Spore may be ambitious, but it won't require a supercomputer to run...
Spore is inching closer every day, like some sort of alien threat in a tawdry 50s horror film -
Spore, aaah! Still, if you like us are anxiously waiting for the release of the game then you'll probably be interested in this in the mean time; the full system requirements for
Spore on both PC and Mac.
We did an extensive
hands-on preview with Spore not long ago and were throughly impressed by the game. One thing that EA Maxis wasn't keen to let slip though was the hardware requirements - but all that's changed now!
Windows XP
2.0 GHz P4 processor or equivalent
512 MB RAM
A 128 MB Video Card, with support for Pixel Shader 2.0
At least 6 GB of hard drive space
Windows Vista
2.0 GHz P4 processor or equivalent
768 MB RAM
A 128 MB Video Card, with support for Pixel Shader 2.0
At least 6 GB of hard drive space
Mac OS X
Mac OS X 10.5.3 Leopard or higher
Intel Core Duo Processor
1024 MB RAM
ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
At least 4.7GB of hard drive space for installation, plus additional space for creations.
So, it looks like pretty much anyone can run the game? Even better, if you can't then you'll still be able to build a super-powerful gaming PC capable of playing
Spore in all its glory just by following out guide on
how to build a gaming PC for £400.
Discuss in the forums.
one thing that irks me with pc game minimum and recommended specs is that most of the ones I see only state the video card memory, cause theres a bit of a difference between my X1650 pro 512MB and someone else's 8800gt 256MB. I prefer the labels that say "minimum spec graphics card '7600gt' recommended '8600gts'." much more informative.
still, yay, I don't have to wait till I upgrade to play spore.
I will be able to play this on my laptop should I feel the need, which is nice but completely pointless! It has pretty much the minimum you can have, I think the 9700 was one of the first cards to have PS 2 support.
And how come it can work with integrated graphics on a Mac?
"unless you're just poor and can't afford to upgrade"
I often need to double check the minimum requirements when my brother/dad wonder if game X will work on their aging PCs.
Also, who is running Vista on 768mb of RAM? That's just masochism.
Depends on the territory. UK and Europe gets it, and the full game, a bit earlier.
Trust me, almost anyone who I run into saying Vista sucks has this or 1 gig......
I just hope Apple gets Leopard openGL fixed in time.
I think they try making different configurations using old hardware to find out what it will run playable at a decent frame rate on and determine those as the minimum requirements.
Yea i ran half-life on a 133 Mhz computer with onboard video and i think 16 MB of ram and a 1.6 GB hard drive, god that was a expensive computer when we got it.
Has the DRM implementation on Spore changed?
Or does it continue to be the same as Mass Effect, with the limited installations BS?