Sony would like to remind all gamers that bittorenting PSP games is always a possibility.
File this one under the "
Um, what?" category in the tag cloud, as the boss of Sony's European wing, David Reeves, has taken it upon himself to remind gamers that if they want then they can always download PSP games off of bittorent rather than waiting for them to be released.
In an E3 interview with the New Zealand based site
ButtonMasher Reeves was asked about the repeated delays in PAL regions for PS3 and PSP games - namely, just why does it take so long to localise a game for PAL?
Reeve's response? A classic example of foot-in-mouth.
"
...well, the New Zealand office could ask to report to the US instead of Europe, and if you report to the US office, you’ll become an even smaller fish in a big pond… I think you sometimes have to put up with it," began Reeves, obviously tired of answering the question.
"
We are a PAL market and we are going to do it in PAL and we are going to do [localisation] properly, you can wait for it and you can have it in good quality, you know you can get the stuff from Bittorrent if you want to and download PSP games, it’s up to you."
We wonder if that'll hold up in a court of law, but we somehow doubt it.
Have you ever pirated a game for the PSP, or do you import games to avoid lengthy delays caused by localisation? Let us know in
the forums.
...
But let me take this opportunity to say that worldwide simultaneous release would NOT be a bad thing, and would probably go a long way to curbing 'casual' piracy. Because it's ridiculous that PAL territories can torrent something days, weeks and sometimes even months before they even have the option of buying it legally. :(
I don't see that being a viable legal defence :B
PAL is even more irrelevant to PSP, which uses its own internal screen and is the same resolution the world over. So what does this guy mean by "we are in a PAL market and we are going to do it in PAL and we are going to do [localisation] properly"? I get the bit about localisation (though the coding required to change "color" to "colour" to "localise" a US game to UK English can't be that onerous), but PAL? Talk about muddying the waters.
Don't forget NTSC runs at 60Hz, whilst PAL runs at 50Hz.. (although every TV now supports both 50 and 60Hz, So this detail is obsolete..)
.. I'll shut up now.
Didn't think it was that good gameplay wise anyway.
PAL on the PS3 is merely annoying. My friends PS3 plays all new games fine, but annoyingly won't play any of our PS2 games since he got it from the US. PAL now is just an excuse to charge UK (and the rest of europe perhaps?) 40% more than the rest of the world.
exactly. see? now if you could have bought it, you might have done so. that is couple bucks they lost..now take the cost of that game you didn't buy, because you found out you didn't like it, and multiply that by however many other people might have done that. (i don't know what the populace is like down there) then add in the people that just don't want to wait, download, then never buy because they have it already. now, look at all the money these companies are screwing themselves out of for each game, just because they either: a. release it early in the US, or b: wait to release in the PAL areas.
simultaneous release worldwide, will bring more money, less piracy, end result better games.
And how, exactly, did you come to this ludicrous conclusion?
I refuse to believe its piracy to start with since you cant buy it legally, so no damage done. (I dont even have a psp, so noone should jump to any assumption about me being a pirate).
less piracy = more money to develop better games.
What is involved in "localizing" a game?
depends on the country, either they have to translate or not, they have to test it again to see if the translation is any good, then there is the censoring for certain countries (germany for example), there will most likely be a different marketing department for each country, so the artwork on the box will need to be redone as well as all marketing material, then it will need to get approved by whatever rating system the country has, they have to set up the contracts with the retailers for the good shelf positions (yes, game companies pay shops for placing games in good visible spots).
On top of all that then come the strategic release dates, not all games are released everywhere, so it might be that game a gets delayed so game b gets higher profits and then game a is released later.
What is sad is that I am a big square fan. I have an impressive collection of square games for the snes and PS1 - including original US snes versions of Chrono Trigger and FFII (IV), but sinice the PS2 I feel that the quality has not been the same on all their titles - i'm not saying that they are all bad, just the number of titles that I find are good is not as many as it was on the snes and ps1.
The increase in production value and the increase in the quality of games do not have a positive correlation, necessarily.
They just keep coming, don't they :D
True, but increased profits may prevent things like this from happening.
Yeah, I'll agree that Square seem to have faded off on the quality since they started on the PS2. Although I'd even say many of the PS1 games weren't as good as the older ones.
I also wish they'd stop with the endless remakes, and try coming up with some new ideas other than "New graphics! New dungeons!" ;)
That is also true. Good point.
The one way to solve it is to have its own nation version to be released instead of the regional thing. This may induce imports from countries that are cheaper however.
two years -- september 15 2002 in the usa, september 24 2004 over here. i imported it as well because a two year wait was/is RIDICULOUS.
I imported it from Australia.. Well, my mum went to Australia and bought it for me whilst she was there..
One of the best days of my life. 8D
Game were quick to notice when i took FF:CC to trade in with my PSP though :(