money, and a lot of their consumers are also people who believe in the "try before you buy" policy, meaning if something is a piece of crap, they aren't going to buy it. If it's good, then their chances of buying it increases.

I am one of those people. Every game I've enjoyed and played longer than 5 hours I have bought, even though I have downloaded pirated copies or rented. If the game is terrible, or shorter than 5 hours and so-so or worse, I don't deem it worth paying for. You wouldn't buy a piece of artwork that makes you vomit would you? No, you'd view it in a gallery, vomit, and then move on seeking something that you enjoy, and if you like it enough, if you feel the artist put an honest effort into making the piece enjoyable, you may buy it.

I've bought way too many games as it is that have been absolute horrors and couldn't bring myself to play further than the first 20 minutes.

and yes. Steam has been cracked, many many times over by many different groups in many different ways. That's not the way to go though, I've heard countless complaints from people who went out and bought the CD for Halflife 2 and installed it only to find that they have a 1.5 gig download to complete before they can even play the game, and told everyone they could that the game was way more hassle than it was worth and actually encouraged piracy as opposed to purchase.
HourBeforeDawn 18th November 2008, 17:52 Quote
Well either way if people say that Pirating on consoles is harder and say that all the game makers move to making games on consoles then all that means is ALL those people that once were hacking games on PC to allow people to pirate them will now put their focus and efforts on the console market and do the same thing as the PC market so really nothing will change.
UrbanMarine 18th November 2008, 17:57 Quote
PIRATES aaaarrrrrrrrrrrrrrrrrrrrrrrrrr
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