How do you feel about in-game adverts? Let us know in the forums.
In-game adverts are a controversial topic, or so you might think. After all, not everyone wants to see individual bullets which are sponsored by the Early Learning Center, do they?
Well, according to a new study reported over at
GI.biz, it actually isn't as simple as that. According to the result of a survey commissioned by in-game advertiser IGA Worldwide around 82 percent of gamers actually respond well to in-game advertisements.
In fact, a bit more shocking than that is the revelation that 82 percent of gamers think that "
games were just as enjoyable with ads as without" and 61 percent of gamers in the survey felt an increase in "
favorable opinions of products advertised in-game post-play."
So, according to a supposedly scientifically solid survey in-game adverts not only
work, but gamers like them as well! The mind boggles.
To us in-game advertisements are a hit and miss technique and even when they are cleverly placed to fit in with the game world, such as billboards on show in a racing game, the first thought that runs through our head is how much better the game would be if the designers had chosen to create funny companies of their own to advertise.
Ah well, we're obviously the minority. Tell us what you think of in-game adverts in
the forums.
I could understand ppl not really being phased by them, but i really cant imagine who would think they enhance the game in any way. I think most people have developed the ability to blank out adverts - its practically a survival trait these days.
I guess it was an inevitable step that adverts would invade games eventually, and made more so by the rise of captive audience console gamers who have to look at what you show them, as proven by the xbox360.
As long as the adverts are properly blended into the game and dont interfere i can grit my teeth and bear it - something like a "pepsi" blimp flying about gta or the background billboards would be acceptable, but i'd start getting pissed if they start splashing adds on loading screens and the like (which i can see being one of the early uses, as its much like tv ads in that ppl are sat waiting and will watch pretty much anything).
i.e. if you where walking through a derelict city you would expect to see a mcDonalds sign broken in half or half torn posters on the wall yet you would not expect to see a fully glowing mcdonalds sign or really bright posters like in the screen grab above on every street
1: They keep the cost of the games down or reduce the cost of the games to below what they are now without game quality suffering.
2: They are restricted to billboards, signs, blimps, vehicles (like trucks, taxis, pizza delivery cars, courier cars/vans etc), shop fronts/names, on TV's seen in shop fronts or in houses, on radio stations like in GTA 3, or background conversations of people talking about things.
3: MOST IMPORTANTLY they DO NOT have splash screens, pop-ups, loading screens or anything that is 'in your face' or intrusive or in any way detracts from the game being enjoyable.
4: They do not collect information on the player.
If they do not follow those 4 points then I am against them completely!
They could add a function where, for example, when you are looking at a billboard (or a TV) directly in front of you (not off in the distance) you can press a button to get more information about the product or service and allow you to select to enter an e-mail address to have information sent to if you choose (with the ability to opt-out when you want if you change your mind later) then this gives you the option of getting more information from the ad if it appeals to you but if it doesn't appeal to you it is not being intrusive.
IIRC in GTA 3 the posters for the marathon race allowed you to press the A button to get details of when and where the race was but if you didn't press the A button no further info was shown.
If they go against this then I am all for people releasing patches for games to remove advertising completely no matter what the games developers and producers think or want, even if a patch to remove advertising was to be labelled illegal (legal disclaimer: Bit-Tech are not responsible for that statement).
Game developers and producers need to show us the game players (who are their customers and the ones who effectively pay they wages/salaries) respect or we won't buy their games, then where will they get their money from?
hah! wouldnt that be lovely if the money generated went into making the games (especially for consoles) less of a ripoff. Chances of that happening are slimmer than Calista Flockheart though - its profit profit profit.
Of course, I think anybody from generation X and beyond is basically immune to ads. (at least the people who have graduated High School, and know how to properly research products before buying them)
And make sense. Like Vegas 2 having movie posters in the convention center (The only one I specifically remember adverts) for I Am Legend. That was okay - If they were all like that then sure, go for it.
I have an issue with ingame ads when they start trying to drag ads from your browsing history. Partly because I don't like the system, and partly because when I'm gaming I don't want to see ads for boobs. It'd be distracting.
If I was a reviewer, on a mark on 10 it would get -3 if only 1 real ad show up.
I purchased a game, not a freaking shopping channel. I already have 3 of them on my TV, I don't need one more.
And I wonder who they survey? 'cause they sure missed a big spot.
completely agree.
i also like to add that when a add campaign starts to get in my face, the company immediately goes to my embargo list.
i remember one from an anonymous company in youtube, each time i searched for something a flash animation would appear on the right and blert out loud and stupid music and a animation of orange blob moving.... i said to my self: "i think it is optimus, if it is them i will never buy something from them and i will send them an email saying their add campaign has has failed miserably and has made me swear to never buy any of their crap", it was optimus, i still have to send the email to them....
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the first part of the song with the strings and some drums on this video:
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but very very very loud and without warning and no button to mute it or disable its sound.....
But they should bring the game cost down if using in game ads. I sure as hell do not want to play $60 for a game and have ads in it. that is just plain ridicules.
So im all for them.
I'm sorry, where was the cheaper cost in Spider-Man? Or in BF2142? Or any of the other games that have had advertising thrown into them? Even being ad-supported, those games are still as expensive as their rivals on the store shelf.
In movie ads really burn me... Anyone remember the scene in Fantastic 4? A friggen walmart sign, amongst others? Movies will sell themselves if they are good. Same thing with games, this push to turn a quick buck is just insulting to the games actual content. It would be like taking the mona lisa and putting a opacity shaded mcdonalds sign right in the middle of it, not to obvious but its there...
Adverts are only acceptable to me if they are a logical part of the game environment, eg walking about a city or in a racetrack. Unless the game developer is really struggling, I dont see how a few extra $$$can help the game quality- money doesn't give you ideas.
That said, I hate advertising in all it's forms. I never buy anything from an ad online, and if I see something I like i research it and then buy it somewhere else (usually ebay). My bottom line is I don't like being told what to do, or even encouraged, and so when someone tries to sell me something I make a point of not buying from them.
but how long has it been out? if it launched at that price then id say yes its down to advertising, but now its just because its an old game
I do exactly the same thing. My whole life I've always done the opposite of what I was told to do just because someone tried to force me. My parents knew that and were always cool and relaxed and I never caused them any problem :D
Or bring the quality up. There is a stigma attatched to paying more than the going rate for computer games - you would expect to pay £35 for a really crap game and a really good game in a shop. Doesn't make sense. Some games obviously have had more money put into them and are 'worth' more. If they add this extra content by recovering the cost through advertising revenue then great, or if you get a standard game that is subsidised because of ad revenue then again, great.
I go out of my way to avoid advertising, i absolutely hate using any PC without adblock installed, i'd count it as one of the most important pieces of software on my PC now.
Away from the PC, theres a 95+% chance that any noticeable advertising will cause me to make an effort to never buy anything from them, the more annoying the advert the longer my memory for this gets
My particular pet hate is cold callers, thats an instant lifetime ban on ever buying anything from that company for me
Problem solved.