Sony is rumoured to be putting the Force (feedback) into the PS3 controller, but it seems to be struggling with the Midi-chlorians.
When Sony first announced it had removed the force feedback capabilities from the PlayStation 3 controller, gamers were more than a little shocked. Sony insisted for a long time that removal of the rumble pack, prompted by litigation from Immersion about the force feedback patent which ended up costing Sony over $90 million, was a move it had no regrets about taking.
However, following the settlement between Sony and Immersion, the two companies entered into a business agreement to work on future PS3 products and rumours indicated that Sony was working on re-integrating the force feedback features into the PS3 SixAxis controller. One may ask how a SixAxis motion sensitive controller can also feature force feedback, a problem which Sony claimed was the original reason it removed force feedback from the SixAxis.
Our suggestion; Ask Nintendo.
Inner Bits has posted insider information however that indicates the rumble may be returning to the PS3 soon, though Sony hasn't officially confirmed the rumour as fact or fiction.
"We can now confirm that this is the case." Writes Inner Bits
"We've heard from two independent sources at Sony that they have been working on prototypes for several months."
It's not as easy as it sounds however, running a motion sensitive, wireless controller which has force feedback has left Sony with apparent battery life woes.
"Officially, the corporate line is still "no comment". Unofficially, Sony is facing some difficulties with battery life; i.e. Between the rumble and the wireless support, the batteries are draining too fast to be acceptable for consumers."
We hope that Sony can find a work-around to the problem which doesn't cut back or compromise on other features - that or just give us a decent length of cable; wires aren't really
that bad. Are they?
The bad part may be if the re-adoption of this new feature pushes development of new titles back further, as developers try to take advantage of these new features. That's without counting the cost for gamers to buy a new controller, though we imagine PS3 owners must have deeper pockets than most gamers anyway.
How important is force feedback to you? Will you only use a wireless controller? Let us know in the
forums.
22 Comments
Discuss in the forums ReplyI can't say there's ever been a situation where I've thought "God, I wish this controller was wireless". Running out of juice during my l33t gaming sessions is just not an option. The only exception to this rule being the Wii controller which jus flat out would not work with wires.
Can't see what Sony are procrastinating about here really, are people so hooked on wireless now that it would seem like a cop-out on Sonys part?
The battery life is going to be a serious issue though, so perhaps wired is the only option (unless they use a much larger battery).
just because the game console is £360 does not mean the people who have it have deep pockets, because someone with an expensive item does not mean they are rich. They may have saved for a long time for it.
Anyway about time too. Got to have rumble to enjoy formula 1 :) I hope rumble and a feedback wheel is out in time for the next formula 1 as I plan on getting a PS3 at xmas and dont want to have to buy new joypads and chuck the standard one.
I got roughly 40 hours of play during my 2 day Twilight Princess binge and this was with the cheapo no name AA batteries that come with the Wiimote.
If Nintendo can manage rumble, motion sensing and the little speaker, surely Sony can get two of the three in.
I would like to know how they intend to run rumble off of the 3.3V( if i remember right) that their LI-poly battery gives them. That battery cant have that much capacity
notice that the wiimote has accelerometers and rumble.
If they can make the controller last 5 hours before having to be charged, that would be more than enough for me. Thats enough for 2-3 play sessions for me and I can just plug it in when I'm done.
And I'm still waiting on Nintendo to release an official rechargeable battery pack for their Wii-mote. The third party ones are all terrible.
Personally, I would probbably buy a wired PS3 controller with rumble and six-axis even if there was a wireless option, I simply hate worrying about batteries.
L J
http://www.ps3blog.net/wp-content/ps3_controller.jpg
-CollinstheClown
Sonys position of both sticks gives me cramp as its not natural or comfortable. They need to sort it out. What seems to be a temp fix on the Ps1 as been made fixed. I mean when the sticks came out for PS1 most games used the D-pad and not many games used the sticks so there position was out of the way and not to effect the normal play with the d-pad. PS2 used the same pad which I thought was stupid because most games were made to use the sticks and they should have replaced the d-pad then. I think they are even more stupid to use the same setup a third time. Let hope for a complete re-design.
You must not use a Playstation controller very much. Especially after playing GTA San Andreas - I abesolutely love the layout of the Playstation Controller better than any other console. *disclaimer - the Wii mote is in a different class than every other controller, but I still dispise it as I believe it is the sole reason Nintendo is shipping any Wii's. I always hated the X-Box controller for the "triggers" - all I see in triggers are a lot of slack before the thing starts to respond (just like a lot of the buttons on the GC controller). I think it is wrong to place the stick in in the "upper left" (ie GC X-Box) because that is easier to access, BUT the stick does not require "easy access" - I mean all you have to do is tilt the little thing. D-Pads are more of a challenge with 4 little buttons to push (BTW the GC d-pad is the most useless thing to ever be placed on a controller. . .). Plus, I hardly find the playstation analog stick hard to reach, I kinda think it's more comfortable in it's "odd" position.
L J
Other then that, although it seems a bit odd, everything on the PS controller is at your fingertips
There should also be a follow up on the article concerning the fact that this might not happen because of the lawsuit that Microsoft just slapped Imersion with. While I'm not a fan of massive corporate lawsuits, if it keeps Sony from having rumble controllers, I find it hilarious.
same here, i don't mind if it is wired but it should have rumble