Sony announced a new Siren game, but the advertising was so subtle we can't recall what it was...
Sony has announced that it's new
Siren game will be released online on the PlayStation 3 in an episodic format, starting this summer. The game, which is being titled
Siren: Blood Curse, was first announced at Sony's PlayStation Day event in London.
The game will apparently be available only over PlayStation Network and will consist of twelve seperate episodes which Sony says will be released in a 'TV-style' after short intervals.
Siren: Blood Curse itself will be set in the Japanese village of Hanuda and tells the story of a TV crew researching a 'vanishing village' where human sacrifice was once practiced, according to
Eurogamer.
Sony has said that the game will involve uncovering the secrets of the village, battling the living dead and saving survivors from the ghouls which get unleashed. Wow, there's a big surprise.
Siren: Blood Curse will use the same sight-jack system as other
Siren games in the past, allowing players to see the action from the point of view of their enemies.
In Japan the game is apparently being released as
Siren: New Translation.
Are you a big fan of the
Siren series, or are you more of a
Resident Evil fan? Let us know what you think in
the forums.
9 Comments
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People are more willing to buy something cheaper, even if they get less value. most people are a whole lot more willing to pay $15 every 6 months than $60 every three years, even though over the course of the three years they will have spent more.
Development is easier. You build an engine once, and then just work on content and story. By the time the first episode comes out you should have dealt with all the compatibility and hardware issues, so you're not re-inventing the wheel with every release.
Expectations are lowered. Look at the huge, hyped blockbuster games of the past year. Crysis was incredible, but didn't quite live up to it's hype. Bioshock was the same. HL2E2 on the other hand, because it was another episoide had lower expectations, which it easily met. I've heard a lot of people complain about Crysis and Bioshock because they failed to live up to expectations, but I haven't heard the same about E2.
All of these argue strongly for episodic content and you can bet studios are listening.