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Red Faction 3 in the works

Red Faction 3 in the works

Red Faction 3 is currently in the works for the Xbox 360, PlayStation 3 and PC.

THQ CEO Brian Farrell, apparent Lord of The Acronyms, has confirmed that THQ will be publishing a third game in the Red Faction series.

The first two games drew a lot of attention when they were released, especially Red Faction 2 which featured 'geo-mod' technology. The Geo-Mod framework was supposed to allow completely destructible environments, but turned out to be a bit hit and miss in reality.

Speaking in a conference call to GameSpot, Brian confirmed that the game will be developed by Volition. Volition previous developed Saint's Row, as well as the previous Red Faction games.

Details are still pretty scarce and thin on the ground, but Brian has hinted that Red Faction 3 will expand on the destructible environment features by harnessing the power of next-gen systems.

The game doesn't currently have a specific release date, but is definitely in development for PlayStation 3, Xbox 360 and PC.

Did you enjoy the original Red Faction? Are you looking forward to the new game? Let us know in the forums.

18 Comments

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D3s3rt_F0x 6th February 2008, 11:52 Quote
I only ever played the original promised so much but delivered so little, could be interesting if they can crack it though.

The geo-mod in the first one was you can destroy anything, just so long as its on the linear path they set out otherwise the rocks in the mines you cant destory even though they look the same as the rest lol
Veles 6th February 2008, 12:06 Quote
Hell yeah! Loved the first one, wasn't so keen on the second. Multiplayer was great fun, using the destructible environment to get to the fusion rocket launcher. The railgun was also awesome :D

Can't wait.
Bauul 6th February 2008, 12:14 Quote
The Geo-Mod was present in the first game as well, but it didn't really work. There was a test level that was fun for a bit: I managed to dig a huge tunnel all around the map using a rocket launcher, ended up in some crazy places, but they never implimented it properly in the game.

Typical example: you're in a mine, you get to a big gate. What do you do?
"I know" you think "I'll use the power of the Geo-Mod system and, using that handilly placed drilling vehicle, I'll dig my way around"
Unfortunately, all you hit is an undiggable line of rock running on either side of the gate. Why have such a good system and then totally not use it?
It was the game that included the famous indestructable bench: the whole room could be flattened, but the bench lived on forever.

I've not got great hopes for this to be honest, modern tech just isn't powerful enough to be able to work it out properly.
mmorgue 6th February 2008, 12:30 Quote
I liked the first one but did get annoyed at some of the geo-mod issues.

I think for me the biggest annoyance was when you destroyed some rock/wall numerous times and you'd sometimes get a near invisible piece of "solid" sticking out that you couldn't see head on but only when you moved around it. basically it was a clipping issue with how the geo-mod determined what to remove from the landscape.

I know it's tuff to code up these things, but small things like that really do ruin the experience of a free, destructable env.
Nitrix 6th February 2008, 12:49 Quote
I loved the first one but really missed the multiplayer in the second :(
Woodstock 6th February 2008, 13:04 Quote
ahh one of series that passed me by when off gaming, on a plus side there gonna be somethiing i want to play for a long, long long time
wuyanxu 6th February 2008, 13:11 Quote
yay for RF3. 2 wasn't as good as 1, hope 3 will be more like 1.
fargo 6th February 2008, 15:22 Quote
Quote:
Originally Posted by wuyanxu
yay for RF3. 2 wasn't as good as 1, hope 3 will be more like 1.

couldn't have said it any better!!
DXR_13KE 6th February 2008, 15:33 Quote
Quote:
Originally Posted by wuyanxu
yay for RF3. 2 wasn't as good as 1, hope 3 will be more like 1.

ctrl+c, ctrl+v....
mikeuk2004 6th February 2008, 17:08 Quote
I had 1 on PS2 and loved it on multiplay but shame we couldnt play oneline because the bots were not so good. Was a great single player game too and loved being able to blast throgh walls etc.

Hope they dont mess up 3
Major 6th February 2008, 17:32 Quote
Awesome, Red Faction 1 was amazing, remember blowing bits off of walls etc. Was unreal back then.
Cookiemonster101 6th February 2008, 20:16 Quote
Yeah I forgot about red faction! Loved that game. I didn't play much of the second one, but if it's like the first one, should be a good time :D
WildTangent 6th February 2008, 20:17 Quote
I cut my gaming teeth on RF1 on the PC, it was the first game I got after I joined the modern age with a new computer and broadband internet. Oh, the fun I had... Well, anyway, here's to hoping that number 3 is more like the first, I wasn't too fussed on the 2nd one although it did have it's merits.
DXR_13KE 6th February 2008, 20:30 Quote
the story about the second game was less good than the first.....
Amon 6th February 2008, 23:32 Quote
I liked the first game. Making near-endless tunnels in the "Glasshouse". Eh?

Did anyone else find the hidden easter egg on the installation disc? It was a bink video.
mr00Awesome 6th February 2008, 23:42 Quote
I remember when i was in school, coming home afterwards and plying RF1 or timesplitters everyday.
liratheal 7th February 2008, 08:22 Quote
I have such fond memories of RF1, and to some extent, RF2.

I hope I have the same memories of RF3 in the future.
completemadness 8th February 2008, 02:50 Quote
RF1&2 were both definetly good, i will be interested to see what RF3 will be like
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