Peter Molyneux reckons that the one-button combat system for Fable 2 is perfect for casual and hardcore gamers alike.
Peter Molyneux is a man who knows how to smack-talk
. Hell, he’s a man who knows how to talk full stop and the legendary designer, who is occasionally pointed to as one of the last great UK developers, has a history of making grandiose promises about his games. Promises he mostly can’t live up to.
Of course, that’s not a bad thing – the man obviously has a boundless passion and enthusiasm for his games and the fact that resources occasionally hold him back is inevitable. Still, he may have gone a bit too far recently.
In a recent interview
, Molyneux attacked the entire RPG genre when talking about the controversial new one-button combat in Fable 2
, his latest game.
Combat in Fable 2
will involve only a single button – no directions, no mouse, no nothing. The button is context-sensitive and responds only to the timing of the button presses. A well timed press will smash an opponent into a wall and another press will follow up with a sword slash, a second later and the same sequence may cause the character to stumble and fall over.
“It's amazing for a role playing game, because most role playing games are shit! Oblivion was a great game, but the combat was rubbish; we all talked about it being rubbish. So imagine you had a great role-playing game and really, really good combat system.”
Hm. We’d like to see you say that to the face of either Bethesda or Bioware, eh Peter?
What’s your favourite RPG game of all time? What’s your favourite game genre
? Answers in the forums