Gears of War PC details released

Gears of War PC details released

The PC version of Gears of War will include new singleplayer chapters and extra game modes, as well as a game editor.

Man, we're tired of crappy console ports. It used to be that we could rely on companies to spend a decent amount of time rebalancing console games to work well on PC. Not anymore.

Still, at least PC owners can count on getting some extra content over their 360 cousins, as Microsoft has let slip is the case for the upcoming PC port of Gears of War.

New features and content for the multiplayer game will include new multiplayer maps, extra game modes and a brand new level editor. The singleplayer side of things will be bulked up by the addition of five new chapters, one of which reportedly involves fighting a Brumak.

Meanwhile, Mark Rein of Epic has hinted in recent interviews that 360 owners will have to cope without the new content as to include the extra PC content would require a patch significantly larger than all five updates combined that are currently available for the game.

Downloading an update of that size would mean leaving the Xbox on for a long time and, as we all know, leaving a 360 on for too long can be a risky business.

As for the matter of crossplay, referring to the ability for PC players to battle online with Xbox 360 gamers (and promptly trounce them with superior hardware and inputs), Microsoft has confirmed that there will be no such feature in Gears of War and the multiplayer with be only PC to PC or 360 to 360.

They have graciously opened the game to both Vista and XP users however, instead of leaving it up to crackers and hackers to open the compatability for XP for them. Nice of Microsoft to save the community some effort, eh?

The PC version of the smash hit game will be available later this year, but until then you can always share your comments with us and tell us what you think of console ports.


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Hiren 17th July 2007, 15:42 Quote
Great news, I've always wanted to play Gears but no 360.
Blademrk 17th July 2007, 15:44 Quote
There's also different achievements to the 360 version
DXR_13KE 17th July 2007, 16:10 Quote
the news are good, now lets see what will happen.
devdevil85 17th July 2007, 16:21 Quote
Eh, doubt I'll play it....especially since I've played it on 360, but who knows. I'll have to see the graphics though (DX10 hopefully...) and that'll probably change my mind...
kempez 17th July 2007, 16:53 Quote
I have it on 360. I don't think it will be as good on the PC unless I can use my 360 controller, which kinda defeats the object

Still: I suspect I'll still get it ;)
Pie_uk 17th July 2007, 16:57 Quote
seems like vista is coming along nicely. fraps now supports it, crysis , etc.

may have to move to vista :( !!!!!!! noooo

all those files that will need to be moved into place again
Neogumbercules 17th July 2007, 18:26 Quote
I never gave in and bought this for the 360 and now I'm glad.
kempez 17th July 2007, 18:48 Quote
Originally Posted by Neogumbercules
I never gave in and bought this for the 360 and now I'm glad.

You missed out dude :(
capnPedro 17th July 2007, 21:14 Quote
Played GoW for the first time at a LAN over these past 4 days (yes, we're insane and have had no sleep either) on a 360 and well, wow, I can't wait for this to be released :p.

I just hope the make a LAN Co-op story mode.
Aankhen 17th July 2007, 22:10 Quote
Yay, GoW.

Console ports in general suck, but Epic "gets" PC gaming, so I'm not worried at all. I'm sure it'll be a fantastic port.
Baz 18th July 2007, 00:14 Quote
will it need Windows LIVE to play online i wonder? or with the fantastic launch titles of halo2 and shadowrun, is that now dead in the water?
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