Day and night cycles have been removed from Project Gotham Racing 4 because of DVD space issues.
Sony is a company which has seen a lot of abuse lately for the expensive nature of its flagship console, a large factor of which is the Blu-ray disc drive incorporated into the PlayStation 3. People have been poking fun at the console-giant for a while because of the format choice.
Still, Sony is convinced that it will have the last laugh after all - especially as it turns out that Microsoft Games Studios has been forced to remove day and night cycles from the upcoming
Project Gotham Racing 4 because of space constraints on the DVD disc.
Apparently, planned elements of the
gorgeous looking PGR4 have had to be removed because they will not physically fit onto a single DVD disc and console games do not have an option to continue onto a second disc as easily.
Sony of course has leapt at a chance to boast about how Blu-ray discs would not have this problem. You can't really blame the company, after all the abuse it's suffered from the gaming community.
"We took a lot of heat at launch for including Blu-ray in PS3. Now it looks like that investment is being justified."
"Next generation games simply need more space on the disc to contain all that high definition content. Take a look at Lair, for example, already pushing 25GB of content, and that is a first-generation title. At 50GB storage capacity, Blu-ray gives the PS3 plenty of headroom for developers to fully realize their visions well into the future." David Karraker told
GamesIndustry.biz
Yeah, yeah - nobody likes a boaster either, okay Sony?
Have you picked a side in The Format Wars, or is the whole thing just thoroughly dull as far as you're concerned? Tell us your opinions
in the forums.
**** me mate, have you ever heard of full stops?!
You do not need full stops when you talk utter dribble ;)
lol breathe mate breathe!!!!!! Thats it, in and out.
sony is not a innovator, there plagiarists! by stealing all these ideas the PS3 should only cost 50p as there are not paying any royalties to the creator of these technology & ideas. instead they are just robbing everyone blind with there piece of crap!
i cant wait for sony to fall, so microsoft and nintendo can actual stand out and be counted as the innovators that they so are!
i would rather have 9GB of solid gameplay than 50GB of wadding!
ok ???? Do you want to read what you wrote and back it up with evidence?
OOOOoo let me guess! It was Sony talk...
ah that figures
Just spit balling here.
Sam
an combo HD-dvd reader, Blu-ray writer {DVD burner as well} i take as well i be able to back up my servers disk content
to make it 2 dvd thay have to update the xbox so it stops the exit from game on disk eject should not be to hard
but i guss the next xbox will have an inbuilt HD-drive over blu-ray drive for game makers BD is better offers more content space
Its not simple lighting though its the scenery and keeping the game interesting and looking nice, think about how a city is different at night versus the day, its not just because its dark its things like shop fronts etc. all the background stuff these will need there own textures and design.
But the builders don't come in everytime the lighting changes so they can replaster the front of the building...
As I said, I'm not a whizz at these things, but other games manage the day/night cycle without busting the space limits.
http://www.bit-tech.net/news/2007/05/25/sony_sued_for_blu-ray_patent/1#comments
http://www.techpowerup.com/?36327
That seems sensible to me, but im sure there would be the negativity of people not wanting/affording a HDD blah etc. My downloaded content is there, why not temp textures etc?
Blu-Ray has more disk space than HD-DVD?
Really?
http://www.physorg.com/news87584681.html
Ratified and tested already, and will work with all current-gen and first-gen HD-DVD players. Blu-Ray on the other hand...not finalized.
Indeed but you wouldn't expect a console to render every single light source in a typical night time scene, a lot of background stuff would be prerendered requiring its own texture sets for the sake of speed.
There is also the case of making the level more interesting, realistic lighting might be cool in a simulation but in an arcade game too much detail could be lost with a night time level.
That's what I was thinking. :/
Anyway, I'll give this one to Sony, I guess. HAI FAIVE!
why not PGR4 and PGR4+ ? on DVD and HD-DVD respectively ?
This is the problem with having such a cut down cheap model it restricts the experience of the people with the full fut model or forces devs to do a fork if they want to gve the full experience, but having two versions of one game out there means that one version is not going to sell well and therefore cost you one way or another, much easier just to do the one size fits all approach.
I know that, but there are games coming that require the HDD. Bizarre should have added PGR4 to that list.
Final Fantasy XI Online
Only got the core model? Then just disk swap, it's hardly that much of a chore, and not all that many people have the core model to be honest, most have hard disks.
Doh :D
Me too, downloading it through live would be a bad idea if you have no where to save it too
The majority of console sales for the 360 are for the premium system, if they bump down the price of the HDD, they won't annoy too many customers if they required the 360 to have a HDD.
I think Bizzare would probably be able to squeeze PGR4 onto one DVD if they really tried, they could utilise that procedural texturing doohicky that a few of the xbox live arcade games use to cut down the size of the game.
If things do get to the point where console games have to be installed it wouldn't be surprising what with consoles becoming more and more like PCs
Get some facts, get a clue, then come back
In fact looking at it I'm thinking I should remove my Xbox from ebay.....I only bought my xboxes for PGR mainly, comes from being a die hard MSR nut but I don't know PGR3 was a let down.
Year PGR3 was utter tripe :(
Much preferred PGR2, it had a better range of cars instead of just sports cars to uber cars, they had some normal ones too.
Ok I don't normally post on forums where fan boys can be found. HOWEVER there are some major factual inaccuracies in many of the reports regarding stolen tech by Sony. Firstly Sony weren't sued over Blu-ray, the Blu-ray consortium were. They were actually sued over the plastic polymer used in protecting the disc. The law suit will FAIL as Sony are actually using a patent held by TDK for the plastic which pre-dates ANY US of A based patents!!! Also to the chap who posted the link of a HD-DVD with 51gb capacity, yep triple layer, thats as much as is physically possible to get out of it because of the width of the pits on the actual disk. The 50gb Blu-ray disk is only dual layer, they are already working on a quad layer disc (expected early 2008) that'll have 100gb capacity.
Rumble, Sony actually settled out of court with Immersion technology because there was a good chance that Sony hadn't infringed the patents quite like Immersion first claimed. Microsoft also settle by buying into immersion. So are they thieves as well? Also Nintendo had to settle. Both filed patents in Japan not knowing Imerssion held very similar patents in the USA. FACT.
As for Sixaxis it uses a mercury switch which is actually far more accurate at sensing movement while Nintendo use infra red. Sony have been working on Motion sensing at SCEE for absolutely ages, Archer McLeans game Mercury for the PSP was original ment to ship with a mercury switch very similar to the one found in the sixaxis. THe reason Sony Didn't release motion sensing for the PS2 was because it was too expensive to mass produce at the time especially when compared to the eye toy, which gave much the same result and was a cheaper tech.
As for Home, I'm not sure but I believe this was originally intended for the PS2 but was scrapped either due to technical limitations of the system, the fact that they thought there weren't enough PS2 users with the network adapter to warrant the expense of developing it for a limited PS2 online community OR the one I personally believe they wanted to hold it back for the PS3 and actually have a killer online application.
As for the Cell patent infringement, that is an utter load of cobblers if you actually look at it. Its like ford saying I patent a automated moving object with four wheels!!! No one can own the patent for a multicore processing. If they do then Microsoft, Intel, AMD, IBM EVERYBODY is buggered. I don't know who was who asked but the Cell development team was Sony, IBM and Toshiba. Toshiba didn't pull out they just haven't used the Cell yet in any consumer products (they will).
I am not a Sony fan boy before anyone accuses me, I actually quite like my Xbox 360 even though it appears to hate me (broken down 7 flipping times now!!!). Yes I own a PS3 and so far the games have dissapointed me, Motorstorm cracking, R:FOM average the rest meh. I originally loved the Wii but by good its got old quick, people moan about the lack of PS3 games what about the Wii???? God I can't wait for Mario Kart and Metroid.
I used to work in the games industry (in the UK) and still have links to many a friend who still work in UK based devs, and I'm sorry Xbox 360 fan boys BUT the lack of a HDD as standard is hampering games developers, Microsoft have budged and now agreed to allow more HDD required games BUT the biggest problem is DVD9. Bizzare Creations are a British Studio based in Liverpool and are masters of compression techniques as anyone who has played the fore runner to PGR, Metropolis Street Racer will attest (on Dreamcast) also they've had the full backing of Microsft games studios. Trust me the version of PGR4 we will get on the disc will be compressed to the max. Rockstar another British dev are grumbling about DVD9 and compression, as are Free Radical and Epic Games (US based). DVD9 is a massive chain around Microsofts neck at the minute.
I won't get started on innovation in the games industry because I'll just go on forever suffice to say Sony aren't that bad, they've certainly innovated. B Bye
Sorry, that's just wrong. Infra-red is used for pointer position. Movement is by a 3-axis accelerometer
Fair point, but there is still considerable difference in the tech being used. The reality is Sony haven't implemented motion sensing in anywhere near as competent a way as Nintendo have, the shape of the sixaxis just doesn't lend itself to motion sensing gaming any way, the wiimote is pure genius. Shigeru Miyamoto I salute you sir!!!
Shigsey is a games producer. He'll have some input but not 100% decision
Yes Shigsey is actually Director and General Manager of Nintendo Entertainment Analysis and Development (EAD) and has been since way before the launch of the DS. He was responsible for the design of N64 and Gamecube pads. He is also attributed to the design of the Wiimote. Remember he joined NCL as a Product Designer. He may not have developed the tech inside but the ideas shape etc are all pure Shegeru Miyamoto, unless he lied at last years TGS!
i should look more on the size on BD disks but 100gb be insane and very useful
but as an rock solid standard what will game makers use HD-dvd offers 30gb now (15gb Hd-dvd pointless as it only offers 6gb more then DVD9) or BD as for an slandered as it can give them 25gb strate away or 50gb later on i not consider HD-dvd disks my self as thay offer limited space
game makers probably never use the tipple layer disks as thay will most likey be incompatible with some drives but i am probably thinking 2 or so years later on before thay even Think of useing them but with some games starting to need 2-3 dvds to install it probly happen soon
just why couldent of every one just work togever and make an format that was made all of the companys happy but as far as i can tell its just simpley easyr to make HD-DVD over BD drives now i have to wait probly longer until HD-dvd dies off and we get cheap drives
Simple answer money!!! HD-DVD group had spent far too much money developing their format to hand over more of the patent rights and share of the money to make it economically viable for them to co-operate, and of course vice versa for the Blu-ray group. Both camps thought the financial hit they would take in the short term over lost RD monies was far out weighed by the possibility that they could actually win the format war. To me it looks like Blu-ray is slowly building a lead and certainly in the UK it is the more supported format in terms of retailers already just by looking at shelf space devoted to it. As for whether or not developers would use the space? Developers like to be lazy trust me, if they didn't have to compress things they wouldn't!!! lol. So eventually developers will fill the space, whether they fill it with worthwhile content is another question. GTA San Andreas was far to big a space for a game and wasn't at all focussed, and that was on DVD9. To me the question is whether the extra content that would fill up a 50gb Blu-ray disc would be worth having? More and more games developers it seems are moaning about the lack of space on DVD9 disc's and eventually that'll become a roar. I think the Xbox 360 was hampered long term by two things:
1) No HDD as standard. Sorry should have been a given in a next gen console!!!
2) No HD disc format drive as standard, yes it kept costs down, yes it allowed them to launch earlier, but given the failure rate of the damn thing perhaps their R&D techs could have done with the extra time to iron out the "kinks"
I'm sure the Xbox 360 has been a commercial success for Microsoft and will probably continue to do well and will definitely have a bigger installed user base than the original Xbox, and growing their base must have been their prime aim, given the massive dominance of the sector by Sony. However the long term life of the 360 doesn't look that good to me. Year two and devs are already grumbling about the systems limitations. A friend of mine who still works in games described the 360 and a Ferrari with push bike wheels!!! The comment was made because of the lack of HDD as standard and had nothing to do with the DVD9 format though. Made me chuckle, he is a Nintendo fan boy though.
Sadly, MS chose HD-DVD - but did not put the drive in the console, so the 360 is going to be severely limited in the future
The PS2 and X-Box were already starting to fill dual layer discs, and now the 360 is still lumbered with that same tech
If PGR4 will or wont fit on a dual layer, its just a matter of time before something else wont anyway
I have to agree. I love my 360 its cheap and cheerful and has plenty of cool games, but there were rumours that Gears of War was hindered by the DVD format it terms of size of the game. Rockstar have hinted that the DVD format is causing problems with GTAIV and Bizzare made a similar statement, only to retract it, No doubt after their Microsoft paymasters had a gentle word. The only thing that bothers me is all the gloating Sony fan boys now!!!