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Episodic Siren game coming to PS3

Episodic Siren game coming to PS3

Sony announced a new Siren game, but the advertising was so subtle we can't recall what it was...

Sony has announced that it's new Siren game will be released online on the PlayStation 3 in an episodic format, starting this summer. The game, which is being titled Siren: Blood Curse, was first announced at Sony's PlayStation Day event in London.

The game will apparently be available only over PlayStation Network and will consist of twelve seperate episodes which Sony says will be released in a 'TV-style' after short intervals.

Siren: Blood Curse itself will be set in the Japanese village of Hanuda and tells the story of a TV crew researching a 'vanishing village' where human sacrifice was once practiced, according to Eurogamer.

Sony has said that the game will involve uncovering the secrets of the village, battling the living dead and saving survivors from the ghouls which get unleashed. Wow, there's a big surprise.

Siren: Blood Curse will use the same sight-jack system as other Siren games in the past, allowing players to see the action from the point of view of their enemies.

In Japan the game is apparently being released as Siren: New Translation.

Are you a big fan of the Siren series, or are you more of a Resident Evil fan? Let us know what you think in the forums.

9 Comments

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steveo_mcg 7th May 2008, 12:40 Quote
Didn't Sin and HL2 put paid to episodic content once and for all?
cjoyce1980 7th May 2008, 12:56 Quote
Quote:
Originally Posted by steveo_mcg
Didn't Sin and HL2 put paid to episodic content once and for all?

huh?
steveo_mcg 7th May 2008, 13:00 Quote
both failed, one was cancelled after the first "episode" the other takes so long between episodes that they've a cheek to call them episodic, if you had to wait that long between episodes of lost there would be riots.
ChaosDefinesOrder 7th May 2008, 13:17 Quote
The way the story is being dragged out on Lost it feels like it is that long!
Flibblebot 7th May 2008, 13:29 Quote
But then on the other hand, you have episodic successes such as the new Sam & Max games, which show that episodic gaming can work when done properly.
Quote:
Originally Posted by ChaosDefinesOrder
The way the story is being dragged out on Lost it feels like it is that long!
You mean there is a story? :p
Bladestorm 7th May 2008, 19:26 Quote
I don't think you can even put sin episodes down as a failure because of episodes - the company was trying to develop what 3? games at the same time and collapsed under it all, Episodes would have had to have been a miracle to have prevented that (As opposed to just decent, which it was).
steveo_mcg 7th May 2008, 19:36 Quote
Sin wasn't a failure because it was episodic, it made episodic content fail.
p3n 7th May 2008, 20:57 Quote
Penny Arcade will trounce you grumpy old farts
Cthippo 7th May 2008, 21:31 Quote
The underlying concept of episodic gaming is still valid, and while the execution so far has been mixed, it's far from dead. Fundamentally, this is still a new concept and developers are trying to figure out how to make it work. I think as time goes on we'll see more and more episodic games because they make sense financially to devs for a number of reasons including:

People are more willing to buy something cheaper, even if they get less value. most people are a whole lot more willing to pay $15 every 6 months than $60 every three years, even though over the course of the three years they will have spent more.

Development is easier. You build an engine once, and then just work on content and story. By the time the first episode comes out you should have dealt with all the compatibility and hardware issues, so you're not re-inventing the wheel with every release.

Expectations are lowered. Look at the huge, hyped blockbuster games of the past year. Crysis was incredible, but didn't quite live up to it's hype. Bioshock was the same. HL2E2 on the other hand, because it was another episoide had lower expectations, which it easily met. I've heard a lot of people complain about Crysis and Bioshock because they failed to live up to expectations, but I haven't heard the same about E2.

All of these argue strongly for episodic content and you can bet studios are listening.
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