bit-gamer.net

PS3 too exotic for Red Alert 3

PS3 too exotic for Red Alert 3

Red Alert 3 is not coming to the PS3 yet because of the exotic system architecture.

The slow and inexorable consolification of PC games like Command and Conquer is a thing we're not all too keen on, but the good news is that at least most games are stopping there and Red Alert 3 for one isn't making the jump to the PlayStation 3.

Asked why the PlayStation 3 wouldn't be getting a port of Red Alert 3, EA Westwood producer Amer Ajami said that the problem was one to do with the complexities coding for Sony's platform.

"We actually announced a PS3 version early on but that was when we were still doing a lot of technical exploration of the architecture," explained Ajami in a comment to Videogamer.com.

"PS3 is a very powerful system but as you guys know it's very exotic and tough to develop for and our engine really at the time wasn't designed for PS3."

Thus, EA falls back on the old and oft-cited excuse that the PlayStation 3 is too complex and difficult for most programmers to warrant working on for all but exclusive games. The complexity excuse is certainly one we've heard before, often followed by comments illustrating how Microsoft help with PC - to Xbox 360 ports and the overall familiarity of the Nintendo Wii.

The good news though is that EA isn't completely giving up on Red Alert 3 for the PS3 and is thinking of maybe returning to the console for a port at a later date.

If you want to know more about the game then you can check out our hands on preview of Red Alert 3, or let us know your thoughts in the forums.

39 Comments

Discuss in the forums Reply
liratheal 30th July 2008, 11:11 Quote
Is it bad that I thought of porn when I read "too exotic"?

Eh. Doesn't bother me in the slightest - Gimme a PC version any day.
[USRF]Obiwan 30th July 2008, 11:12 Quote
RA doesn't belong on a console anyway...
wuyanxu 30th July 2008, 11:14 Quote
Quote:
Originally Posted by [USRF]Obiwan
RA doesn't belong on a console anyway...
so are all RTS.

but don't tell me, EA, that 64bit Vista is also too exotic. come on, do some testing and support it.
rollo 30th July 2008, 12:04 Quote
as somebody above said

RTS doesnt belong on consoles
kenco_uk 30th July 2008, 12:46 Quote
Too exotic = can't be arsed.
shigllgetcha 30th July 2008, 12:47 Quote
Who would play an RTS on a PS3 anyway. id say they weighted up the cost of porgramming it for the PS3 and they decided it wouldnt be worth it
Timmy_the_tortoise 30th July 2008, 12:50 Quote
Quote:
Originally Posted by kenco_uk
Too exotic = can't be arsed.

Agreed.. EA could be arsed to port the Orange Box to the PS3 (for Valve)... Why not this (for themselves)?
CardJoe 30th July 2008, 12:52 Quote
Quote:
Originally Posted by Timmy_the_tortoise
Agreed.. EA could be arsed to port the Orange Box to the PS3 (for Valve)... Why not this (for themselves)?

They did port Orange Box.
Timmy_the_tortoise 30th July 2008, 12:55 Quote
Quote:
Originally Posted by CardJoe
Quote:
Originally Posted by Timmy_the_tortoise
Agreed.. EA could be arsed to port the Orange Box to the PS3 (for Valve)... Why not this (for themselves)?

They did port Orange Box.

That's what I said...
identikit 30th July 2008, 12:57 Quote
So RTS aren't for consoles, I guess that means FPS too, right?
Timmy_the_tortoise 30th July 2008, 13:00 Quote
Quote:
Originally Posted by identikit
So RTS aren't for consoles, I guess that means FPS too, right?

I'd say FPSes work much better on consoles than RTSes...

But, of course, FPS is best on PC.
CardJoe 30th July 2008, 13:07 Quote
Quote:
Originally Posted by Timmy_the_tortoise
That's what I said...

Oh, yeah. Misread is all.
wuyanxu 30th July 2008, 13:09 Quote
Quote:
Originally Posted by identikit
So RTS aren't for consoles, I guess that means FPS too, right?
well, some people is used to auto-aiming, while us PC games insist on using a mouse with full control. it depends on the player.
but real professional gaming is still on PC. Halo 3 isn't as professional as CSS, Halo is just fun.
WildThing 30th July 2008, 13:11 Quote
Quote:
Originally Posted by wuyanxu
so are all RTS.

but don't tell me, EA, that 64bit Vista is also too exotic. come on, do some testing and support it.

Is RA3 not gonna be supported on Vista X64? If so thats a bit of a bugger.
I agree with "kenco_uk" about "Too exotic = can't be arsed" but tbh most PS3 users who like RA will get it on PC anyway.
Timmy_the_tortoise 30th July 2008, 13:12 Quote
Quote:
Originally Posted by wuyanxu
Quote:
Originally Posted by identikit
So RTS aren't for consoles, I guess that means FPS too, right?
well, some people is used to auto-aiming, while us PC games insist on using a mouse with full control. it depends on the player.
but real professional gaming is still on PC. Halo 3 isn't as professional as CSS, Halo is just fun.

Exactly.. playing console FPSes is for having a bit of fun around a mate's house or with mates online.. Not serious gaming.
chiper136 30th July 2008, 14:37 Quote
I love the way that all you PC fan boys need to convince your selves that if its not on a PC it isn't serious or professional. Who here makes a living out of being a gamer, a professional gamer. Not many I'm willing to bet. And as for being a serious gamer, surely that's down to your own opinion on your gaming style. I play games on my PC and my 360, and its about having fun with the game. Just because you find it hard to go from a mouse to a controller or vice versa, doesn't mean that certain games don't belong on certain platforms. I remeber playing C&C on the Playstation and thinking how brilliant it was that I could get this without the need for a PC.

The brilliant thing about this generation of gaming is we are getting closer and closer to everyone having access to the gaming experience they want without as much of a need for multiple platforms.
wuyanxu 30th July 2008, 14:44 Quote
Quote:
Originally Posted by chiper136
I love the way that all you PC fan boys need to convince your selves that if its not on a PC it isn't serious or professional. Who here makes a living out of being a gamer, a professional gamer. Not many I'm willing to bet. And as for being a serious gamer, surely that's down to your own opinion on your gaming style. I play games on my PC and my 360, and its about having fun with the game. Just because you find it hard to go from a mouse to a controller or vice versa, doesn't mean that certain games don't belong on certain platforms. I remeber playing C&C on the Playstation and thinking how brilliant it was that I could get this without the need for a PC.

The brilliant thing about this generation of gaming is we are getting closer and closer to everyone having access to the gaming experience they want without as much of a need for multiple platforms.
tell me then, are you a professional gamer? have you been to any professional gaming events? have you look at the professional gaming footage?

look at the gaming footage's difference, you'd see PC is much more professional with a lot better timing and training, while likings of Halo are mostly depending on autoaim to get headshots.

i can asy for fair certainty that if console gaming require pin-point accuracy and no auto-aiming, controllers will never catch up
mikeuk2004 30th July 2008, 15:05 Quote
Quote:
Originally Posted by wuyanxu
look at the gaming footage's difference, you'd see PC is much more professional with a lot better timing and training, while likings of Halo are mostly depending on autoaim to get headshots.

You havnt played Halo then as there is no autoaim. Do you asume FPS on console use autoaim?? because I played loads and none that i played use autoaim.
Timmy_the_tortoise 30th July 2008, 15:23 Quote
Quote:
Originally Posted by mikeuk2004
Quote:
Originally Posted by wuyanxu
look at the gaming footage's difference, you'd see PC is much more professional with a lot better timing and training, while likings of Halo are mostly depending on autoaim to get headshots.

You havnt played Halo then as there is no autoaim. Do you asume FPS on console use autoaim?? because I played loads and none that i played use autoaim.


Halo 3 definitely has auto aim.. Have you not noticed that when you look at an enemy player/character your cross hair begins to loosely follow them?

It's not pinpoint "just fire your weapon and you're guaranteed a headshot" accurate auto aiming.. but it is assisted aiming, at the very least.

I'm not saying that gaming on consoles can't be serious.. But PC pro gaming does seem more so.. and I think the fact that most casual gamers are console gamers (who don't really take an interest in games beyond Fifa, and Halo for example) and wouldn't touch a PC game with a ten-foot barge pole* doesn't exactly help the console gaming scene's image.

* because of the added complexity of having a system which is designed to perform so many different tasks beyond gaming and entertainment and therefore requires a lot more maintenance and in depth knowledge to get it to work properly.
wuyanxu 30th July 2008, 15:34 Quote
Quote:
Originally Posted by mikeuk2004
You havnt played Halo then as there is no autoaim. Do you asume FPS on console use autoaim?? because I played loads and none that i played use autoaim.
i have played all 3 Halo to great length. all of which have auto-aim, Halo2's autoaim was most noticeable.

as above said, console gaming are mostly casual.
chiper136 30th July 2008, 15:47 Quote
Halo 3 has auto aim that is true, but if every player has auto aim then it's still a fair match and so can be played as a 'serious' game. I would point out that at least on a console you all use the same controllers and so its a completely level playing field, compared to two PC gamers, one with a bog standard ball mouse and keyboard the other with the latests top of the range optical mouse with all the extra buttons on it set up. Auto aim doesn't take away the tactics, team work and skill in gaming any less than using a controller for an RTS so long as its the same for all the players.

But my argument isn't against which is platform is better, its about the fact that PC gamers have this superiority complex because they are older and built their PC themselves. Arguing that RTS's belong only on PC and that FPS's are not to be taken seriously if they are on a console is the problem I have. No games should be just for one platform, and by crossing things over and mixing things up we will come up with new exciting ways to play these games, taking the industry ahead with new ideas.
wuyanxu 30th July 2008, 15:53 Quote
look at Halo Wars gameplay footage, or CNC3 on xbox360, you'd agree it's really not as exciting as on PC.

the reason PC games hate multi-platform is the fact games gets dumbed down so much for console crowd. see Bioshock, it was a good concept, but where's the inventry screen? why the re-spawn tankers? how do i manage my plasmids? it's all because there's not enough buttons on the console controller. same goes for Oblivion's dumbed down over original TES games.
naokaji 30th July 2008, 16:31 Quote
Quote:
Originally Posted by wuyanxu
so are all RTS.

but don't tell me, EA, that 64bit Vista is also too exotic. come on, do some testing and support it.

dont scare me...seriously, vista has been out for kinda some time, they better support it properly.
Quote:
Originally Posted by wuyanxu
well, some people is used to auto-aiming, while us PC games insist on using a mouse with full control. it depends on the player.

auto-aiming? that sounds like botting in mmorpgs.. seriously, people doing either shoudnt play games at all, since they cant be a**** to paly them themself.
Timmy_the_tortoise 30th July 2008, 17:35 Quote
Quote:
Originally Posted by wuyanxu
look at Halo Wars gameplay footage, or CNC3 on xbox360, you'd agree it's really not as exciting as on PC.

the reason PC games hate multi-platform is the fact games gets dumbed down so much for console crowd. see Bioshock, it was a good concept, but where's the inventry screen? why the re-spawn tankers? how do i manage my plasmids? it's all because there's not enough buttons on the console controller. same goes for Oblivion's dumbed down over original TES games.

I agree.. Games taken from PC and put onto consoles are always dumbed down to make them more friendly to a mainstream audience.

Although, there are plenty of Indie games exclusively for PC which keep PC gaming alive and offer bucket loads of innovation.
Yemerich 30th July 2008, 18:36 Quote
i think that consoles (excluding portables) are all going to die someday. The only barrier ramaining is piracy. So many summers until then...
mikeuk2004 30th July 2008, 18:38 Quote
Quote:
Originally Posted by Yemerich
i think that consoles (excluding portables) are all going to die someday. The only barrier ramaining is piracy. So many summers until then...

What evidence do you have to back that up?? Sales are stronger than ever on games on consoles compared to PC. Even with the piracy on consoles, sales are strong and big. They will never die out.
spazmochad 30th July 2008, 19:09 Quote
Quote:
Originally Posted by Yemerich
i think that consoles (excluding portables) are all going to die someday. The only barrier ramaining is piracy. So many summers until then...

Seriously are you retarded? Theres just too many pc fanboys and idiots on here to bother arguing that C&C is still going to be a great fun game no matter which platform its played on. The fact that the 360 gives me the same experiance that I liked on my pc for so long (my own music in games, full 5.1 surround, HD graphics, voice headset) has stopped me from buying a serious graphics card since I sold my 6800GT. Plus I can lie on a sofa from metres away playing it on a 42" tv if I so choose.
Jasio 30th July 2008, 19:43 Quote
Hmm, RTS on a console? I wouldn't mind giving that a try before passing judgment. Having owned a 60GB PS3 since release day (yes I waited around ...) I have had my fair share of games to try out. I'd say FPS and Racing games work very well on the console, unfortunately there aren't any RTS games around to try out. Now, I can understand some of EA's reluctance due to controller issues... a keyboard and mouse w/ hotkeys has always been the way RTS's are played, but then again the PS3 does have native keyboard/mouse support over USB, something that Resistance: Fall of Man supports as an optional controller (WSAD + Mouse + PS3 = Fun). I played Civilization for the PS3 and the controls weren't *bad* but they weren't great either, I don't see myself keeping up with the frantic pace of Starcraft / Red Alert style games, selecting and deselecting units quickly, etc with the PS3 controller.

The PS3 itself is an odd beast in terms of hardware, the dual-core Cell Processor clocked at 3.2Ghz (with 6 SPU "Synergistic Processing Units") is a great CPU, but the bottleneck is that nasty 256MB of RAM and the 256MB video card. Can't complain too much about the GPU (at the time the PS3 was released) but 1024MB of RAM would have been a lot nicer *shrug* can't have it all eh?
wuyanxu 30th July 2008, 21:03 Quote
Quote:
Originally Posted by Yemerich
i think that consoles (excluding portables) are all going to die someday. The only barrier ramaining is piracy. So many summers until then...
despite the 2 comments i completely agree with you.

console gaming is at its peak right now. but with indie developers and piracy getting battered by Steam, PC gaming is on the rise again. in the future, i can see it's either Wii-like console with PC or just PC with all the accessories.

just look at how many great games came out for jailbroken iPhones, that's the power of indie development. big-budget games will soon die out or become episodic because of the costs
devdevil85 30th July 2008, 21:49 Quote
Quote:
Originally Posted by rollo
as somebody above said

RTS doesnt belong on consoles
but the funny this is this: The PS3 Supports Mouse & Keyboard! So why do they not belong on the PS3 at the very least?
lewchenko 30th July 2008, 22:25 Quote
Disgusted with EA at this announcement.

More effort with the PS3 is required..... have they not seen the sales numbers this year. Consistently outselling the 360 each month. And thats in the US... where the PS3 lags in popularity. In Europe sales each month are surely higher than the 360.

Im amazed they havent announced a Wii version to be honest. Red Alert2 is like donkeys years old now, and a variation could easily be ported to the Wii (even with its underpowered spec).

So I settle on these final comments.. EA simply does not have PS3 talent it would seem. Other companies do. EA also can't add up economic potential. Stick to NFL / Madden rubbish and go make love to your 360's EA.
Cadillac Ferd 30th July 2008, 22:36 Quote
Quote:
Originally Posted by Timmy_the_tortoise
Quote:
Originally Posted by wuyanxu
Quote:
Originally Posted by identikit
So RTS aren't for consoles, I guess that means FPS too, right?
well, some people is used to auto-aiming, while us PC games insist on using a mouse with full control. it depends on the player.
but real professional gaming is still on PC. Halo 3 isn't as professional as CSS, Halo is just fun.

Exactly.. playing console FPSes is for having a bit of fun around a mate's house or with mates online.. Not serious gaming.

Does anyone else feel that "serious gaming" is kind of an oxymoronic term?
Spaceraver 31st July 2008, 03:05 Quote
Yes..
Unless you can make a living off of it, there is no such thing as "serious gaming"
Cthippo 31st July 2008, 04:34 Quote
There is a difference between "serious" and "professional". Lots of people are serious, perhaps even obsessed about gaming, and many other things, without doing it for a living.
Neogumbercules 31st July 2008, 05:22 Quote
If anything the PS3 is a perfect candidate with its native mouse and keyboard support. They should reconsider seeing as how EA's PS3 profits jumped by 969%. (seriously)
Grinch123456 31st July 2008, 07:27 Quote
Quote:
Originally Posted by CardJoe
http://www.bit-tech.net/news/2008/07/30/ps3-too-exotic-for-red-alert-3/1

EA has commented that the reason the PlayStation 3 isn't getting a port of Red Alert 3 is because the console is too exotic.

And nothing of value was lost.
CardJoe 31st July 2008, 09:15 Quote
Quote:
Originally Posted by Neogumbercules
If anything the PS3 is a perfect candidate with its native mouse and keyboard support. They should reconsider seeing as how EA's PS3 profits jumped by 969%. (seriously)

And yet the company still made a loss this quarter by around 11 million dollars, I think.
devdevil85 31st July 2008, 17:01 Quote
Quote:
Originally Posted by CardJoe
Quote:
Originally Posted by Neogumbercules
If anything the PS3 is a perfect candidate with its native mouse and keyboard support. They should reconsider seeing as how EA's PS3 profits jumped by 969%. (seriously)

And yet the company still made a loss this quarter by around 11 million dollars, I think.
They keep buying companies up.....it makes sense, right?
CardJoe 31st July 2008, 18:17 Quote
Except they didn't buy any big companies this quarter.
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums