GTA IV has now been officially delayed until the second quarter of 2008.
Take-Two and Rockstar today announced the sad news that
Grand Theft Auto IV has been delayed. It's not exactly a little delay either - the game has been pushed back to the second quarter of 2008 on both the PlayStation 3 and Xbox 360.
Rumours have been circulating about what may have caused the sudden and drastic delay and Take-Two executives Strauss Zelnick and Ben Feder have sought to tackle these rumours head on.
Apparently the main problem has not been an issue of scheduling or designer resources, but actually the technological limitations of the console.
Speaking to
Kotaku earlier today, Zelnick told the world that the delay was due to "almost strictly technological problems... not problems, but challenges."
"I know there have been rumours in the marketplace about frame rate and some other issues. We don't think it's helpful or beneficial to go into exact details of what the technological issues are. We're pushing the envelope on both the platforms."
Zelnick went on to say that the decision to delay GTA IV until next year was ultimately his - just so fans know who to send their hate mail to. Zelnick had played a build version of the game just a day before the announcement and thought it obvious that the game would not meet the previous release date of October 16th.
"We're not gonna send money back to Microsoft. That's not part of the deal." Said Zelnick about the planned episodic content for the game, the first instalment of which is scheduled for a March 2008 release. Take-Two don't plan to adjust the Xbox 360 episodic content schedule at the moment and are confident that they can deliver the episodic content as planned.
Take-Two and Rockstar are currently in the process of
appealing the ban placed on Manhunt 2 by
the BBFC.
Annoyed at the delay? Well then, get to
the forums before you starting foaming at the mouth in anger - this is a new shirt and I don't want to get any on me.
That's not far from the truth.
Bindi said the other day that the day's of PC gaming are numbered, and that future games will be "Ports" from console games. Now that consoles have closed the performance gap the developers will increase their revenue by targeting the masses.
PC Gamers have always been a minority but we know how much better we have it, provided your prepared to spend the pengas on a decent system.
Yea, but that was true with the ps2 as well...
PC's will quickly leap out in front again. Problem is this time do they feel the need to follow or are they happy working with the consoles...
Don't really see how that would make a difference, GTA has always been a console title that has been ported over to the PC, I don't see how making it the other way round would make things any better at all seeing as the PC gaming market is dwarfed by the console market.
i thought that III and VC were pc first? or did i hallucinate that?
no, they were ps2 first.
I was speaking in general terms, not just GTA :)
The reason any game dev does what it does is based on money. There are simply more console gamers out there so its wise for any business to optimize there product (i.e. spend the most time and money) perfecting the product that is going to the widest audience. Theres swings and roundabouts with both console and PC gaming. There are certain types of game which work better on both sorts of system, I'd never play an RTS on a console and I'd never play a beat 'em up on a PC. PC's won't get left behind because they'll always be teams like Crytek willing to lead on the PC and with Sony saying the PS3 is going to have a 10 year life cycle I can't see PC gaming being allowed by devs to be hampered by decade old tech. Besides the console manufacturers want devs to push the limits with PC tech because it means they know the techniques required when they launch their next all singing and next gen system. Its the circle of life!!!
Which one?
Indeed October looked a great month to buy a PS3 with GTA, GT5 pro and new PES out, now I do not think I will buy one
Yeah I think you did :) I think it was at least a year or even 2 before it made it onto PC.
Pachter, unsurprisingly, reckons that the PS3 is the root of the problem. Funny, Rockstar didn't even hint that that was the problem...
Anyway the PC version will take even more time to finish.
I've been thinking abiut getting Vice City stories to fill the gap, but it's supposed to be poor compared to San Andreas.
Xir
*Due to Bugs...
When Playstation 2 arrived, Rockstar made a lucrative deal with Sony and was obliged to make further games for Sony's console first. That means GTA III, GTA Vice City, GTA San Andreas and GTA Liberty City Stories.
This whole franchise has become very big now. Perhaps too big?