Sony: "You can always bittorent PSP games"

Sony would like to remind all gamers that bittorenting PSP games is always a possibility.

File this one under the "Um, what?" category in the tag cloud, as the boss of Sony's European wing, David Reeves, has taken it upon himself to remind gamers that if they want then they can always download PSP games off of bittorent rather than waiting for them to be released.

In an E3 interview with the New Zealand based site ButtonMasher Reeves was asked about the repeated delays in PAL regions for PS3 and PSP games - namely, just why does it take so long to localise a game for PAL?

Reeve's response? A classic example of foot-in-mouth.

"...well, the New Zealand office could ask to report to the US instead of Europe, and if you report to the US office, you’ll become an even smaller fish in a big pond… I think you sometimes have to put up with it," began Reeves, obviously tired of answering the question.

"We are a PAL market and we are going to do it in PAL and we are going to do [localisation] properly, you can wait for it and you can have it in good quality, you know you can get the stuff from Bittorrent if you want to and download PSP games, it’s up to you."

We wonder if that'll hold up in a court of law, but we somehow doubt it.

Have you ever pirated a game for the PSP, or do you import games to avoid lengthy delays caused by localisation? Let us know in the forums.
Quote Fod 31st July 2008, 10:55
ordered phantom hourglass for DS once. postal strike meant epic delay in arrival so i downloaded it to my piracy card and played it that way. sorted.
Quote Paradigm Shifter 31st July 2008, 11:06
*Waits for hasty about face or "I was quoted incorrectly" press conference*

...

But let me take this opportunity to say that worldwide simultaneous release would NOT be a bad thing, and would probably go a long way to curbing 'casual' piracy. Because it's ridiculous that PAL territories can torrent something days, weeks and sometimes even months before they even have the option of buying it legally. :(
Quote Denis_iii 31st July 2008, 11:13
if i owned a psp I'd def pirate, i'm not paying 20quid for freaking tetris etc how ever I would pay 20quid for tekken
Quote teamtd11 31st July 2008, 11:14
I remember when i bought animal crossing from america for teh gamecube. how long did that take to come out in the uk after america. i think it was something like a year or more :(
Quote liratheal 31st July 2008, 11:28
"Your honour, my client was told he could download these games by Sony."

I don't see that being a viable legal defence :B
Quote mclean007 31st July 2008, 11:31
What does PAL have to do with PSP/PS3 games? PAL is a video standard used in some areas of the world, and in the bad old days of analogue display outputs etc., you'd have to port games designed for US/Jap consoles (which output NTSC at 480i resolution) to make them work on e.g. UK consoles (which output PAL at 576i resolution). PS3 will happily scale its output to whatever display you have (anything from 480i to 1080p) and is effectively agnostic as to the whole NTSC/PAL thing, as evidenced by the fact that you can happily plop a US PS3 game in a UK console and it will just work.

PAL is even more irrelevant to PSP, which uses its own internal screen and is the same resolution the world over. So what does this guy mean by "we are in a PAL market and we are going to do it in PAL and we are going to do [localisation] properly"? I get the bit about localisation (though the coding required to change "color" to "colour" to "localise" a US game to UK English can't be that onerous), but PAL? Talk about muddying the waters.
Quote Fod 31st July 2008, 11:54
PAL has just become a term to refer to european territories these days. its just stuck, as part of the localisation process with older games was actually converting for PAL, which was occasionally fairly challenging.
Quote Timmy_the_tortoise 31st July 2008, 12:02
Quote:
Originally Posted by mclean007
What does PAL have to do with PSP/PS3 games? PAL is a video standard used in some areas of the world, and in the bad old days of analogue display outputs etc., you'd have to port games designed for US/Jap consoles (which output NTSC at 480i resolution) to make them work on e.g. UK consoles (which output PAL at 576i resolution). PS3 will happily scale its output to whatever display you have (anything from 480i to 1080p) and is effectively agnostic as to the whole NTSC/PAL thing, as evidenced by the fact that you can happily plop a US PS3 game in a UK console and it will just work.

PAL is even more irrelevant to PSP, which uses its own internal screen and is the same resolution the world over. So what does this guy mean by "we are in a PAL market and we are going to do it in PAL and we are going to do [localisation] properly"? I get the bit about localisation (though the coding required to change "color" to "colour" to "localise" a US game to UK English can't be that onerous), but PAL? Talk about muddying the waters.

Don't forget NTSC runs at 60Hz, whilst PAL runs at 50Hz.. (although every TV now supports both 50 and 60Hz, So this detail is obsolete..)

.. I'll shut up now.
Quote BlackMage23 31st July 2008, 12:11
I downloaded Crisis Core once I heard how long it was going to take for the UK release.
Didn't think it was that good gameplay wise anyway.
Quote Romirez 31st July 2008, 12:13
Wonder if he'll write a guide on how to do it as well if we ask nicely?

PAL on the PS3 is merely annoying. My friends PS3 plays all new games fine, but annoyingly won't play any of our PS2 games since he got it from the US. PAL now is just an excuse to charge UK (and the rest of europe perhaps?) 40% more than the rest of the world.
Quote scarrmrcc 31st July 2008, 14:21
Quote:
Originally Posted by BlackMage23
I downloaded Crisis Core once I heard how long it was going to take for the UK release.
Didn't think it was that good gameplay wise anyway.

exactly. see? now if you could have bought it, you might have done so. that is couple bucks they lost..now take the cost of that game you didn't buy, because you found out you didn't like it, and multiply that by however many other people might have done that. (i don't know what the populace is like down there) then add in the people that just don't want to wait, download, then never buy because they have it already. now, look at all the money these companies are screwing themselves out of for each game, just because they either: a. release it early in the US, or b: wait to release in the PAL areas.

simultaneous release worldwide, will bring more money, less piracy, end result better games.
Quote Timmy_the_tortoise 31st July 2008, 14:36
Quote:
Originally Posted by scarrmrcc
simultaneous release worldwide, will bring more money, less piracy, end result better games.

And how, exactly, did you come to this ludicrous conclusion?
Quote eeevan 31st July 2008, 14:43
I have about 73 PSP game backups.
Quote MrMonroe 31st July 2008, 14:43
Localization is a b**** from a development standpoint, but there's no reason for them not to hand over the strings to their international distributors before release. They're shooting themselves in the foot in order to keep the games more secret.
Quote naokaji 31st July 2008, 16:06
Quote:
Originally Posted by Paradigm Shifter
Because it's ridiculous that PAL territories can torrent something days, weeks and sometimes even months before they even have the option of buying it legally. :(

I refuse to believe its piracy to start with since you cant buy it legally, so no damage done. (I dont even have a psp, so noone should jump to any assumption about me being a pirate).
Quote:
Originally Posted by Timmy_the_tortoise
And how, exactly, did you come to this ludicrous conclusion?

less piracy = more money to develop better games.
Quote devdevil85 31st July 2008, 16:11
I just wish I could understand what takes so long for EU/UK to get games that the US has had for weeks/months......

What is involved in "localizing" a game?
Quote naokaji 31st July 2008, 16:17
Quote:
Originally Posted by devdevil85
I just wish I could understand what takes so long for EU/UK to get games that the US has had for weeks/months......

What is involved in "localizing" a game?

depends on the country, either they have to translate or not, they have to test it again to see if the translation is any good, then there is the censoring for certain countries (germany for example), there will most likely be a different marketing department for each country, so the artwork on the box will need to be redone as well as all marketing material, then it will need to get approved by whatever rating system the country has, they have to set up the contracts with the retailers for the good shelf positions (yes, game companies pay shops for placing games in good visible spots).
On top of all that then come the strategic release dates, not all games are released everywhere, so it might be that game a gets delayed so game b gets higher profits and then game a is released later.
Quote devdevil85 31st July 2008, 16:56
Quote:
Originally Posted by naokaji
Quote:
Originally Posted by devdevil85
I just wish I could understand what takes so long for EU/UK to get games that the US has had for weeks/months......

What is involved in "localizing" a game?

depends on the country, either they have to translate or not, they have to test it again to see if the translation is any good, then there is the censoring for certain countries (germany for example), there will most likely be a different marketing department for each country, so the artwork on the box will need to be redone as well as all marketing material, then it will need to get approved by whatever rating system the country has, they have to set up the contracts with the retailers for the good shelf positions (yes, game companies pay shops for placing games in good visible spots).
On top of all that then come the strategic release dates, not all games are released everywhere, so it might be that game a gets delayed so game b gets higher profits and then game a is released later.
Ok. But what about PSN games?
Quote BlackMage23 31st July 2008, 18:13
Quote:
Originally Posted by scarrmrcc
exactly. see? now if you could have bought it, you might have done so. that is couple bucks they lost..now take the cost of that game you didn't buy, because you found out you didn't like it, and multiply that by however many other people might have done that. (i don't know what the populace is like down there) then add in the people that just don't want to wait, download, then never buy because they have it already. now, look at all the money these companies are screwing themselves out of for each game, just because they either: a. release it early in the US, or b: wait to release in the PAL areas.

simultaneous release worldwide, will bring more money, less piracy, end result better games.

What is sad is that I am a big square fan. I have an impressive collection of square games for the snes and PS1 - including original US snes versions of Chrono Trigger and FFII (IV), but sinice the PS2 I feel that the quality has not been the same on all their titles - i'm not saying that they are all bad, just the number of titles that I find are good is not as many as it was on the snes and ps1.
Quote Timmy_the_tortoise 31st July 2008, 19:16
Quote:
Originally Posted by naokaji
Quote:
Originally Posted by Timmy_the_tortoise
And how, exactly, did you come to this ludicrous conclusion?

less piracy = more money to develop better games.

The increase in production value and the increase in the quality of games do not have a positive correlation, necessarily.
Quote Henk 31st July 2008, 22:23
I love Sony.

They just keep coming, don't they :D
Quote LordPyrinc 31st July 2008, 23:48
Methinks Mr. Reeves just cost himself his job. Wouldn't be surprised to hear soon that he will be stepping down.
Quote Mentai 1st August 2008, 00:04
Quote:
Originally Posted by Timmy_the_tortoise
The increase in production value and the increase in the quality of games do not have a positive correlation, necessarily.

True, but increased profits may prevent things like this from happening.
Quote Sandwich 1st August 2008, 05:27
he probably said it to draw attention to the issue because he feels kind of left out that sony isn't getting games to his division. hes just sparking the discussion and getting the big honchos' ear this way because they obviously aren't listening to him through normal means.
Quote Paradigm Shifter 1st August 2008, 10:27
Quote:
Originally Posted by BlackMage23
What is sad is that I am a big square fan. I have an impressive collection of square games for the snes and PS1 - including original US snes versions of Chrono Trigger and FFII (IV), but sinice the PS2 I feel that the quality has not been the same on all their titles - i'm not saying that they are all bad, just the number of titles that I find are good is not as many as it was on the snes and ps1.

Yeah, I'll agree that Square seem to have faded off on the quality since they started on the PS2. Although I'd even say many of the PS1 games weren't as good as the older ones.

I also wish they'd stop with the endless remakes, and try coming up with some new ideas other than "New graphics! New dungeons!" ;)
Quote Timmy_the_tortoise 1st August 2008, 12:37
Quote:
Originally Posted by Mentai
Quote:
Originally Posted by Timmy_the_tortoise
The increase in production value and the increase in the quality of games do not have a positive correlation, necessarily.

True, but increased profits may prevent things like this from happening.

That is also true. Good point.
Quote DougEdey 1st August 2008, 12:42
Funny really, Activision haven't really cancelled it. Kotaku just got given code.
Quote diasam 1st August 2008, 12:52
Thing about PAL is that they have to translate, and just think about it. There are like, how many different languages in Europe?? Well, for the UK they can just pop in the US version and give it a go, but for other countries they really don't have an option even though English release may be good enough for countries that are somewhat fluent in English.

The one way to solve it is to have its own nation version to be released instead of the regional thing. This may induce imports from countries that are cheaper however.
Quote itazura 1st August 2008, 13:31
Quote:
Originally Posted by teamtd11
I remember when i bought animal crossing from america for teh gamecube. how long did that take to come out in the uk after america. i think it was something like a year or more :(

two years -- september 15 2002 in the usa, september 24 2004 over here. i imported it as well because a two year wait was/is RIDICULOUS.
Quote NiHiLiST 1st August 2008, 13:31
I don't think what he said is that bad, everyone already knew that you can pirate games.
Quote Timmy_the_tortoise 1st August 2008, 14:16
Quote:
Originally Posted by itazura
Quote:
Originally Posted by teamtd11
I remember when i bought animal crossing from america for teh gamecube. how long did that take to come out in the uk after america. i think it was something like a year or more :(

two years -- september 15 2002 in the usa, september 24 2004 over here. i imported it as well because a two year wait was/is RIDICULOUS.

I imported it from Australia.. Well, my mum went to Australia and bought it for me whilst she was there..

One of the best days of my life. 8D
Quote AngelOfRage 2nd August 2008, 08:17
I imported my Crisis Core copy from the US, at least with PSP there is no region coding on games...

Game were quick to notice when i took FF:CC to trade in with my PSP though :(
Quote Smegwarrior 2nd August 2008, 12:25
Quote:
Originally Posted by Timmy_the_tortoise
I imported it from Australia.. Well, my mum went to Australia and bought it for me whilst she was there..

One of the best days of my life. 8D
You mean to say that for once Australia wasn't the last country (or last PAL country) to get the game, that we had it before the UK?
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