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Stranglehold hardware requirements released

Stranglehold hardware requirements released

The minimum hardware requirements for Stranglehold are double that of Bioshock.

Stranglehold is a game I’ve had my eye on for a long time. The Midway title, to be released later this year, will be a follow-up to one of my most-watched films; John Woo’s blood-opera flick, Hard Boiled.

With a body count of over 300, the film is famous for the stunning action scenes that form the backbone of the Hong Kong blood-opera genre. The signature scenes of the movie include a single two minute ‘long take’ scene where the heroic cops fight off dozens of Chinese Triads in a maternity ward as the violence spreads out to multiple floors.

The film is a perfect basis for a game and, with Chow Yun Fat and John Woo both lending their input and names to the game, it’s a sure thing that Stranglehold will be one of the years top titles.

The bad news though is that if you want to run the game on your PC then you’re going to need some heavy-hitting kit to get the most out of the sandbox-style Max Payne-alike.

OS: Windows XP SP2 / Vista
CPU: Dual Core Processor
RAM: 2 GB RAM
GPU: Nvidia 7800 or higher / ATI x1300 or higher
Disk space: 15 GB

And those are just the minimum requirements, meaning that Midway reckon Stranglehold needs twice as much RAM as Bioshock.

Loathe though we are to say it, it looks like a fair number of people will be grabbing Stranglehold for the PlayStation 3. On top of this, picking up the PlayStation 3 special edition version of the game means you’ll get a free copy of the original movie too.

Want to boast about your rig, or whinge about not being able to run the game? The forums are the place for that.

47 Comments

Discuss in the forums Reply
lamboman 8th August 2007, 11:55 Quote
Pretty needy game. But, it is strange that the minimum requirements are a X1300 or 7800, completely different cards.
steveo_mcg 8th August 2007, 12:02 Quote
How long before quad core chips are recommended and my poor 939x2 is relegated to server duties. Actually its interesting its states dual core as a requirement does this mean they have managed to code a game to take proper advantage of a multi core set up, is this an actual first?
The_Pope 8th August 2007, 12:25 Quote
I agree with SteveO - hit that phone Joe and find out! :)
CardJoe 8th August 2007, 12:32 Quote
Will do - updates to follow once I gets some answers.
herbs 8th August 2007, 12:37 Quote
lol so my athlon xp 2400 with 6600gt won't play it then. I really need to buy a faster computer but even if I did I doubt it would be able to play this game.
iwog 8th August 2007, 12:47 Quote
The 2 gig min ram really starts to force people towards 64bit OSes. So i guess it'll probably DX10 and vista only too then. Or is this a wild assumption?
Delphium 8th August 2007, 13:47 Quote
Well with the minimum gfx card being a 7800, then I suspect that the game will be DX9 compatible, with support for DX10, much like company of heroes is atm?

Still 2gb min ram?!!! What they doing with that vast amount, installing the game direct to RAM for best performance?!! ;)
Would be interesting to know if the game has native or patched support for 64bit if at all.

As for dual core requirement, would the people out there still running older machines with hyperhreading be ok to run such a game I wonder.
Hells_Bliss 8th August 2007, 13:51 Quote
I would hope it's 64bit native these days, bloody annoying when my program files folder is basically empty, by my program files (x86) is bursting at the seams :P

Soo, looks like i'm going to be poor(er)
steveo_mcg 8th August 2007, 13:56 Quote
Quote:
Originally Posted by Delphium
Well with the minimum gfx card being a 7800, then I suspect that the game will be DX9 compatible, with support for DX10, much like company of heroes is atm?

Still 2gb min ram?!!! What they doing with that vast amount, installing the game direct to RAM for best performance?!! ;)
Would be interesting to know if the game has native or patched support for 64bit if at all.

As for dual core requirement, would the people out there still running older machines with hyperhreading be ok to run such a game I wonder.

I once heard hyper threading described as a method of turning one relatively quick cpu into two very slow ones. So i would doubt it would help.
Delphium 8th August 2007, 14:08 Quote
Quote:
Originally Posted by steveo_mcg
I once heard hyper threading described as a method of turning one relatively quick cpu into two very slow ones. So i would doubt it would help.

Figured that may be the case.
GigantoR 8th August 2007, 14:14 Quote
I got a chance to get my hands on the xbox 360 version of this at QuakeCon this year and it was pretty wild. Berettas with never ending ammo, diving on top of rolling carts and blasting through hordes of baddies. And doves! Yes, there is a "special move" where you go into a rampage spinning ans shooting and kill everybody and through the whole thing, doves are flying around.
naokaji 8th August 2007, 14:15 Quote
they are prolly just telling the real hw requirements unlike others that give out hw requirements which are then only good for 1024x768 at lowest quality settings so that a 2 year old game that runs on same hw on max settings looks better.
Vash-HT 8th August 2007, 15:22 Quote
Quote:
Originally Posted by naokaji
they are prolly just telling the real hw requirements unlike others that give out hw requirements which are then only good for 1024x768 at lowest quality settings so that a 2 year old game that runs on same hw on max settings looks better.

Actually you have it mixed up, minimum requirements mean the minimum required to install the game, not play it at good settings. Recommended hardware is what you're thinking of, which is always on there anyways. If this is the minimum for this game, I can't imagine how ridiculous the recommended hardware probably is.
BioSniper 8th August 2007, 15:27 Quote
There is something wrong with this sentance:
Quote:

Loathe though we are to say it, it looks like a fair number of people will be grabbing Stranglehold for the PlayStation 3.

Why is there no mention of Xbox360 in there considering it's on all 3 (PC, 360, PS3) platforms?
Bauul 8th August 2007, 15:33 Quote
Hot damn they're high requirements! I'm surprised by the dual core requirement, do you think they actually mean you must have two cores to run the program, or that they're just using dual core as an example of a quick processor? I'm guessing the latter to be perfectly honest.

Thank goodness I meet the rest of the requirements, I'd be ****ed off if a PC I put together six months ago is now out of date.
Amon 8th August 2007, 15:41 Quote
No chance in hell I could play this game. The 15GB of hard disk space would only make sense if the game were long enough and had a lot of unique environments.

The X1300 / 7800 video card requirements were probably cited as minimums due to their widely-offered frame buffers (512MB) rather than their scene rendering power; I refer back to the 15GB of content.
DougEdey 8th August 2007, 16:46 Quote
There's a demo on XBL. But it's killed the whole of XBL (including online gaming, voice chats and downloads)
Delphium 8th August 2007, 16:59 Quote
Quote:
Originally Posted by DougEdey
There's a demo on XBL. But it's killed the whole of XBL (including online gaming, voice chats and downloads)

Smooth :/
DougEdey 8th August 2007, 17:03 Quote
Working now, seems like they fixed it. Just sloooow
Veles 8th August 2007, 18:01 Quote
Think I'll be getting this on the 360, I wouldn't like to try and control this games movement with a keypad.
DougEdey 8th August 2007, 18:29 Quote
Just played the demo. OMGWTFBBQSAUCE! Fun!
mattthegamer463 8th August 2007, 18:29 Quote
Quote:
Originally Posted by BioSniper

Why is there no mention of Xbox360 in there considering it's on all 3 (PC, 360, PS3) platforms?

GASP!

Could the 360 already be out of date as to play the latest games?

That would suck. It would be like the Wii, except actually trying not to suck.

Lord knows the 360 doesn't have 2gb of RAM in it...

EDIT*

OMG Where from Dougy?
DougEdey 8th August 2007, 18:33 Quote
Quote:
Originally Posted by mattthegamer463
GASP!

Could the 360 already be out of date as to play the latest games?

That would suck. It would be like the Wii, except actually trying not to suck.

Lord knows the 360 doesn't have 2gb of RAM in it...

EDIT*

OMG Where from Dougy?

360 :p On xbox live. Came out today. 1.3GB

EDIT: Sorry, I'm a bit hyped up from it. Bigger post below :P
atanum141 8th August 2007, 18:38 Quote
Really?
So getting this!
DougEdey 8th August 2007, 18:43 Quote
Basically, it feels like Max Payne, on Crack and Heroin. You get countless enemies to kill, barely any respite, the "special abilities" are good from what I've seen, the first lets you heal yourself, the second gives you ultra-aim, where time slows you zoom in, and can dodge bullets aswell as fire very accurately then you get a short cut scene showing what you hit and where (very accurate, shooting people in the jaw is the best :D ).
There's stand-offs where you have "Tequila Time" (slow mo) and you have to kill about 5 people one at a time, similar to Ultra Aim.

Environment interaction is HUGE, you can shoot signs down on top of people, slice people in half, blow stuff up and a lot more. I killed someone into a basket of oranges and I just saw oranges fly up where he died. You can slide around on all the environments (great and confusing in the market area) and you get bonus' for killing people in special ways.

Only annoyances are theres very little ammo holdable for shotgun (12 rounds) but there's no reload on the pistols, which is nice.
atanum141 8th August 2007, 18:54 Quote
is the game multi-player?
Now that would be fun.
Delphium 8th August 2007, 18:58 Quote
Quote:
Originally Posted by DougEdey
Basically, it feels like Max Payne, on Crack and Heroin. You get countless enemies to kill, barely any respite, the "special abilities" are good from what I've seen, the first lets you heal yourself, the second gives you ultra-aim, where time slows you zoom in, and can dodge bullets aswell as fire very accurately then you get a short cut scene showing what you hit and where (very accurate, shooting people in the jaw is the best :D ).
There's stand-offs where you have "Tequila Time" (slow mo) and you have to kill about 5 people one at a time, similar to Ultra Aim.

Environment interaction is HUGE, you can shoot signs down on top of people, slice people in half, blow stuff up and a lot more. I killed someone into a basket of oranges and I just saw oranges fly up where he died. You can slide around on all the environments (great and confusing in the market area) and you get bonus' for killing people in special ways.

Only annoyances are theres very little ammo holdable for shotgun (12 rounds) but there's no reload on the pistols, which is nice.

\o/ :D :D :D
guess what im downloading lulz.
DougEdey 8th August 2007, 19:00 Quote
Quote:
Originally Posted by atanum141
is the game multi-player?
Now that would be fun.

Negative that, only a single player. I can't see a multiplayer working because of the slo-mo.
DarkLord7854 8th August 2007, 19:00 Quote
It's alarming how fast minimum/recommended specs for games are increasing in such a short time.. O.o
Hells_Bliss 8th August 2007, 19:13 Quote
Quote:
Originally Posted by DarkLord7854
It's alarming how fast minimum/recommended specs for games are increasing in such a short time.. O.o

it's there to be used ;)
steveo_mcg 8th August 2007, 19:15 Quote
Is there a pc demo coming for this soon?
Veles 8th August 2007, 19:27 Quote
Quote:
Originally Posted by mattthegamer463
Could the 360 already be out of date as to play the latest games?

That would suck. It would be like the Wii, except actually trying not to suck.

Lord knows the 360 doesn't have 2gb of RAM in it...

lol, the 360 has more RAM than any other console before it, in terms of a console 512Mb is huge, it helps that it doesn't have a bloated operating system to run as well.

As for the game, I thought it was fun, but disappointing from the videos I saw, it seemed a lot less polished that the preview videos. The graphics aren't particularly amazing like from the videos and it's just about running around shooting people, not much more to it than that.
DougEdey 8th August 2007, 19:32 Quote
I agree that the graphics don't really seem too amazing, but I think it may be mainly bug resolving.
Veles 8th August 2007, 20:25 Quote
The gameplay was a lot of fun though, there were a few clipping issues and the like that I could see but hopefully they'll polish it up a bit before the final release.
Bl4ckM0onk3y 8th August 2007, 20:57 Quote
2gb of Ram as a minimum ? this is GREAT !!!!!!1111111111 ... N O T !
Woodstock 8th August 2007, 23:19 Quote
Quote:
Originally Posted by steveo_mcg
How long before quad core chips are recommended and my poor 939x2 is relegated to server duties. Actually its interesting its states dual core as a requirement does this mean they have managed to code a game to take proper advantage of a multi core set up, is this an actual first?

hmm you just described the server im looking for... lol

I almost make the min should have made the windows partition bigger, for some strange reason i only gave in 20gb.
Kipman725 9th August 2007, 00:44 Quote
wow... I predict this game will not sell well on pc with those minimum specs. I only know one person with a pc capable of running it.
mattthegamer463 9th August 2007, 01:20 Quote
Quote:
Originally Posted by Kipman725
wow... I predict this game will not sell well on pc with those minimum specs. I only know one person with a pc capable of running it.

Same here. Me.
victorres2 9th August 2007, 04:20 Quote
oaky is this a minimum req. for a game from 2010 or did we just miss something here.


i guess that ima have to put about $2000 more into my build budget!!! geez!!!:(
steveo_mcg 9th August 2007, 10:11 Quote
Quote:
Originally Posted by The_Pope
I agree with SteveO - hit that phone Joe and find out! :)

well Joe? ;)
iwog 9th August 2007, 11:09 Quote
Quote:
Originally Posted by Kipman725
wow... I predict this game will not sell well on pc with those minimum specs. I only know one person with a pc capable of running it.

Same would be 2 but one is still playing with a P4 atm. Shame that i cant run it with my lowly 1 gig of ram. But then again 1 gig dual channel is massive improvement from 512 single on a lappy. And i still stand by my claim that the game should be made dx10 only with 2 gig of ram needed, as how many people do you know running xp64? More people will run vista 64 now though.
CardJoe 9th August 2007, 11:40 Quote
Quote:
Originally Posted by steveo_mcg
well Joe? ;)

Trouble getting in touch with PR at the moment - they're all over the place handling Pre-Leipzig stuff - but I should be hearing back from the developers by tomorrow morning at least. No worries - I'll find out for you ;)
completemadness 10th August 2007, 03:09 Quote
Quote:
Originally Posted by Delphium
Still 2gb min ram?!!! What they doing with that vast amount, installing the game direct to RAM for best performance?!! ;)
Would be interesting to know if the game has native or patched support for 64bit if at all.
Go load up Quake4 at maximum settings, it will chew through 2gb ram without too many complaints (well it will probably only have about 1.6gb by the time windows and your BG programs have eaten their share)
Quote:
As for dual core requirement, would the people out there still running older machines with hyperhreading be ok to run such a game I wonder.
I never really saw the point in HT, it wasn't adopted, it didn't speed up adoption of SMP coding and it doesn't do anything magical
You cant get your dual core CPU to work twice as hard with HT enabled, i don't actually know quite what HT does, but its not really a big advantage
If you have a quad core CPU under the hood, it would say so, dual core with HT is not anywhere close to a quad

i just checked wikipedia
http://en.wikipedia.org/wiki/Hyperthreading

there isn't really anything definitive there, but it would appear hyperthreading isn't just a 1/0 - there are some changes to the chip to do it
Cupboard 13th August 2007, 10:50 Quote
Quote:
Originally Posted by victorres2
oaky is this a minimum req. for a game from 2010 or did we just miss something here.


i guess that ima have to put about $2000 more into my build budget!!! geez!!!:(

It wouldn't cost that much to make/buy a computer with that, i would guess less that £600
Quote:
The X1300 / 7800 video card requirements were probably cited as minimums due to their widely-offered frame buffers (512MB) rather than their scene rendering power; I refer back to the 15GB of content.

I thought that no one could actually get their hands on the 7800 512MB?
The_Pope 13th August 2007, 10:59 Quote
Played the demo on Xbox 360 last night - I'm MUCH more excited about this game now (though I'll still be playing it on PC - need mouse speed / precision for aiming!)
DougEdey 13th August 2007, 11:01 Quote
Quote:
Originally Posted by The_Pope
Played the demo on Xbox 360 last night - I'm MUCH more excited about this game now (though I'll still be playing it on PC - need mouse speed / precision for aiming!)

Nah, you just need more tequila time!
steveo_mcg 13th August 2007, 11:39 Quote
Did we manage to get any more info regarding the dual core requirement?
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